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Made in nl
Confessor Of Sins






You're going to get punched if you argue that though!

Cratfworld Alaitoc (Gallery)
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Made in gb
Regular Dakkanaut




Matt.Kingsley wrote:He already explained why...

King Pariah wrote:Not what I meant at all. When I started playing 40k, there were two units that had S10 T8, My beloved Nightbringer, and the Wraithlord. So when the newcron codex came out, i was a little annoyed that C'tan lost that T8 but understanding that Ward's fanwank fluff made it so. Simply put, still a tad butthurt and as I said, will be at least a tad bit disgruntled if the Wraithlord gets to keep it's T8.


Yes yes I didn't notice. Everyone picks at everything around here...

wuestenfux wrote:
Jacob29 wrote:
 King Pariah wrote:
I'm not going to lie. As a necron player, if the Wraithlord gets to keep T8, I'm going to be at least a tad bit disgruntled.


Why? death marks counter the WL VERY well... Wounding it on 2+ with rapid fire kills it first time nearly every time.

Do the math. I don't think so. This model has 6 wounds and a 3+ armour save.


I said wraithLORD.

But even with the knight I'm pretty sure deathmarks will hurt a knight a lot.
   
Made in gb
Morphing Obliterator






Well if the limited edition is only a pretty looking sleeve that is fine. Just saved me £10-£15 I can put towards Illic, the Spirit Seer or psychic power cards instead!!

Chaos Space Marines - Iron Warriors & Night Lords 7900pts

 
   
Made in gb
Agile Revenant Titan





Scotland

If I were an Ork player, I would turn the Wraithknight into a Squig!

Imagine the trololololololol moment!

Iranna.

 
   
Made in nl
Jovial Plaguebearer of Nurgle






str10 t8 makes all my tyranid MC's sad little panda's
   
Made in se
Bush? No, Eldar Ranger





Lost in time and space...

 Robbietobbie wrote:
str10 t8 makes all my tyranid MC's sad little panda's


Poison + boneswords? Shouldn't that do the trick?

Proud Autarch of the Rashaernor craftworld.
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Kirasu wrote:
The imperial guard are not the allies nor the axis... they use tanks from 1918, plasma guns from the future, have russian commissar commanders and then went to the shire and recruited FRODO BAGGINS to be a sniper..
 
   
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Been Around the Block




still think the knights going to be armoured and not toughness

reason I think this is when ever there is a pilot its usualy armoured warwakers, titans and since everything is made of wraith bone it can still be called a wraith knight and has the dead twin helping his brother inside ,
   
Made in gb
Agile Revenant Titan





Scotland

bit81 wrote:
still think the knights going to be armoured and not toughness

reason I think this is when ever there is a pilot its usualy armoured warwakers, titans and since everything is made of wraith bone it can still be called a wraith knight and has the dead twin helping his brother inside ,


It says it has wounds in the White Dwarf battle report...

Iranna.

 
   
Made in gb
Morphing Obliterator






I couldn't see it being a walker (even without the WD confirmation) as it is essentially a giant Wraithlord and they have been toughness and wounds since they stopped being Dreadnoughts.

Chaos Space Marines - Iron Warriors & Night Lords 7900pts

 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 Iranna wrote:
bit81 wrote:
still think the knights going to be armoured and not toughness

reason I think this is when ever there is a pilot its usualy armoured warwakers, titans and since everything is made of wraith bone it can still be called a wraith knight and has the dead twin helping his brother inside ,


It says it has wounds in the White Dwarf battle report...

Iranna.

Its a walker with jump pack. Fast and deadly.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Regular Dakkanaut




bit81 wrote:
still think the knights going to be armoured and not toughness

reason I think this is when ever there is a pilot its usualy armoured warwakers, titans and since everything is made of wraith bone it can still be called a wraith knight and has the dead twin helping his brother inside ,


If it was a vehicle it will be the worst unit in the game. Wayyyy too easy to die. The feel of losing a 9" model to one melta or las cannon would greatly outweigh the other players joy.
   
Made in gb
Been Around the Block




not read the white dwarf battle report didnt think it was out yet

and armour woulnt make it easy to kill give it its super heeavy stats lets face it a knight would have a nice 2-3 structure points( 6-9 hullpoints)

so whats its toughness then got to be 8+ with at least 6-8 wounds and prob a 300-380pts prics tag
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

bit81 wrote:
not read the white dwarf battle report didnt think it was out yet

and armour woulnt make it easy to kill give it its super heeavy stats lets face it a knight would have a nice 2-3 structure points( 6-9 hullpoints)

so whats its toughness then got to be 8+ with at least 6-8 wounds and prob a 300-380pts prics tag

Here you go:
Wraithknight (heavy support 240 points)
-Strong Profile (s10 T8 W6 AS 3+, Jumppack
- 2 heavy phantom lasers (23" S10 AP 2 instant death on wound rolls of 6)
- alternative equipment possible - for example close combat weapons with a 5+ invul and blind special rule or a S6 5" Blast with ap 2. with 5+ invul and blind special rule.

This message was edited 1 time. Last update was at 2013/05/24 11:25:07


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in de
Grey Knight Psionic Stormraven Pilot





is it just me, or does the Wraithknight sound like a better Riptide?
   
Made in gb
Been Around the Block




its main gun sounds crap expect alot better range which doesnt bode well for the rest of the rest of the eldar codex but will wait and see
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

bit81 wrote:
its main gun sounds crap expect alot better range which doesnt bode well for the rest of the rest of the eldar codex but will wait and see

If he could move 12'', the range would be quite sufficient.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in se
Stern Iron Priest with Thrall Bodyguard






Im glad GW realise vehicles (non flyers, that is) are not playable in 6th edition and name the walkers MC.
I almost dont want to think about what a crafty seer could do to boost such a monstrosity, both in survivability and deathdealing. Remember, the elves are all about working together

I have a feeling though, that when the knight vertigo has setteled after a couple of games, you will find the flyers are the superior investment. People will find ways to kill the knight that dont cost them the 300p you pay for it.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

It appears that GW will leave most of the existing units untouched promoting WG and advertising new flyers and a walker MC. Poor GW.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Morphing Obliterator






People keep saying that Lascannons are a good counter to the monstrosity that is the Wraithknight, but has anyone actually done the maths on this yet? [this all assumes ~250 points for the Wraithknight, 6 Wounds at T8, with a 5++]

Revenant Titan - will take around 21 lascannon hits to destroy, on average, although in reality it will take fewer hits because of the vehicle damage table. This is the equivalent of around 8 CSM Havoc Squads, so about 1200 points, the cost of the Titan.

Wraithknight - will take around 14 lascannon hits to destroy. This is the equivalent of 5 Havoc Squads, so about 800 points, triple the cost of the Wraithknight.

Then we compare the cost of the two constructs. THREE Wraithknights are cheaper (points-wise) than ONE Revenant. Together, those three, which are now perfectly legal in a 40K army, will take 42 Lascannon hits to destroy, or 15 Havoc Squads (2400 points), or 5 Havoc Squads (using double FOC, but only at 2000+pts) over three turns.

Tl,dr: You need to gear your entire army to killing this in almost any game, or focus on the rest of his army and take the objectives.


Automatically Appended Next Post:
People keep saying that Lascannons are a good counter to the monstrosity that is the Wraithknight, but has anyone actually done the maths on this yet? [this all assumes ~250 points for the Wraithknight, 6 Wounds at T8, with a 5++]

Revenant Titan - will take around 21 lascannon hits to destroy, on average, although in reality it will take fewer hits because of the vehicle damage table. This is the equivalent of around 8 CSM Havoc Squads, so about 1200 points, the cost of the Titan.

Wraithknight - will take around 14 lascannon hits to destroy. This is the equivalent of 5 Havoc Squads, so about 800 points, triple the cost of the Wraithknight.

Then we compare the cost of the two constructs. THREE Wraithknights are cheaper (points-wise) than ONE Revenant. Together, those three, which are now perfectly legal in a 40K army, will take 42 Lascannon hits to destroy, or 15 Havoc Squads (2400 points), or 5 Havoc Squads (using double FOC, but only at 2000+pts) over three turns.

Tl,dr: You need to gear your entire army to killing this in almost any game, or focus on the rest of his army and take the objectives.

This message was edited 1 time. Last update was at 2013/05/24 11:50:07


See, you're trying to use people logic. DM uses Mandelogic, which we've established has 2+2=quack. - Aerethan
Putin.....would make a Vulcan Intelligence officer cry. - Jihadin
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I should really paint some of my models instead of browsing forums. 
   
Made in tr
Willing Inquisitorial Excruciator





oh boy oh boy so still excited about this release.

Even a 3+ save on WK won't burst my bubble.

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 Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 pizzaguardian wrote:
oh boy oh boy so still excited about this release.

Even a 3+ save on WK won't burst my bubble.

Your bubble will burst when you will field a point-wise expensive Iyanden army with a WK.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
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Willing Inquisitorial Excruciator





Shhh, let me have my bliss.

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 Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in us
Water-Caste Negotiator





Anyone notice that D-Cannons / Wraithcannons / Warp Hunters seem to be excellent counters to the Wraithknight?

They're all AP2, wound on a 2+, and cause instant death on a 6 to wound. Warp Hunters even have a Torrent template mode that ignores cover.

Still need to get around the invul, but there's lots of AP2 instant death you could take.
   
Made in au
Liche Priest Hierophant







Honestly, I can't see the WK being tougher than a GUO... then again Eldar are Phil's babies so I suppose it is probable...
   
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Screaming Shining Spear




Pittsburgh, PA

 Spartan089 wrote:
Is anyone else worried about the sheer size of that thing?! forget about T8 W6, how can you even take a cover save from that thing.....Wraith Knights.....gak like that should stick to apoc games

I'm definitely worried about the size... transporting it is going to suck! That monster's going to take up half a KR card case, so in total a quarter of my carrying capability. Flyers are going to be space-hogs too, although if the Fire Prism and Wave Serpent aren't really useable anymore I'll have plenty of space left from where those were...

Eldar shenanigans are the best shenanigans!
DQ:90S++G+M--B+IPw40k09#+D++A++/areWD-R++T(T)DM+ 
   
Made in se
Stern Iron Priest with Thrall Bodyguard






 Matt.Kingsley wrote:
Honestly, I can't see the WK being tougher than a GUO... then again Eldar are Phil's babies so I suppose it is probable...


Well, then, to follow the eldar trend the WK ought to die at first krackmissile hit. "If they hit you, you are toast" -ancient eldar saying.
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Apocalypse game, 10+ Wraith Knights, all I am gonna say.

Fury from faith
Faith in fury

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Made in nz
Longtime Dakkanaut



New Zealand

 wuestenfux wrote:
bit81 wrote:
not read the white dwarf battle report didnt think it was out yet

and armour woulnt make it easy to kill give it its super heeavy stats lets face it a knight would have a nice 2-3 structure points( 6-9 hullpoints)

so whats its toughness then got to be 8+ with at least 6-8 wounds and prob a 300-380pts prics tag

Here you go:
Wraithknight (heavy support 240 points)
-Strong Profile (s10 T8 W6 AS 3+, Jumppack
- 2 heavy phantom lasers (23" S10 AP 2 instant death on wound rolls of 6)
- alternative equipment possible - for example close combat weapons with a 5+ invul and blind special rule or a S6 5" Blast with ap 2. with 5+ invul and blind special rule.


Where did you get that info from? Since I know for a fact that the Suncannons (one of the two big primary weapon options it can take) are S6 AP2 Heavy 3 Small Blast, which makes the rest of that info somewhat unreliable.
   
Made in gb
Morphing Obliterator






 MandalorynOranj wrote:
 Spartan089 wrote:
Is anyone else worried about the sheer size of that thing?! forget about T8 W6, how can you even take a cover save from that thing.....Wraith Knights.....gak like that should stick to apoc games

I'm definitely worried about the size... transporting it is going to suck! That monster's going to take up half a KR card case, so in total a quarter of my carrying capability. Flyers are going to be space-hogs too, although if the Fire Prism and Wave Serpent aren't really useable anymore I'll have plenty of space left from where those were...


This is the main thing putting me off from buying one of the wraithknights, actually getting the thing to a game (most of my gaming is done away from home).

The other thing putting me off is obviously the cost in £££ of it.....

Oh, and what is this nerf of fire prisms and wave serpents we are talking about? Does anyone have any details?

I hope this is not the case, they aren't exactly overpowered right now are they?

This message was edited 1 time. Last update was at 2013/05/24 12:12:12


Chaos Space Marines - Iron Warriors & Night Lords 7900pts

 
   
Made in gb
Agile Revenant Titan





Scotland

Powerguy wrote:


Where did you get that info from? Since I know for a fact that the Suncannons (one of the two big primary weapon options it can take) are S6 AP2 Heavy 3 Small Blast, which makes the rest of that info somewhat unreliable.


I'm surprised you know that for a fact, given the codex isn't even up for pre-order yet.

Iranna.
   
 
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