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![[Post New]](/s/i/i.gif) 2013/05/27 11:44:01
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Regular Dakkanaut
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unmercifulconker wrote:So what is everyone going to deck their knights with? Most of my armies are CC so I always lack some heavy stuff so I am thinking the lances just to smash some pathetic cowardly vehicles preventing close combat in the face with a beam of ownage. 
Magnets, all weapon options are then able to be used.
lol, beat to it, took to long trying to type that up between customers.
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This message was edited 2 times. Last update was at 2013/05/27 11:45:31
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![[Post New]](/s/i/i.gif) 2013/05/27 11:47:57
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Bush? No, Eldar Ranger
Lost in time and space...
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Shandara wrote: unmercifulconker wrote:So what is everyone going to deck their knights with? Most of my armies are CC so I always lack some heavy stuff so I am thinking the lances just to smash some pathetic cowardly vehicles preventing close combat in the face with a beam of ownage. 
Magnets..and then try everything!
^This^
Most definitely. I'm not paying an arm and a leg just to be stuck with one choice of weapons!
But what I look forward to field is ranged anti-tank
There's been a lot of talk about the multiple S6 blasts, but I have no real idea of what it'll have against vehicles. Hopefully some kind of pimped lance
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Proud Autarch of the Rashaernor craftworld.
My gallery (WIP)
Kirasu wrote:
The imperial guard are not the allies nor the axis... they use tanks from 1918, plasma guns from the future, have russian commissar commanders and then went to the shire and recruited FRODO BAGGINS to be a sniper.. |
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![[Post New]](/s/i/i.gif) 2013/05/27 13:17:32
Subject: Eldar rumours (Preorder pics added to first post)
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Foxy Wildborne
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Kroothawk wrote:
The Eldar novel Shadow Point by Gordon Rennie (2003) also featured Aspect pilots. Don't recall the name now, but wasn't Crimson Hunter IIRC.
My less than stellar memory lists "Star Eagles" as the name for Aspect pilots, but I don't know where I got that from. Could just be some fanwank I've read.
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2013/05/27 13:37:23
Subject: Eldar rumours (Preorder pics added to first post)
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Willing Inquisitorial Excruciator
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Or somebody might have mentioned it 60 pages ago
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![[Post New]](/s/i/i.gif) 2013/05/27 14:13:42
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Decrepit Dakkanaut
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Actually previous page. Not sure if it's the same name in the novel.
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![[Post New]](/s/i/i.gif) 2013/05/27 14:26:43
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Longtime Dakkanaut
Las Vegas
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Kroothawk wrote:Actually previous page. Not sure if it's the same name in the novel.
To be fair, I do remember someone mentioning the name "Star Eagles" asEldar Aspect pilots WAY back in the thread.
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This message was edited 1 time. Last update was at 2013/05/27 14:26:56
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![[Post New]](/s/i/i.gif) 2013/05/27 14:37:29
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Longtime Dakkanaut
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Star Eagles are in the BFG background as Aspect Warriors of space fighters.
From what little we know, it appears that Crimson Hunters may be Aspect Warriors of atmospheric fighters. Like the Imperium's Thunderbolts, these may have some limited space capability (mainly to and from their carrier) but they are really meant to fight in atmosphere.
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![[Post New]](/s/i/i.gif) 2013/05/27 15:19:23
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Land Raider Pilot on Cruise Control
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unmercifulconker wrote:So what is everyone going to deck their knights with? Most of my armies are CC so I always lack some heavy stuff so I am thinking the lances just to smash some pathetic cowardly vehicles preventing close combat in the face with a beam of ownage. 
I'm not going to field one because it's a stupid, stupid model and I don't want to encourage GW to stick to their current "lets shoehorn a huge model into every army" shtick.
Seriously, the concept is awful. It's just a blown up Wraithlord.
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![[Post New]](/s/i/i.gif) 2013/05/27 15:19:30
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Slashing Veteran Sword Bretheren
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Hmmm I have never worked with magnets before, what size would the knight take?
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Fury from faith
Faith in fury
Numquam solus ambulabis |
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![[Post New]](/s/i/i.gif) 2013/05/27 15:29:00
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Horrific Howling Banshee
Montreal, Canada
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Griever wrote:
Seriously, the concept is awful. It's just a blown up Wraithlord.
Are the wraith guard a stupid concept as well? They are just smaller wraith lord after all.
I love how they tie in really well with the plastic wraith lord, they are exactly how I wanted them to be.
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Ruler of the small. Tallest midget of them all! |
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![[Post New]](/s/i/i.gif) 2013/05/27 15:36:41
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Abhorrent Grotesque Aberration
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It is really going to depend on the size of the mounting points. I tend to use 1/8 or 1/16" round ones. If it's okay for that particular part to swivel then only 1 is needed. If you need it to stay in a very particular position then use 2.
For example, it's pretty common for GW to only include a single housing but have multiple weapons. Looking at the pictures, it appears that the mount point is a vambrace piece that fits on top of the arm, so a single 1/8" should be good. It also looks like there are at least 3 different hand options, so you might magnetize the right hand as well (it's holding the sword). You'll have to see exactly how big the mount point is and get the largest you can as the sword is going to be fairly heavy.
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"Why me?" Gideon begged, falling to his knees.
"Why not?" - Asdrubael Vect |
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![[Post New]](/s/i/i.gif) 2013/05/27 15:47:39
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Slashing Veteran Sword Bretheren
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clively wrote:
It is really going to depend on the size of the mounting points. I tend to use 1/8 or 1/16" round ones. If it's okay for that particular part to swivel then only 1 is needed. If you need it to stay in a very particular position then use 2.
For example, it's pretty common for GW to only include a single housing but have multiple weapons. Looking at the pictures, it appears that the mount point is a vambrace piece that fits on top of the arm, so a single 1/8" should be good. It also looks like there are at least 3 different hand options, so you might magnetize the right hand as well (it's holding the sword). You'll have to see exactly how big the mount point is and get the largest you can as the sword is going to be fairly heavy.
Ah sweet thanks very much.
Sorry for the OT question, I will retreat back to the shadows of this thread.
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Fury from faith
Faith in fury
Numquam solus ambulabis |
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![[Post New]](/s/i/i.gif) 2013/05/27 15:58:09
Subject: Eldar rumours (Preorder pics added to first post)
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Longtime Dakkanaut
The ruins of the Palace of Thorns
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I don't much like the new model, but I like the concept. I may try to make mine look more like this;
I'll get rid of the loin cloth and hip pads, smooth out the upper leg, replace the arm with a gun instead of just having it attached via a vambrace, try to do something to shrink the huge chest area, and maybe play around with the head. It won't be an exact replica of the Knight Titan, but will be inspired by it.
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This message was edited 1 time. Last update was at 2013/05/27 16:00:14
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![[Post New]](/s/i/i.gif) 2013/05/27 15:59:07
Subject: Eldar rumours (Preorder pics added to first post)
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Blood-Drenched Death Company Marine
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Judging from the sprues, the Wraithknight comes with 4 arms (2 bend, 2 straight) and 5 hands (2 opened, 2 fists, 1 holding the sword), so it might be possible to magnetize the model so you can swap out the entire arm including the weapon its holding.
Depends on what other parts you might need for the arms and if you can fit a large enough magnet in the shoulder joint. Add another magnet to one of the weapon housings so you can swap one of the Wraithlances to a Suncannon and you've got all the options to swap out.
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![[Post New]](/s/i/i.gif) 2013/05/27 16:01:56
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Slashing Veteran Sword Bretheren
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Awesome news, check out the newest white dwarf daily, talking about the Wraith Knight and most of its joints are fully poseable, this I like.
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Fury from faith
Faith in fury
Numquam solus ambulabis |
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![[Post New]](/s/i/i.gif) 2013/05/27 16:19:19
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Stern Iron Priest with Thrall Bodyguard
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Iranna wrote:Theorius wrote:I really dont know why people complain on the size of the wraith knight....
I mean warhammer FANTASY has had models that big or close to for years and its bloody fantasy....
In the grimdark 40k where we have titans and mammoth space ships bigger combat mechs/tanks should not be weird or out of place...
but that is my 2 cents.
I don't think that models that big would ever show up in a normal game of fantasy.
The biggest models I know of are the dragons, and I'm sure that there isn't a 9" tall one.
Iranna.
Well, did anyone see the size of the "fortress of redemption"?
Its a regular 40k model, and wont cost you more points than a landraider, but I think it will be by far the biggest single piece to field in a regular game for a while yet.
(We need wraith knights to take it out! They are demanded by gamebalance!
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This message was edited 1 time. Last update was at 2013/05/27 16:20:08
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![[Post New]](/s/i/i.gif) 2013/05/27 16:39:14
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Flower Picking Eldar Youth
Munich
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There is nothing right with any of the GW vehicles.
The design concept of putting everything into a different perspective is wrong. As any scientist can tell you it all depends on the relative environment. AND 40k is a single environment where all armies compete for the same resources, players money and wins. So it is wrong to evaluate a vehicle in its own codex, you need to do the evaluation against all the others things out there.
Yes, all the vehicles fill different niches but if those are similar enough you can and should compare. BUT come to your own conclusion.
The Perfect solution for me would be the VDRs. Update them and then make every vehicle design following those rules. => Fairly build and costed vehicles across the board.
IMO the Serpent is way to expensive in the "old" codex but I withhold judgement until I have seen the new board
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when in doubt - shoot it. |
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![[Post New]](/s/i/i.gif) 2013/05/27 16:45:39
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Longtime Dakkanaut
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murgel wrote:There is nothing right with any of the GW vehicles.
The design concept of putting everything into a different perspective is wrong. As any scientist can tell you it all depends on the relative environment. AND 40k is a single environment where all armies compete for the same resources, players money and wins. So it is wrong to evaluate a vehicle in its own codex, you need to do the evaluation against all the others things out there.
Yes, all the vehicles fill different niches but if those are similar enough you can and should compare. BUT come to your own conclusion.
The Perfect solution for me would be the VDRs. Update them and then make every vehicle design following those rules. => Fairly build and costed vehicles across the board.
IMO the Serpent is way to expensive in the "old" codex but I withhold judgement until I have seen the new board
I agree with the above. It's just been GW's fall back excuse on their sloppy point costs, to avoid admitting they screwed up because they don't have any real systematic way other than "designer gut feel".
I'm reminded of Gav Thorpe's flawed reasoning for the 3rd edition Codex's flaws: That somehow if they made good units and bad units, people would take a mix and end up with an average performance army. Instead people loaded up on the good (like star cannons) and never fielded the bad. How this flawed line of reasoning was even considered let alone be accepted speaks volumes about GW's design process.
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![[Post New]](/s/i/i.gif) 2013/05/27 17:37:11
Subject: Eldar rumours (Preorder pics added to first post)
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Longtime Dakkanaut
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I dont want to sound GW hater here, but this launch was silly... And the preorder e-mail, stupid.
This way, next ork codex will come with "Da Supa Boss", a boss with the size of a riptide... Or, a mini stompa...
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If my post show some BAD spelling issues, please forgive-me, english is not my natural language, and i never received formal education on it...
My take on Demiurgs (enjoy the reading):
http://www.dakkadakka.com/dakkaforum/posts/list/537654.page
Please, if you think im wrong, correct me (i will try to take it constructively). |
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![[Post New]](/s/i/i.gif) 2013/05/27 17:46:08
Subject: Eldar rumours (Preorder pics added to first post)
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Stern Iron Priest with Thrall Bodyguard
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The Dwarf Wolf wrote:I dont want to sound GW hater here, but this launch was silly... And the preorder e-mail, stupid.
This way, next ork codex will come with "Da Supa Boss", a boss with the size of a riptide... Or, a mini stompa...
Yes, it will be really interresting to see if the Stompa and Baneblade/Stormlord is to e included in regular armies as following the "big trend".
The BRB modeling section dont have a problem with displaying GWs apoc kits.
Edit: Or the orks just get the ability to make a "looted giant monstrous creature machine".
I can see the riptide sporting an ork head and a giant furnace engine on the back.
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This message was edited 1 time. Last update was at 2013/05/27 17:48:39
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![[Post New]](/s/i/i.gif) 2013/05/27 18:15:01
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Torture Victim in the Bowels of the Rock
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Silly is the wrong word for this release.
I was disappointed by a few things myself, particularly the fact that the stupid Jetbikes did NOT get re-done. My good buddy just started collecting Eldar last year, and I've been telling him to hold off on bikes because the new ones would surely be way cooler!
Too bad.
But I like to look at the models, first and foremost, from an aesthetic perspective. And although GW didn't re-do any aspects, the stuff they did create is beautiful.
Wraithknight - Gorgeous model. I understand its weird place in limbo between a revenant titan and a wraithlord, but hopefully the Codex will neatly piece it into the fluff. If it doesn't, THEN the haters can start talking. But from a hobbyist who loves painting more than playing, I am beyond excited.
Wraithguard - Again, another shining example of GW and their multi-part plastics. And cheaper, technically, than wraithguard used to be!($)
Crimson Hunter - This model's silhouette is so elegant and unique, it made me forget my usual bias against flyers. Im not the hugest proponent of flyers in 6th, but I am getting more comfortable with the meta all the time. And again, the miniature itself is awesome!!
The characters are all brilliant too, and like most models will look 10x better in person. (finecast notwithstanding)
Overall, just because a release doesn't meet people's lofty expectations (including mine), doesn't mean it can't be appreciated for what it is: an excellent, long-anticipated upgrade for Eldar players everywhere.
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Sometimes I dream in colors. |
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![[Post New]](/s/i/i.gif) 2013/05/27 18:57:51
Subject: Eldar rumours (Preorder pics added to first post)
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Stern Iron Priest with Thrall Bodyguard
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Speaking of the wraith knight (this has probably been pointed out already), but it really looks like he is wearing sandals.
And once you seen the sandals, his legs start looking like bellbottom jeans in a way. You just have to paint it right and you get a giant angry hippie!
But seriously, I really agree with Urukguy27 right above. Well said!
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This message was edited 1 time. Last update was at 2013/05/27 18:59:30
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![[Post New]](/s/i/i.gif) 2013/05/27 19:13:05
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Devastating Dark Reaper
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Autarch Fiallathandirel wrote:If we apply some logic to the white dwarf battle report (Yes I know GW doesn't always do logic), if the wave serpent has some kind of field that it can project to attack enemy units I'm guessing it would have to be pretty close range. Now why would they give it that? Perhaps to help your assault units as they disembark and charge into combat? I feel as if the wave serpent must be an assault vehicle because that energy field just seems like it fits with that. Or perhaps the energy field can be used offensively or defensively. My reasoning for this is if you look at land raiders they have assault frag grenade pods that give charging units some help if they are assaulting into cover. Just my 2 cents and of course I could be way off but I do feel GW will have changed the wave serpent to fit with 6th edition.
Huh... I hadn't thought of that, but it makes a lot of sense. If that was how they fixed the assault transport issue, I would be fine with it.
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- 5200
- 2000 |
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![[Post New]](/s/i/i.gif) 2013/05/27 19:36:00
Subject: Eldar rumours (Preorder pics added to first post)
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Screaming Shining Spear
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... didn't the Wave Serpent originally have a sort of force wave? Maybe they're giving it back.
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"Pit Crew! Take this box out back, throw in a rabid Honey Badger and SET IT ON FIRE!"
If I were an Eskimo, I'd build my igloo next to a supermarket on a tropical beach. |
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![[Post New]](/s/i/i.gif) 2013/05/27 19:37:40
Subject: Eldar rumours (Preorder pics added to first post)
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Automated Rubric Marine of Tzeentch
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Fayric wrote: The Dwarf Wolf wrote:I dont want to sound GW hater here, but this launch was silly... And the preorder e-mail, stupid.
This way, next ork codex will come with "Da Supa Boss", a boss with the size of a riptide... Or, a mini stompa...
Yes, it will be really interresting to see if the Stompa and Baneblade/Stormlord is to e included in regular armies as following the "big trend".
The BRB modeling section dont have a problem with displaying GWs apoc kits.
Edit: Or the orks just get the ability to make a "looted giant monstrous creature machine".
I can see the riptide sporting an ork head and a giant furnace engine on the back.
you might have a point IF the WraithKnight was a superheavy, buuut its not. its not gonna have D class weapons its not gonna have 4 LC sponsons with 4 HB and an AC and a superweapon.... its just a regular 40k model thats TALL......
i wish people would stop comparing Size to Power.... 2 very different things here people... so time to stop comparing it to APOC only units
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CSM 20,000 Pts
Daemons 4,000 (ish)
WoC over 10,000
6000+ Pts
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![[Post New]](/s/i/i.gif) 2013/05/27 20:04:50
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Regular Dakkanaut
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What do you guys think of the base on the plastic farseer and the new ranger special character? Something bugs me about "terrain" moving with a model.... Think it would be tough to move them to normal bases?
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![[Post New]](/s/i/i.gif) 2013/05/27 20:09:06
Subject: Re:Eldar rumours (Preorder pics added to first post)
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Speed Drybrushing
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gravitywell wrote:What do you guys think of the base on the plastic farseer and the new ranger special character? Something bugs me about "terrain" moving with a model.... Think it would be tough to move them to normal bases? The Farseer one is pretty low-key . The Ranger's base is a bit more, but it's not all that different from scenic bases that lots of people use in their armies for centerpiece models. Some folks like it, others don't; the Farseer should be easy enough to mount on a standard base if you don't like it. The Assassin might take a little more work, but not all that much; Finecast is really bad for casting quality, but it IS pretty easy to work with.
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This message was edited 1 time. Last update was at 2013/05/28 04:14:11
Rokugnar Eldar (6500) - Wolves of Excess (2000) - Marines Diagnostica (2200)
tumblr - I paint on Twitch! - Also a Level 2 Magic Judge |
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![[Post New]](/s/i/i.gif) 2013/05/27 20:18:13
Subject: Eldar rumours (Preorder pics added to first post)
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Longtime Dakkanaut
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finnan wrote:... didn't the Wave Serpent originally have a sort of force wave? Maybe they're giving it back.
It did originally in Epic. It was a standing wave thing that was impenetrable to all direct shots from the front (though artillery weapons could lob stuff over). It could also be fired as a weak weapon whose main effect was paralyzing units they hit, though this left the Serpent without a wave until the next turn.
This was sort of replicated in the Apocalypse formation where the Serpents can merge their waves together. The Apocalypse rules allowed merged fields to be slightly more effective (reduction to S 7 instead of 8), and could be fired as a weak weapon.
Overall though I never really found the weapon anything to write home about, and I doubt they would allow anything like it to paralyze whole units in 40K.
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![[Post New]](/s/i/i.gif) 2013/05/27 20:54:46
Subject: Eldar rumours (Preorder pics added to first post)
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Flower Picking Eldar Youth
Portland, Maine USA
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Fayric wrote:Speaking of the wraith knight (this has probably been pointed out already), but it really looks like he is wearing sandals.
And once you seen the sandals, his legs start looking like bellbottom jeans in a way. You just have to paint it right and you get a giant angry hippie!
This also caught my eye. If/when I get a WKnight I'll certainly be filing the "soles" off his sandals so that the "cloven hooves" make contact with the ground!
That aside... a lovely model.
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![[Post New]](/s/i/i.gif) 2013/05/27 21:00:15
Subject: Eldar rumours (Preorder pics added to first post)
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Screaming Shining Spear
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Iracundus wrote: finnan wrote:... didn't the Wave Serpent originally have a sort of force wave? Maybe they're giving it back.
The Apocalypse rules allowed merged fields to be slightly more effective (reduction to S 7 instead of 8), and could be fired as a weak weapon.
Overall though I never really found the weapon anything to write home about, and I doubt they would allow anything like it to paralyze whole units in 40K.
It had no Str, just forced a pinning check.
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Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
Eldar: 0-0-0 (Yes, I feel it is that bad)
Battlefleet Gothic: 2,750 pts of Craftworld Eldar
X-wing(Focusing on Imperials): CR90, 6 TIE Fighters, 4 TIE Interceptors, TIE Bomber, TIE Advanced, 4 X-wings, 3 A-wings, 3 B-wings, Y-wing, Z-95
Battletech: Battlion and Command Lance of 3025 Mechs(painted as 21st Rim Worlds) |
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