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I'm excited but I think the book is going to come down to how Warlocks, Farseers, and Runeseers are handled. Either way we'll know in a week

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 insaniak wrote:
I'm a little puzzled about the 1 errata entry and 3 blank pages...


How long was the "old" Eldar FAQ? My guess is that they just took the original file, deleted everything, and then put the new entry in.

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clively wrote:
The wraith knight model just doesn't belong. It is way too big.

It's tall, certainly... but it appears to have less bulk than a Land Raider.

 
   
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 Hulksmash wrote:
I'm excited but I think the book is going to come down to how Warlocks, Farseers, and Runeseers are handled. Either way we'll know in a week


I agree. As an Ulthwe player, this will affect my army greatly. Hopefully Phil does a better job with Eldar than he did with Chaos Marines.
   
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We can probably see a debuff on the JB or no JB at all aside from the Troop and the autarch.

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Somewhere

Crimson Hunters are supposed to be ace pilots in their respective fighters (nightwings?). Would seem they would have vector dancer though waiting to see. With the rumored WS5 I am thinking of fielding a squad of crimson hunters myself.

Also has there been any rumors on what might happen to the Autarch?

In the last codex they had a boost to strategy rating (cant remember exactly) and the power is now obsolete. I could see Autarchs having the ability to convey USP's and take them away like Nemesor. Thoughts?

This message was edited 1 time. Last update was at 2013/05/27 06:20:39


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 Magc8Ball wrote:
 insaniak wrote:
I'm a little puzzled about the 1 errata entry and 3 blank pages...


How long was the "old" Eldar FAQ? My guess is that they just took the original file, deleted everything, and then put the new entry in.


They like to be prepared for more errata

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 Skerr wrote:
Crimson Hunters are supposed to be ace pilots in their respective fighters (nightwings?). Would seem they would have vector dancer though waiting to see. With the rumored WS5 I am thinking of fielding a squad of crimson hunters myself.

Also has there been any rumors on what might happen to the Autarch?

In the last codex they had a boost to strategy rating (cant remember exactly) and the power is now obsolete. I could see Autarchs having the ability to convey USP's and take them away like Nemesor. Thoughts?


Maybe adding an autarch to a unit makes em scoring and not troops.

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Have Crimson Hunters existed in the fluff before now?

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 insaniak wrote:
 Happygrunt wrote:
Not sure if that is been posted yet, but the Eldar FAQ is up.

Yes, this is before the codex came out. They are REALLY on top of this.

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3250082a_Eldar_v1.0_June13.pdf

Yeah, it's been up for a couple of days.

I'm a little puzzled about the 1 errata entry and 3 blank pages...


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 H.B.M.C. wrote:
Have Crimson Hunters existed in the fluff before now?


There was an Aspect for pilots. (http://warhammer40k.wikia.com/wiki/Eagle_Pilots)

Crimson Hunters as a name I never heard before.

This message was edited 1 time. Last update was at 2013/05/27 07:41:11


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I really dont know why people complain on the size of the wraith knight....


I mean warhammer FANTASY has had models that big or close to for years and its bloody fantasy....

In the grimdark 40k where we have titans and mammoth space ships bigger combat mechs/tanks should not be weird or out of place...

but that is my 2 cents.

   
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Theorius wrote:
I really dont know why people complain on the size of the wraith knight....


I mean warhammer FANTASY has had models that big or close to for years and its bloody fantasy....

In the grimdark 40k where we have titans and mammoth space ships bigger combat mechs/tanks should not be weird or out of place...

but that is my 2 cents.


I don't think that models that big would ever show up in a normal game of fantasy.

The biggest models I know of are the dragons, and I'm sure that there isn't a 9" tall one.

Iranna.

 
   
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 Iranna wrote:
Theorius wrote:
I really dont know why people complain on the size of the wraith knight....


I mean warhammer FANTASY has had models that big or close to for years and its bloody fantasy....

In the grimdark 40k where we have titans and mammoth space ships bigger combat mechs/tanks should not be weird or out of place...

but that is my 2 cents.


I don't think that models that big would ever show up in a normal game of fantasy.

The biggest models I know of are the dragons, and I'm sure that there isn't a 9" tall one.

Iranna.
Mine is 9" tall, though its quite upright, is a FW model, and costs the same as a wraithknight

   
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I am generally looking forward to look at the codex so i can adjust my lists and i want to know more about the psykic powers that they have.

 
   
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I really hope we get something to beat the Heldrake...

whenever my opponent's comes on I have to admit that something of high value is dead.

Be that my wraithguard, my harlies or my dark reapers.

Can't do anything to stop it.. that AP3 is brutal... I'm sure they had the idea of it burning marines but it REALLY ruins Eldar's day.
   
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 Absolutionis wrote:
 H.B.M.C. wrote:
 adamsouza wrote:
Can plastic Warhounds be that far off now ?


Let's hope not. A plastic Warhound would be amazing.
That would trample on Forge World too much, and GW doesn't like to do that anymore. It'll more likely be a HoundKnight with variations to make it a WolfKnight, DarkKnight, BloodKnight, HellKnight, and KnightTemplar.


I'm thinking they'll just straight up add Knight Worlds fluff to the next IG Codex and include a Knight Errant with the option to upgrade to a Baron.
   
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Well, we didn't get Eldar Exodite Knights.. it remains to be seen if there's any mention of Exodites in the new Eldar Codex.

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 H.B.M.C. wrote:
Have Crimson Hunters existed in the fluff before now?

The Eldar novel Shadow Point by Gordon Rennie (2003) also featured Aspect pilots. Don't recall the name now, but wasn't Crimson Hunter IIRC.

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Lost in time and space...

It's a bit weird that they invent new stuff for roles that are already filled. Like using Crimson Hunters instead of Eagle pilots. Or even these new planes instead of Phoenixes or Nightwings... or the Wraith Knight instead of simply adding 3" and calling it a revenant titan.

...Am I the only one who thinks "Crimson hunters" sound like a cheap power metal band or -song?

This message was edited 1 time. Last update was at 2013/05/27 10:14:07


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It's better than Wraith Hunters.

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Lost in time and space...

 H.B.M.C. wrote:
It's better than Wraith Hunters.


...or the Imperial equivalent: Ghost busters

but on a (bit) more serious note, why do they do it like this? They had Nightwings and Phoenixes in Epic as well as the FW-fliers... and even if they redesign the revenant, it's still a revenant! Just patch on a jump pack and we're done!
If we have Wraith lords and Revenants... what role can the Wraith knight possibly fill?

I'm not complaining on the model, I really do like it, but I feel that they slap on ill thought of names and tries to reinvent the wheel here :/

This message was edited 1 time. Last update was at 2013/05/27 11:11:51


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 Hulksmash wrote:
I'm excited but I think the book is going to come down to how Warlocks, Farseers, and Runeseers are handled. Either way we'll know in a week


Truth...I even made a blog post about this topic. Everything seems to be coming together very well from what we've seen from the rules/previews and it just remains to be seen how the Psyker end of things come together.

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GTKA666 wrote:
We can probably see a debuff on the JB or no JB at all aside from the Troop and the autarch.


What the heck are JBs? it can't be that hard to write something out full once in your posts can it?

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If we apply some logic to the white dwarf battle report (Yes I know GW doesn't always do logic), if the wave serpent has some kind of field that it can project to attack enemy units I'm guessing it would have to be pretty close range. Now why would they give it that? Perhaps to help your assault units as they disembark and charge into combat? I feel as if the wave serpent must be an assault vehicle because that energy field just seems like it fits with that. Or perhaps the energy field can be used offensively or defensively. My reasoning for this is if you look at land raiders they have assault frag grenade pods that give charging units some help if they are assaulting into cover. Just my 2 cents and of course I could be way off but I do feel GW will have changed the wave serpent to fit with 6th edition.

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JB = Jetbikes I presume. From the GW site, Jetbikes, including the new 3 pack, are listed in the Troops selection for purchase; as the Wraithknight is Heavy Support and the new fliers are in the Fast Attack slot. Wraithguard (the new models) are listed in the Elites category (although rumored the Spiritseer will make them a Troops choice-hopefully not 10 strong only).

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Lost in time and space...

 monkeypuzzle wrote:
GTKA666 wrote:
We can probably see a debuff on the JB or no JB at all aside from the Troop and the autarch.


What the heck are JBs? it can't be that hard to write something out full once in your posts can it?


You do realise you're on a forum where a lot of names for units often gets abbreviated as it makes it easier to type. Most here are probably well versed in what they stand for, otherwise you'll just have to ask.
JB in this case is probably Jetbikes as they have been discussed in relation to their psycher-riders in earlier posts.

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Kirasu wrote:
The imperial guard are not the allies nor the axis... they use tanks from 1918, plasma guns from the future, have russian commissar commanders and then went to the shire and recruited FRODO BAGGINS to be a sniper..
 
   
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So what is everyone going to deck their knights with? Most of my armies are CC so I always lack some heavy stuff so I am thinking the lances just to smash some pathetic cowardly vehicles preventing close combat in the face with a beam of ownage.

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 Autarch Fiallathandirel wrote:
If we apply some logic to the white dwarf battle report (Yes I know GW doesn't always do logic), if the wave serpent has some kind of field that it can project to attack enemy units I'm guessing it would have to be pretty close range. Now why would they give it that? Perhaps to help your assault units as they disembark and charge into combat? I feel as if the wave serpent must be an assault vehicle because that energy field just seems like it fits with that. Or perhaps the energy field can be used offensively or defensively. My reasoning for this is if you look at land raiders they have assault frag grenade pods that give charging units some help if they are assaulting into cover. Just my 2 cents and of course I could be way off but I do feel GW will have changed the wave serpent to fit with 6th edition.


The energy field has been around since Wave Serpents were first introduced back in the Renegades supplement for Space Marine (Epic). You had to make your own template that it shot and let me tell you, certain players made their templates a little bit bigger. As for being an assault vehicle *crosses fingers*
   
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 unmercifulconker wrote:
So what is everyone going to deck their knights with? Most of my armies are CC so I always lack some heavy stuff so I am thinking the lances just to smash some pathetic cowardly vehicles preventing close combat in the face with a beam of ownage.


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