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Made in de
Speedy Swiftclaw Biker




Germany

 Magc8Ball wrote:
crystal targeting matrix: one use only. the vehicle (except walkers) can fire a weapon at full BS even if it has moved with cruising speed.


Erm, can't Fast Skimmers already move cruising speed (12") and fire two weapons at full BS?

Big red flag for this claimed post.


Had a chance to look at the Codex today as well, he means after moving flat out.

Also maybe I can answer some questions from memory if anyone cares
   
Made in us
Sneaky Striking Scorpion



Oregon

Wraithguard weapons

Guardian status (weapons, platform options, etc)

Status of things in heavy support - can prisms/falcons/wraithlords be squadron'd?

And many thanks ahead of time for all your information.

This message was edited 1 time. Last update was at 2013/05/28 19:57:20


 
   
Made in us
Longtime Dakkanaut



Orlando

Ill take that offer Malthor, any improvement to Warp Spiders from what they were before?

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in be
Regular Dakkanaut





Monofilament rule? Plixiplox? Thanks.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

 Malthor wrote:
 Magc8Ball wrote:
crystal targeting matrix: one use only. the vehicle (except walkers) can fire a weapon at full BS even if it has moved with cruising speed.


Erm, can't Fast Skimmers already move cruising speed (12") and fire two weapons at full BS?

Big red flag for this claimed post.


Had a chance to look at the Codex today as well, he means after moving flat out.

Also maybe I can answer some questions from memory if anyone cares
Are Wraithlords and Wraithknights the same slot? Can you take multiple wraithlords per slot? What's the new wraithguard gun like?

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Made in us
Blood Angel Neophyte Undergoing Surgeries




Tampa, Florida

 Malthor wrote:
 Magc8Ball wrote:
crystal targeting matrix: one use only. the vehicle (except walkers) can fire a weapon at full BS even if it has moved with cruising speed.


Erm, can't Fast Skimmers already move cruising speed (12") and fire two weapons at full BS?

Big red flag for this claimed post.


Had a chance to look at the Codex today as well, he means after moving flat out.

Also maybe I can answer some questions from memory if anyone cares


Any FOC changing shenanigans? D-Scythe Weapons stats? Starswarm Missiles on Dark Reapers? Banshees have anything to make them worthwhile?

"Anything that can go wrong will go wrong."  
   
Made in us
Sneaky Striking Scorpion



Oregon

I think basically anything you can remember is certain to be appreciated by many
   
Made in de
Speedy Swiftclaw Biker




Germany

Gwyidion wrote:
Wraithguard weapons

Guardian status (weapons, platform options, etc)

Status of things in heavy support - can prisms/falcons/wraithlords be squadron'd?


Disclaimer: Please note my time with the book was limited and my knowledge of the old Eldar Codex is spotty at best, so please excuse any vagaries and misnamed rules
Also, mods, if any of this gets too specific for Dakka, please tell me/edit my post accordingly.

Can't say about the Guardians, haven't looked at them really, sorry

I can tell you their Shuriken catapults are still 12", although with the new Bladestorm rule(rolls of 6 to wound always wound at AP 2, no effect on vehicles)

No squadrons in Heavy support(of course for Support batteries and War Walkers )

Wraithlord and Wraithknight are both HS. Wraithknights are S10, T8, W6, I5, A4, WS/BS 4

Monofilament rule is as follows:

All units shot with I of 3 or less(or no I value) are shot with S+1 , base strength is still 6. All to wound rolls of 6 are treated with AP 1.

Wraithguard:

Old gun is S10 AP2 now, pretty sure still 12", D-Scythes are S4 AP 2 Flamer, 6 to wound causes ID as before

Heavy D-Scythe of the Flyer is 18" small blast template.

D-Cannons on the Wraithknight are 24" S10, AP 2

Guardians:

90 pts for 10, storm guardians the same

DA:

5 for 65 pts. Exarch has 3+ Save, normal ones 4+

FOC:

As I saw beyond Spirit Seer making Wraith Guard troops nothing, no Phoenix Kings making some Aspect units scoring

On the matter of Phoenix kings, I believe someone said they lost EW, this is not true, they stil have it, and they all look pretty cool(for example Asurmen gets to pick D3 Warlord traits)

HQ:

Farseers start at ML 3 fo 100 pts with included Ghost helm(changed so that you can ignore Perils for expanding a Warp charge), ROW are gone, give a once per game 2+ DtW, another set of runes lets you reroll a Psychic test once per game

Warlocks are ML 1 psykers and can still go on jetbikes.

 Absolutionis wrote:
From the rule snippets, it looks like Warp Spiders are Jet Pack Infantry and not Jump Jet Infantry as before. I guess this makes them slower...


I believe they are able to jump farther with their Jetpack now at least, it's 6"+2D6" now, I believe with the old rule was only 2D6?

Autarchs can take different aspect Wargear, yes.

Banshees:

Still only AP 3, Banshee masks have changed, they reduce I by 5 now, to a minimum of 1(not sure if this was permanent or only first turn of charging)

Psychic powers:

The Warlock powers are very good, if you take a lot of them and you roll well you will make everyone cry:

- give/take Shrouding
- improve armor save of a friendly unit by 1, decrease the save of an enemy unit by 1
- give +/- 1 to WS/I
- give +/- 1 to S
- primaris is Doom
- run extra distance/enemy unit can't run

the other one I can't think of right now

Spirit seer:

If I remember correctly they had basically the same gear as Farseers

Miscalleaneous:

Scatter lasers have a rule that lets you shoot them first, if you hit all other weapons on the model are treated as twin-linked

Warwalkers now have a 5+ invul, but are treated as open vehicles

Fire prism has a (at least I believe so) new shot profile, a 60" S9 lance, Heavy 1

Eldar BS is now 4 across the board

Disarm Exarch power:

You roll against your opponent and get +1 if your WS is higher. If you roll higher than your opponent you get to chose a CC weapon he has and he cannot use it this turn and is treated as attacking with a normal CCW. This does not work against opponents with no weapons like a Trygon for example. This Exarch ability is for a Banshee exarch(Jain Zar has it too of course), autarch, and maybe the Avatar too, as he can get some Exarch skills.

Speaking of the Avatar, he nowhas one W more, is WS/BS 10, I believe his Ini got up to 10 now(if it wasn't before) but only a Daemon now, so only 5++, but maybe he could get the Exarch skill that gives you a 4++. His CC attacks are AP 1 and they expanded his immunity to fire to Soul Blaze and Pyromancy Psychic powers.

Illic Nightspears rules lets you infiltrate without range restrictions, no matter which unit he's with, so you could join him to a unit of Flamer Wraiths and have a nice little barbeque

Warlocks have restrictions which unit they can join, but I believe it was only Wraith units.

Wraithlord is still T8, S has gone down to 8 though, his sword is now S+1, Master crafted

Dark Reapers are SnP, can get Krak and Flakk missiles(i believe 10 or 15 pts for Krak and 10 for Flakk per model), the Exarch either has or can buy a Range finder which let's you ignore Jink saves.

The Swooping hawks grenade attack changes according to the unit size, at 5 it's a 3" S4 AP 4 blast, 6+ a Large blast, both ignore cover.

No special benefits/restrictions for allying with Dark Eldar.

Exarch powers are bought, not rolled for.

This message was edited 10 times. Last update was at 2013/05/28 21:22:11


 
   
Made in us
Dakka Veteran




NoVA

Wraithguard's D scythes.

Points of Guardians

Points of DA, maybe exarch powers also

Avatar's stats/points

Spiritseer info

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Made in us
Nihilistic Necron Lord




The best State-Texas

New rule snippits look awesome. Can't wait to get my hands on the book.

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Made in us
Sybarite Swinging an Agonizer




Pleasant Hill CA 94523

Quark wrote:
I am amused at the number of sites taking GW site, White Dwarf, and Codex: Eldar sample (on iPad already, where BOK's pictures came from) info and not sourcing them properly.

The iPad sample is also where we learned of the Bladestorm rule on Shuriken weapons (thanks to the Vyper entry), but BOK missed that one!


I would be amused too, if it wasn't for GW legal wanting to know exact sources for everything posted online.

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Made in de
Speedy Swiftclaw Biker




Germany

I will edit my earlier post above with your questions as they come as fast and expected, so please check up there^^
   
Made in us
Longtime Dakkanaut



Las Vegas

I can see I'm going to have to play around with my Wave Serpents a bit. A small group of them using the shooting attack of their Serpent Shields on a line just before they hit it may be quite interesting.

Ew. Just had a thought that the Freakout Pod (mindshock, whatever) may be just the thing to use in tandem with those Wave Serpents.

This message was edited 1 time. Last update was at 2013/05/28 20:07:43


 
   
Made in us
Sneaky Striking Scorpion



Oregon

I'm also curious to know if you can mix Ranged and CC-built wraithguard (wraithguard/blades).

Again, thanks for doing this.
   
Made in be
Regular Dakkanaut





shade1313 wrote:
I can see I'm going to have to play around with my Wave Serpents a bit. A small group of them using the shooting attack of their Serpent Shields on a line just before they hit it may be quite interesting.

Ew. Just had a thought that the Freakout Pod (mindshock, whatever) may be just the thing to use in tandem with those Wave Serpents.


mindbreaker is probably Crimson hunter only as it's not listed in the universal vehicle upgrades.

Also, first warlord trait is by far the best in my opinion ironically. Here's hoping for 1's.

This message was edited 1 time. Last update was at 2013/05/28 20:15:43


 
   
Made in us
Longtime Dakkanaut



Las Vegas

 Popenfresh wrote:
shade1313 wrote:
I can see I'm going to have to play around with my Wave Serpents a bit. A small group of them using the shooting attack of their Serpent Shields on a line just before they hit it may be quite interesting.

Ew. Just had a thought that the Freakout Pod (mindshock, whatever) may be just the thing to use in tandem with those Wave Serpents.


mindbreaker is probably Crimson hunter only as it's not listed in the universal vehicle upgrades.


I expect it on the Hemlock's Mindshock pod, actually, rather than on the Crimson Hunter's Nightshade Interceptors.
   
Made in us
Myrmidon Officer





NC

From the rule snippets, it looks like Warp Spiders are Jet Pack Infantry and not Jump Jet Infantry as before. I guess this makes them slower...
   
Made in us
Fresh-Faced New User





I sense something wrong with that 10 guardians for 90 points.
   
Made in us
Blood Angel Neophyte Undergoing Surgeries




Tampa, Florida

Are there any basic wargear or shared armoury items for Farseers/Spiritseers and Autarchs? Because those artifacts look rather meh.

Can Autarchs still take different Aspect gear?

Anything on Howling Banshees? (I know I asked on them already, but I want them to be able to kill stuff dead this edition!)

"Anything that can go wrong will go wrong."  
   
Made in us
Sneaky Striking Scorpion



Oregon

Do you remember the Ranges on the wraith weapons? Are the cannons still 12" range?
   
Made in tr
Willing Inquisitorial Excruciator





No squadrons in heavy support? That has to be wrong just for the sake of warwalekrs and support batteries

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 Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in us
Longtime Dakkanaut



Las Vegas

Good lord. D-Scythes are AP 2 templates?


So, Hemlock D-Scythes are likely torrent, perhaps a higher strength as well. Ick, those are going to wreck some infantry.

This message was edited 1 time. Last update was at 2013/05/28 20:25:46


 
   
Made in gb
Ichor-Dripping Talos Monstrosity






 pizzaguardian wrote:
No squadrons in heavy support? That has to be wrong just for the sake of warwalekrs and support batteries
It could mean Warwalkers are no longer Heavy Support, and the support batteries are an artillery unit, not a squadron.

   
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Willing Inquisitorial Excruciator





 Ovion wrote:
 pizzaguardian wrote:
No squadrons in heavy support? That has to be wrong just for the sake of warwalekrs and support batteries
It could mean Warwalkers are no longer Heavy Support, and the support batteries are an artillery unit, not a squadron.


They are still in hs on gw site , under eldar heavy support section as a box of 3

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 Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

 Carthuun wrote:
I sense something wrong with that 10 guardians for 90 points.


It makes 5 Dire Avengers at 65 points more attractive, prodding you toward that new reasonably-priced boxed set!

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Daemons 3000 pts.

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Made in gb
Ichor-Dripping Talos Monstrosity






 pizzaguardian wrote:
 Ovion wrote:
 pizzaguardian wrote:
No squadrons in heavy support? That has to be wrong just for the sake of warwalekrs and support batteries
It could mean Warwalkers are no longer Heavy Support, and the support batteries are an artillery unit, not a squadron.
They are still in hs on gw site , under eldar heavy support section as a box of 3
Well, my other point still stands! xD

   
Made in us
Blood Angel Neophyte Undergoing Surgeries




Tampa, Florida

Thanks for taking the time out to answer everyone's questions. Last one for me after the Banshees get answered on would be the Spiritseer starting ML and any wargear.

"Anything that can go wrong will go wrong."  
   
Made in us
Longtime Dakkanaut



Las Vegas

 Carthuun wrote:
I sense something wrong with that 10 guardians for 90 points.


Possibly they come with the gun platform as part of that cost?

Hmmm...although he says that Storm Guardians cost the same...

This message was edited 1 time. Last update was at 2013/05/28 20:30:41


 
   
Made in de
Speedy Swiftclaw Biker




Germany

 Ovion wrote:
 pizzaguardian wrote:
 Ovion wrote:
 pizzaguardian wrote:
No squadrons in heavy support? That has to be wrong just for the sake of warwalekrs and support batteries
It could mean Warwalkers are no longer Heavy Support, and the support batteries are an artillery unit, not a squadron.
They are still in hs on gw site , under eldar heavy support section as a box of 3
Well, my other point still stands! xD


The most obvious answer is I simply didn't thin of the War Walkers/batteries

Sorry about the confusion, added it to my post.
   
Made in us
Dakka Veteran




NoVA

 puma713 wrote:
 Carthuun wrote:
I sense something wrong with that 10 guardians for 90 points.


It makes 5 Dire Avengers at 65 points more attractive, prodding you toward that new reasonably-priced boxed set!


Damn them.

Thanks for taking the time to respond to the questions Malthor. It takes a brave and patient person to do what you are doing. Thanks for sharing what you know.

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Working on: Starks (ASOIAF), Twilight Kin (KoW). Droids (Legion)
 
   
 
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