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![[Post New]](/s/i/i.gif) 2012/08/16 20:26:34
Subject: Crusaders with Power Axes ( converting model question )
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[MOD]
Making Stuff
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AlmightyWalrus wrote:Rune Weapons are Unusual Force Weapons though, aren't they?
No. Force Weapons are Unusual if they have unique close combat rules. Runic Weapons have special rules... but they don't apply to close combat.
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![[Post New]](/s/i/i.gif) 2012/08/16 20:36:57
Subject: Crusaders with Power Axes ( converting model question )
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Stern Iron Priest with Thrall Bodyguard
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insaniak wrote:AlmightyWalrus wrote:Rune Weapons are Unusual Force Weapons though, aren't they?
No. Force Weapons are Unusual if they have unique close combat rules. Runic Weapons have special rules... but they don't apply to close combat.
Wound daemons on a 2+? Not cc enough for ya?
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This message was edited 1 time. Last update was at 2012/08/16 20:38:57
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![[Post New]](/s/i/i.gif) 2012/08/16 20:38:51
Subject: Crusaders with Power Axes ( converting model question )
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[MOD]
Making Stuff
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Yeah, forgot about that one... I've had exactly two games against Daemons with my Wolves, and the Rune Priest didn't live long enough to hit anybody in either game
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![[Post New]](/s/i/i.gif) 2012/08/16 20:40:53
Subject: Crusaders with Power Axes ( converting model question )
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Stern Iron Priest with Thrall Bodyguard
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insaniak wrote:Yeah, forgot about that one... I've had exactly two games against Daemons with my Wolves, and the Rune Priest didn't live long enough to hit anybody in either game 
It's fine, you never ever use a priest in combat unless you have no other choice. Not something that would come up very often.
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![[Post New]](/s/i/i.gif) 2012/08/16 20:43:15
Subject: Crusaders with Power Axes ( converting model question )
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Grim Rune Priest in the Eye of the Storm
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insaniak wrote:AlmightyWalrus wrote:Rune Weapons are Unusual Force Weapons though, aren't they?
No. Force Weapons are Unusual if they have unique close combat rules. Runic Weapons have special rules... but they don't apply to close combat.
Actually they do have the 2+ always wound Daemon thing going.
The thing about this debate is Nowhere does it say Runic Weapons are “Unusual Force Weapons” Many assume they are for there special abilities, just like the Grey Knights NFW are technically Unusual Force Weapons, but they remain the same.
Only GW knows what right and I am not going to hold my breath waiting for a FAQ to solve it, because I don’t think they will.
In a vain attempt to now get Back on Topic:
Choosing to use a Power Weapon as any of the four types listed is not Modeling For Advantage is no more wrong than using the kneeling legs for your Apothecary in your Command Squad.
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![[Post New]](/s/i/i.gif) 2012/08/16 20:44:41
Subject: Crusaders with Power Axes ( converting model question )
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Badass "Sister Sin"
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Actually, Rune and NFW are pretty clearcut.
They are AP3/Strength regardless of shape (except Daemon Hammers, since they are specific).
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![[Post New]](/s/i/i.gif) 2012/08/16 20:48:06
Subject: Crusaders with Power Axes ( converting model question )
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Captain of the Forlorn Hope
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kirsanth wrote:Testify wrote:There is an advantage, as I have already posted. You can insist they are the same if you want.
Your perception of advantage is fine for you to have. The game, in this case however, actually has a value for this modeling. One of two things with the same points value, which is stated in the rules as relating their relative power (and thus advantage) cannot be (rightfully) called advantageous over the other.
"Knowing the points value your models gives you a way of reckoning your army's effectiveness."
Two armies identical except for for the varieties of power weapons are therefor exactly as effective as each other, neither has advantage according to the rules.
kirsanth has it correct.
with emphasis on "One of two things with the same points value, which is stated in the rules as relating their relative power (and thus advantage) cannot be (rightfully) called advantageous over the other."
They may have different battlefield roles, but neither is advantageous relative to the other.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2012/08/16 20:58:09
Subject: Crusaders with Power Axes ( converting model question )
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Powerful Phoenix Lord
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liturgies of blood wrote:DeathReaper wrote:liturgies of blood wrote:Pants mandatory!
Yea, going to need a Page reference for where this is stated...
See the examples of how to play a game in the first pages of the book? Are the guys wearing pants? An explicit example of wearing pants while playing a game. Nothing in the rules says you have a choice in the matter.
Sorry had to bring this back up real quick. I would like to point out that while the people in the first pages of the book are in fact wearing pants, as it has been pointed out that part is not rules. Looking through the rules portion, I see exactly one person (and some hands) and the only thing we can tell for sure, is that the one person we see, has arrows coming out of his eyes. So we still need a page reference for pants being mandatory.
This can be dropped back into obscurity again.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/08/16 21:04:53
Subject: Crusaders with Power Axes ( converting model question )
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Stern Iron Priest with Thrall Bodyguard
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Happyjew wrote:liturgies of blood wrote:DeathReaper wrote:liturgies of blood wrote:Pants mandatory!
Yea, going to need a Page reference for where this is stated...
See the examples of how to play a game in the first pages of the book? Are the guys wearing pants? An explicit example of wearing pants while playing a game. Nothing in the rules says you have a choice in the matter.
Sorry had to bring this back up real quick. I would like to point out that while the people in the first pages of the book are in fact wearing pants, as it has been pointed out that part is not rules. Looking through the rules portion, I see exactly one person (and some hands) and the only thing we can tell for sure, is that the one person we see, has arrows coming out of his eyes. So we still need a page reference for pants being mandatory.
This can be dropped back into obscurity again.
I give in, there is no rule to say you must wear pants. I probably should otherwise I'll be sweeping models off the table as I turn :p
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![[Post New]](/s/i/i.gif) 2012/08/16 21:10:23
Subject: Crusaders with Power Axes ( converting model question )
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Badass "Sister Sin"
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Badum ching.
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![[Post New]](/s/i/i.gif) 2012/08/17 08:14:43
Subject: Crusaders with Power Axes ( converting model question )
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Dakka Veteran
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IMO, generally people who argue that Modelling For Wargear is Modelling For Advantage seem to be huge hypocrites, because they're so selective about what MFW is MFA and because they're diluting MFA term with items that never before were considered MFA.
Prior 6e, no-one in their right minds would have argued that putting Extra Armour on vehicle is MFA, or that replacing Lascannon from Leman Russ with Heavy Bolter is MFA, or that Assault Cannons or heavy Flamers on Razorbacks are MFA.
Note that each of these things is just as MFA as giving Crusader power axe instead of power sword.
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![[Post New]](/s/i/i.gif) 2012/08/17 20:56:49
Subject: Crusaders with Power Axes ( converting model question )
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Ship's Officer
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Luide wrote:Prior 6e, no-one in their right minds would have argued that putting Extra Armour on vehicle is MFA, or that replacing Lascannon from Leman Russ with Heavy Bolter is MFA, or that Assault Cannons or heavy Flamers on Razorbacks are MFA.
Note that each of these things is just as MFA as giving Crusader power axe instead of power sword.
Well the opposing argument some are making is that those alterations cost a point value, as opposed to then new power weapons being 'free', and so the advantage is 'paid for' as it were.
However, I agree with those who then pointed out that if GW had intended for there to be a different cost, they wouldn't have presented the power weapon rules in the manner provided. Power fists, for example, still cost points because they dramatically increase strength and AP. Power axes are a minor Str advantage, but with all the negative effects that I1 provides, and so aren't 'good' enough to warrant an extra cost.
Maybe it will be FAQ'd, but I doubt it.
DoW
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"War. War never changes." - Fallout
4000pts
3000pts
1000pts
2500pts |
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![[Post New]](/s/i/i.gif) 2012/08/26 00:56:29
Subject: Crusaders with Power Axes ( converting model question )
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Regular Dakkanaut
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Death Cult Assassins with 1 Power Weapon and 1 Power Maul get a huge upgrade for free. I own 27 of them and I am not doing any MFA until I see an FAQ. I just think it is a bad idea to make something that is very contentious a part of your army.
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"There's something out there and it ain't no man..... we're all gonna die" |
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![[Post New]](/s/i/i.gif) 2012/08/26 01:03:05
Subject: Crusaders with Power Axes ( converting model question )
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Pestilent Plague Marine with Blight Grenade
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How is this a topic..... its not even debatable as they are not special or characters.... I already gave mine lances and mauls.
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![[Post New]](/s/i/i.gif) 2012/08/26 04:33:06
Subject: Crusaders with Power Axes ( converting model question )
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Captain of the Forlorn Hope
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Shinkaze wrote:Death Cult Assassins with 1 Power Weapon and 1 Power Maul get a huge upgrade for free. I own 27 of them and I am not doing any MFA until I see an FAQ. I just think it is a bad idea to make something that is very contentious a part of your army.
Do you realize that both current models for DCA are not legal?
one has two swords, neither of which is a power weapon, and the other has one power sword, and no second weapon.
you have to do some modeling to make them legal, as they do not have the correct wargear.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2012/11/20 14:31:13
Subject: Crusaders with Power Axes ( converting model question )
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Regular Dakkanaut
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Just put the Axes on your Crusaders and take them to a tourney. If someone raises a stink report them to the tournament organizer and laugh as he (or she) gets thrown out.
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![[Post New]](/s/i/i.gif) 2012/11/20 14:45:20
Subject: Re:Crusaders with Power Axes ( converting model question )
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[DCM]
Et In Arcadia Ego
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Thread is being locked due to thread necromancy.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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