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Made in nz
Boom! Leman Russ Commander




New Zealand

Demons for the whole losing your soul to chaos forever thing. No amount of physical pain is going to be worse than that.

Tyranids for the "Oh Shiii..." factor.

5000
 
   
Made in gb
Ichor-Dripping Talos Monstrosity






unmercifulconker wrote:Na with dark eldar I would make sure it would be impossible to get captured by charging head first windmill style.

The most frightening for me would be nurgle. The smell and sights waiting for the ugly things would make you sick, the wasps and stuff, damn. Being eaten by nurglings isnt a good thought.


Spoiler:
As you draw near, the lead warrior raises his splinter rifle and shoots you in the gut.
The most intense pain you've ever felt explodes through your body as the hypertoxins latch onto your bloodstream, every vein, every nerve feels like it's on fire as it spreads through every cell, your muscles go into spasm. You topple, skidding through the dirt stopping at the feet of the one who shot you.

The alien reaches down and grabs your hair, still concious but locked in a twitching, spasming foetal ball, he drags you towards the strange green glow that's appeared nearby.
As you keep walking, even through the agony you notice the air is colder, damper, there's a sense of despair and hunger permeating the air.
You hear strange words, and the alien passes you to a tall, faceless creature made entirely of bruised muscle, which lifts you like you were a toy
and goes to stand with 5 other faceless brutes behind a disturbing individual that seems to have no organs and is just flesh stretched tight over bone, that even hunched is taller than the faceless things.

The bone-man looks at you, smiles with a jaw too big for the flesh that covers it, whispers something in that strange language as he reaches out and gently strokes your face with a gauntletted hand. Even though you didn't think it possible, where he touched you even worse pain blossoms on your cheek where you were touched, you try to scream but the agony torrenting through your body has caused the muscles in your face and throat to lock shut.
The creature looks up, seemingly hearing something only he can hear, and decides he has enough bounty from this raid, and signals for his faceless beasts to follow him, carrying you and your fellow humans away.

You're taken through streets paved in black stone, under towers made of black metal, everything is sleek and sharp, the scent of blood in the air, everything lit by twilight.
The toxins have made it so the muscles in your eyelids are forced open, through everything you can't close your eyes. Looking up you see creatures flying through the air. One crawls over a ledge, looking down and notices your group, he screeches, displeased for some reason you can't fathom and dives for the wracks, it grabs one of the others, a woman, you recognised her though you couldn't quite place from where, and the bird-man flies upwards, the organless leader turns and shouts angrily at the winged one, what you can only assume are profanities.

Another bird-creature decides it wants her, and swoops in, you watch as they scratch at each other, at the woman, spinning through the air until finally she's ripped in half by their fighting. The blood flying through the air, her intestines fall free and land feet away from you. Their toy broken, the winged things discard the halves, flying off into the half-light. Her torso lands in front of the group, the skeleman looks at it and spits on it, shaking his head in disgust at the waste, as you pass you see her eyes staring blanky at you, the face locked in abject terror and where his saliva hit the body, the flesh is bubbling and melting.

After some time the area changes, subtley at first and eventually you realise somethings wrong with the walls, suddenly you see a rib cage... it still has a beating heart inside. The wall around it is taught flesh, crudely stitched to more flesh. The stretched holes where it's been stitched are bleeding. You look closer and see the wall is moving, breathing, alive. As you get deeper, the walls, the floor, the ceiling all become living. You see a face above you, it's mouthing 'kill me, please kill me, please' over.

Not long after, you stop, you don't know why, you don't even know how long you've been moving. One of the other captives is starting to move, starts screaming and babbling, begging to be let go, saying he'll do anything just to go home. The skin-creature cocks his head slightly, chitters to himself a little, then speaks your language.
He tells the screaming man his home is here now, and that he will serve his new masters as a Wrack.
The boney man thing then lifts a mask of black glass, the inside seems to be lined with fish hooks and needles, with clusters of nails where the eyes should be, and tube curled up at the mouth. As it's brought closer to the screaming man, the mouthtube unfurls as though alive, it starts writhing and reaching for the man, and as it draws closer forces itself into his mouth. The screams become choked gurgles as it pushes its way down the mans throat. The alien then presses down hard with a flick of the wrist, and the man spasms as the hooks and needles press into his skin, and his eyes burst from the spikes pressed into them.

The creature then talks in his strange tongue and the fleshbeast still holding the man then carries him off down a corridor. The creature then moves to the next in the group, speaks and has them taken away too, down a different corridor. The next, a woman, he pauses at, reaches over to a work bench and forcibly attaches a small metal unit covered in needles just behind her ear. Lights on device start flickering and when satisfied it's working properly, you watch as the insane alien slowly cuts around the womans hair, behind her ears, down her back and around her chest. You're made to watch, you can't move to look away. After what seems an eternity, he puts the knife away, then slowly pushes his fingers into the womans mouth. He pulls his hand up sharply and the womans head and spine pull away, her hair left behind, her brain exposed to the air, you can see now with it exposed the unit has spread tendrils and is taking over the job of heart, and keeping her alive. The creature turns, and carefully slots her into a gap in the wall. He leaves the fleshbeast that had been holding her, making thick thread by twisting together her hair, then roughly sewing the womans flesh to the rest of the wall.

Then, the alien moves away, out of your sight. You even feel the intense pain lessening a little, like your muscles aren't quite so tight. Maybe it's wearing off, maybe you can make a break for it. Then you see the creature come back. It's pushing a cart covered in vicious looking scalpels, curving, spiked scissors and all manner of instruments you can't even guess at. He then gestures at the creature holding you, who brings you over to the madmans workbench and sets you down. You can see the woman still being sewn into the wall screaming silently at you. You look down and the alien has what looks like a combination of a drill and a razorblade in his hand that is moving towards you. As it draws near, you find the toxin from earlier is lessening again, that you can work you jaw a little, you give a little whimper, then as the razor-drill starts its work, your screaming starts~

Three Hundred years later, your body is one mass of scar tissue. Every day, your only solace is being thrown into a strange tank, full of a liquid that heals your wounds and seems to make you live longer and even though its other effect is to light every nerve on fire, it's less painful than the time spent on the Haemonculis table. As you float in the viscous liquid, you see fuzzy shapes outside, you hope it's not your turn again, but a hand reaches down and grabs you by the neck, pulling you out. Maybe, you think for you haven't been able to make a sound outside screaming for the last 2 centuries, maybe today will be the day they finally kill you, maybe today you'll die. But that day never comes, you always go back in the tank just long enough to keep you alive, every day is just more painful than the last. The hand puts you down on a table, then reaches for a tool tray....

TL;DR - you get subdued, taken back and tortured for centuries, each day more painful than the last.

That went on a bit... but that's how I see your 'windmill charge' going. Your best bet would really be eating a bullet.
At least with a nurgle invasion, while likely a horrible, pus related death, it'll still be over fairly quickly.

-Loki- wrote:With Dark Eldar, there's the (albeit slim) possibility of escaping the torture you're headed into. With Tyranids, if you're not off the planet when the assault starts, you're SOL.

The Dark Eldar turn up, hunt you down, and either kill you or take you away to a horrible fate.

Tyranids do the psycological thing better. You'll see the skies turn black in the middle of the day as they're choked with spores, you'll watch all of the vegetation around you bloat and grow to unnatural proportions. You'll see hunks of gristle fall from the sky with ravening dinosaur cockroaches pour out of them. You'll watch the landscape alter before your eyes, turning into a quagmire of digestion pools and numberless organisms devouring the very planet you're standing on.

As you feebly fire into the masses of organisms, then you'll start to be hunted, by the most relentless super predator in the galaxy. You'll be wary of mere shrubs which might hide Lictors or any dark places where Genestealers hide. The spores choke and blind you as you futilely try to find a safe haven to defend. Then as your friends fall, you'll watch them dragged off, living or dead, to be dumped into digestion pools. If they were unlucky enough to be alive, you'll watch them scream as they melt away.

Then it'll be your turn. Again, if you're unlucky enough to be alive, you're dragged off to a digestion pool, watching the shattered planet around you slowly be devourered, waiting for your turn to be dumped in the pool of acid.

And unlike Dark Eldar, where they'll raid a smaller area and take a handful of slaves, this is happeneing to every single person on the planet.


The 'nids are pretty nasty, but you will die, likely sooner than later.

Also - there's been several recorded instances where the Dark Eldar raid and steal entire planetary populations, leaving hive worlds empty. Or during the War of Dark Revelations, they duped the Tau and took everyone on the planet Rubikon back to the Dark City.


I will say, hand's down it's got to be the Dark Eldar would be the worst to fight, with the worst fate - with the lucky ones simply dying. (Though sometimes, they get brought back, so death's not necessarily a way out.)

'nids, Daemons,etc, it's a bad fate, but it's relatively shortlived. With the Tyranids you will die before long. And with the daemons, you'll die, torture, but there's the decent chance of an out if you take to worshipping the daemons / god behind them.

This message was edited 1 time. Last update was at 2012/08/26 15:54:52


   
Made in gb
Regular Dakkanaut




It has to be against Chaos and Daemons.

The fear of the devil and hell spawn has been baked into humanities culture since the dawn of time.
   
Made in gb
Nasty Nob






Daemons; because at least most of the nasties out there (a) loosely obey the laws of physics and logic and (b) stop hurting you after you die.

Plus, nothing exploits emotions quite as well as creatures which are mostly formed from emotion. Tyranids want you to despair because it makes things easier for them, Dark Eldar want you to despair becuase it makes things more fun for them, Daemons of Nurgle are despair incarnate. Not only is there no hope agaist them, but the fact that you realise that makes their existance your fault.

   
Made in us
Nihilistic Necron Lord




The best State-Texas

Fearful? I'd probably have to say Tyranids, because your entire planet is gone, once it starts.


I would imagine it would be pretty demoralizing to fight Necrons though. Seeing a perfect tank round land and blast some Necrons into pieces, then watching those pieces repair themselves back into a seemingly unharmed Necron warrior, that is now stripping your tank apart, would cripple morale.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in ca
Drone without a Controller



Ottawa Ontario

Oh man. You've all gone for the obvious anwser, but the true terror of the 40K universe is obvious:
The Tau.

1) They will CONTROL your MIND with freaky hormone nose gasses. The trusty tinfoil hat isn't gonna help on this one.
2) Crazy mind alteration sends you on a trip. If you disobey, the ethereals will send you on a bad trip. Bad trips aren't fun.
3) You gotta work with Kroot. They, like, EAT people man! With their mouths! Freakin gross!
4) Vespid are like giant man-beetles. With guns. That live on asteroids in SPACE. That's scary fething stuff man.
5) Tau are like fish. Fish are evil, souless beings that hunger for human despair. Therefore, we can extrapolate that tau are pretty much the same.
6) You'll be the illegal alien/subjugated race everywhere you go. Think black man in 1800s Louisiana. Pretty terrifying.
7) Tau are similar to cows. This suggests that cows or their equivalents are available to tau forces. What could possibly be more terrifying than a man fish with a laser gun riding the half ton muscular killing machine that is the angry cow?

I rest my case.
   
Made in us
Deathwing Terminator with Assault Cannon





Gillette Wyoming

 Justicar_Thunderflanks wrote:
Oh man. You've all gone for the obvious anwser, but the true terror of the 40K universe is obvious:
The Tau.

1) They will CONTROL your MIND with freaky hormone nose gasses. The trusty tinfoil hat isn't gonna help on this one.
2) Crazy mind alteration sends you on a trip. If you disobey, the ethereals will send you on a bad trip. Bad trips aren't fun.
3) You gotta work with Kroot. They, like, EAT people man! With their mouths! Freakin gross!
4) Vespid are like giant man-beetles. With guns. That live on asteroids in SPACE. That's scary fething stuff man.
5) Tau are like fish. Fish are evil, souless beings that hunger for human despair. Therefore, we can extrapolate that tau are pretty much the same.
6) You'll be the illegal alien/subjugated race everywhere you go. Think black man in 1800s Louisiana. Pretty terrifying.
7) Tau are similar to cows. This suggests that cows or their equivalents are available to tau forces. What could possibly be more terrifying than a man fish with a laser gun riding the half ton muscular killing machine that is the angry cow?

I rest my case.


I would probably give my position away with laughter and then get blown to pieces.


DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed!  
   
Made in ph
Ancient Venerable Dreadnought





Thousand Sons Battleship wandering the galaxy...

 Wardragoon wrote:
 Justicar_Thunderflanks wrote:
Oh man. You've all gone for the obvious anwser, but the true terror of the 40K universe is obvious:
The Tau.

1) They will CONTROL your MIND with freaky hormone nose gasses. The trusty tinfoil hat isn't gonna help on this one.
2) Crazy mind alteration sends you on a trip. If you disobey, the ethereals will send you on a bad trip. Bad trips aren't fun.
3) You gotta work with Kroot. They, like, EAT people man! With their mouths! Freakin gross!
4) Vespid are like giant man-beetles. With guns. That live on asteroids in SPACE. That's scary fething stuff man.
5) Tau are like fish. Fish are evil, souless beings that hunger for human despair. Therefore, we can extrapolate that tau are pretty much the same.
6) You'll be the illegal alien/subjugated race everywhere you go. Think black man in 1800s Louisiana. Pretty terrifying.
7) Tau are similar to cows. This suggests that cows or their equivalents are available to tau forces. What could possibly be more terrifying than a man fish with a laser gun riding the half ton muscular killing machine that is the angry cow?

I rest my case.


I would probably give my position away with laughter and then get blown to pieces.


Its for a good cause...it'll buy enough time for an orbital strike.

I should have left him there. He had served his purpose. He owed me nothing - yet he gave himself to me willingly. Why? I know not. He is nothing more than a pathetic human. An inferior race. A mon-keigh. But still I broke off my wings so that I might carry him easier. I took him from that place, into the snowstorm where our tracks will not be found. He is heavy. And he is dying. And he is slowing me down. But I will save him. Why? I know not. He is still warm. I can feel his blood ebbing across me. For every beat of his heart, another, slight spill of heat. The heat blows away on the winter wind. His blood is still warm. But fading. And I have spilled scarlet myself. The snow laps greedily at our footsteps and our lifeblood, covering them without a trace as we fade away.

'She sat on the corner, gulping the soup down, uncaring of the heat of it. They had grown more watery as of late she noted, but she wasn't about to beggar food from the Imperials or the "Bearers of the Word." Tau, despite their faults at least didn't have a kill policy for her race.' 
   
Made in us
Deathwing Terminator with Assault Cannon





Gillette Wyoming

 Tadashi wrote:
 Wardragoon wrote:
 Justicar_Thunderflanks wrote:
Oh man. You've all gone for the obvious anwser, but the true terror of the 40K universe is obvious:
The Tau.

1) They will CONTROL your MIND with freaky hormone nose gasses. The trusty tinfoil hat isn't gonna help on this one.
2) Crazy mind alteration sends you on a trip. If you disobey, the ethereals will send you on a bad trip. Bad trips aren't fun.
3) You gotta work with Kroot. They, like, EAT people man! With their mouths! Freakin gross!
4) Vespid are like giant man-beetles. With guns. That live on asteroids in SPACE. That's scary fething stuff man.
5) Tau are like fish. Fish are evil, souless beings that hunger for human despair. Therefore, we can extrapolate that tau are pretty much the same.
6) You'll be the illegal alien/subjugated race everywhere you go. Think black man in 1800s Louisiana. Pretty terrifying.
7) Tau are similar to cows. This suggests that cows or their equivalents are available to tau forces. What could possibly be more terrifying than a man fish with a laser gun riding the half ton muscular killing machine that is the angry cow?

I rest my case.


I would probably give my position away with laughter and then get blown to pieces.


Its for a good cause...it'll buy enough time for an orbital strike.


*Commissar pulls out rubber ducky, and bolt pistol* Laugh you worthless dregs, LAUGH IN THE NAME OF THE EMPEROR!!!


DA 4000 points W/L/D 6e 3/2/0
IG 1500 points W/L/D 6e 0/2/0
And 100% Primed!  
   
Made in ph
Ancient Venerable Dreadnought





Thousand Sons Battleship wandering the galaxy...

 Wardragoon wrote:
 Tadashi wrote:
 Wardragoon wrote:
 Justicar_Thunderflanks wrote:
Oh man. You've all gone for the obvious anwser, but the true terror of the 40K universe is obvious:
The Tau.

1) They will CONTROL your MIND with freaky hormone nose gasses. The trusty tinfoil hat isn't gonna help on this one.
2) Crazy mind alteration sends you on a trip. If you disobey, the ethereals will send you on a bad trip. Bad trips aren't fun.
3) You gotta work with Kroot. They, like, EAT people man! With their mouths! Freakin gross!
4) Vespid are like giant man-beetles. With guns. That live on asteroids in SPACE. That's scary fething stuff man.
5) Tau are like fish. Fish are evil, souless beings that hunger for human despair. Therefore, we can extrapolate that tau are pretty much the same.
6) You'll be the illegal alien/subjugated race everywhere you go. Think black man in 1800s Louisiana. Pretty terrifying.
7) Tau are similar to cows. This suggests that cows or their equivalents are available to tau forces. What could possibly be more terrifying than a man fish with a laser gun riding the half ton muscular killing machine that is the angry cow?

I rest my case.


I would probably give my position away with laughter and then get blown to pieces.


Its for a good cause...it'll buy enough time for an orbital strike.


*Commissar pulls out rubber ducky, and bolt pistol* Laugh you worthless dregs, LAUGH IN THE NAME OF THE EMPEROR!!!


*Crewman looks up from sensor station* "Sir, we have the location of the Tau guns." "Signal the armada, lances to full - fire when ready."

I should have left him there. He had served his purpose. He owed me nothing - yet he gave himself to me willingly. Why? I know not. He is nothing more than a pathetic human. An inferior race. A mon-keigh. But still I broke off my wings so that I might carry him easier. I took him from that place, into the snowstorm where our tracks will not be found. He is heavy. And he is dying. And he is slowing me down. But I will save him. Why? I know not. He is still warm. I can feel his blood ebbing across me. For every beat of his heart, another, slight spill of heat. The heat blows away on the winter wind. His blood is still warm. But fading. And I have spilled scarlet myself. The snow laps greedily at our footsteps and our lifeblood, covering them without a trace as we fade away.

'She sat on the corner, gulping the soup down, uncaring of the heat of it. They had grown more watery as of late she noted, but she wasn't about to beggar food from the Imperials or the "Bearers of the Word." Tau, despite their faults at least didn't have a kill policy for her race.' 
   
Made in us
Hurr! Ogryn Bone 'Ead!




Cruising Ultima Segmentum

I have this thing about 'Nids...they just creep me the feth out.

First, they have to many ways to kill you. Acid, flesh tearing beetles fired out of guns, claws, fangs.

Second, for everything the nids have you can find something in real life nature that is a a pretty close comparison.

Third, they fight to devour every living thing in the universe, its terrible.

Fourth, they can overrun the Guard...the Imperial "we have more bodies than you have ammo" Guard can, and do, get overrun by numbers with these things.

Fifth, they frighten me a bit. Not the models, nah those are fine, its the fluff that does it. NOMNOMNOM mindless nomming of all you know and love. The never ending tide of fangs and claws. *Shivers* terrifying.
   
Made in au
Hurr! Ogryn Bone 'Ead!






Western Australia

Chaos would be the worst race to kill just because they can play on your emotions and turn you against yourself and your comrades without realising it.
Necrons would be the most terrifying. I mean you kill them and they just get back up again and smash you to bits.
SM's or GK would be frightening I guess as well if your chaos. You'll shoot them and the bullet would just bounce off the armour and they'll just advance and blow you into the 51st Millenium with their psycannons and bolters and if you survive that they'll pumble you with their pointy sticks.

"Tell the Colonel... We've been thrown to the Wolves." -Templeton.
1W OL 1D

I love writing fiction based upon my experiences of playing; check 'em out!
http://www.wattpad.com/user/baxter123  
   
Made in bg
Kinebrach-Knobbling Xeno Interrogator





Deldar and any CSM wearing pink, sky blue or purple.
   
Made in gb
Longtime Dakkanaut





 Tadashi wrote:
 Daba wrote:
While Dark Eldar probably take the biscuit, don't forget what it's like to fight regular Eldar:

Their basic weapon, the shuriken catapult, is designed to cut flesh up like confetti. Rather than killing efficiently, it seems to emphasise killing in a graphic and obvious way: no small hole for a wound, or localised section of burnt flesh but slices of meat everywhere.


I have power armor.


The deathspinner style weapons puts a goo on that works against any struggling instinct: the more the victim struggles, the more it damages by lopping off limbs and heads.


I have power armor.


Banshee masks drive directly to the nervous system leaving the victim helpless as they are chopped up along with their comrades.


Space Marines have augmented nervous systems.

Shrieker ammunition is designed to cause someone to explode from the inside, by their own body. The explosion causes the toxin to spread, causing a chain reaction of exploding bodies.


I have power armor.

Note this is based on fluff, not TT rules.

In the older fluff (2nd edition Wargear book), Shuriken Catapults could penetrate Power Armour easily. Also, Space Marines nervous systems are vulnerable to Banshees; even when augmented their nervous system isn't up to the larger creatures (like nids or other monsters); Banshee masks still work on them.

The story for the old webspinner in particular had an example of a Chaos Marine falling apart in it, wearing his armour so Power Armour shouldn't be a defence against that.

This message was edited 1 time. Last update was at 2012/08/28 12:25:30


hello 
   
Made in ph
Ancient Venerable Dreadnought





Thousand Sons Battleship wandering the galaxy...

IIRC, Shuriken Catapults have an AP value of 4, better than Bolters, but Power Armor has an AS value of 3+, so I would interpret it as being unable to pierce most of the armor, and having only partial effect against weak points and joints...Death Spinners, well, I can't remember the TT rules for that, but IIRC, they make use of monofilament cables, so I have no idea how that should even work against Power Armor. And the howls of Howling Banshees are psycho-somatic in nature, so perhaps their effect on Space Marines (and that of Tyranids) is purely psychic, with the augmented nervous systems blocking out purely the physical effects. Librarians though, should have psychic shielding, which should render them immune to the Howling Banshees' howls.

This message was edited 1 time. Last update was at 2012/08/28 12:58:02


I should have left him there. He had served his purpose. He owed me nothing - yet he gave himself to me willingly. Why? I know not. He is nothing more than a pathetic human. An inferior race. A mon-keigh. But still I broke off my wings so that I might carry him easier. I took him from that place, into the snowstorm where our tracks will not be found. He is heavy. And he is dying. And he is slowing me down. But I will save him. Why? I know not. He is still warm. I can feel his blood ebbing across me. For every beat of his heart, another, slight spill of heat. The heat blows away on the winter wind. His blood is still warm. But fading. And I have spilled scarlet myself. The snow laps greedily at our footsteps and our lifeblood, covering them without a trace as we fade away.

'She sat on the corner, gulping the soup down, uncaring of the heat of it. They had grown more watery as of late she noted, but she wasn't about to beggar food from the Imperials or the "Bearers of the Word." Tau, despite their faults at least didn't have a kill policy for her race.' 
   
Made in gb
Longtime Dakkanaut





Ruleswise: They had a save modifier of -2 (both weapons)

However, talking about fluff the Shuriken Catapult one said each disc could penetrate several inches of armour, which is thicker than what a SM could wear.

The example of a webspinner in action chopped a chaos marine to bits, in armour. Monofilament cables are meant to be so sharp and the mesh covering enough that it'll get in.

Ruleswise: If you failed a save against the webspinner type weapon, you died regardless of toughness or wounds. You did get an I check to jump out of the way though, or not move.

This message was edited 1 time. Last update was at 2012/08/28 13:47:28


hello 
   
Made in ph
Ancient Venerable Dreadnought





Thousand Sons Battleship wandering the galaxy...

 Daba wrote:
Ruleswise: They had a save modifier of -2 (both weapons)


I don't have 6th Edition yet, and I don't see the -2 in my copy of 5th Edition, so an explanation would be much appreciated.


However, talking about fluff the Shuriken Catapult one said each disc could penetrate several inches of armour, which is thicker than what a SM could wear.


Maybe not Power Armor, otherwise Space Marines would have been rendered useless against Eldar, and its clear that Eldar consider Space Marines as one of the few true opponents they can face.


The example of a webspinner in action chopped a chaos marine to bits, in armour. Monofilament cables are meant to be so sharp and the mesh covering enough that it'll get in.

Ruleswise: If you failed a save against the webspinner type weapon, you died regardless of toughness or wounds. You did get an I check to jump out of the way though, or not move.


IIRC, mono-filament weapons are supposed to be ineffective against heavy armor...but then again, as I've said before I don't really know much about mono-filament weapons.

I should have left him there. He had served his purpose. He owed me nothing - yet he gave himself to me willingly. Why? I know not. He is nothing more than a pathetic human. An inferior race. A mon-keigh. But still I broke off my wings so that I might carry him easier. I took him from that place, into the snowstorm where our tracks will not be found. He is heavy. And he is dying. And he is slowing me down. But I will save him. Why? I know not. He is still warm. I can feel his blood ebbing across me. For every beat of his heart, another, slight spill of heat. The heat blows away on the winter wind. His blood is still warm. But fading. And I have spilled scarlet myself. The snow laps greedily at our footsteps and our lifeblood, covering them without a trace as we fade away.

'She sat on the corner, gulping the soup down, uncaring of the heat of it. They had grown more watery as of late she noted, but she wasn't about to beggar food from the Imperials or the "Bearers of the Word." Tau, despite their faults at least didn't have a kill policy for her race.' 
   
Made in gb
Longtime Dakkanaut





Armour penetration isn't an all or nothing thing like the rules represent (it would be best to get out of the AP mentality). The armour will still provide some protection, and not every hit is a good hit. It certainly did dent power armour, but that doesn't mean it was useless against it either.

In 2nd edition, mono-filament weapons and Shuriken Catapults had better armour save modifiers than Plasma guns.

hello 
   
Made in gb
Drooling Labmat




Arcturus Nova

Tough one, most of this universe is terrifying

Top 3 have to be Tyranids, Chaos Daemons and Dark Eldar.

But for me it's going to have to be the tyranids because even the smallest ones carry such weapons as the devourer:

a conical lump of partly rotted flesh infested by writhing worm-like parasites with balck shiny heads, when this horrific weapon is triggered...A creature infested with these parasites is driven mad with agony as they rapidly eat their way through its nervous system to the brain


Not a good way to go

And i recall a story in the old nid codex where a commisar coughs up black chunks of his rotting lungs, because of airbourne spores

 
   
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Been Around the Block




UK


If I was just a regular guardsmen, I would be more scared of Tyranids, because of how they look and the sizes they can be. I wouldn't be scared of DE as much. Probably because I wouldn't know what the DE actually do to their enemies? I would also say Chaos get a look in.
1. Nids 2. Chaos 3. Dark Eldar

A regular guardsmen probably wouldn't know that. It's only because we know the fluff behind the Nids and DE and are basing our decisions on what we know in this world, other than what some Average Joe might know. If I was a Space Marine, I would not fear anything, for I am fear incarnate.

This message was edited 1 time. Last update was at 2012/08/29 13:07:12


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Rough Rider with Boomstick




Places

For Having to Fight - Tyranids , More speficially in an Underground Enviroemnt

To lose - Nurgle Plague Marines & Demons ....... Just the Smell and the fact that they won't grant me the peace of Death , But only the long lasting horror of Servitude

Motto of the Imperial Guard " If its worth bringing one its worth bringing three"
y

 
   
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Perfect Shot Black Templar Predator Pilot






 Haunter! wrote:
Slaugth.

Just eeeewwwwwwwww! I hate maggots.


After reading that, I'd say Slaugth as well. Getting eaten by maggots is an aweful way to go. However, if it's out of the main 40k races, I'd probably say Daemons or Tyranids.
   
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Longtime Dakkanaut




St. George, UT

I've got to vote for daemons.

In all the other enemies, if you shoot it, it bleeds, even if the price of failure is terrifying, there is still a hope. Because you can see that your efforts are at least doing something.

But daemons. They don't take wounds, they don't bleed, they don't back down until dead. They also don't look like either people or animals, but take the form of your worst nightmares as they decent upon you.

That has got to be the worst form of fear.

This message was edited 1 time. Last update was at 2012/08/29 16:18:25


See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:


 
   
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Mekboy Hammerin' Somethin'




Kansas City, Missouri

Fear is truly subjective until you cannot sanction your mind away from it.

Dark Eldar: What I am laughing at personally is how every Deldar wants to feel like they are some horrifying race of scary boogey men when they are literally pirates who emerge from safe webway portals ride our, raid and pillage then return with their slaves and waste all their time torturing. Yes, the levels they torture are the worst in the galaxy perhaps but this is a desperate attempt to keep themselves alive so Slannesh doesn't devoure their souls.

You do not need fear pain if you can no longer escape it, you are a prisoner your descent into maddness is garanteed but fear will not be what grips me it will delusion and anguish trying to seperate the two and/or wish i wasn't there. 'I understand they can drug me change or just ruin me... but such is the fate of a prisoner the next examples of fear for each race will be listed in tandum.

Tyranids: Like many have said horrifying to face, because it is certain doom, but not in a civilized manner odds are you are already conscripted into the IOM if things have gotten so bad that the Nids are now Planetside. You are conscripted to face an endless legion with more than likely no back up or assistance. The smallest thoughts of abandoning your post and trying to make your own to a skyport are strangled from your mind each time you see a Comissar walk by eyeing each and everyone of you. Being hunted like an animal puts a deep fear in any person especially if they still want to live, it is the uncertainty that survival might be possible until they finally arrive... Once they have its worse than you can imagine, not only are you seeing everyone and thing around you being devoured screaming and still alive but you find yourself fortunate enough to flee as your Commissar is taken down only to hear the screeches of the horde apporaching and the pyschic power of their Snyapse creatures riddle your mind with horrible images and thoughts while your body begins to consume noxious clouds and the Horrendous sky scraper monster descends from the sky letting loose a flak shot of writhing beetles into your body as you spasm and die being devoured still somehwhat alive.

Necron: I must admit, i have a hard time 'fearing' necron because they have become a gimmick to me. However Flayed ones, wraiths and scarabs would certainly be horrific especially without the basic knowledge of their kind like an average imperial citizen would have. Unless they changed the fluff and people were being converted into new necrons or something I think this is a simple robotic death much like Terminator.... effective at killing but not nessicarily horrifying as much as it would be imagining a platoon of any enemies walking by that just won't bother to talk to you. They will kill you and you won't kill them.

Space Marines: Considering the idea of rogue marines do exist, and chaos marines even more so I find a typical Space Marine a bit scary but only from the general sense of the word... scary, not frightening. He is a 2 ton killing machine unable to be drown, killed in a vacuum, spits acid, totes deadly weaponry and is purely better than me in every way i can imagine. Assuming a bit of humanity still resides past their indoctrination I wouldn't fear them. But reverse the tables and this champion of the IOM becomes a subject of justice against me... for every great crime i shall see more and more of them until I am no more.

Imperial Guard: Oddly, i think a bit more horrifying than Space Marines, veterans are creepy people 9/10 i wouldn't want to see the scars left behind after decades of INTENSE battle and what it does to them. Not to mentiothe faceless mobs of the IOM are all different people and justice or mercy will not be shown to me were I an Enemy of Mankind I rate them minimal like the Space marines but it all depends on perspective again.

Orks: I am not trying to sound Bias, but to me orks are a decent horror in the universe because it represents a lot of what people fear in real life, brutality and savages. I can't recall how many times i've heard a veteran say witha quivering voice about the recordings of American soldiers having their heads sawn off for their crimes. Yet to orks that is a long drawn out mundane affair. Impaling someone on a stick and leaving them outside their camp is the same as doing the Laundry to them, it's done on a daily basis. Not to mention the inability to predict or even understand the crude minds of your enemy. Worst part is living under their reign in my opinion especially if you have skills. the dumb new requests and inventions they will ask you to make or even worse the beatings you will endure until one of them just wants to kill you for fun. Living on pins and needles the rest of your life and watching the orks just kill a lot of you for a good laugh... it's a bad way to live and some full of traditional societal fear.

Eldar: I respect the idea of their Aspect warriors alot i do think they provoke personal fears especially when they need you dead or to take back something you took from them. but ultimately this is more the comparison fear again that something that lives a long life is faster, more advanced and even nerve racking to face in combat is going to kill me.

Tau: I agree they aren't frightening but the idea they are a conspiracy is impressive for the normally optimisitic tau, I just wish they had some horrifying units other than perhaps the kroot when they slink through the woods. Ultimately this is a range superiority fear... a fear you will die due to technological difference.

I ultimately give the elements of horror to Chaos, Be it the 8 foot tall godzilla worshipping demon zealots, their sorcerers plaguing your midn and slowly corrupting your mind till you are gibbering fool ready to kill yourself at a moments notice because the wall grew teeth and eyes and it trying to consume you. Or perhaps that the warp is an illogical nothingness spiraling with demons and beauty which will make you lose your concepts of friend and foe, life and death, or pain from pleasure. Watching your flesh twist and peel and convert into the wills of anarchists and demons all enduring it for perceived eternities only to eventually lose what you are completely and just be a gibbering Chaos spawn if youare lucky enought to nto be devoured daily by recurring nightmares ect ect ect.

Basically i award psykers the highest honors of fear due to their ability to force it upon you, i then looked at how you fit into their concepts such as devouring, changing or torments In my mind chaos is underplayed in 40k for the horrors it unleashes so parents aren't off put when they consider buying their children some models... in the fluff chaos is just hands down the worst. Dark eldar i think are close to being there but in my mind it is something not forced on you every moment of your existence you can eventually just go mad enough to not care you are tortured. and Nids is more primal fear before you die


" I don't lead da Waagh I build it! " - Big-Mek Wurrzog

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Mutated Chosen Chaos Marine





Mine would probably be the Emperor's Children. I wouldn't mind it so much if I thought they would kill me, but the whole getting abducted to the Eye of Terror and working as some kind of sex slave for daemons, then having my body melted down to make drugs when I eventually die kind of creeps me out.

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Devestating Grey Knight Dreadknight





Overland Park, KS

Daemons with 'Nids close behind.

   
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Ghost of Greed and Contempt






Engaged in Villainy

I'd not be so scared of CSM or cultist forces - if you carve an 8-pointer into your skin, or make yourself useful to them then you might survive - like Septimus in the Night lords novels.
Fluff daemons, on the other hand? no thank you... my nightmares are bad enough when I can wake up from them.

'Nids would be bad too, then DE.

Tyranids and Daemons would scare me most.

"He was already dead when I killed him!"

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Deathwing Terminator with Assault Cannon





Gillette Wyoming

As a common guardsmen or worse a common civilian I would think an Ork Waagh would be the most terrifying, Tyranid tend to be fairly isolated on a Galactic Scale. I would imagine that only 1% of the IoM know what Eldar actually are, less so for Dark Eldar. Wherein Orks infest every corner of the Milky Way, every civilian has undoubtedly heard tales of Orks ripping apart guardsmen and ships being taken over and slaughtered to a man. So when an Ork waagh lands on your planet all you can think of is the multitude of (some exhagerated) tales that you have heard. And when the horde starts marching on your hive you see millions of these ferocious beasts. Many shrugging off your defenders shots like they were mere scratches. That would scare the gak out of many.

Now if you were educated about the enemies at large, I would say that Dark Eldar would be the most terrifying, every weapon they utilize has the main priority of causing pain, not a quick death. And if they capture you, well that has been covered already.


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Masculine Male Wych





Norwich, England

I don't know, but Orks just don't scare me. Maybe it's because they come over comical in the stories and they have that 'I wanna rip you 'ead off...but in a fun way' kind of vibe.

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Spawn of Chaos




Essex

I genuinely struggle to understand how anything could be scarier than Daemons. I mean, forget the miniatures you've seen, forget the artwork that's been published, fluff daemons are literally your worst nightmare made flesh. The most horrific sights, smells and sounds available, the most horrifically evil things ever to have existed, thrust straight from hell onto your doorstep.

Then factor in the fact that they won't only kill you, but take your soul back to hell with them, purely just to torture you in the most impossibly fethed-up ways that you couldn't even begin to imagine... for all eternity.

Yeah, I'll take freaky space aliens, S&M elves or giant green mushroom-men any day of the week, thanks. Daemons, on the other hand...

 
   
 
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