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![[Post New]](/s/i/i.gif) 2012/10/08 13:34:55
Subject: Armoury/Wargear pages back in Codexes
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Dispassionate Imperial Judge
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I know we all complained when Codexes went from having an Armoury page to including all the options in each character's listing but I've just got my new Chaos codex and...
OH MY GOD THIS IS ANNOYING!
The new Chaos book has a proper Wargear page that you need to constantly flick back to when looking to equip your Lords/Champions/Sorcerers. Why did we ever think this was a good idea? It's so ridiculously time-consuming. And since Chaos is the first 6ed Codex, I guess it's here to stay. Suddenly, I much prefer having all the options in front of my face in the listing, even if means reprinting them many times.
Anyone else?
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![[Post New]](/s/i/i.gif) 2012/10/08 17:41:07
Subject: Armoury/Wargear pages back in Codexes
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Barpharanges
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ArbitorIan wrote:I know we all complained when Codexes went from having an Armoury page to including all the options in each character's listing but I've just got my new Chaos codex and...
OH MY GOD THIS IS ANNOYING!
The new Chaos book has a proper Wargear page that you need to constantly flick back to when looking to equip your Lords/Champions/Sorcerers. Why did we ever think this was a good idea? It's so ridiculously time-consuming. And since Chaos is the first 6ed Codex, I guess it's here to stay. Suddenly, I much prefer having all the options in front of my face in the listing, even if means reprinting them many times.
Anyone else?
I agree in every way.
It's far easier the older way, I can't stand having to flick through the pages, and the weapon costs become unbalanced after a while.
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The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
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![[Post New]](/s/i/i.gif) 2012/10/08 17:45:36
Subject: Armoury/Wargear pages back in Codexes
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Badass "Sister Sin"
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Be careful what you ask for...
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![[Post New]](/s/i/i.gif) 2012/10/08 17:48:39
Subject: Armoury/Wargear pages back in Codexes
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Excited Doom Diver
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I know we all complained when Codexes went from having an Armoury page to including all the options in each character's listing
I'm amazed anyone could ever have thought that Armoury pages were preferable to listing options.
But it's perhaps a good example of being careful what you wish for . . .
And of course for GW, it saves maybe a page worth of printing in the codex by not duplicating. A fairly trivial saving, perhaps, but it all adds up.
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Follow these two simple rules to ensure a happy Dakka experience:
Rule 1 - to be a proper 40K player you must cry whenever a new edition of the game is released, and always call opposing armies broken when you don't win.
Rule 2 - Games Workshop are always wrong and have been heading for bankrupcy within 5 years since the early 90s. |
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![[Post New]](/s/i/i.gif) 2012/10/08 17:52:10
Subject: Re:Armoury/Wargear pages back in Codexes
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Sergeant Major
In the dark recesses of your mind...
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I haven't been around long enough to remember wargear pages but I felt annoyed when paging through my friend's new CSM codex and having to refer to the wargear page over and over again while playing around with list building.
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A Town Called Malus wrote:Just because it is called "The Executioners Axe" doesn't mean it is an axe...
azreal13 wrote:Dude, each to their own and all that, but frankly, if Dakka's interplanetary flame cannon of death goes off point blank in your nads you've nobody to blame but yourself!
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![[Post New]](/s/i/i.gif) 2012/10/08 17:54:54
Subject: Armoury/Wargear pages back in Codexes
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Badass "Sister Sin"
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I think the actual thing was that people wanted the variety of items that the Armory represented without the actual armory.
In many cases it was because they pined for specific things that got taken away as books had tons of individual options in the various unit entries but it looked like less since they weren't concentrated in one place.
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![[Post New]](/s/i/i.gif) 2012/10/09 15:06:23
Subject: Armoury/Wargear pages back in Codexes
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Calculating Commissar
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They have done the same thing in the FW Horus Heresy book. I spent ages trying to find the stats for the AdMech weaponry and options. Annoying!
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![[Post New]](/s/i/i.gif) 2012/10/10 11:23:58
Subject: Armoury/Wargear pages back in Codexes
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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pretre wrote:I think the actual thing was that people wanted the variety of items that the Armory represented without the actual armory.
In many cases it was because they pined for specific things that got taken away as books had tons of individual options in the various unit entries but it looked like less since they weren't concentrated in one place.
To be fair, in many instances things HAD been taken away, because the number of items which certain units had printed in their entries were less than the number of items they had access to in the armoury of the previous codex. That was partially remedied for some armies by their 5th Edition outings, but even C: SM isn't as flexible today as it was in the days of the armoury for some characters and unit leaders.
endtransmission wrote:They have done the same thing in the FW Horus Heresy book. I spent ages trying to find the stats for the AdMech weaponry and options. Annoying!
I don't mean to sound off but, really? The Wargear section is by category and in alphabetical order, so when I didn't see "Irrad-cleanser" in there I just paged through to the end of the section and there they were, in the logical place.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2012/10/10 11:50:15
Subject: Armoury/Wargear pages back in Codexes
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Noise Marine Terminator with Sonic Blaster
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+1 disappointed the Armoury has returned
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Ex-Mantic Rules Committees: Kings of War, Warpath
"The Emperor is obviously not a dictator, he's a couch."
Starbuck: "Why can't we use the starboard launch bays?"
Engineer: "Because it's a gift shop!" |
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![[Post New]](/s/i/i.gif) 2012/10/10 12:26:56
Subject: Armoury/Wargear pages back in Codexes
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Nimble Skeleton Charioteer
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I can hear Tau players everywhere rolling their eyes.
But seriously, ask anyone that still uses that codex how fun the armoury is and there you go.
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It's spelled "cavalry." NOT "calvary." |
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![[Post New]](/s/i/i.gif) 2012/10/10 12:29:05
Subject: Armoury/Wargear pages back in Codexes
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Judgemental Grey Knight Justicar
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I like it, then again when I make lists I have a print out of the armory
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I have half a mind to kill you, and the other half agrees |
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![[Post New]](/s/i/i.gif) 2012/10/10 21:37:36
Subject: Armoury/Wargear pages back in Codexes
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Dispassionate Imperial Judge
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Zygrot24 wrote:I can hear Tau players everywhere rolling their eyes.
But seriously, ask anyone that still uses that codex how fun the armoury is and there you go.
I play Tau too, but I never look at the armoury because I build everything in Battlescribe! Roll on the new CSM battlescribe catalogues!!
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![[Post New]](/s/i/i.gif) 2012/10/10 21:41:02
Subject: Armoury/Wargear pages back in Codexes
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Nimble Skeleton Charioteer
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ArbitorIan wrote: Zygrot24 wrote:I can hear Tau players everywhere rolling their eyes.
But seriously, ask anyone that still uses that codex how fun the armoury is and there you go.
I play Tau too, but I never look at the armoury because I build everything in Battlescribe! Roll on the new CSM battlescribe catalogues!!

Hence you have to ask people that actually still use the codex.
My tau friends come over to use Army Builder. I assume the same will be true for the new chaos dex, but that might just be because my friends are really lazy.
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It's spelled "cavalry." NOT "calvary." |
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![[Post New]](/s/i/i.gif) 2012/10/10 21:46:16
Subject: Armoury/Wargear pages back in Codexes
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Boosting Space Marine Biker
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I'm a big fan. I live off of options and customization in my codices. Heck, I love the way the Crisis Suit loadouts for Tau work and couldn't imagine it any other way. So it's complicated and requires memorization. Oh well. It's worth it to get that functionality and better gameplay experience.
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![[Post New]](/s/i/i.gif) 2012/10/11 06:36:27
Subject: Armoury/Wargear pages back in Codexes
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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The more central armouries, the better.
I'm glad to see 'em return.
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![[Post New]](/s/i/i.gif) 2012/10/11 06:38:40
Subject: Armoury/Wargear pages back in Codexes
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Dark Angels Librarian with Book of Secrets
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I tell ya, GW's damned of they do, damned if they don't huh?
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![[Post New]](/s/i/i.gif) 2012/10/11 09:16:55
Subject: Armoury/Wargear pages back in Codexes
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Regular Dakkanaut
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All GW codexes are extremely badly composed. I don't really see any difference in either chaos codex, they all are very uncomfortable.
Normally there's 3 or 4 places to look for a description of a game effect (e.g. "mindshackle scarabs" in Necron codex), and many times you have to check all of them if you are not sure what exactly the effect is - unit rule, wargear, or something like that.
Also there's an obscene amount of stupid fluff, mixed in with game effect descriptions. Which is fine if you like fluff, but annoying when you need to find the information in-game.
I even took some time a while ago to highlight the information I don't need in Necron codex. In a sense that I might read it once, but it gets in a way while playing. Here it is:
It would take no effort to just place game rules in one part of the book, and all the yada yadas in another. But the editors does not seem to consider the codex as a playing aid, it's composed solely for "army exploration" time. It's more of a magazine about how cool the army is than a reference about how to play it.
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This message was edited 1 time. Last update was at 2012/10/11 09:21:58
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![[Post New]](/s/i/i.gif) 2012/10/11 11:43:40
Subject: Armoury/Wargear pages back in Codexes
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Trustworthy Shas'vre
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I enjoy the Tau layout. All the game information is on a few continuous pages with fluff and model pictures placed around it. I pick my unit, mark how much it costs, then flip over a page and look at all the options, what they do and their costs in one single place. I felt it was a great way to emphasize the modularity of the Tau battlesuits and Skimmers.
It annoys me to constantly flip through a section of full color art to figure out what my options do for my Space Wolves.
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Tau and Space Wolves since 5th Edition. |
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![[Post New]](/s/i/i.gif) 2012/10/11 11:46:58
Subject: Armoury/Wargear pages back in Codexes
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Ferocious Black Templar Castellan
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Gnawer wrote:
It would take no effort to just place game rules in one part of the book, and all the yada yadas in another. But the editors does not seem to consider the codex as a playing aid, it's composed solely for "army exploration" time. It's more of a magazine about how cool the army is than a reference about how to play it.
Yes, that's the point. 40k isn't just about playing the game, after all.
As a side-note, I much prefer the Armoury approach than the 5th edition style, but I play Templars so I'm used to the armoury. You learn the stuff by heart after a little while anyway.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2012/10/11 12:09:15
Subject: Armoury/Wargear pages back in Codexes
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Daemonic Dreadnought
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I've gotten aroudn this by making a Chaos Points excel sheet with all the unit costs in one worksheet, and all the wargear options on another. One click and i'm there.
Means i can make lists at work without having have my codex open on my desk...which is frowned upon for some reason.
or just get page markers and mark the pages in the ocdex you need - makes flicking around much easier. I haev abotu 20 of the things sticking out of my rulebooK!
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![[Post New]](/s/i/i.gif) 2012/10/11 19:24:16
Subject: Armoury/Wargear pages back in Codexes
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Dark Angels Librarian with Book of Secrets
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I swear it must be.... a CONSPIRACY! Yes, they are trying ro make sure you wear out your codex so you have to buy another one! Hahahhahhahahhahahahahhahahah....
/sarcasm
Seriously? It's a pretty well laid out codex. Unlike all the other ones, the reference section in the back is actually useful. And the rules with special names has been a mainstay of Warhammer forever.
Jeez...
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![[Post New]](/s/i/i.gif) 2012/10/11 19:26:55
Subject: Armoury/Wargear pages back in Codexes
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Fireknife Shas'el
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I think the key difference isn't so much the presentation, but the fact that the old armoury system gave you more options. I was dreading the new Tau codex having something like "each Crisis suit comes with a burst cannon and a missile pod, one of which can be swapped for x and the other for y..."
I'm really psyched that they appear to be going back to the old "choose a model and then throw stuff on it" approach, it seems more flexible to me.
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This message was edited 1 time. Last update was at 2012/10/11 19:27:17
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![[Post New]](/s/i/i.gif) 2012/10/11 20:30:18
Subject: Armoury/Wargear pages back in Codexes
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Crushing Black Templar Crusader Pilot
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BT players have been using the Armory for years and prefer it. Glad its made a comeback.
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BLACK TEMPLARS - 2000 0RkZ - 2000 NIDZ - WIP STEEL LEGION - WIP
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![[Post New]](/s/i/i.gif) 2012/10/11 20:51:13
Subject: Armoury/Wargear pages back in Codexes
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Tau, Black Templar, 4th Edition Marines and 4th Edition Tyranids were the best Codices IMO as far as layout is concerned. Then the Eldar Codex showed up and we've been flipping back and forth to find out rules to one unit ever since.
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![[Post New]](/s/i/i.gif) 2012/10/11 20:55:06
Subject: Re:Armoury/Wargear pages back in Codexes
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Kid_Kyoto
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I actually really liked the Armory. It was one of the coolest things about the old Daemonhunters codex. I was sorry to see it go, even if 50% of the stuff on it was useless. I'm glad to see it return though.
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![[Post New]](/s/i/i.gif) 2012/10/12 13:33:07
Subject: Armoury/Wargear pages back in Codexes
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The Marine Standing Behind Marneus Calgar
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Are they going back to uniform armory prices? Or are those still per unit? Some gear is worth different amounts in different hands...
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![[Post New]](/s/i/i.gif) 2012/10/12 13:37:20
Subject: Armoury/Wargear pages back in Codexes
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The Hive Mind
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Nevelon wrote:Are they going back to uniform armory prices? Or are those still per unit? Some gear is worth different amounts in different hands...
Different in the same unit even... IIRC the Khorne Berserker Champion pays 8 points for a ChainAxe while his normal brethren pay 3 for the same thing. edit: although that's not Armory so might not be addressing your point. It's still early and I haven't had any caffeine yet.
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This message was edited 1 time. Last update was at 2012/10/12 13:37:53
My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/10/12 13:37:20
Subject: Armoury/Wargear pages back in Codexes
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Daemonic Dreadnought
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Nevelon wrote:Are they going back to uniform armory prices? Or are those still per unit? Some gear is worth different amounts in different hands...
kind of.
There is, for example, a melee weaposn list whcih can be accessed by Lords, Sorcerers, Champions (of any unit) - but only if they are in power armour. There is a separate armoury for terminators where the rpices are slightly different but also open opportunies to take specialised weaposn (chain fists for example) or even to pair them up....Dual chain fists for your terminator champion anyone?
The prices for Marks and Icons are listed separaelty in each unit entry as they do vary a lot.
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![[Post New]](/s/i/i.gif) 2012/10/12 13:44:54
Subject: Armoury/Wargear pages back in Codexes
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Sinewy Scourge
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I miss the old DE Armoury. It kinda sucks that Succubi and Haemonculi can't access the big boy toys anymore. Oh and having no bike HQ when I have 5 bike HQ models is irritating as all feth.
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