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![[Post New]](/s/i/i.gif) 2012/10/15 07:21:44
Subject: Re:Chaos Lords - How do you build them?
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War Walker Pilot with Withering Fire
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Vladsimpaler wrote:This Lord munches through quite literally almost everything, for the low price of 170 points. Granted he can still get instant-killed by Str10 weapons but other than that, there's not a lot that can even touch him.
Chaos Lord (170)
Mark of Khorne
Axe of Blind Fury
Sigil of Corruption
Juggernaut of Khorne
On the charge, he has 3base+1 for 2 CCW+2 from rage+1 from the Juggernaut for 7 attacks, so he basically has 9-13 attacks unless you roll a 1 in which case he has 7 attacks at WS1. But the 16% chance is totally worth it considering that said attacks are Str6 and have an AP of 2!
This. I have one in my CSM army. He kills lots of stuff every game, just don't charge TH/ SS terminators and the like, other units can deal with that. Plus, the Cavalry ... I cannot get past how sexy the Calvary rule is for him ...
I have to say, the Burning Brand of Skalathrax is looking pretty sexy, too, though it has no room in my list.
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This message was edited 1 time. Last update was at 2012/10/15 07:22:40
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![[Post New]](/s/i/i.gif) 2012/10/15 07:45:07
Subject: Chaos Lords - How do you build them?
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Ladies Love the Vibro-Cannon Operator
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Well, I'm looking for a Chaos Lord on bike with
MoS, power sword, melta bombs, sigil, gift of mutation.
What else would you take?
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2012/10/15 08:39:42
Subject: Chaos Lords - How do you build them?
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Homicidal Veteran Blood Angel Assault Marine
HIDING IN THE METAL BAWKSES!!
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wuestenfux wrote:Well, I'm looking for a Chaos Lord on bike with
MoS, power sword, melta bombs, sigil, gift of mutation.
What else would you take?
On a bike, probably burning brand. You do lose an attack, but you can just take a Lightning Claw instead of the power sword.
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This message was edited 2 times. Last update was at 2012/10/15 08:42:56
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![[Post New]](/s/i/i.gif) 2012/10/15 14:31:16
Subject: Chaos Lords - How do you build them?
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Rotting Sorcerer of Nurgle
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Jackster wrote: wuestenfux wrote:Well, I'm looking for a Chaos Lord on bike with
MoS, power sword, melta bombs, sigil, gift of mutation.
What else would you take?
On a bike, probably burning brand. You do lose an attack, but you can just take a Lightning Claw instead of the power sword.
Agreed, 12" move, 12" range, 8" template... very far reaching... you can kinda count it has his "ultra doom siren" for a Slaaneshi Lord.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2012/10/15 16:51:02
Subject: Chaos Lords - How do you build them?
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War Walker Pilot with Withering Fire
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I would concur that templates on bikes are effective, Eldar's S5 Ap4 doesn't autokill marines, but its' still awesome. I think the Burning Brand on a bike would be a good idea.
I wonder about the Disc or the Palanquins, if they'd be good at all.
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![[Post New]](/s/i/i.gif) 2012/10/15 17:57:09
Subject: Chaos Lords - How do you build them?
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Ladies Love the Vibro-Cannon Operator
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Burning Brand is indeed nice, but also rather expensive. You get two and a half CSM for it.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2012/10/15 18:12:36
Subject: Chaos Lords - How do you build them?
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Stone Bonkers Fabricator General
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wuestenfux wrote:Burning Brand is indeed nice, but also rather expensive. You get two and a half CSM for it.
ap3 flamers are worth it. torrent ones doubly so.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2012/10/15 18:41:38
Subject: Re:Chaos Lords - How do you build them?
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Longtime Dakkanaut
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Lord - Mark of Khorne, Juggernaut, Axe of Blind Fury
Optional: Sigil of Corruption/Aura of Dark Glory , Meltabombs, Gift of Mutation
Stick him with cultists or bikers for meat shields. The invulns are optional mostly because his biggest defense is killing everything around him. If you plan on going character hunting (Why would you? This guy is for chewing up units, let unit champs issue the challenges) then the invuln is a good idea.
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![[Post New]](/s/i/i.gif) 2012/10/15 18:58:43
Subject: Re:Chaos Lords - How do you build them?
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Nimble Glade Rider
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If you read the wording on artefacts it says you may replace one weapon with an artefact. Meaning you can only take one so no axe and burning brand.
I'm looking at the possibility of a nurgle palanquin lord to stay at the front and absorb hits though perhaps a terminator armoured lord would do it better possibly with a brand to let him contribute offensively.
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Tournament Results:
Throne of Skulls (Jan 2012) 5/0/0
X Legion (Feb 2012) 3/1/2 13/40
6th ed score: (15/2/3)
Chaos New Codex: (9/2/1)
Dark Eldar & GK: (0/0/0) |
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![[Post New]](/s/i/i.gif) 2012/10/15 20:08:33
Subject: Chaos Lords - How do you build them?
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Rotting Sorcerer of Nurgle
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I dunno about the palaquin... more wounds is cool, but alot of points for the occasional low AP absorption, unless the opponent commits, which then it'll be very mildly amusing.
I think a bike, being criminally cheap (SMurfs pay 35), is a great choice before steeds come into play. T6 and speed when he needs it. Only issue is, if you are running rhino spam, then a palaquin is likely the only choice if you want him in transport...bulky rule is not so bad.... you can fit him and a 7 man squad into a Rhino...............Plague Marines come in squads of 7
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This message was edited 3 times. Last update was at 2012/10/15 20:42:08
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2012/10/15 20:24:28
Subject: Chaos Lords - How do you build them?
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Loyal Necron Lychguard
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Nope, Rhinos can't hold Bulky models.
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![[Post New]](/s/i/i.gif) 2012/10/15 20:40:22
Subject: Chaos Lords - How do you build them?
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Rotting Sorcerer of Nurgle
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:-( Page 54.
So....even more limited application of palaquin...
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2012/10/15 20:44:52
Subject: Chaos Lords - How do you build them?
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Decrepit Dakkanaut
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I don't know. Last night was my first chance to really sit down with the new codex. I'm doing a Renegade army with some Tzeentch Marked units, which I know isn't as strong as Khorne or Nurgle, but those don't appeal to me.
Still mulling over lists. I'll probably run a Sorcerer most of the time, anyway.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2012/10/15 20:47:24
Subject: Re:Chaos Lords - How do you build them?
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Twisting Tzeentch Horror
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Page?
cute-hydra wrote:If you read the wording on artefacts it says you may replace one weapon with an artefact. Meaning you can only take one so no axe and burning brand.
I'm looking at the possibility of a nurgle palanquin lord to stay at the front and absorb hits though perhaps a terminator armoured lord would do it better possibly with a brand to let him contribute offensively.
Read the burning brand closer, it states otherwise. Only the artifact weapons replace other weapons. The brand gets branded on your skin so you don't need to hold something instead of it. (Fluff reason)
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Mess with the best, Die like the rest. |
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![[Post New]](/s/i/i.gif) 2012/10/15 21:07:59
Subject: Re:Chaos Lords - How do you build them?
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Homicidal Veteran Blood Angel Assault Marine
HIDING IN THE METAL BAWKSES!!
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jegsar wrote:
Page?
cute-hydra wrote:If you read the wording on artefacts it says you may replace one weapon with an artefact. Meaning you can only take one so no axe and burning brand.
I'm looking at the possibility of a nurgle palanquin lord to stay at the front and absorb hits though perhaps a terminator armoured lord would do it better possibly with a brand to let him contribute offensively.
Read the burning brand closer, it states otherwise. Only the artifact weapons replace other weapons. The brand gets branded on your skin so you don't need to hold something instead of it. (Fluff reason)
P. 54 under transport capacity.
And no, buring brand is a flamer used by Kharn. Plus the Chaos Wargear list clearly says each Chaos Artifect replaces one weapon.
Automatically Appended Next Post:
wuestenfux wrote:Burning Brand is indeed nice, but also rather expensive. You get two and a half CSM for it.
If you kill like 2 loyalist marines it pays for itself already. And it will probably kill more.
One thing im not sure about is whether the combi-bolter on your bike count as a weapon for exchanging wargears?
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This message was edited 2 times. Last update was at 2012/10/15 21:11:34
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![[Post New]](/s/i/i.gif) 2012/10/15 21:56:33
Subject: Re:Chaos Lords - How do you build them?
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Stone Bonkers Fabricator General
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Jackster wrote:
wuestenfux wrote:Burning Brand is indeed nice, but also rather expensive. You get two and a half CSM for it.
If you kill like 2 loyalist marines it pays for itself already. And it will probably kill more.
One thing im not sure about is whether the combi-bolter on your bike count as a weapon for exchanging wargears?
regular chaos bikers can exchange their combi bolters for weapons. No where does it say characters can. they just have normal bikes, which have twin linked bolters. It would be nice if they could, but see no permission to do so.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2012/10/15 22:15:59
Subject: Re:Chaos Lords - How do you build them?
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Regular Dakkanaut
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Murder sword, bike, MoS, 4++ 160
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![[Post New]](/s/i/i.gif) 2012/10/15 23:53:44
Subject: Chaos Lords - How do you build them?
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Calm Celestian
Florida, USA
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CSM Lord, Plasma Pistol, Sigil of Corruption, Axe of Blind Fury, MoK for 150. Points depending, I may also take Gift of Mutation.
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This message was edited 1 time. Last update was at 2012/11/28 14:48:05
There is a fine line between genius and insanity and I colored it in with crayon. |
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![[Post New]](/s/i/i.gif) 2012/10/16 00:14:55
Subject: Chaos Lords - How do you build them?
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War Walker Pilot with Withering Fire
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The Murder Sword isn't a bad way to go about going for Slay the Warlord in most missions.
Also, I just realized lots of CSM players should be rolling on the Personal Warlord Traits table, as "Legendary Fighter" combines with an CC geared warlord who must issue/accept challenges quite well. It's certainly good for Juggernaut or Bike Lords ... makes even more use out of him assaulting a squad and either gaining a VP for fighting the Character, or denying the character's use in the game. The other traits are all very good, especially for the Nurgle Bikers, as they could gain Furious Charge from the table, too.
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![[Post New]](/s/i/i.gif) 2012/10/16 02:44:26
Subject: Chaos Lords - How do you build them?
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Rotting Sorcerer of Nurgle
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For me, I'm thinking of using the following:
Lord, Mark of Nurgle, Bike, Fist, Lightning Claw: 140.
Fast, Flexible, Cheap (compared to my SMurf biker Captain) and any extra points can be put into random stuff like Blight Grenades, Sigil, etc.
As great as a 4++ is, I believe the T6 will hold out well enough, but I do sometimes have 25 points left over.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2012/10/16 03:04:40
Subject: Chaos Lords - How do you build them?
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Stone Bonkers Fabricator General
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evildrspock wrote:The Murder Sword isn't a bad way to go about going for Slay the Warlord in most missions.
Also, I just realized lots of CSM players should be rolling on the Personal Warlord Traits table, as "Legendary Fighter" combines with an CC geared warlord who must issue/accept challenges quite well. It's certainly good for Juggernaut or Bike Lords ... makes even more use out of him assaulting a squad and either gaining a VP for fighting the Character, or denying the character's use in the game. The other traits are all very good, especially for the Nurgle Bikers, as they could gain Furious Charge from the table, too.
Legendary Fighter is aweful. If you get it, your opponenet will never accept your warlords challenge. You get no victory points and go home sad. Automatically Appended Next Post: Sanctjud wrote:For me, I'm thinking of using the following:
Lord, Mark of Nurgle, Bike, Fist, Lightning Claw: 140.
Fast, Flexible, Cheap (compared to my SMurf biker Captain) and any extra points can be put into random stuff like Blight Grenades, Sigil, etc.
As great as a 4++ is, I believe the T6 will hold out well enough, but I do sometimes have 25 points left over.
any chump with a 2+ save and a powerfist will rock you.
you going to have fun being forced to accept the challenge of that ork warboss? what about a terminator sergeant?
newcron anything with warsythe and weave?
wolf guard as grey hunter leader in terminator armor with a fist.
the list goes on. T6 doesnt save you from much serious character killing out there. The ++ save is a must.
aww just saw the power fist... still ++ save is needed.
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This message was edited 1 time. Last update was at 2012/10/16 03:08:30
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2012/10/16 06:52:31
Subject: Chaos Lords - How do you build them?
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War Walker Pilot with Withering Fire
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Exergy wrote: evildrspock wrote:The Murder Sword isn't a bad way to go about going for Slay the Warlord in most missions.
Also, I just realized lots of CSM players should be rolling on the Personal Warlord Traits table, as "Legendary Fighter" combines with an CC geared warlord who must issue/accept challenges quite well. It's certainly good for Juggernaut or Bike Lords ... makes even more use out of him assaulting a squad and either gaining a VP for fighting the Character, or denying the character's use in the game. The other traits are all very good, especially for the Nurgle Bikers, as they could gain Furious Charge from the table, too.
Legendary Fighter is aweful. If you get it, your opponenet will never accept your warlords challenge. You get no victory points and go home sad.
I understand your logic, unless versus a CSM player ... all of the auto-challenges going off each round of assault are kinda funny. This would rock on your Warlord for this matchup still. Plus, you can still find opportunities to catch a Warlord on his lonesome, when he cannot refuse your challenge ... I feel like extra Victory Points are a good thing, if it works out. And even in the cases your opponent refuses the challenge, well then his squad will suffer for he lack of his Character's participation.
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![[Post New]](/s/i/i.gif) 2012/10/16 07:17:23
Subject: Chaos Lords - How do you build them?
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Homicidal Veteran Blood Angel Assault Marine
HIDING IN THE METAL BAWKSES!!
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Cheap Lord - Power weapon, Aura of dark Glory, whatever mark you need - 110
Good for making a squad fearless or unluck troops.
Terminator CC Lord - Termie armor, Sigil, Power sword, Power Axe, MoT - 157 (15 more points you can use LC/PF combo instead)
2+/3++, still gets additional CCW attack, can choose between sword or axe. Ideally leads a MoT Termie squad.
Not bad for cost consider an equivalent BA captain cost about the same with Termie armor and TH/SS.
Bike Lord - Bike, Burning Brand, Lightning Claw, Sigil, MoN - 170
Look at me! I am T6! And running around buring you down!
Melta Bomb is good on all acount.
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This message was edited 1 time. Last update was at 2012/10/16 07:20:39
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![[Post New]](/s/i/i.gif) 2012/10/16 09:00:12
Subject: Chaos Lords - How do you build them?
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Ladies Love the Vibro-Cannon Operator
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How to build a Chaos Lord is also depending on the question about the unit you want to run your Lord.
A Biker Lord could go with Bikers or Spawns.
On the other hand, a lumbering Lord on foot is not really worth it if you plan to kit him out for cc; he may never reach it.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2012/10/16 09:04:56
Subject: Chaos Lords - How do you build them?
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War Walker Pilot with Withering Fire
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Ooh, Spawns as Lord escort sounds fun. What a fast and wild, scary unit.
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![[Post New]](/s/i/i.gif) 2012/10/16 09:07:12
Subject: Chaos Lords - How do you build them?
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Ladies Love the Vibro-Cannon Operator
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evildrspock wrote:Ooh, Spawns as Lord escort sounds fun. What a fast and wild, scary unit.
In fact, with LoS the Lord should bring the Spawns to their destiny with minimal casualties.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2012/10/16 09:45:10
Subject: Chaos Lords - How do you build them?
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Stealthy Space Wolves Scout
Auckland, New Zealand
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May I suggest substituting a fist for the axe. With two specialist weapons he gains an attack.
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 I am Blue/White Take The Magic Dual Colour Test - Beta today! Created with Rum and Monkey's Personality Test Generator.I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.

I find passive aggressive messages in people's signatures quite amusing. |
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![[Post New]](/s/i/i.gif) 2012/10/16 10:48:21
Subject: Re:Chaos Lords - How do you build them?
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Courageous Space Marine Captain
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cute-hydra wrote:If you read the wording on artefacts it says you may replace one weapon with an artefact. Meaning you can only take one so no axe and burning brand.
Are you sure that this is what it means? It could mean that one weapon replaces one of your weapons (as usual), but you can replace both weapons. But maybe it means that you can have only one... I'm not sure.
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![[Post New]](/s/i/i.gif) 2012/10/16 16:16:51
Subject: Chaos Lords - How do you build them?
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Regular Dakkanaut
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I really can't decide between a nurgle biker lord with the black mace or the khorne juggernaut lord with the axe of blind fury.
The model for the khorne juggernaut lord is quite awesome...
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Chaos Undivided - The Pyre |
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![[Post New]](/s/i/i.gif) 2012/10/16 16:23:46
Subject: Chaos Lords - How do you build them?
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Rotting Sorcerer of Nurgle
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Khorne Juggy with Blind Axe IS Awesome.... only problem is... if you want those plague marine troopers....More points into HQ slots.
I guess a Lord with MoN and a power sword is cheapish for 95 to catch some bullets when sitting in with the plague marines.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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