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![[Post New]](/s/i/i.gif) 2012/10/30 13:31:12
Subject: New 40k Trenchline terrain
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Dakka Veteran
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All that info is on the website that the link took you to...
http://www.frontlinegaming.org/games-workshop/
http://www.frontlinegaming.org/the-team/
Reece “Reecius” RobbinsReece, aka Greybush as he is called by the young hooligans he is forced to work with, is a lifelong hobbyist. He started back with Battletech as a young lad, and picked up 40K at the dawn of Second Edition on a trip to England visiting family. He came home with the box set and has been addicted to the game ever since.
He loves every aspect of the hobby, from the fluff, to painting and modeling, to event organizing to playing. He thinks he is pretty good at 40K, and has been known to luck his way into a top spot at a tournament or two. He has written a number of articles for various websites such as Bell of Lost Souls, Blood of Kittens and DakkaDakka. Reece is also a founding member of Team Zero Comp and Frontline Gaming, joining forces with Frankie and Will like Voltron to form a Gaming Juggernaut!….or at least that’s the way he likes to imagine it!
Reece’s main army is his Native American themed DIY Marines. A project over a decade in the making, the army has grown to enormous size (well over company strength), and is almost entirely painted. A point which he likes to tell anyone who will hold still long enough to listen is that every single marine in the army is unique, no two look the same. He also plays Chaos Space Marines (Night Lords and Wolrd Eaters), Orks (The Sons of AnOrky), Eldar (the Mighty, Mighty Footdar!), Tyranids, Imperial Guard (Tartarus 151st), Dark Eldar and every other army he can get his hands on. The guy has a problem! Reece also plays Fantasy (Wood Elves), Malifaux (Bayou Gremlins!), Heavy Gear (Northern and Southern armies), Pathfinder (Druid with a big, armored Bear!)), Rifts, Classic Battletech and is picking up Warmahordes (Searforge Commission, go stunties!), Flames of War, and any other cool game he can find.
Reece is in charge of the website and many of the administrative duties at Frontline Gaming as well as the website, so any comments or suggestions on those fronts should be sent his way.
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This message was edited 1 time. Last update was at 2012/10/30 13:56:40
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![[Post New]](/s/i/i.gif) 2012/10/30 13:32:42
Subject: New 40k Trenchline terrain
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[DCM]
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It kind of does though!
Reecius is the Dakka Dakka name for one of the owners of the aforementioned (and linked to) Frontline Gaming.
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![[Post New]](/s/i/i.gif) 2012/10/30 13:44:41
Subject: New 40k Trenchline terrain
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Ultramarine Master with Gauntlets of Macragge
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Yes it does. You can click on literally the first link and find out everything you need to know and then some.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2012/10/30 14:04:06
Subject: New 40k Trenchline terrain
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[MOD]
Madrak Ironhide
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One click gets me to the website.
Where do I click to get news on the pre-order deal?
Shop gets me a shop sitemap, but Shop> GW tells me
that I have to call them because of GW netbusiness policies.
If I go to the blog, I see a blog post about a November release
special, but selecting that article gives me an audio file that I
can't listen to at the moment.
I don't think it's really clear, guys.
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![[Post New]](/s/i/i.gif) 2012/10/30 14:27:38
Subject: New 40k Trenchline terrain
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Been Around the Block
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![[Post New]](/s/i/i.gif) 2012/10/31 02:51:36
Subject: New 40k Trenchline terrain
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Trustworthy Shas'vre
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mayfist wrote:davethepak wrote:I have to admit, this is cool.
I like the looks of it. As a guy who makes terrain, this is an easy (i.e. effort wise) way of getting a cool new piece for the terrain "library' or any place with gaming tables.
However...I do have to say;
Did we need this?
Did we need more imperial terrain?
How about a eldar/ de bastion, or a nid aegis line with a gun they can actually fire?
Or even more so, the effort to produce, market and distribute it...its in WD...they could have easily made this the tau flyer (or eldar, or nid, etc.) and its kit.
So yes, I applaud gw for adding to their product mix, however, there are a lot of things they could have already added which already have demand for them...
just my 2 cents.
Nids don't have bastions ? They arrive, kill kill kill, like the adeptus they like there paste, and then feth off the rock that used to be called planet.
As for Eldar, the only terrain they should be making for them is Webway gets. Slap on some rules and that should be deadly. There not a static army, why would they ever build a fort ? They know the imperials would just sit back and bomb the feth out of it.
Same goes for tau, it's even stated in there codex that they don't think the same way we do when it comes to defending planets. They despise static warfare, it goes against the fire cast doctrine.
At most I would see a small bunker, I've seen some pretty nice things done.
And remember, half ( if not more ) of 40k players field human armies, let that be traitor or loyalist. Plus they just released a new starter set featuring only humies, and they are releasing yet another MEQ codex.
Despite what we may think, they don't release things completely at random
They will eventually move on to xeno terrain, but that will come with the release of a xeno codex.
Regardless of fluff, this is a wargame, and every race needs access to assets.
According to the faq, nids can't use the emplaced guns...supposedly for some biological incompatibility reason. So make a nid defense line with a gun.
Now, if you want fluffy reasons:
Nids have nests, and on some planets where they face resistance, even they recognize the use of tactics (read the efforts of the swarmlord at McCragge).
A bastion, or more importantly an aegis type line with an AA capable bio weapon would be useful.
As far as eldar, of course they would have structures - the game is based upon "objectives" or locations that are important somehow, clearly if its important enough to take, it could be important enough to hold.
As far as tau, there is a difference between "hold this ground it is holy" and "defend this position to hold the enemy at bay while we evacuate our resources".
Tau value their troops, and thus would want to give them any advantage they can in any tactical situation.
Finally, once you give me victory conditions that reflect the fluff (can tau win a game by just getting more kill points, then running off the map on turn 2? - no, they have to capture and hold objectives like everyone else. Can nids get VP for their kills and yours, because both are equal bio mass to the rippers that come later? No, they follow the same rules the other side does, Can eldar ignore the need for objectives, and just do something enigmatic and still win the game? No, they have to hold that relic in the middle of the table...).
I get that most of the armies are imperial based, never said I did not get that. I just said that market segment already has a lot of stuff for it.
Heck, I have thousands and thousands of points of imperial stuff, and tons of imperial terrain.
I just think that there are a lot of xenos players who would buy stuff if they would make it.
So, I never said it was random...I just said it was not good marketing.
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DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
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![[Post New]](/s/i/i.gif) 2012/10/31 02:55:06
Subject: New 40k Trenchline terrain
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[MOD]
Madrak Ironhide
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More helpful than lmgtfy
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![[Post New]](/s/i/i.gif) 2012/10/31 03:02:49
Subject: Re:New 40k Trenchline terrain
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Fixture of Dakka
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I must agree with davethepak, xenos need love too.
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Do you play 30k? It'd be a lot cooler if you did. |
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![[Post New]](/s/i/i.gif) 2012/10/31 12:20:35
Subject: New 40k Trenchline terrain
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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mayfist wrote:
Nids don't have bastions ? They arrive, kill kill kill, like the adeptus they like there paste, and then feth off the rock that used to be called planet.
As for Eldar, the only terrain they should be making for them is Webway gets. Slap on some rules and that should be deadly. There not a static army, why would they ever build a fort ? They know the imperials would just sit back and bomb the feth out of it.
Same goes for tau, it's even stated in there codex that they don't think the same way we do when it comes to defending planets. They despise static warfare, it goes against the fire cast doctrine.
At most I would see a small bunker, I've seen some pretty nice things done.
- The Nids arrive on a planet that is heavily fortified, Vraks style. Wave after wave is repulsed, and the AA defences are such that their spores don't get anywhere near the enemy. Charging across open ground they lose masses of their own number. Seeing the defences of the enemy using bastions/trenches to cover their troops, the Hive Mind releases thousands of tiny scuttling creatures that combine themselves to make thick walls and towers from which their zoanthropes can fire down into the enemy trenches while protecting their own biomass. Other nids secrete a resin which hardens these positions. Hell, they could be built on the back of massive construct creatures that slowly walk forward with the walls on their backs, turtle like at 1mph until they reach a new position. Just a couple of ideas of how that could work.
- Eldar do on occasion need to defend something - be it a craftworld or a phoenix world, or perhaps something that they can just not allow their enemies to take. I'm imagining awesome looking, semi-organic styled architecture of wraithbone contstructs here. Same too with the Tau, they have their own distinctive style and are something that a sculptor could really let their imagination go to work on. As you say, there have been a fair number of scratch-built examples by fans over the years that show it could work.
I don't think it's possible to make 'they wouldn't do this' arguments about any of the races with this kind of thing. 2 minutes of thinking about it and imagination proves otherwise, and I'm sure if GW put some thought to it they could come up with much better than the examples I have given above.
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![[Post New]](/s/i/i.gif) 2012/10/31 12:37:15
Subject: Re:New 40k Trenchline terrain
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Showing xenos "love" is heresy. Not unless this "love" comes from the nozzle of a flamer, or in Kid's case, from a throbbing plasma weapon.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2012/10/31 15:59:53
Subject: New 40k Trenchline terrain
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Been Around the Block
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By the way Frontline Gaming is currently out of the trenchline and the ultimate paint set. Tried to order yesterday. They won't know till Thursday if they can get more.
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![[Post New]](/s/i/i.gif) 2012/10/31 16:55:20
Subject: Re:New 40k Trenchline terrain
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Decrepit Dakkanaut
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Nah, let those "LOLOL SPACE MARINES DA BEST LOLOL" guys play with their shiny new toys. Our old toys are enough to crush their pathetic choice of armies.
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![[Post New]](/s/i/i.gif) 2012/10/31 19:12:52
Subject: New 40k Trenchline terrain
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Consigned to the Grim Darkness
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Kid_Kyoto wrote:Oh I almost forgot to say it... "So this was higher priority than plastic battle sisters." There I feel better now. When the heat death of the universe arrives, there will be three constant facts: 1: Howard Taylor will still be updating Schlock Mercenary every 24 hours. 2: Republicans and Democrats will still not be able to agree on anything. 3: Games Workshop will still not have released new Sisters of Battle plastics. Let's just accept these three things and life will go on.
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This message was edited 1 time. Last update was at 2012/10/31 19:13:05
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/10/31 23:23:20
Subject: New 40k Trenchline terrain
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Decrepit Dakkanaut
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Melissia wrote:When the heat death of the universe arrives, there will be three constant facts:
1: Howard Taylor will still be updating Schlock Mercenary every 24 hours.
2: Republicans and Democrats will still not be able to agree on anything.
3: Games Workshop will still not have released new Sisters of Battle plastics.
Let's just accept these three things and life will go on.
At least we can be thankful for number 1 on that list, Melissia
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2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG
My Pile of Potential - updates ongoing...
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote:This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote:You aren't even trying ty pretend for honest arqument. Open bad faith trolling. - No reason to keep this here, unless people want to use it for something... |
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![[Post New]](/s/i/i.gif) 2012/11/01 03:09:33
Subject: New 40k Trenchline terrain
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Waaagh! Warbiker
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Dysartes wrote: Melissia wrote:When the heat death of the universe arrives, there will be three constant facts:
1: Howard Taylor will still be updating Schlock Mercenary every 24 hours.
2: Republicans and Democrats will still not be able to agree on anything.
3: Games Workshop will still not have released new Sisters of Battle plastics.
Let's just accept these three things and life will go on.
At least we can be thankful for number 1 on that list, Melissia 
'Tis true. He'll update even after he's dead.
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![[Post New]](/s/i/i.gif) 2012/11/15 12:52:27
Subject: Re:New 40k Trenchline terrain
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Decrepit Dakkanaut
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Just a short confirmation:
The back of the trenchline box shows the three separate boxes of bunker / defence emplacement / defence line with box art and general release code number. with the remark "also available to buy".
Fits with the rumour by Stickmonkey, that the bunker will be a fortification entry in the upcoming DA Codex.
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![[Post New]](/s/i/i.gif) 2012/11/15 14:03:46
Subject: New 40k Trenchline terrain
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Fresh-Faced New User
Moscow
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Phew.... At least this greedy people in GW wont get my hard earned one hundred quid for this upsell this Christmas/New Year.
Thanks Kroothawk !
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"We must change, and change, until Change is our Master, for no being, not god, not mortal can catch and hold that which has no form."
Liber Chaotica, Volume the Fourth: Tzeentch. |
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![[Post New]](/s/i/i.gif) 2012/11/15 14:52:18
Subject: New 40k Trenchline terrain
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Sinewy Scourge
Lawrence, KS
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Tau fluff indicates that they have little use for static warfare. Ground is useless other than terrain from which to make the kill. It otherwise holds no intrinsic value. However, when the terrain does not allow it, previous structures do not exist, or subject to other battle tempo demands, the Tau will drop prefab earth caste structures to aid in the fight.
Any Tau fortifications would likely look less like this, and WAY more like the Aegis: small, portable, and sectional defense barriers. They may also look like multi-funtional pill boxes that can be dropped in and left behind or easily retrieved later. Most things that human armies would use bases for: command and control nodes, communication, resupply, resting, are already better served by suits, drones, or leaving the planet.
Little Tau Aegis lines would be pretty easy to make for GW. Otherwise it's easy enough to imagine them taking up positions abandoned by Gue'la or built by gue'vesa.
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Therion wrote:6th edition lands on June 23rd!
Good news. This is the best time in the hobby. Full of promise. GW lets us down each time and we know it but secretly we're hoping that this is the edition that GW gives us a balanced game that can also be played competitively at tournaments. I'm loving it.
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![[Post New]](/s/i/i.gif) 2012/11/15 16:31:20
Subject: Re:New 40k Trenchline terrain
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Blood Angel Neophyte Undergoing Surgeries
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I'm not impressed by the trenchline. An Imperial trenchline with dead Imperial soldiers all over it. Looks like it failed. Imperials just leave the dead where they fell? This would work for me as a chaos trenchline conversion to be. I would much rather see an Ork trenchline. I want to see more Ork terrain. Ork fortification conversions are the best. I don't play Orks, but I love the ramshackle style.
Of course, if the models weren't so expensive, I would have an Ork army or plans to purchase an Ork army. In fact, I would have plans for at least four other armies. As I can barely afford to add a single unit to any of my five or six existing armies, I will never have many of the armies I dream about OR a fantasy army. Also, I have other interests and pursuits in life so my meager 45k a year is not enough to play on a competetive level. A new army is like another mouth to feed, but in the case of Orks, it's more like a crack head who is looking for a fix.
What is this thread about again? F'ing GW and their offensive prices. Can we organize a world wide looting day? All of us flood our local GW in unison, clean them out and cannibalize employees just to make a statement. Let's f'ing do this!
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I am The Fury. The flames of my rage will incinerate you. I came back from space. As I returned, I had one vision. The world set ablaze. And do you know what I saw there? (he aims his flamethrower upwards and incinerates a group of bats) Fury! A great and terrible Fury at being alive. Now you're going to feel the scorching heat of that horrible blackness. |
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![[Post New]](/s/i/i.gif) 2012/11/15 16:37:53
Subject: New 40k Trenchline terrain
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Pyro Pilot of a Triach Stalker
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I don't see how the trench line will be usable in regular games of 40k. It looks like it equals 25% of the board. Most tournaments probably won't allow it due to size, like the FoR.
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This message was edited 1 time. Last update was at 2012/11/15 16:38:24
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![[Post New]](/s/i/i.gif) 2012/11/15 19:06:36
Subject: New 40k Trenchline terrain
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Longtime Dakkanaut
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Totally agree re the FoR overdominating the average game table, but I don't have the same problem with the trench line - it's likely to just sit in the backline of the owning player, without massively blocking movement and LoS like the FoR. And more importantly, the trenchline modularity means you can deploy in whatever lengths and shapes you want, resulting in something not that that different to a row of Aegis lines.
Almost tempted to buy one, then fix the visual flaws (the zillion dead IG), but to be honest, making an orky scrap version would be so much cheaper.
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![[Post New]](/s/i/i.gif) 2012/11/15 19:33:41
Subject: Re:New 40k Trenchline terrain
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Regular Dakkanaut
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Sadly, they are out of stock on the GW site. I missed the boat.
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Slaanesh isn't all cocaine and unicorns. -- Nurglitch |
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![[Post New]](/s/i/i.gif) 2012/11/15 21:37:00
Subject: New 40k Trenchline terrain
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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Was at Ipswich GW earlier and the manager says they only have two spare left for Saturday. So they where more limited than I was hoping.
I preordered one at Wayland a few days ago, but I have a feeling they may struggle fulfilling all the orders if it is already out at GW. Hope I'm wrong though.
If it comes out in bits next year I suppose its not too bad, depends how much more it all costs as individual kits. Although I'd want two more bunkers if I get a kit off Wayland anyways.
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"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2012/11/15 21:40:39
Subject: New 40k Trenchline terrain
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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NecronLord3 wrote:I don't see how the trench line will be usable in regular games of 40k. It looks like it equals 25% of the board. Most tournaments probably won't allow it due to size, like the FoR.
That's a separate issue.
The rules for fortifications say you place them before terrain is placed, that way there's always room for the fortification. Tournaments, due to simply expediency, must have the tables set with terrain before people get there, so there isn't time to go through the standard process of placing fortifications, thus the FoR is banned as it is too big.
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![[Post New]](/s/i/i.gif) 2012/11/15 21:40:55
Subject: New 40k Trenchline terrain
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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It's not "If" it comes out in bits.
It's "When".
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![[Post New]](/s/i/i.gif) 2012/11/15 23:05:01
Subject: Re:New 40k Trenchline terrain
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Decrepit Dakkanaut
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Morathi's Darkest Sin wrote:I preordered one at Wayland a few days ago, but I have a feeling they may struggle fulfilling all the orders if it is already out at GW.
That sounds strangely familiar, like another big UK internet trader, beginning with an M
HungryTaz wrote:Sadly, they are out of stock on the GW site. I missed the boat.
As said, they will come separately in a non-limited version, as advertised on the box of the "Wall of Martyrs". Maybe the limited bundle has a discount, maybe not. But you will be able to get one.
EYEofTERROR wrote:I'm not impressed by the trenchline. An Imperial trenchline with dead Imperial soldiers all over it. Looks like it failed. Imperials just leave the dead where they fell? This would work for me as a chaos trenchline conversion to be. I would much rather see an Ork trenchline. I want to see more Ork terrain. Ork fortification conversions are the best. I don't play Orks, but I love the ramshackle style.
Of course, if the models weren't so expensive, I would have an Ork army or plans to purchase an Ork army. In fact, I would have plans for at least four other armies. As I can barely afford to add a single unit to any of my five or six existing armies, I will never have many of the armies I dream about OR a fantasy army. Also, I have other interests and pursuits in life so my meager 45k a year is not enough to play on a competetive level. A new army is like another mouth to feed, but in the case of Orks, it's more like a crack head who is looking for a fix.
What is this thread about again? F'ing GW and their offensive prices. Can we organize a world wide looting day? All of us flood our local GW in unison, clean them out and cannibalize employees just to make a statement. Let's f'ing do this!
I really hope, not a single sentence of this is meant seriously
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This message was edited 2 times. Last update was at 2012/11/15 23:06:07
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![[Post New]](/s/i/i.gif) 2012/11/15 23:15:14
Subject: New 40k Trenchline terrain
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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“As I can barely afford to add a single unit to any of my five or six existing armies...”
Fight the power dude. You are the 99%!
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![[Post New]](/s/i/i.gif) 2012/11/16 01:10:32
Subject: New 40k Trenchline terrain
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Waaagh! Warbiker
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And suddenly I'm falling off the wagon again, because someone mentioned how appropriate the walls are for a ransacked Chaos-held fortification. I can see it now - spikes along the lip of each trench, chaos stars painted over defaced aquillas, heads nailed to the walls of the bunker...
Must - not - reach - for - wallet - !
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![[Post New]](/s/i/i.gif) 2012/11/16 01:52:46
Subject: Re:New 40k Trenchline terrain
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Utilizing Careful Highlighting
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I'd buy this if not for the price tag and the unsanitary wall. Seriously, if you're fighting there for prolonged periods of time, would you want to leave the dead right outside where you fight? Good luck with army-wide diseases. So I would modify it anyway--not worth it for that price tag.
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![[Post New]](/s/i/i.gif) 2012/11/16 02:57:52
Subject: Re:New 40k Trenchline terrain
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[MOD]
Madrak Ironhide
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heartserenade wrote:I'd buy this if not for the price tag and the unsanitary wall. Seriously, if you're fighting there for prolonged periods of time, would you want to leave the dead right outside where you fight? Good luck with army-wide diseases. So I would modify it anyway--not worth it for that price tag.
Maybe it's a Papa Nurgle Defense Line.
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