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![[Post New]](/s/i/i.gif) 2012/12/26 19:14:09
Subject: Here they are... Dark Angels Jan. 2013
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[DCM]
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Companies manufacturing table top miniature games probably need to stop using the term "cinematic" first though.
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![[Post New]](/s/i/i.gif) 2012/12/26 19:15:15
Subject: Here they are... Dark Angels Jan. 2013
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[DCM]
Secret Squirrel
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It's the reason I go "pew pew" when declaring targets in the shooting phase!
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![[Post New]](/s/i/i.gif) 2012/12/26 19:16:04
Subject: Here they are... Dark Angels Jan. 2013
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Old Sourpuss
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We're just forging a narrative Edit: Needed to get my rules description down, does that make forging a narrative RAW, or RAI?
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This message was edited 1 time. Last update was at 2012/12/26 19:17:18
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2012/12/26 19:16:10
Subject: Re:Here they are... Dark Angels Jan. 2013
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Regular Dakkanaut
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Yes, The correct term is " forging a narrative " lol
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![[Post New]](/s/i/i.gif) 2012/12/26 19:22:48
Subject: Here they are... Dark Angels Jan. 2013
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Focused Dark Angels Land Raider Pilot
Green Bay
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I am picturing the reactions to terminator dev squads.
10-man squad, half are kitted for assault, half for shooting (5 SB, 2 CML) Combat squad, park the 5 with the 2CML and 5 SB behind your aegis line, and you have a dev squad with 10 bolter shots and 4 missiles per turn, utilizing a 2+ armor save, and a 4+ cover, loving the sound of that.
Plant a fugly speeder with the improved cover save back there, and maybe one more terminator dev squad, and watch your opponent scream "CHEESE!!!!"
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rigeld2 wrote: Now go ahead and take that out of context to make me look like a fool. |
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![[Post New]](/s/i/i.gif) 2012/12/26 19:33:33
Subject: Here they are... Dark Angels Jan. 2013
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Ferocious Black Templar Castellan
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nolzur wrote:I am picturing the reactions to terminator dev squads.
10-man squad, half are kitted for assault, half for shooting (5 SB, 2 CML) Combat squad, park the 5 with the 2CML and 5 SB behind your aegis line, and you have a dev squad with 10 bolter shots and 4 missiles per turn, utilizing a 2+ armor save, and a 4+ cover, loving the sound of that.
Plant a fugly speeder with the improved cover save back there, and maybe one more terminator dev squad, and watch your opponent scream "CHEESE!!!!"
I already did, minus the Speeder part. That's been part of the standard Templar must-take stuff for ages now.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2012/12/26 19:35:03
Subject: Here they are... Dark Angels Jan. 2013
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Nihilistic Necron Lord
The best State-Texas
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Terminators look marvelous, and I like the flyers.
Not a big fan of the Land Speeder.
I'm looking forward to getting my hands on the codex!
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![[Post New]](/s/i/i.gif) 2012/12/26 19:38:43
Subject: Here they are... Dark Angels Jan. 2013
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[DCM]
Secret Squirrel
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I might just ignore building a Dwarf army and go back to the army that started it all for me.
Until the new Dwarf book comes out....
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![[Post New]](/s/i/i.gif) 2012/12/26 19:42:39
Subject: Here they are... Dark Angels Jan. 2013
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Rogue Grot Kannon Gunna
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Fixed that for you.
Narrative gaming is always the best. It makes sure that your bad tactics can be explained by saying : The narrative was against me!
On topic: The Dark Angels sound like they are becoming more of a complete army rather then just plasma-marines. The models look decent and the rules sound fun. Will be interesting to see how it all pans out.
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Evil Sunz
The Dark Pact
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![[Post New]](/s/i/i.gif) 2012/12/26 19:57:51
Subject: Here they are... Dark Angels Jan. 2013
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Most Glorious Grey Seer
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![[Post New]](/s/i/i.gif) 2012/12/26 20:00:06
Subject: Here they are... Dark Angels Jan. 2013
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Old Sourpuss
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I may have just killed Breotan...
Sorry
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2012/12/26 20:13:05
Subject: Here they are... Dark Angels Jan. 2013
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Longtime Dakkanaut
Indiana
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That toughness boost mechanic sounds pretty awesome, especially for deep strike and the next turns assault. Interested if it is going to just be in the circular deep strike shape or any time they are all in btb. Looking forward to this book quite a bit. Any more information from the battle report?
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![[Post New]](/s/i/i.gif) 2012/12/26 20:28:14
Subject: Here they are... Dark Angels Jan. 2013
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Regular Dakkanaut
Regina, Saskatchewan, Canada
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pretre wrote:Faeit 212 wrote:From a source that wants to remain anonymous
Deathwing Knights
WS5
T5 when packed in close together
Smite
A one use ability and only lasts one turn
may select a Land Raider as a Dedicated Transport
Deathwing Terminators
1 terminator for every 5 may upgrade to the following weapons
heavy bolter
plasma cannon
assault cannon
cyclone missile launcher
can take a land raider as a dedicated transport
Dreadnoughts and Venerable Dreadnoughts are both an Elite Choice. A venerable dreadnought is simply a vehicle upgrade in the codex entry.
I wonder if Heavy Flamer is being misreported as Heavy Bolter? Heavy Flamer is a long standing part of terminator lore, is it not?
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![[Post New]](/s/i/i.gif) 2012/12/26 20:41:42
Subject: Here they are... Dark Angels Jan. 2013
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Decrepit Dakkanaut
UK
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Leth wrote:That toughness boost mechanic sounds pretty awesome, especially for deep strike and the next turns assault. Interested if it is going to just be in the circular deep strike shape or any time they are all in btb. Looking forward to this book quite a bit. Any more information from the battle report?
Maybe you need models on both sides for a T5, so everybody in a deepstrike ring would get it
but models at the end of a walking line would not (which would make sense)
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![[Post New]](/s/i/i.gif) 2012/12/26 20:55:59
Subject: Here they are... Dark Angels Jan. 2013
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Regular Dakkanaut
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OrlandotheTechnicoloured wrote: Leth wrote:That toughness boost mechanic sounds pretty awesome, especially for deep strike and the next turns assault. Interested if it is going to just be in the circular deep strike shape or any time they are all in btb. Looking forward to this book quite a bit. Any more information from the battle report?
Maybe you need models on both sides for a T5, so everybody in a deepstrike ring would get it
but models at the end of a walking line would not (which would make sense)
A lot of rules in warhammer don't make sense lol.
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![[Post New]](/s/i/i.gif) 2012/12/26 21:46:04
Subject: Here they are... Dark Angels Jan. 2013
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Hallowed Canoness
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I am really liking the idea of a 10 Term squad of knights, back'em up with some fire support and charge for the Emphrah!
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I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long
SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ |
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![[Post New]](/s/i/i.gif) 2012/12/26 21:50:20
Subject: Here they are... Dark Angels Jan. 2013
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Focused Dark Angels Land Raider Pilot
Green Bay
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tarnish wrote:On topic: The Dark Angels sound like they are becoming more of a complete army rather then just plasma-marines. The models look decent and the rules sound fun. Will be interesting to see how it all pans out.
Do you mean instead of Deathwing?
I don't honestly know of anyone that runs their DA as plasma marines, but I know quite a few (myself included) that run them as Deathwing, as that is actually useful and competitive.
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rigeld2 wrote: Now go ahead and take that out of context to make me look like a fool. |
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![[Post New]](/s/i/i.gif) 2012/12/26 22:21:56
Subject: Here they are... Dark Angels Jan. 2013
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Rogue Grot Kannon Gunna
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nolzur wrote: tarnish wrote:On topic: The Dark Angels sound like they are becoming more of a complete army rather then just plasma-marines. The models look decent and the rules sound fun. Will be interesting to see how it all pans out.
Do you mean instead of Deathwing?
I don't honestly know of anyone that runs their DA as plasma marines, but I know quite a few (myself included) that run them as Deathwing, as that is actually useful and competitive.
I have a mate who likes shooty dark angels and who used to foam at the mouth when talking about plasma cannons. Not being a great fan of them, i have a superficial knowledge of their doctrines.
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Evil Sunz
The Dark Pact
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![[Post New]](/s/i/i.gif) 2012/12/26 22:36:35
Subject: Here they are... Dark Angels Jan. 2013
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Focused Dark Angels Land Raider Pilot
Green Bay
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In the current codex, DA are no more plasma than anyone else. The plasma fetish is purely player-based.
In the new codex, GW seems to be giving in to the people who, as you say, "foam at the mouth" for plasma, and making us into the plasma marines.
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rigeld2 wrote: Now go ahead and take that out of context to make me look like a fool. |
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![[Post New]](/s/i/i.gif) 2012/12/26 22:38:14
Subject: Here they are... Dark Angels Jan. 2013
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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There was a brief period where only the DA's could take Plasma Cannons in Tac Squads. That's where the Plasma thing started.
But trust GW to take a concept and expand upon it in a very subtle manner and not, at all, take it over the top. (/obvious sarcasm).
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![[Post New]](/s/i/i.gif) 2012/12/26 22:44:17
Subject: Here they are... Dark Angels Jan. 2013
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Longtime Dakkanaut
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nolzur wrote:In the current codex, DA are no more plasma than anyone else. The plasma fetish is purely player-based.
In the new codex, GW seems to be giving in to the people who, as you say, "foam at the mouth" for plasma, and making us into the plasma marines.
Should be noted that in the description for the Plasma Cannon/Plasma Gun in the 4th Ed codex, it says "Dark Angels often select plasma guns from their armoury, willing to take the risk in exchange for its awesome firepower".
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My Armies:
5,500pts
2,700pts
2,000pts
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![[Post New]](/s/i/i.gif) 2012/12/26 22:44:33
Subject: Here they are... Dark Angels Jan. 2013
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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nolzur wrote:In the current codex, DA are no more plasma than anyone else. The plasma fetish is purely player-based.
In the new codex, GW seems to be giving in to the people who, as you say, "foam at the mouth" for plasma, and making us into the plasma marines.
Putting it bluntly:
The Dark Angels were (if I remember correctly here) the only ones to have access to Plasma Cannons as a heavy weapons option in their Tactical Squads.
With the following edition Codex: Space Marines, that option was made available to the generic Codex.
There's a reason that Dark Angels players have a "fetish" for plasma weaponry. The Unforgiven Chapters all are reputed to have stockpiles of archaic weaponry dating back to the Great Crusade, kept in really good shape.
It can easily be justified as not all being plasma weaponry, but some things which are equivalent to "modern" plasma weapons.
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![[Post New]](/s/i/i.gif) 2012/12/26 22:53:53
Subject: Re:Here they are... Dark Angels Jan. 2013
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Screaming Shining Spear
Central Coast, California USA
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AlexHolker wrote: MightyGodzilla wrote:Something that GW overlooked if they wanted to preserve the "We are Deathwing" esthetic would have been to limit TDA entries to 0-1 for the other armies.
We have canonical examples of both the Blood Angels and Ultramarines fielding 100% Terminator forces. The Deathwing aren't supposed to be unique in this regard. I'd far rather see one good SM list than having it further Balkanised to make DA players feel more special.
GW didn't employ my idea, I was just throwing something out there based on the DW fluff I've read.. 2 different 0-1 entries (assault and tactical) still leave up to 20 terminators on the field (as only 4th ed DW had up to 5 man squads) and how often do you see 20 TDAs on the board that aren playing Deathwing?
But seriously, how many suits of TDA comprises the Blood Angels / Ultramarines armory's 100%? 20-30 suits? 50 suits?
Point was is that the entire first company of the Dark Angels fields terminator armor. Not 10-20% of a chapter's first company - that's the Dark Angel cannon and to my knowledge no one else could claim that. 100% of an entire company wearing TDA. That's something no other chapter can claim. I've always likened the Deathwing to Xerxes' Immortals. Just briefly - The Immortals were elites, badassedly trained, and horrible to fight against. But that's not what made them immortal. They got called that because whenever this company took a casualty, he was replaced before the next encounter, so the enemy would always fight this company at full strength. Hence the name [/historylesson]. Other chapter's have TDAs, but their vet's are also represented with Sternguard and Vanguard, Sanguinarians, Wolfguard, Swordbrethren, Tyrannic War Vet's, etc..........and I also don't think DA's should have that type of equivalent. Fluffwise when a Chapter defends their homeworld "with every suit of TDA they have" and gets their asses kicked, they should be set back. Not being deployed unless dire needs call, or being the point of a spear head. Hence TDA's being an elite choice.
I'm sure that whatever they've done to make the DW unique will be fine.
Automatically Appended Next Post: Kanluwen wrote: nolzur wrote:In the current codex, DA are no more plasma than anyone else. The plasma fetish is purely player-based.
In the new codex, GW seems to be giving in to the people who, as you say, "foam at the mouth" for plasma, and making us into the plasma marines.
Putting it bluntly:
The Dark Angels were (if I remember correctly here) the only ones to have access to Plasma Cannons as a heavy weapons option in their Tactical Squads.
With the following edition Codex: Space Marines, that option was made available to the generic Codex.
There's a reason that Dark Angels players have a "fetish" for plasma weaponry. The Unforgiven Chapters all are reputed to have stockpiles of archaic weaponry dating back to the Great Crusade, kept in really good shape....
Kanluwen is correct. The fetish you speak of Nolzur is not player based. It is a codex comparison between between Rogue Trader days and when the 2nd edition Angels of Death codex came out. Even the tactical squads in the Ultramarines codex didn't have plasma cannons as choices. One of the unique things about the DA was that they were all plasma'd up and ready to get hot.
Heavy plasmas became conned into Astartes standard in 3rd because Jes made a model of a marine carrying a plasma cannon and GW was like "YEAH!" Models inspire rules ya know.
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This message was edited 1 time. Last update was at 2012/12/26 23:06:53
THE FUN HAS BEEN DOUBLED!!! |
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![[Post New]](/s/i/i.gif) 2012/12/27 01:15:03
Subject: Re:Here they are... Dark Angels Jan. 2013
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Revving Ravenwing Biker
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Do you mean instead of Deathwing?
I don't honestly know of anyone that runs their DA as plasma marines, but I know quite a few (myself included) that run them as Deathwing, as that is actually useful and competitive.
At this point I feel obligated to post that Ravenwing also are part of the Dark Angels. Represent!
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-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake. |
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![[Post New]](/s/i/i.gif) 2012/12/27 02:44:23
Subject: Here they are... Dark Angels Jan. 2013
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Fixture of Dakka
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pretre wrote:You probably will get a PC since it is pretty unique and there are no alternate bits. If it helps, WGT get a HF and Assault Cannon.
There is a Deathwing Assault cannon on the DA Veteran sprue, so I'd guess the Deathwing set will be the plasma cannon and a heavy flamer.
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![[Post New]](/s/i/i.gif) 2012/12/27 02:49:34
Subject: Here they are... Dark Angels Jan. 2013
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Zealous Sin-Eater
Montreal
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So... apparently I'm the only one finding the new Speeders awesome and disliking the new fighter... Oh and power mauls on Knights? I wanted blaaaaades. Where are my blaaaaaaaaades...
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This message was edited 1 time. Last update was at 2012/12/27 02:52:01
[...] for conflict is the great teacher, and pain, the perfect educator. |
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![[Post New]](/s/i/i.gif) 2012/12/27 03:16:57
Subject: Here they are... Dark Angels Jan. 2013
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Quick-fingered Warlord Moderatus
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MajorWesJanson wrote: pretre wrote:You probably will get a PC since it is pretty unique and there are no alternate bits. If it helps, WGT get a HF and Assault Cannon. There is a Deathwing Assault cannon on the DA Veteran sprue, so I'd guess the Deathwing set will be the plasma cannon and a heavy flamer. I'd guess it includes a Cyclone given the front of the box appeared to picture a Cyclone Missile Launcher, I think at this point it's foolhardy to leave it out of weapon lists, and honestly, I don't think GW will be upset if people are buying the more expensive Dark Angels Terminator kit instead of the normal Marine Terminator kit on the grounds of "well I get a cyclone here anyway and some extra Dark Angels bits".
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This message was edited 1 time. Last update was at 2012/12/27 03:17:30
Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers |
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![[Post New]](/s/i/i.gif) 2012/12/27 04:16:29
Subject: Here they are... Dark Angels Jan. 2013
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Focused Dark Angels Land Raider Pilot
Green Bay
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More expensive? It says $50, and that's the same price as standard termies, wolfguard termies, and grey knight termies in the US. Automatically Appended Next Post: Volkov wrote:At this point I feel obligated to post that Ravenwing also are part of the Dark Angels. Represent!
True, but Vanilla can do it better, and cheaper.
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This message was edited 1 time. Last update was at 2012/12/27 04:17:29
rigeld2 wrote: Now go ahead and take that out of context to make me look like a fool. |
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![[Post New]](/s/i/i.gif) 2012/12/27 04:33:11
Subject: Here they are... Dark Angels Jan. 2013
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Quick-fingered Warlord Moderatus
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nolzur wrote:More expensive? It says $50, and that's the same price as standard termies, wolfguard termies, and grey knight termies in the US.
I feel like that's a typo, The first post lists them as: £35 50$ €45
The relevant "normal" terminator prices are: £28£ $50 (US) and €35
Add to that the £30 Sammael on Jetbike translates to a $48.50 (US) AND the Ravenwing also appear to be listed as $50 US (from a £30 price point).
I will be absolutely shocked if the DA Terminator kit, which is priced at 5 pounds more in england, is a mere $1.50 more or the same price in America.
It just doesn't make sense to charge everyone except for america more for the Deathwing kit.
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Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers |
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![[Post New]](/s/i/i.gif) 2012/12/27 04:35:37
Subject: Here they are... Dark Angels Jan. 2013
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The New Miss Macross!
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Drunkspleen wrote:
It just doesn't make sense to charge everyone except for america more for the Deathwing kit.
Maybe we're the whiniest?
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