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![[Post New]](/s/i/i.gif) 2013/01/31 20:46:42
Subject: Beyond The Gates of Antares - Official Kickstarter Thread
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Mutating Changebringer
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Am I the only person that thought of the Yuuzhan Vong?
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![[Post New]](/s/i/i.gif) 2013/01/31 20:49:07
Subject: Beyond The Gates of Antares - Official Kickstarter Thread
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Dakka Veteran
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krazynadechukr wrote:
I love this thread! Everytime I see a concept, I know I saw it somewhere before.... Riddick was a cool movie, those necromongers! Reminds me of skyrim too. There was a genestealer cult model way back that looked similar too. Dark elderish. Prometheus dude. Naruto.....
In all fairness its hard to design anything these days without it reminding someboby somewhere of another design, what matters more is how well the design stands on its own feet, so far the GoA concepts are doing a pretty good job. All in all I'd rather see designs that vaugly remind me of other stuff than another batch of " not-popular movie/game/40k/whatever because we changed two small details".
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![[Post New]](/s/i/i.gif) 2022/02/01 04:14:47
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Death-Dealing Devastator
Tuebingen, Germany
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Now that´s looking good. Probably not easy to get that into miniatureform but definitly very nice.
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![[Post New]](/s/i/i.gif) 2013/01/31 21:54:15
Subject: Beyond The Gates of Antares - Official Kickstarter Thread
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Rolt wrote: krazynadechukr wrote:
I love this thread! Everytime I see a concept, I know I saw it somewhere before.... Riddick was a cool movie, those necromongers! Reminds me of skyrim too. There was a genestealer cult model way back that looked similar too. Dark elderish. Prometheus dude. Naruto.....
In all fairness its hard to design anything these days without it reminding someboby somewhere of another design, what matters more is how well the design stands on its own feet, so far the GoA concepts are doing a pretty good job. All in all I'd rather see designs that vaugly remind me of other stuff than another batch of " not-popular movie/game/40k/whatever because we changed two small details".
That would support my view that the SF market is saturated.
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![[Post New]](/s/i/i.gif) 2013/02/01 09:02:04
Subject: Beyond The Gates of Antares - Official Kickstarter Thread
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Did Fulgrim Just Behead Ferrus?
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I don't think it's that saturated. Only problem is that most scifi design isn't that visionary anymore, most stick to what they already know instead of trying some actual new stuff.
Most scifi soldiers look like medieval knights with some tech gear glued on them.
If we look at Prometheus we see that in the far far future IKEA still produces furniture, the characters are dressed up as if it's 2011 and the tech seems to be from around 2013-2016.
The whole concept of the spaceship hasn't changed that much either, we've grown stuck with the idea that it should be like some sort of submarine (in the way it works).
Alienwise, the most visionary thing in decades seems to have been Giger's alien, the stuff afterwards all seem to be copies of that design somehow. Where is the new stuff? I doubt Giger's alien is the only truly frightening design out there...
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![[Post New]](/s/i/i.gif) 2013/02/01 09:58:09
Subject: Beyond The Gates of Antares - Official Kickstarter Thread
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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I agree.
Let me qualify my statement and say that the current market for SF games is not diverse enough.
The accepted paradigm is already over-represented.
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![[Post New]](/s/i/i.gif) 2013/02/01 13:08:20
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Hulking Hunter-class Warmech
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Next update: Part 2 of the Boramite Overseer
Hello everyone
Today we have a couple of updates for you, the first one is part 2 of the Boromite Overseer Diorama - thank you to those that pointed out my spelling mistakes!
The Global Club Stretch Goals are rapidly progressing and we're well on our way to the next goal!
Thank you to everyone that has taken part so far! Just a quick note: As so many of you have selected The Ronin as your club it's not easy to tell if you're being counted or not, there are a number of you that have put your backer name down in the forums but it's not the exact same as the Kickstarter one, so your pledge is not being counted currently and you're not getting your bonuses! The easiest way to check if yours is working is to go into your user profile and select one of the drop down test options (at the bottom of the lists) in either guilds or factions (check no-one else is using it first on the league table) and then hit refresh on the league table. If your selected test appears, then you're all good and being counted! If not, check if your KS name is the same with no spaces at the end or the beginning, and PM one of the moderators if you need any help - Thank you!
Onto the Boromite Overseer!

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![[Post New]](/s/i/i.gif) 2013/02/01 13:12:44
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Speed Drybrushing
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Bah that's the first thing I'm definitely not a fan of, I'll wait till it's finished before I write it off completely, still you can't expect to love everything in a setting there's certainly parts of the 40k universe I wouldn't touch with a barge pole. Still holding out on the optimism for an increase in pledges, it's funny that people don't up their pledge due to being nervous about kickstarters not being funded, if they aren't then your money won't be going anywhere.
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![[Post New]](/s/i/i.gif) 2013/02/01 13:56:23
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Shas'o Commanding the Hunter Kadre
Missouri
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Well if that's the case then surely there'd be no problem with one person pledging the remaining £200,000 to get it funded and pulling out later then.
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2013/02/01 14:07:38
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Major
London
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Sidstyler wrote:Well if that's the case then surely there'd be no problem with one person pledging the remaining £200,000 to get it funded and pulling out later then.
Is it possible to pledge £200,000, see all of the stretch goals for a KS, then reduce ones pledge back down to a low level for the basic rulebook or something?
Ppurely academic question, of course.
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![[Post New]](/s/i/i.gif) 2013/02/01 14:19:27
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Speed Drybrushing
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Sidstyler wrote:Well if that's the case then surely there'd be no problem with one person pledging the remaining £200,000 to get it funded and pulling out later then.
Ye gods that's not what I meant! I'll go back to painting before someone thinks that sounds like a bright idea and I get the blame
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![[Post New]](/s/i/i.gif) 2013/02/01 15:03:36
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Shade of Despair and Torment
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Doodo doodo do do doodo.....
Automatically Appended Next Post:
Kilkrazy wrote:I agree.
Let me qualify my statement and say that the current market for SF games is not diverse enough.
The accepted paradigm is already over-represented.
Agreed.
Just think that this game is trying to please everyone, which can't happen. I would rather see someone say "here is my kick butt idea, minis, game system, like or hate it, but I did it my way".....
Imho.
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This message was edited 3 times. Last update was at 2013/02/02 10:36:36
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![[Post New]](/s/i/i.gif) 2013/02/01 15:19:14
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Longtime Dakkanaut
West Midlands (UK)
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krazynadechukr wrote:
Agreed.
Just think that this game is trying to please everyone, which can't happen. I would rather see someone say "here is my kick butt idea, minis, game system, like or hate it, but I did it my way".....
Imho.
We've had many of those, no? Kingdom Death, Relic Knights, hell, even Rivet Wars. Love em or hate em, they all certainly did "their thing". Automatically Appended Next Post: Hiring Sculptors http://www.warlordgames.com/31229/sculptors-dare-you-go-beyond-the-gates-of-antares/
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This message was edited 1 time. Last update was at 2013/02/01 16:14:46
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![[Post New]](/s/i/i.gif) 2013/02/01 16:55:14
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Dakka Veteran
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Awesome thanks for the heads up Zewi, I might just apply for that.
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![[Post New]](/s/i/i.gif) 2013/02/01 17:16:45
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Longtime Dakkanaut
West Midlands (UK)
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Rolt wrote:Awesome thanks for the heads up Zewi, I might just apply for that.
Go Rolt! Let me know which sculpts are yours!
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![[Post New]](/s/i/i.gif) 2013/02/01 19:06:01
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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[DCM]
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The new greens and concept sketches don't seem to be having the desired impact:
Does it all come down to the Wardrones?
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![[Post New]](/s/i/i.gif) 2013/02/01 19:14:51
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Lord of the Fleet
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Very interesting. Copy Pasted here for the lazy We’re looking for high quality sculptors to join us as we embark on our journey into a new Science Fiction game – Beyond the Gates of Antares! Written by one of the most successful names in wargames design, Rick Priestley (designer of Warhammer 40,000, Warhammer fantasy, Hail Caesar, Black Powder and many more), this exciting project has already attracted some of the best sculptors in the game and now we’re looking to add fresh, new blood to our ranks. We’re looking for freelance sculptors capable of meeting mutually agreed deadlines and lavishing every last ounce of their creativity into their work! Successful applicants will be helping us design and illuminate the Antaran universe with their enthusiasm, commitment and creative genius! If that sounds like you, and you’re interested in working with some of the biggest names in the business please send us images of your previous sculpting work along with your availability to Paul Sawyer at paul.sawyer@warlordgames.com and we’ll take things from there.
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This message was edited 1 time. Last update was at 2013/02/01 19:15:04
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![[Post New]](/s/i/i.gif) 2013/02/01 20:32:39
Subject: Beyond The Gates of Antares - Official Kickstarter Thread
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Secret Inquisitorial Eldar Xenexecutor
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The team have posted up some details of how the real time dynamic universe will be working and a small video to explain them. Its one of the unique hooks of this game that seems to evolve wargaming a little more (if done right) and worth a look:
Video: http://vimeo.com/58115226
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![[Post New]](/s/i/i.gif) 2013/02/01 20:37:19
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Alpharius please stop it mate, I keep thinking you're making a self-fulfilling prophecy there :( We need to lie about that kind of stuff and build up a kind of false impression, and get people roped in with a tide of positivity
That's interesting kenshin620, looks like this project will most likely be going ahead anyway, even if the KS fails possibly?
For me this is the big one - more details on how the real-time game universe is going to work. I think it only needs a little imagination to see how this kind of thing could be immensely cool, and for me this is the one, really important (revolutionary?) thing about the GoA project.
Sorry for the big pic, but I think this is definitely worth reading!
++EDIT++ bugger, just beaten to it
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This message was edited 2 times. Last update was at 2013/02/01 20:38:52
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![[Post New]](/s/i/i.gif) 2013/02/01 21:28:01
Subject: Beyond The Gates of Antares - Official Kickstarter Thread
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Personally I don't believe those pictures are anything more than an "artist's impression".
I am intrigued by the campaign idea, and I would very much like to see their plans for prevention of cheating.
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![[Post New]](/s/i/i.gif) 2013/02/01 21:36:03
Subject: Beyond The Gates of Antares - Official Kickstarter Thread
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Boosting Black Templar Biker
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Kilkrazy wrote:I am intrigued by the campaign idea, and I would very much like to see their plans for prevention of cheating.
This was my first thought when I read about the campaign thing. Seriously, what's to stop people from forging battle results and inputting those to boost their faction? I mean I don't see how that's fun in any way to do, but that's just the kind of crap some people like to pull.
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Armies:
Primary: Black Templars Crimson Fists Orks
Allied: Sisters of Battle Imperial Guard |
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![[Post New]](/s/i/i.gif) 2013/02/01 21:38:40
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Trustworthy Shas'vre
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There are several fail-saves built in to prevent this, some hidden, some open.
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André Winter L'Art Noir - Game Design and Translation Studio |
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![[Post New]](/s/i/i.gif) 2013/02/01 21:38:50
Subject: Beyond The Gates of Antares - Official Kickstarter Thread
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Secret Inquisitorial Eldar Xenexecutor
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I believe there has been talk of different ways of limiting the number of results able to be submitted in a day, an option of needing a second player (your opponent) to verify a battle report for the system, and that the team has other ideas in mind to limit the potential for cheating.
I'm not overly technical myself so it does seem as though people might try to abuse such a system (trying to weight wins for their favourite faction, or logging a loss as their most hated faction etc) but the team do have some previous online game experience (video games I think) so they are likely more knowledgeable about such things (hopefully)
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![[Post New]](/s/i/i.gif) 2013/02/01 22:00:40
Subject: Beyond The Gates of Antares - Official Kickstarter Thread
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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I observed blatant cheating in the 40K summer campaigns, and they need to find a way around that or the key selling point of the universe will be lost.
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![[Post New]](/s/i/i.gif) 2013/02/01 22:03:42
Subject: Beyond The Gates of Antares - Official Kickstarter Thread
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Lord of the Fleet
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Those charts make me think of games like Planetside
Still no idea if its any good. Besides gw has there really been any other "worldwide" campaign war games? (well first theres the problem of getting "big" enough like warhams)
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![[Post New]](/s/i/i.gif) 2013/02/01 22:09:18
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Trustworthy Shas'vre
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Problem with GW-campaigns was: They announced earth-shattering changes and when they came they backed out.
GoA has smaller changes that still influence the war, but do not speak doom for one faction as would have happened with the GW campaigns.
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André Winter L'Art Noir - Game Design and Translation Studio |
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![[Post New]](/s/i/i.gif) 2013/02/01 23:16:37
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Duncan_Idaho wrote:There are several fail-saves built in to prevent this, some hidden, some open.
I suppose it's a fairly straightforward thing to make cheating difficult. It's certainly not feasible to make it impossible, but I think make it difficult enough and you will stop all but the biggest losers from cheating. If they can get something like a 90% genuine rate then that should at least give a mostly correct result - I think it will also benefit if there is no obvious 'goodie' faction. You're not going to have thousands of 11 year-olds posting false results for a Space Marine victory (because they want them to win), so possibly the cheat will be more balanced out?
Anyway I find the prospect of this kind of real-time universe extremely exciting! I'm already thinking about the prospects for club gaming (which can be represented as 'guilds' in this game) and a lot of interaction with the gaming universe. Look at how some MMO games have developed, how the personalities of some of those universes have developed over time, and how really those human elements often become the coolest and most memorable parts of those games - I think it really has the potential to add another dimension to the gameplay, and definitely make some other games look positively stale by comparison.
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![[Post New]](/s/i/i.gif) 2013/02/02 02:30:00
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Unstoppable Bloodthirster of Khorne
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Alpharius wrote:The new greens and concept sketches don't seem to be having the desired impact:
Does it all come down to the Wardrones?
Dunno. I get the feeling that they'll be too little, too late...
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![[Post New]](/s/i/i.gif) 2013/02/02 02:43:43
Subject: Beyond The Gates of Antares - Official Kickstarter Thread
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Legendary Master of the Chapter
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I think they need to give every backer a Santana. It's the only way.
Honestly, I don't know what percentage of the population is really pledging for the "and YOU" aspects of the game, yet that seems to be what GoA has been banking on. It might also be why the goal is so ridiculously high. Maybe they can save this thing by writing WGF, DFG, TFG (or somebody with an established line of models) a blank cheque.
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![[Post New]](/s/i/i.gif) 2013/02/02 11:34:15
Subject: Re:Beyond The Gates of Antares - Official Kickstarter Thread
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Trustworthy Shas'vre
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André Winter L'Art Noir - Game Design and Translation Studio |
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