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2013/06/17 22:40:48
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
Missed the AI cards dammit, I think I can find $8 by October though
Ex-Mantic Rules Committees: Kings of War, Warpath
"The Emperor is obviously not a dictator, he's a couch." Starbuck: "Why can't we use the starboard launch bays?"
Engineer: "Because it's a gift shop!"
2013/06/17 22:46:24
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
The Survey wrote wrote:Light Support Vehicles Light Support Vehicles are a great way to expand your force in bigger games, allowing your faction to hit hard and fast where it's needed most! These are supplied in premium resin.
Female Enforcer Pathfinder on Infiltrator Bike and on Foot - $20
Please enter the quantity of this item that you would like.
Corporation Strider (usable by Rebs or Enforcers in Deadzone) - $20
Please enter the quantity of this item that you would like.
2013/06/17 23:56:53
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
It was a bit all over the place... but I 'think' that I got it all correct. Needed to add another $110 for extras and courier shipping, but I'm happy with that ... just hope the game is good, if I suffer another Sedition Wars burn I might give up on Game based Kickstarters for good.
"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
2013/06/18 00:39:51
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
Morathi's Darkest Sin wrote: It was a bit all over the place... but I 'think' that I got it all correct. Needed to add another $110 for extras and courier shipping, but I'm happy with that ... just hope the game is good, if I suffer another Sedition Wars burn I might give up on Game based Kickstarters for good.
I am curious of people's experience so far with proxy models.
I get this feeling it might be the Dropzone effect: awesome terrain and models, not a great game
2013/06/18 02:33:13
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
Are you referring to Dropzone Commander? I think that game is pretty good, fwiw although it's hard for it to live up to the awesome models and terrain, as you say.
2013/06/18 12:37:17
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
Morathi's Darkest Sin wrote: It was a bit all over the place... but I 'think' that I got it all correct. Needed to add another $110 for extras and courier shipping, but I'm happy with that ... just hope the game is good, if I suffer another Sedition Wars burn I might give up on Game based Kickstarters for good.
Dreadball turned out brilliantly, and Deadzone is set up to be great... quick gameplay, with reaction fire, lots of fun stuff like looting crates, grenades which blow all the models in a square out of the hex in a random direction... plus lots of expansions for multiplayer, 4x4 board, zombies, co-op mode, solo mode, light vehicles, lots of different scenarios, a narrative campaign (similar to the space hulk missions)... a lot of people didn't like the stretch goals for rules during the kickstarter, but they've really added a lot of value, I think.
Even just co-op and solo modes are pretty impressive, not many board games want to go to the effort of handling enemy AI.
Sedition Wars was more about the minis than anything else, it feels like the board and rules were an afterthought. They have a better setup at Mantic, with a few dozen people who are happy to do internal playtesting on a casual basis while the rules are being developed. Internet feedback also gets listened to, if there's any concern you have with the beta rules, you can go on Jake's blog and talk to him directly (and you'll usually get a long, detailed and very quick response, too!).
This message was edited 3 times. Last update was at 2013/06/18 12:43:46
2013/06/18 12:38:46
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
One of the things I like about Mantic is that the survey includes the option to change up your pledge. I had originally been pledged for Assault Team at the end of the Kickstarter, but after some time to consider it, I ended up changing my pledge down to Strike Team and spending the rest of the money on terrain, scenery and other miniatures/goodies. I went a little overboard during the Kickstarter and now that I see that there may be a little less interest in playing the game within my group than I realized, changing my pledge helps me get a nice playable game but with more money spent on terrain and stuff that can be used elsewhere. It's a win-win situation for me.
Which faction would be the best pick for my "free" starter in Strike Team? I'm going for all the factions, and might as well pay the $15 extra and double up on something (5 starters in Strike Team, then $50 for two more as opposed to $35 for one)?
Hard to believe, but nobody local is interested on picking up my extra starter more or less at cost.
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins.
2013/06/18 17:06:46
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
^ Pick whichever one you plan on playing with the most, the minis will be useful and give you extra flexibility when building mission-specific lists.
Basically, deadzone is like necromunda/mordheim etc. in that you can hire new members for your team in a campaign.
Where it differs is that you don't use all of the models on your roster in every single game, you use your roster as a pool to select an "army list" out of, with different missions allowing different total points values. e.g. you might want to leave the shotgun/shield enforcers at home during a capture mission in favour of something faster, but use them for a defence mission. The more minis you have, the more options you have for long campaigns, or one-off games.
Same as a dreadball league, in other words, not all the minis in your team see the pitch in every game, you can pick and choose which ones you want up to your limit, and tailor it depending on what team you're facing.
I plan on playing with Rebs, and will get 2x Rebs starter, and 2x Rebs Faction booster bundle to give me pretty much everything I'll ever want/ need for that faction. (50 or so models will do the trick, and give enough to start a warpath army, too).
This message was edited 13 times. Last update was at 2013/06/18 17:18:26
2013/06/18 19:11:22
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
2x Rebs starter and 2x Rebs Faction booster bundles ends up with you having an awful lot of duplicate "individual" models.
4 teratons, for example. 4 Judwan medics... Does someone *really* need 8 Grogan?
This is what I'm currently wrestling with. Am I better off just taking a punt on the orx and hoping they don't end up being rubbish, despite me strongly disliking the original Orx models and feeling somewhat ambivalent about the updated ones?
2013/06/18 19:18:25
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
I went for all of the starter races and all the bogof deals, if the game turns out to be good, (and tbh I'm clinging onto hope on what was raised regarding ongoing campaigns and xp like Necromunda,) if it is indeed good i'll be set.
"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
2013/06/18 19:19:40
Subject: Re:Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
2x Rebs booster bundle? Squig, you're going to be a hardcore Rebs player. Good strategy if you're planning on a Warpath force as well.
I'm staying focused on terrain while still getting 4 boosters (1 each for the Asterians, Enforcers, Rebs, and Plague) to give the game (I hope) maximum flexibility and playability. The thing about the Rebs is, since they're supposed to be heterogeneous anyway, they're ideal for proxying. I'll be getting one Rebs booster (unless we see some bad booster sculpts in the coming weeks, that is), and if I need more of anything from it, I'll be subbing in other alien figs from other company lines that just "happen" to have the same stats as Zees, Sphyr, etc. Depending on how they're constructed, I could even see swapping different alien figures into one of the BOGOF-doubled human / Sphyr missle teams just for visual variety's sake.
Ironically, the factions that are the most uniform are the ones most difficult to proxy. Adding in other companies' heavy-duty scifi soldiers into a Mantic Enforcers unit, or other Robotic units into an Asterian force, for example, will just look "wrong" and out of place.
On the other hand, those factions' units are similar enough to cover for each other in a pinch. Beyond the BOGOF deals, the only concession to doubling up on add-ons that I'm currently planning to make is buying 3 extra Enforcers with Heavy Rifles for $10. If I need more standard Enforcer troopers with heavy rifles beyond that, well, an Enforcer medic or Sergeant is suddenly going to start counting as one for the duration of that game.
I am also VERY pleased with the direction the scifi Zombie figures are going. I'm not adding any to my purchase - I'm spending enough on terrain as it is and I already have plenty of awesome scifi Zombies from Sedition Wars - but I will be using the 5 free strike team scifi zombies to sub-in for the worst of the Plague 3rd gens, with some Sedition Wars weapon hands modded in. On closer inspection, there really are only about 3 or 4 of the 3rd gen starter sculpts that absolutely drive me up the wall, so 5 alternate Plague Zombie / 3rd gen subs should go a long way towards making me happier with that faction's overall look.
Is any of this keeping my costs reasonable? Nope. Because terrain, terrain, terrain, which I have been wanting for an age, and am taking this opportunity to go all in for. Exactly what terrain I get will depend on what the coming weeks reveal about the sprues, but even if the landing pad and fortifications end up awful (not gonna happen), I'd still spend too much on the Core worlds anyway.
Dakkadakka: Bringing wargamers together, one smile at a time.™
2013/06/18 19:54:54
Subject: Mantic Games - Sci-fi News & Rumors - Deadzone battlezones and forge guard added.
The Alpha Simian is the *only* sculpt where I won't complain about it having gorilla arms.
The Sorak is looking great too, really good example of how to do a non-humanoid alien.
Those seem (at first glance in any case) to be very nice indeed. As someone that pledged (Dreadball) for the Nameless spawn I feel quite satisfied, and hope that the remainder of the Nameless team measures up!
The Sorak indeed is very, very nice, and only serves to cement my opinion that the Rebels are the real standouts of the Deadzone campaign, both in terms of promise and (thus far) sculpts.
The Alpha Simian is the *only* sculpt where I won't complain about it having gorilla arms.
The Sorak is looking great too, really good example of how to do a non-humanoid alien.
Those seem (at first glance in any case) to be very nice indeed. As someone that pledged (Dreadball) for the Nameless spawn I feel quite satisfied, and hope that the remainder of the Nameless team measures up!
The Sorak indeed is very, very nice, and only serves to cement my opinion that the Rebels are the real standouts of the Deadzone campaign, both in terms of promise and (thus far) sculpts.
Yes, while some of the KoW models have left me feeling very "eh", all the stuff shown for DB and DZ since Open Day has been quite good IMO. I look forward to my Cthulu team arriving in the next few months.
2013/06/18 21:33:21
Subject: Re:Mantic Games - Sci-fi News & Rumors - Dreadball Alpha Simian and Nameless added.
I love the Sorak, but I really love the Nameless sculpt. They can't make a Deadzone Nameless team soon enough for me.
As for the Alpha Simian, I think Rackham did space Apes better. But unless they're done up "Planet of the Apes" Mongol-style, I think my interest in any space ape is going to be limited.
This message was edited 1 time. Last update was at 2013/06/18 21:34:55
Dakkadakka: Bringing wargamers together, one smile at a time.™
2013/06/18 22:23:18
Subject: Mantic Games - Sci-fi News & Rumors - Dreadball Alpha Simian and Nameless added.
The Alpha Simian is the *only* sculpt where I won't complain about it having gorilla arms.
The Sorak is looking great too, really good example of how to do a non-humanoid alien.
Those seem (at first glance in any case) to be very nice indeed. As someone that pledged (Dreadball) for the Nameless spawn I feel quite satisfied, and hope that the remainder of the Nameless team measures up!
The Sorak indeed is very, very nice, and only serves to cement my opinion that the Rebels are the real standouts of the Deadzone campaign, both in terms of promise and (thus far) sculpts.
Agreed on both counts! I've paid up for an entire Nameless team and this is encouraging . The Sorak was the concept I liked most from Deadzone, and the model is very nice.
This is what we want to see, Mantic!
2013/06/19 17:40:16
Subject: Mantic Games - Sci-fi News & Rumors - Dreadball Alpha Simian and Nameless added.
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something...
2013/06/21 06:32:13
Subject: Mantic Games - Sci-fi News & Rumors - Dreadball Alpha Simian and Nameless added.
I can't even really fathom how the Multihex models are gonna impact the game. With all the deaths in matches currently, it seems crazy that we'd have even more devastating Killers running around on the pitch.
I wonder if there is gonna be a slight rules mod to compensate for league play. Something like 4 damage miss the rest od the game and the next, 5 damage your killed, as opposed to kill with 4 damage.
Judwan hiring a couple of these guys just seems completely unbalanced to me as well, so I wonder what the restrictions might be. I know some refuse to play with Judwan involved as is, though I'm hearing more and more FFs match up against them as long as you don't play like a mindless slamming slow.
Can't wait for Season 3 in general. There will be so much variety at that point with 144 different possible match-ups of different teams, and that's before you account for free agents, mvps, and additions/deletions to the roster of each individual team. The variety is quickly matching that of Blood Bowl. I'm just hoping there are no joke/dud teams in Dreadball like the Goblins or Halfings.
2013/06/23 03:29:25
Subject: Mantic Games - Sci-fi News & Rumors - Dreadball Alpha Simian and Nameless added.
Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
Kanluwen wrote: This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.
Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...
tneva82 wrote: You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something...