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Made in gb
Morbid Black Knight






Wales

Would it also be worth a vote on biome mods?

Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.


Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
 
   
Made in gb
Longtime Dakkanaut






London, UK

 4oursword wrote:
Would it also be worth a vote on biome mods?

Possibly, but that's a question to ask after the vote for 1.5/1.6.


Automatically Appended Next Post:
Modpack update and reset info

Please have a read of this page linked above and use the info there to come to your own decision on whether you want the server reset and updated or to wait for a 1.6 pack. Feel free to ask anything, but please try to avoid asking something that's already answered on that page (asking for clarification is ok). If there is something that a lot of people are asking or is not clear, I'll update that page.

Do read all the tweets in the column on the right, as it gives a good idea of what the mod devs and modpack maintainers are doing and going through.

If Unleashed is released today, I'll start the vote.

This message was edited 1 time. Last update was at 2013/07/20 12:43:09


   
Made in us
Incorporating Wet-Blending







Thanks for all the info dark-

As far as Im concerned, I think we might as well wait till 1.6. I dont think we gain all that much, and there is still alot that can be done yet on the current server. Especially considering there'd be another reset for 1.6.

Granted as one of the newest people on the server I may not know the whole story, but thats just my two cents.

Thanks!!

This message was edited 1 time. Last update was at 2013/07/20 13:47:47


   
Made in us
Liche Priest Hierophant






Where will I find the world download for the 1.5 world? I definitely want to see if I can't finish that tower somehow.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in gb
Longtime Dakkanaut






London, UK

You mean the modpack download?

EDIT: https://twitter.com/FTB_Team/status/358663894442586112

This message was edited 1 time. Last update was at 2013/07/20 19:07:05


   
Made in gb
Longtime Dakkanaut






London, UK

Ok, I'm starting the survey now.

Please read the modpack update and reset info first
then
Vote for your choice

I'll leave this survey running for at least a couple of days to give everyone a chance to vote. If it's a close result, I'll leave it up for longer.

   
Made in au
Lady of the Lake






You think maybe with the swap over there could be an option for something like a care package for some people? Nothing fancy, just a kick out the door at the start.

The the effort with it...
Just plop a power armour table at spawn and I'm happy enough.

Gasous glowstone as well... awesome for making something that looks good without having to figure out how to spam in lights and such.


Oh one thing I have to add though, is there perhaps a chance of transferring over thaum research?

This message was edited 2 times. Last update was at 2013/07/21 13:29:22


   
Made in au
Stubborn Dark Angels Veteran Sergeant




Behind you

I would say NO to care packages. Everyone starts out on the same foot.

 
   
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

From what I've heard 1.6. Ftb is a long time off, maybe we could reset. the server , go to unleashed , then do the ender chest thing again for 1.6.


Automatically Appended Next Post:
Also dark when we do.reset , could we have better minium durability

This message was edited 1 time. Last update was at 2013/07/21 14:29:49


 
   
Made in us
Liche Priest Hierophant






I do agree with the minium durability issue- most of the time minium stones are used more for transforming common things into other common things that you don't want to bother carrying around- like different kinds of woods, or densifying dirt into cobble or clay. And even if people are using it to 'jump ahead' and get diamonds early- well, they still need 4 gold and 8 shards to make their first stone.


All I'd like to transfer over would be the books I've written and collected from people. Especially if we're starting from scratch for Thaumcraft Research.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in gb
Morbid Black Knight






Wales

From the launcher, copied because it's a bastard to read:

Spoiler:
It seems that we are still getting a lot of people asking questions about the futures of the modpacks on the launcher that we maintain. This post is going to try and clear up as much of this as possible.
FTB Ultimate (1.4.7)
This Modpack is currently locked and there are no plans to update this pack in the future. The main reason for this is due to the lack of an update to Red Power 2. Tests to make an update without Red Power did not end well.
Direwolf 20 (1.4.7) Pack
Although this is not up to me my understanding is this pack is locked and there are no plans to provide an update in the future. There is currently a 2nd Direwolf 20 pack on the launcher based around his SMP series and the mods on Forgecraft.
Mindcrack Pack (1.4.7)
Again my understanding is this pack is currently locked. We hope there will be a updated mindcrack pack in the future. (This new pack will probably not be compatible with the 1.4.7 version due to the lack of a Red Power 2 update.
Yogcraft Modpack (1.4.7)
This pack is currently locked and there are currently no plans for an update to this pack. (Yogscast tend to stay with the same modpack for quite a while)
FTB Lite (1.4.7)
This modpack is locked. There may be a new lite pack in the future, but there are no current plans for this.
Magic World (1.4.7)
This pack is locked, Magic World 2 is in an early planning stage, this new modpack will not be compatible with old worlds and will provide a much more focused gameplay experience.
Tech World 1.4.7)
This pack is locked, Tech World 2 is in an early planning stage, this new modpack will not be compatible with old worlds and will provide a much more focused gameplay experience.
The FTB Beta Packs (152wgt and 152ngt) these are now locked beta packs that will not be updated beyond what they are now. Both packs will be removed from the launcher once the 152 packs are fully public.

FTB Unleashed. (1.5.2) This is our new feature pack and is intended to provide an all round gaming experience that provides something for everyone. It is intended that worlds created in this pack will work with the 1.6 update although this is dependant on mod updates.

FTB Unhinged (1.5.2) This is a new pack designed in consutation with GregT. It is intended that worlds created in this pack will work with the 1.6 update although this is dependant on mod updates. Direwolf20_1_5 (1.5.2) This is a pack that is based around Direwolfs current adventures on Forgecraft. It is unknown at this time if the pack will be updated beyond 1.5.2. (A new pack is planned for 1.6) Hopefully this will answer most of your questions.

This message was edited 1 time. Last update was at 2013/07/22 14:12:06


Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.


Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Can we have an effort to convert the map next time (if we need to reset again) instead of just write it off as impossible?

Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge 
   
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

"FTB Unleashed. (1.5.2) This is our new feature pack and is intended to provide an all round gaming experience that provides something for everyone. It is intended that worlds created in this pack will work with the 1.6 update although this is dependant on mod updates."

If we do go for 1.5 , there is a possibility that we can go from there , we can always regen the mining age for new world gen
   
Made in us
Liche Priest Hierophant






I think we'd need to try a more communal way of living and working if we wanted to keep a map across modpacks- that way all mod materials would be in a few specific locations for easy translation.

Either that, or everyone'd have to disassemble all the machinery they've got going and store it, dumping or incinerating the stuff that won't crossover.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in gb
Longtime Dakkanaut






London, UK

Yeah, I noticed they posted that just an hour or two after I made the poll live. That was a change of tune from them as previously they had been saying that 1.6 would require a reset. I'd heard that underlying changes to Forge meant a reset was needed, but I guess they've managed to make those changes compatible.

Note this doesn't rule out a reset, just makes it less likely as long as all the worldgen mods in 1.5 are still around for 1.6. Both Sengir (Forestry) and RichardG (Computercraft Peripherals) are taking a break for a few weeks and apparently ChickenBones (chunkloaders and enderchests) is awol, so hopefully those would just mean a delay for 1.6 rather than removed mods.

As for the poll... after the FTB team's change about resetting for 1.6, I considered resetting the poll and starting again because the poll was exactly 50/50 at that point and I wondered if a lot of people had only voted to wait because they didn't want the second reset. I kept the poll running because I was curious what the result would be if people did think a reset was needed for both 1.5 and 1.6.

However, as of now the poll is in favour of moving to FTB Unleashed (although less people have voted on this poll than the GregTech poll).

Should I take that as a decision or shall I restart the poll again because of the new information which wasn't there for the early voters?

P.S. As I said reset means reset, no care packages, Thaumcraft research etc.

This message was edited 1 time. Last update was at 2013/07/22 18:45:46


   
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

 darkinnit wrote:
Yeah, I noticed they posted that just an hour or two after I made the poll live. That was a change of tune from them as previously they had been saying that 1.6 would require a reset. I'd heard that underlying changes to Forge meant a reset was needed, but I guess they've managed to make those changes compatible.

Note this doesn't rule out a reset, just makes it less likely as long as all the worldgen mods in 1.5 are still around for 1.6. Both Sengir (Forestry) and RichardG (Computercraft Peripherals) are taking a break for a few weeks and apparently ChickenBones (chunkloaders and enderchests) is awol, so hopefully those would just mean a delay for 1.6 rather than removed mods.

As for the poll... after the FTB team's change about resetting for 1.6, I considered resetting the poll and starting again because the poll was exactly 50/50 at that point and I wondered if a lot of people had only voted to wait because they didn't want the second reset. I kept the poll running because I was curious what the result would be if people did think a reset was needed for both 1.5 and 1.6.

However, as of now the poll is in favour of moving to FTB Unleashed (although less people have voted on this poll than the GregTech poll).

Should I take that as a decision or shall I restart the poll again because of the new information which wasn't there for the early voters?

P.S. As I said reset means reset, no care packages, Thaumcraft research etc.


Btw dark and everyone , i doubt they will not release without chickenbones , as he maintains NEI as well as the others mentioned


Automatically Appended Next Post:
also about the resets, i think that if people whant we should just update to unleashed , as there is no ETA on 1.6 FTB


Automatically Appended Next Post:
also also , if we do update to unleashed which of the disabled mods are we using , ie reliquary/biomes o plenty etc

This message was edited 2 times. Last update was at 2013/07/22 19:25:52


 
   
Made in us
Incorporating Wet-Blending







I guess I wouldnt mind a reset given this new information.
Fingers are crossed that in the future 1.5 and 1.6 doesnt need a reset.

   
Made in us
Hurr! Ogryn Bone 'Ead!





On Nimbosa, cramming as many guardsmen into troop carriers as possible.

Can you whitelist me?

400th post, woot!

This message was edited 3 times. Last update was at 2013/07/22 20:49:02


Bludbaff wrote:
 xSPYXEx wrote:
How many Imperial Guardsmen does it take to get to the center of a tootsie pop?

FIX BAYONETS

[url=http://www.dakkadakka.com/dakkaforum/posts/list/0/469742.page]

[/url] . 
   
Made in gb
Longtime Dakkanaut






London, UK


You were whitelisted in February...

   
Made in us
Liche Priest Hierophant






See, the thing is, what is gained from a reset? FTB is separate from MC, so there's no need to keep updated based on vanilla MC... If 1.6 doesn't need a reset, we then keep everything we have now and have access to the new stuff (Plus, for the updated Thaumcraft, it would mean any Taint Biomes would be far from most inhabited locations and spawn.)

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in gb
Longtime Dakkanaut






London, UK

We need to reset to leave 1.4.

Whether that is to go to 1.5 or 1.6 doesn't matter, a reset would be needed.

They're only saying a reset might not be needed to go from 1.5 to 1.6

   
Made in gb
Morbid Black Knight






Wales

I would like to change my vote to Yay, Reset! Due to this new info.


Automatically Appended Next Post:
Taint Biomes, eh? Can I just ignore them?
and will Iron Golem Guardians still exist? My main plan involves them but is plausible without. I hope Thaumcraft gets some more GUIs in any updates it may have. That was one of my main hates. That, and an annoying research system.
I'm sad about the loss of RedPower, though. Those Gem Tools were darn useful, if nothing else. And basalt and marble were my favorite building blocks, especially microblock'd versions of them they remind me of my old Tekkit house, which blew up. It was still there, buried on the old Tekkit server when Dark removed it. The Tekkit Map link in your signature still works though, by the way.

This message was edited 1 time. Last update was at 2013/07/22 22:14:43


Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.


Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
 
   
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

I think we should reset, then we could see what happens when a new ftb comes out for 1.6 , they are unsure of what will happen for 1.6 exactly
   
Made in au
Frenzied Juggernaut





Australia

Im all for going to unleashed, sounds like it will be a good pack and Id rather have a reset sooner than later.

Dark Eldar- 1500pts Completed
Grey Knights- 1500pts 1 Guy done
Chaos Daemons- Approx 5000pts
Slaanesh Daemons- 1500pts, in progress
Khorne Daemons- 1500pts, in progress
Death Korps of Krieg- Plans being formulated.
---------------------------------------------------
High Elves- Approx 2000pts
Vampire Counts- Raising the dead once more 
   
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

On the new world could biuld spawn up comunially , like we did on the dw server , and also could we have a nexus age , as myscraft has been revamped .
   
Made in au
Lady of the Lake






I like the idea of a Nexus age being in a void with a smaller portal building in each dimension rather than the same nexus over and over again.

   
Made in gb
Regular Dakkanaut



Drifting Aimlessly Through Space

A nexus would also make getting to peoples houses easier if we had a dedicated nexus
   
Made in au
Lady of the Lake






Yeah, because of the books unless they've changed how they work.

   
Made in gb
Long-Range Land Speeder Pilot






sorry, could I change my vote to reset please dark?
   
Made in gb
Longtime Dakkanaut






London, UK

The voting is already in favour of resetting for Unleashed. If more people are changing in favour, then it only re-inforces it. I think I'd only need to restart the vote if people wanted to change their vote to wait for 1.6.

As for the Nexus, if people would prefer a central Nexus in a separate age, I can definitely do that, it's less work for me. The reason I had set up the same nexus in each age was so that you could travel directly from one age to another without having to step through a nexus age first. It meant less age transitions (and so less world loading) for those with lower specced computers.

Now that I think about it, people who want direct transitions usually set up their own personal linking books anyway, so a central Nexus in its own age would reduce confusion for those trying to find their way around for the first time and those with low spec computers can make their own linking book shortcuts.

It's a shame, but Enhanced Portals got dropped from the pack due to bugs. Xeno's Reliquary is also out, so no Wraith Nodes either. So that leaves Portal Gun, Mystcraft Linking books and IC2 teleporters as the main means of fast travel.

On another note, due to the changes to the way Mystcraft books are made, I won't be banning the writing desk this time. This means you can rename your linking books. However, I will be banning the Ink Well and Book Binder (as the Ink well can be used to create disarming link books and the book binder is required to make descriptive books). This unfortunately means you won't be able to craft your own linking books. However, there's now an "unlinked linking book" item, so I'll just set up a trade station at spawn and/or the nexus to give them out when provided the with leather and paper (or a book, or something).

   
 
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