Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/03/07 23:11:20
Subject: Super Heavies?
|
 |
Fresh-Faced New User
|
Hi Dakka,
So i just found out Wintercon will allow approved FW units. What the actual  . Being a DA player i will be taking advantage of a few FW units since i've now discovered this amazing news, but it states "no super heavies". I'm quite new to the scene so i wanted to know, what is a super heavy?
Thanks folks!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/07 23:16:42
Subject: Super Heavies?
|
 |
Gore-Soaked Lunatic Witchhunter
Seattle
|
If only there was an interconnected network of systems that could employ an automated data compiler... a "search engine", if you will... to provide relevant results to user-input search strings.
Alas.
http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Imperial_Guard_Super_Heavy_Tanks
... also includes things like Titans, I would imagine. Doesn't get much heavier than that, unless you're comparing it to a starship.
|
This message was edited 1 time. Last update was at 2013/03/07 23:18:26
It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/07 23:17:11
Subject: Super Heavies?
|
 |
Battleship Captain
|
Plenty of independent-events allow FW units.
Super Heavies are massive, killy vehicles/MC's/flyers that are balanced for apocalypse. Stuff like titans, massive tanks, and massive bombers.
The kindof stuff that costs 500+ points per unit.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/07 23:17:28
Subject: Re:Super Heavies?
|
 |
Twisted Trueborn with Blaster
|
Basically the really huge FW vehicles that are not big enough to be titans. Things like the Baneblade. They will say in their entry in the IA book if they are super heavy.
|
I represent the Surrey Spartans gaming group. Check us out and feel free to come along for a game! https://www.facebook.com/groups/425689674233804/
Tzeentch Daemons 2000pts
Kabal of the Sundering Strike 2500pts
Eldar Corsairs 750pts
400pts Corregidor/Nomads
300pts Yu Jing
200pts+ each of Imperial and Rebel fleets for X-Wing
A Terran Alliance and Dindrenzi Fleet for Firestorm Armada
A Necromunda Goliath gang and Spyrer gang |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/07 23:20:39
Subject: Super Heavies?
|
 |
1st Lieutenant
Philadelphia, Pennsylvania, USA
|
As others have said, Super-Heavies are things that just barely don't qualify as titans.
The entry for the unit will tell you what class it is.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/07 23:22:13
Subject: Super Heavies?
|
 |
Fresh-Faced New User
|
Aaahhh i see. Thanks for the answers guys!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/07 23:23:10
Subject: Super Heavies?
|
 |
Legendary Master of the Chapter
|
The imperial armory books should classify if a tank is super heavy.
also gargantuan.
|
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/08 09:47:29
Subject: Super Heavies?
|
 |
Lead-Footed Trukkboy Driver
Oklahoma
|
Most tourneys allowing FW units are allowing those that still fit in the normal FOC, super heavies do not.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/08 10:03:55
Subject: Super Heavies?
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
It's a pity they don't allow super-heavies. Most of them aren't very good (I'll take the equivalent points in Russes to a Malcador or even a Macharius any day). Glass hammers thelotofem.
|
This message was edited 1 time. Last update was at 2013/03/08 10:04:09
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/08 15:27:32
Subject: Super Heavies?
|
 |
Resolute Ultramarine Honor Guard
|
H.B.M.C. wrote:It's a pity they don't allow super-heavies. Most of them aren't very good (I'll take the equivalent points in Russes to a Malcador or even a Macharius any day).
Glass hammers thelotofem.
Agreed, we allow one Lord of War unit in our club (it takes away all your appropiate slots, so a baneblade is all of your heavies) and at first everyone pulled out apoc stuff... then they figured out that they weren't worth the points/risk... to many points eggs in one basket.
|
DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/08 17:31:45
Subject: Super Heavies?
|
 |
Hallowed Canoness
|
We had great fun with superheavies in normal games. Then again, I had my Necrons out at the time...
|

"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/09 01:54:49
Subject: Super Heavies?
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Lobukia wrote:Agreed, we allow one Lord of War unit in our club (it takes away all your appropiate slots, so a baneblade is all of your heavies) and at first everyone pulled out apoc stuff... then they figured out that they weren't worth the points/risk... to many points eggs in one basket.
It's not just that though, it's also an issue with how Super Heavies are armed. Putting aside how Hull Points might interact with Structure Points (let's hope they don't - it'd be absurd to only require 3 glances to kill a Baneblade), most Super Heavy Vehicles suffer from what we call "One Big Gun Syndrome". If you look at most of these vehicles they've only got one weapon (and sometimes a few incidental point-defence guns like Heavy Bolters). Once that gun is gone, the vehicle's purpose is pretty much gone as well. What does a Shadowsword do when the Volcano Cannon is gone? What else is Macharius besides a pair of really expensive Heavy Bolters once its turret weapon is gone? A Eldar Scorpion might as well go home once its Pulsars are no longer working. So for all of their vaunted durability (which isn't as much as people think it is), it doesn't take much to render them combat ineffective and reduce them to a scattering of oddly placed heavy bolters and other similar 'lighter' heavy weapons.
There are exceptions of course - the Baneblade and Hellhammer go against this by also having Demolisher cannons so that when their big gun goes they still have something dangerous with which to punch the enemy - but most of these super heavies just have one gun, and once its gone they're not worth the points you paid for 'em.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/09 02:11:47
Subject: Super Heavies?
|
 |
Douglas Bader
|
H.B.M.C. wrote: most Super Heavy Vehicles suffer from what we call "One Big Gun Syndrome".
Or, if you're unfortunate enough to have bought a Malcador, "NO big gun syndrome".
|
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/09 05:37:06
Subject: Super Heavies?
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Ain't that the truth.
Macharius ain't much better I might add. It's around the same size, physically, as a Land Raider, yet the top version (Vulcan Mega Bolter) costs twice as much as the Land Raider and in a 1-on-1 fight the Macharius will lose.
And that's before you even take into account the Land Raider's transport capacity!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/09 11:26:25
Subject: Super Heavies?
|
 |
Hallowed Canoness
|
According to Forge World's updated rules, each Structure Point grants the vehicle 3 Hull Points, so you need 9 glances to kill a Baneblade.
|

"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/09 12:08:30
Subject: Super Heavies?
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
That's still bad.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/03/09 12:36:53
Subject: Super Heavies?
|
 |
Hallowed Canoness
|
True. Melta tends to make it a moot point anyway. ^^;
|

"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
|
 |
 |
|