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![[Post New]](/s/i/i.gif) 2013/03/14 19:43:56
Subject: Codex Wargear lists
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Sneaky Striking Scorpion
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This isn't really a rule per se, but it's something that I don't understand.
Why do you suppose it is that loyalist SM chapters cannot equip their Devastators with Autocannons? It is a typical Heavy Weapon choice that is commonly used throughout the Imperium, much like the Heavy Bolter, Missile Launcher, Lascannon, etc.
Any thoughts?
Also, how would you feel about letting a SM player use a Autocannon-equiped Dev squad in a friendly game against you?
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![[Post New]](/s/i/i.gif) 2013/03/14 19:52:25
Subject: Re:Codex Wargear lists
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Ultramarine Librarian with Freaky Familiar
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Because the Codex Astartes forbids them?
And I'd be stoked. The less Lascannons in the enemy's list, the better.
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2013/03/14 21:44:58
Subject: Re:Codex Wargear lists
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Who knows?
And while the autocannon is nice, vanilla marines have plenty of option to get autocannon shots elsewhere. I'd rather take a missile launcher if I want a compromise between anti-tank and anti-infantry.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/03/16 10:22:10
Subject: Re:Codex Wargear lists
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Chalice-Wielding Sanguinary High Priest
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Are there any examples of autocannons that are carried and wielded by a single model? There might be a fluff reason for it.
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2013/03/16 10:38:39
Subject: Re:Codex Wargear lists
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Fixture of Dakka
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Chaos havocs can wield autocannons. So thats one example of a single model wielding it. Plus pre-heresy legions can wield autocannons.
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![[Post New]](/s/i/i.gif) 2013/03/16 11:22:24
Subject: Codex Wargear lists
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Automated Rubric Marine of Tzeentch
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what was the tradeoff with havoks and AC ? there is weapons devs get but not the havoks... cant remember off the top of my head
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CSM 20,000 Pts
Daemons 4,000 (ish)
WoC over 10,000
6000+ Pts
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![[Post New]](/s/i/i.gif) 2013/03/16 14:45:25
Subject: Codex Wargear lists
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Dour Wolf Priest with Iron Wolf Amulet
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For one thing, I don't know why you'd want to equip your Devastators with autocannons...
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![[Post New]](/s/i/i.gif) 2013/03/16 14:48:43
Subject: Re:Codex Wargear lists
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The Last Chancer Who Survived
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Grey Templar wrote:Who knows?
And while the autocannon is nice, vanilla marines have plenty of option to get autocannon shots elsewhere. I'd rather take a missile launcher if I want a compromise between anti-tank and anti-infantry.
Tru dat
I once played a 3000 pt game with SM against Orks and brought a lot of missile launcers. The sheer range and versatility of them won the game for me
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![[Post New]](/s/i/i.gif) 2013/08/18 06:40:40
Subject: Codex Wargear lists
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Chalice-Wielding Sanguinary High Priest
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ausYenLoWang wrote:what was the tradeoff with havoks and AC ? there is weapons devs get but not the havoks... cant remember off the top of my head
Plasma cannons. Though, Havocs can take plasma guns.
The only role I can think of where their other weaponry wouldn't be better would be Monstrous Creatures. The other high Strength weapons would only put 1 Wound on each, autocannon has the potential for two. They would also double for dealing with light armour, though that's not why you'd take them to begin with.
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2013/03/16 17:36:53
Subject: Codex Wargear lists
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Crushing Black Templar Crusader Pilot
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Captain Titus runs around with an Autocannon. Codex be damned!
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BLACK TEMPLARS - 2000 0RkZ - 2000 NIDZ - WIP STEEL LEGION - WIP
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![[Post New]](/s/i/i.gif) 2013/03/16 17:56:16
Subject: Re:Codex Wargear lists
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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Are there any examples of autocannons that are carried and wielded by a single model? There might be a fluff reason for it.
To repeat others above, Chaos Marines since 2nd Edition, the FW Pre-Heresy legion models, and while I am not 6e current, Space Marine Scouts in older codex books could take them in stead of a Heavy Bolter or missile launcher.
Autocannons are weaker than Lascannons, but also get double the shots.
The only role I can think of where their other weaponry wouldn't be better would be Monstrous Creatures. The other high Strength weapons would only put 1 Wound on each, autocannon has the potential for two. They would also double for dealing with light armour, though that's not why you'd take them to begin with.
Also, if you could take them for Tactical Squads, they are more effective if you need to fire upon other foot soldiers in an emergency than a lascannon is. Also -1 shot than a Heavy Bolter, but in exchange they are more effective against higher toughness troops.
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This message was edited 1 time. Last update was at 2013/03/16 17:58:27
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2013/03/16 21:07:28
Subject: Codex Wargear lists
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[MOD]
Making Stuff
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I vaguely recall the studio saying something about it back in 2nd our 3rd edition, to the effect that the autocannon came to be seen as an inferior weapon to the heavy bolter, and so was relegated to use amongst the scout companies.
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This message was edited 1 time. Last update was at 2013/03/17 06:43:23
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![[Post New]](/s/i/i.gif) 2013/03/16 21:15:06
Subject: Codex Wargear lists
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The Last Chancer Who Survived
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insaniak wrote:I vaguely recall the studio saying something about it back in 2nd our 3rd edition, to the effect that the suffocation came to be seen as an inferior weapon to the heavy bolter, and so was relegated to use amongst the scout companies.
Eh? Suffocation?
And here I thought we were talking about guns...
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![[Post New]](/s/i/i.gif) 2013/03/16 22:05:36
Subject: Codex Wargear lists
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Lone Wolf Sentinel Pilot
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^Autocorrect strikes again, probably.
It baffles me as to why they can't use them. I'd allow it in a game, probably for convenience taking my cue from the IG Codex and suggesting it have the same points cost as a Heavy Bolter. Maybe the page on autocannons fell out of the Codex Astartes.
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Driven away from WH40K by rules bloat and the expense of keeping up, now interested in smaller model count games and anything with nifty mechanics. |
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![[Post New]](/s/i/i.gif) 2013/03/16 22:18:35
Subject: Codex Wargear lists
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Fireknife Shas'el
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insaniak wrote:I vaguely recall the studio saying something about it back in 2nd our 3rd edition, to the effect that the suffocation came to be seen as an inferior weapon to the heavy bolter, and so was relegated to use amongst the scout companies.
Now I got the image of Scout smothering sleeping Orks with pillows.
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I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."
"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby |
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![[Post New]](/s/i/i.gif) 2013/03/16 22:24:21
Subject: Codex Wargear lists
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Dark Angels Librarian with Book of Secrets
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This message was edited 1 time. Last update was at 2013/03/16 22:25:05
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