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![[Post New]](/s/i/i.gif) 2013/03/27 22:03:25
Subject: someone explane to me why bloodcrushers have a 6+ armor save?
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Savage Khorne Berserker Biker
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and those hounds of khorne as well, why a 6+ save when they ALL have a 5++
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we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
 I am White/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd. |
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![[Post New]](/s/i/i.gif) 2013/03/27 22:27:18
Subject: someone explane to me why bloodcrushers have a 6+ armor save?
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Longtime Dakkanaut
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Perhaps there will be weapons in future that ignore invulnerable saves, or maybe it's just a mistake.
Either way, if it doesn't hurt, no need to worry about it
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![[Post New]](/s/i/i.gif) 2013/03/27 22:31:06
Subject: Re:someone explane to me why bloodcrushers have a 6+ armor save?
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Savage Khorne Berserker Biker
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it hurts me... it ruins the fluff it had. and it prevously had a 3+ save and its still the same price
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we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
 I am White/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd. |
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![[Post New]](/s/i/i.gif) 2013/03/27 22:48:33
Subject: someone explane to me why bloodcrushers have a 6+ armor save?
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Gavin Thorpe
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I think its mostly a fluff point, representing either scaly skin or the God of War providing armour to his dudes. I don't have access to the Fantasy book but perhaps Khorne gets a scaly skin save under that ruleset, and it is kept here for consistancy?
In terms of gameplay, it might come up in specific situations:
- Warp Storm result that inflicts -1 to Invulnerable saves
- Failed Grimoire roll leading to -1 Invulnerable
- Space Marines with 'Null Zone'
If you match 2 of the above criteria at the same time, and facing a weapon with no AP value, then congratulations! Your armour save is relevant.
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This message was edited 1 time. Last update was at 2013/03/27 22:49:11
WarOne wrote:
At the very peak of his power, Mat Ward stood at the top echelons of the GW hierarchy, second only to Satan in terms of personal power within the company. |
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![[Post New]](/s/i/i.gif) 2013/03/27 22:49:28
Subject: Re:someone explane to me why bloodcrushers have a 6+ armor save?
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Ferocious Black Templar Castellan
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jbsnv wrote:it hurts me... it ruins the fluff it had. and it prevously had a 3+ save and its still the same price
And they gained Cavalry and an additional wound. The Ward giveth and the Ward taketh (I know it wasn't Ward who wrote it, but "Kelly" doesn't rhyme with "Lord"...  ).
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/03/27 22:51:35
Subject: Re:someone explane to me why bloodcrushers have a 6+ armor save?
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Savage Khorne Berserker Biker
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i just want my old blood crushers back T^T
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we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
 I am White/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd. |
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![[Post New]](/s/i/i.gif) 2013/03/28 01:17:09
Subject: Re:someone explane to me why bloodcrushers have a 6+ armor save?
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Hallowed Canoness
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Yes, well, I want Flamers to not suck, too. We can't all get what we want.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2013/03/28 22:28:15
Subject: Re:someone explane to me why bloodcrushers have a 6+ armor save?
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Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
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Furyou Miko wrote:Yes, well, I want Flamers to not suck, too. We can't all get what we want.
Playing a primarily Flamer army in Assault on Hive City Alverium, I couldn't agree more.
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![[Post New]](/s/i/i.gif) 2013/03/28 23:56:07
Subject: Re:someone explane to me why bloodcrushers have a 6+ armor save?
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Fixture of Dakka
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Furyou Miko wrote:Yes, well, I want Flamers to not suck, too. We can't all get what we want.
Well, they don't, so you already got there.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2013/03/29 00:22:03
Subject: someone explane to me why bloodcrushers have a 6+ armor save?
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Psychic Novitiate selected by a Gatherer
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Fluff wise I'm pretty sure korne fav number is 6 for example epi tally number goes up by 7 and nurgles number is 7. I may be wrong correct me if I am.
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![[Post New]](/s/i/i.gif) 2013/03/29 00:26:52
Subject: someone explane to me why bloodcrushers have a 6+ armor save?
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Gore-Soaked Lunatic Witchhunter
Seattle
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Khorne's favored number is 8. Slaanesh's 6, Tzeentch 9 (though at one time was 7, I believe) and Nurgle's is 5.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2013/03/29 00:32:45
Subject: Re:someone explane to me why bloodcrushers have a 6+ armor save?
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Hallowed Canoness
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Yes, they pretty much do. Compared to the other template-equipped jump infantry in the game, they really, really do.
Flamers inflict feel no pain on the enemy, are knocked down by a stiff breeze and cost silly points because of their two wounds.
Compare to Seraphim and BA Assault Marines.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2013/03/29 00:36:55
Subject: someone explane to me why bloodcrushers have a 6+ armor save?
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Longtime Dakkanaut
The ruins of the Palace of Thorns
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Nurgle's Number is 7.
Khorne' is 8
Tzeentch is 9
Slaanesh is 6
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![[Post New]](/s/i/i.gif) 2013/03/29 00:38:44
Subject: Re:someone explane to me why bloodcrushers have a 6+ armor save?
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Savage Khorne Berserker Biker
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i dont even know any more
but khorne is 8 not 6 7 9 5 4 3 2 1 or 9 0 2 1 0
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we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
 I am White/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd. |
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![[Post New]](/s/i/i.gif) 2013/03/29 02:09:29
Subject: Re:someone explane to me why bloodcrushers have a 6+ armor save?
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Fixture of Dakka
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Furyou Miko wrote:
Yes, they pretty much do. Compared to the other template-equipped jump infantry in the game, they really, really do.
Flamers inflict feel no pain on the enemy, are knocked down by a stiff breeze and cost silly points because of their two wounds.
Compare to Seraphim and BA Assault Marines.
Sure, I'll compare them...Yep, Flamers are still pretty fantastic.
You're under the misguided impression that just because 3 Flamers no longer annihilate a unit that they've become worthless. You are objectively incorrect.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2013/03/30 20:17:04
Subject: Re:someone explane to me why bloodcrushers have a 6+ armor save?
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Ferocious Black Templar Castellan
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DarknessEternal wrote: Furyou Miko wrote:
Yes, they pretty much do. Compared to the other template-equipped jump infantry in the game, they really, really do.
Flamers inflict feel no pain on the enemy, are knocked down by a stiff breeze and cost silly points because of their two wounds.
Compare to Seraphim and BA Assault Marines.
Sure, I'll compare them...Yep, Flamers are still pretty fantastic.
You're under the misguided impression that just because 3 Flamers no longer annihilate a unit that they've become worthless. You are objectively incorrect.
Not to mention the point that every Flamer of Tzeentch gets a template; neither Seraphim nor Assault Marines get to have all their models fire templates.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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