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Made in ca
Stalwart Tribune






I was wondering, there's so many different units in the codex, many if them fulfilling similar roles so what single unit is the most effective, versatile or competitive? Particularly against things like guard where you need to overwhelm them fast or things like GK where you get insta killed in cc


 
   
Made in dk
Crazed Cultist of Khorne



Copenhagen

Isn't that really two different units you need then?
I love the sight of my opponent's face when I field a BT, however. High mobility, high initiative, AP2 and a bucket load of attacks makes the greater daemon of Khorne outstanding.
   
Made in gb
Sadistic Inquisitorial Excruciator






The Midlands

Scarbrand, Rage and Hatred are fantastic, he's cheaper then a Bloodthirster as well. You should always be charging so giving these rules to you're opponent as well shouldn't matter.

 
   
Made in gb
World-Weary Pathfinder




Somewhere deep within the Warp.

I agree... i will never start a game without 2 bloodthirsters in it.
in my last game I played, 2 bloodthirsters (warlord with a greater reward and the other with no upgrades)and 2 soulgrinders (with phlegm) took out 1200pts of tau in 1250pt game...
those 4 models turned a solid loss into a triumphant win. bloodthirsters are definitely my favourite unit in the daemons codex..
so much so that my user name is that of a bloodthirster. (mentioned in the old codex)

I love bloodthirsters!!!!!!!!!!!!

This message was edited 1 time. Last update was at 2013/04/17 18:59:29


   
Made in us
Sinewy Scourge






Until the Chaos gods decides to send him home from Daemonic Instability~

But seriously Bloodthirsters are soo good for the buck that I think every list needs him.

Fateweaver also helps a lot with that critical reroll that you need.

From now on I'm probably going to take both as a staple of any list 2000+.

40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4

Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion  
   
Made in us
Longtime Dakkanaut





IMO, Fleshhounds. I love the amazing versatility they provide and they are quite ferocious on the charge.

Bee beep boo baap 
   
Made in us
Fixture of Dakka





San Jose, CA

If I had to pick just 1 unit, I'd go with a Level 3 Lord of Change with the Eternal Blade and greater gift. He is just nuts in combat and has decent shooting to boot. Psychic powers like Forewarning and Prescience makes him so good, but the kicker power is Precognition. That power is just broken on a FMC.

And if you should happen to have a Grimoire as well....



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Gavin Thorpe




For all the complaints surrounding the Daemons codex, I don't think anyone can pick at the internal balance. Essentially every unit is loved and has something to do. (FAQ pending on the Burning Chariot)

I think Flesh Hounds are a winner, as is the Seeker Calvacade, both for delivering brutal amounts of killiness on dirt-cheap platforms. And the Greater Daemons are all magnificent in their own ways.

WarOne wrote:
At the very peak of his power, Mat Ward stood at the top echelons of the GW hierarchy, second only to Satan in terms of personal power within the company.
 
   
Made in gb
World-Weary Pathfinder




Somewhere deep within the Warp.

 jy2 wrote:
If I had to pick just 1 unit, I'd go with a Level 3 Lord of Change with the Eternal Blade and greater gift. He is just nuts in combat and has decent shooting to boot. Psychic powers like Forewarning and Prescience makes him so good, but the kicker power is Precognition. That power is just broken on a FMC.

And if you should happen to have a Grimoire as well....



I never thught of the eternal blade... you genius!!!!

   
Made in us
Fixture of Dakka





San Jose, CA

An'arkh'ad'nron wrote:
 jy2 wrote:
If I had to pick just 1 unit, I'd go with a Level 3 Lord of Change with the Eternal Blade and greater gift. He is just nuts in combat and has decent shooting to boot. Psychic powers like Forewarning and Prescience makes him so good, but the kicker power is Precognition. That power is just broken on a FMC.

And if you should happen to have a Grimoire as well....



I never thught of the eternal blade... you genius!!!!

I equipped him with the Eternal Blade in 1 game against Space Wolves. Then I got lucky and got the Warlord Trait that insta-kills. Cast Prescience on him and he killed 3 2+/3++ Thunderwolf Lords in just 1 combat! That's almost 800-pts of characters in just 1 combat! Nuts, I say!



This message was edited 1 time. Last update was at 2013/04/17 23:25:11



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in ca
Stalwart Tribune






From the sounds of it Tzeentch is really strong, fateweaver's going to be an auto include for me just so I don't lose from a bad warp storm roll plus he's a very solid character with great synergy. I'll probably run him near some tzeentch oblits or have them deepstrike near him for that sweet 4++ re rollable (on ones) on a two wound model thats going to be great.


 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Biomancied up GUO.

There's something rather satisfying in taking a lascannon hit to the face, and treating it like an annoying fly to be ignored.

Granted he is feth-me-with-a-barstool slow, but it's still hilarious

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Alluring Mounted Daemonette






GUO is sick with iron arm, but I prefer my Iron Arm Slaanesh DP.
Huge point sink but in one game she had Iron arm, Warp Speed, psykic shriek, Lash of Despair, Eternal Sword. and ID from Warlord traits. and wings so it can leave a GUO in the dust
I dont think i will ever get that lucky on randoms again
   
Made in ca
Stalwart Tribune






probably going to run a list with about 40 bloodletters, 20 horrors a keeper of secrets, 2 demon princes and maybe a blood thirster with nurgle marine allies and a helldrake in a 2k + list and under that I'll just do hordes of letters with heralds and a baledrake for support.


 
   
Made in nz
Warp-Screaming Noise Marine





Auckland, New Zealand

 keltikhoa wrote:
GUO is sick with iron arm, but I prefer my Iron Arm Slaanesh DP.

I didn't think any Slaanesh psykers could take biomancy...

This message was edited 1 time. Last update was at 2013/04/18 03:47:57


 
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Devoting a DP to a particular god does nothing to change which rulebook powers it can take.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in au
Boosting Black Templar Biker





Australia

From the games I've played Seekers of Slaanesh, no question about it. No upgrades at all in the unit. With their speed they pick the fights they want to be in. I put the Grimore buff on them if I can and watch them murder.
   
Made in ca
Sinewy Scourge






walkiflalka wrote:
From the sounds of it Tzeentch is really strong, fateweaver's going to be an auto include for me just so I don't lose from a bad warp storm roll plus he's a very solid character with great synergy. I'll probably run him near some tzeentch oblits or have them deepstrike near him for that sweet 4++ re rollable (on ones) on a two wound model thats going to be great.


Oblits aren't Daemons of any god though, so no rerolling 1s.
They get a +1 to invul and that's about it.

40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4

Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion  
   
Made in ca
Stalwart Tribune






Oh, I thought it was any friendly model but I realized allies don't count as friendly

This message was edited 1 time. Last update was at 2013/04/18 06:43:35



 
   
Made in us
Fresh-Faced New User




I am most fond of the Seekers currently. Watching them charge in and just tear things to pieces for their low point cost is tremendous. Second would be Fiends of Slaanesh for their -5 init on charge which gives them great advantages against other close combat oriented units.
   
Made in gb
Jovial Plaguebearer of Nurgle




London, UK

Soul Grinder. The most points effective unit in the book I think. I never play with less than 3 and they always perform admirably. Unlike the over costed Daemon Prince.
   
Made in gb
Longtime Dakkanaut







Biomancy GUO. It's just disgusting.

Followed closely by lord of change and bloodletter.

They were clever, giving us 4 brilliant greater daemons, and then making sure we can only take 1 without sacrificing heralds xD
   
Made in gb
Member of a Lodge? I Can't Say






+1 for bloodthirsters. In a game I had a few weeks ago, mine chewed through 2 mobs of ork boyz and a mob of burna boyz. I plan on buying a second as soon as I can

This message was edited 1 time. Last update was at 2013/04/18 23:06:33


“Because we couldn’t be trusted. The Emperor needed a weapon that would never obey its own desires before those of the Imperium. He needed a weapon that would never bite the hand that feeds. The World Eaters were not that weapon. We’ve all drawn blades purely for the sake of shedding blood, and we’ve all felt the exultation of winning a war that never even needed to happen. We are not the tame, reliable pets that the Emperor wanted. The Wolves obey, when we would not. The Wolves can be trusted, when we never could. They have a discipline we lack, because their passions are not aflame with the Butcher’s Nails buzzing in the back of their skulls.
The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does.
That is why we are the Eaters of Worlds, and the War Hounds no longer."
– Eighth Captain, Khârn 
   
Made in gb
Longtime Dakkanaut





A few people seem to be saying GUO, while I do agree he can be a beast to kill with Iron Arm, really protecting your slay the warlord VP but I find him so slow, never used him in a game but played against him a lot of times, not once has he got into combat with me as he is so slow. Last game I did not bother to even shoot him and he was basically all my opponent had left on the table.

Blood thrister are beast for sure, until they get enfeebled and my DP with grimoure and Iron arm smash attacks him and my opponent throws a strop after he is insta killed...

I would say IME and for my army list my daemon princes are king, yes they are 990points worth usually of three models but they have yet to fail me, 15 plus games 15 plus wins!.

Either that or greater rewards, they are blooming useful overall first I wasnt sold and done a list with none, after I sat down and read they properly they are auto include....

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in ca
Stalwart Tribune






Yeah probably going with the winged daemon prince spam plus fate weaver.


 
   
Made in ie
Stealthy Grot Snipa




Soul Grinders with phlegm bombardment on a landing pad

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in gb
Longtime Dakkanaut





Tiarna Fuilteach wrote:
Soul Grinders with phlegm bombardment on a landing pad


Combine that with grimoure for a 2 plus invul save and mark of tzeentch for re rolling ones, and prescience as bs3 isnt all that great, perfect until they run out of your max range or get into CC,

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in ie
Stealthy Grot Snipa




MarkyMark wrote:
Tiarna Fuilteach wrote:
Soul Grinders with phlegm bombardment on a landing pad


Combine that with grimoure for a 2 plus invul save and mark of tzeentch for re rolling ones, and prescience as bs3 isnt all that great, perfect until they run out of your max range or get into CC,


Max range is 36" and if he's willing to hide more than that away from me then happy days, plus when he gets to combat soul grinders are still monsters

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in gb
Longtime Dakkanaut







MarkyMark wrote:
A few people seem to be saying GUO, while I do agree he can be a beast to kill with Iron Arm, really protecting your slay the warlord VP but I find him so slow, never used him in a game but played against him a lot of times, not once has he got into combat with me as he is so slow. Last game I did not bother to even shoot him and he was basically all my opponent had left on the table.

Blood thrister are beast for sure, until they get enfeebled and my DP with grimoure and Iron arm smash attacks him and my opponent throws a strop after he is insta killed...

I would say IME and for my army list my daemon princes are king, yes they are 990points worth usually of three models but they have yet to fail me, 15 plus games 15 plus wins!.

Either that or greater rewards, they are blooming useful overall first I wasnt sold and done a list with none, after I sat down and read they properly they are auto include....


Yeah, he is slow, but you can counteract that, by not using him unsupported. My favourite use of him, is run everything melee in your army towards the front line, and then deepstrike the GUO behind the enemy army. Stuck between a rock and a hard place, the enemy tend's to panic, split fire, and kill neither side of the army coming towards them, meaning both, or at least one, get to charge.

GUO to me, is like the old monolith. Plonk him down, and basically say "This area of the table is mine now. No questions."
   
Made in gb
Longtime Dakkanaut





Luckly I have not had to contend with that but with my current daemon list it wouldnt worry me too much. Plus deepstriking your GUO means no iron arm, enfeeable and smash time for my DP's!!

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
 
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