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Ahead of E3 2013, Microsoft released an official statement clarifying some of the most debatable aspects of Xbox One.
In that statement, Microsoft clarified Xbox One used games trading and sharing policy for the first time.
"Trade-in and resell your disc-based gamesToday, some gamers choose to sell their old disc-based games back for cash and credit," the document reads. "We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games."
"Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once."
Microsoft is giving publisher to support those features on a per-title basis. "Third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers,” the company explained. "Microsoft does not receive any compensation as part of this. In addition, third party publishers can enable you to give games to friends. Loaning or renting games won't be available at launch, but we are exploring the possibilities with our partners."
This message was edited 1 time. Last update was at 2013/06/07 14:24:58
Poor ignorant guardsmen, it be but one of many of the great miracles of the Emperor! The Emperor is magic, like Harry Potter, but more magic! A most real and true SPACE WIZARD! And for the last time... I'm not a space plumber.
The prism story has also been reported by the Washington Post as well and they're known for tinfoil hat conspiracies for decades... like the Watergate scandal.
If you're outside of the US and use any of these companies or in the US and communicate via them internationally, the US government has been intercepting your communications "just in case".
As for the used games, they've simply passed the buck. The publishers are the ones complaining about lost profits from used games and now they'll be in control of access to used games? That's like giving McDonalds control over what Wendy's and Burger King can do.
This message was edited 1 time. Last update was at 2013/06/07 14:46:16
MandalorynOranj wrote: Nobody wants a Kinect. Get that through your collective skulls, Microsoft. There's a reason it's been almost entirely neglected by AAA gaming. Because it's worthless.
I like my kinect.
Developers clearly don't. It's a gimmicky feature that at this point is just needlessly inflating the price.
According to Wikipedia, these are the numbers for 360 Games:
Total: 1700: 1535 Xbox 360, 133 Kinect, 32 Kinect Compatible (Retail: 959 Xbox 360, 115 Kinect, 28 Kinect Compatible. XBLA: 576 Xbox 360, 18 Kinect, 4 Kinect Compatible.)
So, 1 in 12 games require Kinect, 1 in 10 games use Kinect.
And quite a few of these are games from 'big' developers.
You don't like the Kinect, you may not like the games for it, but there's plenty of people who do.
It's great for kids / family games, and there's plenty of fun games for it otherwise.
Plus the support for other games is good - the Kinect Support in ME3 and Halo: CE Anniversary was good times.
Also - Gunstringer is hilariously brilliant.
Oh - and the biggest thing people wanted from the Kinect before (Xbox On), is now one of the biggest complaints... Always the way isn't it?
Ok I'm sorry, I may have gotten a bit overwhelmed. But you're right, I don't like it, and many if not most of their existing customers also don't. I still stand by my point that it should stay as an accessory and not be built-in to jack up the price. Also, just anecdotally, I've heard nothing but bad things about the voice commands in ME3.
Eldar shenanigans are the best shenanigans! DQ:90S++G+M--B+IPw40k09#+D++A++/areWD-R++T(T)DM+
I feel the Kinect, much like the Wii, had deceptive sales figures. There were people who liked it to be sure, but hardly enough for it to become the big thing Microsoft has turned it into.
Last night, Microsoft MSFT +1.6% dumped a pile of information into our laps about some of the more controversial specifics of the Xbox One. We heard confirmation about its practices for always on, used game resale, and game ownership in general. Some of the highlights:
- Your Xbox must check in via the internet once every 24 hours, if not, you won’t be able to play games
- It is up to publishers whether or not you can resell your games or gift them to friends
- Discs have nothing to do with ownership, and are only use for installation purposes. Games are simply licensed now
Microsoft Flashes Some Ankle On Xbox One Game Resale And Gifting Daniel Nye Griffiths Daniel Nye Griffiths Contributor
Sony Bringing A Boatload Of Games To E3 Dave Thier Dave Thier Contributor
'The Last of Us' Review: Lone Wolf And Cub Paul Tassi Paul Tassi Contributor
As I read through this list and the expected internet outrage that followed, I had to wonder what Sony must be making of all this.
There are two options for Sony and the Playstation 4. They can march arm in arm with Microsoft backwards in time with practices that actually make gaming less accessible and fun, or reject all of it and possibly win the next console war before it’s even started.
Sony has been eerily silent about all of these issues to date, at least in any official capacity. Yes, in interviews they’ve given us supposed comforts like “no, the PS4 doesn’t need to be always on,” or “yes, the PS4 plays used games.” But both of those things don’t mean what they used to. You might also say given this new information that the Xbox One isn’t ALWAYS on, but it does have to be connected to the internet once a day. Microsoft will say even people with unstable internet can manage that, right? You could say the Xbox One DOES play used games, but “used games” does not mean what it once did because of everything simply being licensed now. So what’s Sony talking about here? I’m not convinced we can say for sure yet.
The truth is we don’t know the full scope of Sony’s plans, despite what they’ve said in interviews so far. The definition of always on and used games have changed so drastically, a sentence or two about either isn’t enough of an explanation. I don’t think we can officially rule out that Sony could have similar policies to Microsoft, in some form or another, but we can hope that isn’t the case.
Sony needs to be learning from what’s happening with the Xbox One right now. The console, as it exists, simply has more cons than pros at this point, something that is almost unfathomable for a new system. It used to be a lot more simple. This is a new video game console. It will play better looking versions of all your favorite games, and give you some cool new ones too. Buy it.
And people did.
But what if all the new features actually became reasons not to buy a new console instead? Yes, it still promises better games, but there are a ton of caveats attached now. In order to access these games, you must put up with a laundry list of restrictions like the ones listed above. Something that’s supposed to be a benefit, the Kinect, is now being seen as an almost Orwellian listening device that much be attached to the console at all times.
So really, what are the selling points for the Xbox One at this point? There are its TV tuning abilities via Kinect control, but as cool as those were in the reveal demo, when you really sat down and thought about it, are you wasting that much time pressing the “input” button on your remote control? Is this solving a problem that actually exists? I don’t believe so.
So what we’re really left with is games, and we haven’t seen many so far. Microsoft’s two big staple franchises are Halo and Gears of War, and I would argue those are the only two that could actually sell systems on their own. The rest of its top titles are shared with Sony, even Call of Duty, though Microsoft seemed to forget that when they made it the grand finale of their Xbox One announcement. They couldn’t even keep Bungie around, and that studio’s next blockbuster, Destiny, is being showcased at the PS4 event during E3.
All of this leaves Sony in a very unique position. If they simply stick with the tenets of the video game industry that have been the norm for years, offline play, used game selling/buying and physical game ownership, they could see a large amount of Microsoft loyalists flood to the PS4 simply because they want a console that can play games easily and without restriction. They’d only have to sacrifice a handful of exclusives to do so. Sony could even promote digital distribution for those who like the convenience, so long as they kept physical discs as an option when it comes to game ownership.
I own both a PS3 and an Xbox 360, and have been called a fanboy of both brands at one time or another. But given the current state of things, the Playstation 4 appears to be shaping up to be the better gaming machine. Sony’s exclusives are more numerous and generally of higher quality than Microsoft’s. Sony touted their technical specs in their reveal while Microsoft masked theirs with mumbo jumbo, implying Sony may have the more powerful machine.
Rather, Microsoft’s ace in the hole was supposed to be that the Xbox One was a glorious “entertainment box.” A revolutionary device that everyone would want to have in their living room. But so far, we haven’t seen it do anything that a combination of a cable box and a PS4 can’t do, other than adding gesture and voice control. Perhaps there are more aspects to it we haven’t seen, but being able to switch inputs by talking to your TV or seeing your fantasy sports stats onscreen is not enough to declare an entertainment revolution.
Microsoft Reveals The Xbox One
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Microsoft Reveals The Xbox One
Microsoft Reveals The Xbox One
Microsoft promises the Xbox One will be more than just a game console, but a "living room" with a TV tuner and cable box. Users will be able to switch between watching TV and gaming instantly through the Kinect device.
When it’s all said and done, if Sony rejects the sorts of policies that Microsoft officially put forth last night, they might win the console war, at least in the near future. I have a hard time believing that many people will buy an Xbox One over a PS4 simply to play Halo and Gears of War, or for Kinect’s TV tie-in abilities. And even those advantages might be dramatically outweighed by the internet connection and game ownership policies that so many have claimed to despise.
I don’t know if Sony will seize on this opportunity. It might be too late, and the system has simply been designed to work similar to the way the Xbox One does. In that case, if the two systems end up having more or less the same policies, then it’s just going to be a free-for-all where consumers have two pretty similar choices in front of them, sort of like this past generation. Only this time, consumers will lose as both major companies have colluded in order to eliminate true game ownership or the ability to play offline. Should that happen, maybe Nintendo might finally see some wind in the Wii U’s sales, provided it’s released any worthwhile games by then. Perhaps we haven’t given Nintendo enough credit for staying true to the traditional practices of old.
At this point, the Xbox One seems to be fumbling so badly, it almost seems like Sony would be remiss to not seize on the opportunity. Microsoft’s steps forward appear as backward movement to many, and Sony could win by simply standing still and watching its biggest competitor sink under its own weight. Or they may tie their fortunes together, and it will be the consumers who drown in higher prices and obtrusive restrictions.
Both companies are staying mum until E3 now. I guess we’ll just have to wait and see.
Cant take the article seriously because it's ended with 'staying mum' instead of the accepted 'keeping mum' or even 'keeping schtum'. Also the fact it has the weird hyperlinks still in it.
The whole account things seems to suggest you're not actually restricted as long as you're willing to play on the owner's account.
Also second hand xbones will be worth alot more because they'll have the games installed on them, without the clutter of the actual discs. Of course it still requires a free account of the ten you're allowed. Maybe we'll see a new market emerge over the next couple years of 'Fully loaded' xbones being sold around or even, ironically, rented .
Mary Sue wrote: Perkustin is even more awesome than me!
But certainly the fact that it can and does track everything doesn't mean people use it for nefarious purposes! It is obvious that the goal is to help the people they are spying on recording with EULA permissions!
Am I doing the asininity right?
I am confused sometimes by the folk that think "just because they can does not mean they will" idiocy.
"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
Why should I have to check in every 24 hours when I haven't played a multiplayer game in half a year? Asking customers to do that is utterly ridiculous, anything that restricts access to the system can only be bad for them in the long run.
It's a DRM check. It specifically checks and updates what games you're allowed to play to make sure you didn't do something evil and nefarious like lend the game to a friend or sell it. Without a 24 hour check, you could do something dastardly like sell the game and maybe play it for a few days after the fact (assuming that the rumor of needing the disc only for installs and initial verification is true).
its also fething dumb
I dont even have my Xbox connected to the internet. My house doesnt have wireless so If I want internet on my XBox I need to unplug my computers internet cable and cross the room with it (taking it under my sofa and a table) and connect it to my XBox and then after the update connect it all back.
Why should I have to check in every 24 hours when I haven't played a multiplayer game in half a year? Asking customers to do that is utterly ridiculous, anything that restricts access to the system can only be bad for them in the long run.
It's a DRM check. It specifically checks and updates what games you're allowed to play to make sure you didn't do something evil and nefarious like lend the game to a friend or sell it. Without a 24 hour check, you could do something dastardly like sell the game and maybe play it for a few days after the fact (assuming that the rumor of needing the disc only for installs and initial verification is true).
its also fething dumb
I dont even have my Xbox connected to the internet. My house doesnt have wireless so If I want internet on my XBox I need to unplug my computers internet cable and cross the room with it (taking it under my sofa and a table) and connect it to my XBox and then after the update connect it all back.
I agree that it's stupid. Apparently my sarcasm didn't go come across clearly; I figured using colorful language like "nefarious" and "dastardly" would be enough.
MandalorynOranj wrote: Nobody wants a Kinect. Get that through your collective skulls, Microsoft. There's a reason it's been almost entirely neglected by AAA gaming. Because it's worthless.
I like my kinect.
Developers clearly don't. It's a gimmicky feature that at this point is just needlessly inflating the price.
According to Wikipedia, these are the numbers for 360 Games:
Total: 1700: 1535 Xbox 360, 133 Kinect, 32 Kinect Compatible (Retail: 959 Xbox 360, 115 Kinect, 28 Kinect Compatible. XBLA: 576 Xbox 360, 18 Kinect, 4 Kinect Compatible.)
So, 1 in 12 games require Kinect, 1 in 10 games use Kinect.
And quite a few of these are games from 'big' developers.
You don't like the Kinect, you may not like the games for it, but there's plenty of people who do.
It's great for kids / family games, and there's plenty of fun games for it otherwise.
Plus the support for other games is good - the Kinect Support in ME3 and Halo: CE Anniversary was good times.
Also - Gunstringer is hilariously brilliant.
Oh - and the biggest thing people wanted from the Kinect before (Xbox On), is now one of the biggest complaints... Always the way isn't it?
I think the point people are making though is that they shouldn't be making kinect a requirement for the system to work. Just b/c you (and I) enjoy our Kinect does not mean that ever person who plays XBox wants to be required to have a kinect. For example what if your Kinect breaks and you can't afford a couple hundred bucks to replace it for a while... well, too bad.. no xbox for you! That is the problem as I see it.
Add all of the undesirable features to the unavoidable legacy of the 360, and if I buy it it won't be until it has been out at least a year. I want to see if this generation will be as hardy as the X-Box, or as frail as the 360. A binary device could double the chances of RROD.
Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.
I hadn't thought about the kinect 2.0 breaking and its effect. I'm on my 7th xbox (only had to pay for one repair though due to a store warranty and the xbox one) so I don't have much faith in microsoft physical product reliability. At least in this generation, if your hard drive or kinect broke, you could still play mostly in the fashion that you're used to but that won't be the case with the Xbone.
I guess ultimately, like the PS3 and 360, there won't be that much difference between buying either machine for next gen. They will probably both have great games.
That being said, I'm almost certain to go with the Sony machine for the following reasons
- The 360 was without doubt the worst-built console I have ever owned - and I've had most machines going back to the Atari 2600! I was an early adopter and I suppose got 'stung' by the fact that MS had rushed the machine to sale, with low quality components and an atrocious failure rate. It was just badly made, and contrasts with the PS3 which was solid and well built.
- This 'you can't buy used games!' followed by a hasty list of concessions when the peasants started to pound at the gates is a reminder of what will be in wait for us should MS ever monopolise the industry. Right now we are lucky enough to have a choice, and that's reason enough to choose either the Sony or even Nintendo machine. I know Sony isn't perfect, but it's a matter of degrees.
It's also looking likely now that the Sony machine will be cheaper (I suppose if you can bear the loss of Kinect or a sky box - which I certainly can!) which really makes it a bit of a no-brainer for me.
daedalus-templarius wrote: I can't wait for Sony to announce their 'used games' policy, and have it be exactly like Microsofts; because it totally will be.
Ah the meltdowns.
Just so I understand you, are you saying you're in favor of this sort of policy?
Eldar shenanigans are the best shenanigans! DQ:90S++G+M--B+IPw40k09#+D++A++/areWD-R++T(T)DM+
daedalus-templarius wrote: I can't wait for Sony to announce their 'used games' policy, and have it be exactly like Microsofts; because it totally will be.
Ah the meltdowns.
Just so I understand you, are you saying you're in favor of this sort of policy?
I think he is just a Xbone fan boy who can't grasp that Microsoft made a huge error so he has to re-spin reality to make it a good thing.
daedalus-templarius wrote: I can't wait for Sony to announce their 'used games' policy, and have it be exactly like Microsofts; because it totally will be.
Ah the meltdowns.
Just so I understand you, are you saying you're in favor of this sort of policy?
I think he is just a Xbone fan boy who can't grasp that Microsoft made a huge error so he has to re-spin reality to make it a good thing.
Or he's pointing out the fact that Sony has not really announced anything. They've not shown anything substantial, just rattled off lists of games and showed off some games.
daedalus-templarius wrote: I can't wait for Sony to announce their 'used games' policy, and have it be exactly like Microsofts; because it totally will be.
Ah the meltdowns.
Just so I understand you, are you saying you're in favor of this sort of policy?
I think he is just a Xbone fan boy who can't grasp that Microsoft made a huge error so he has to re-spin reality to make it a good thing.
lol, yea, you got me.
Not just pointing out the obvious.
No, blind fanboy re-spining MS errors... or something.
While I don't buy used games, or sell my own, I think their new policy is pretty gakky.
Or he's pointing out the fact that Sony has not really announced anything. They've not shown anything substantial, just rattled off lists of games and showed off some games.
Oh hey look, someone who understood my intent.
This message was edited 1 time. Last update was at 2013/06/09 04:51:15
MandalorynOranj wrote: Sorry, it can be tough to read sarcasm over text. I wasn't sure if you were saying you were actually looking forward to it in like a troll-y way.
Am I looking forward to all the tears and meltdowns? Yes.
Am I looking forward to the actual implementation by console makers and 3rd parties? No.
Call me an optimist, but I don't think Sony will be as stupid as Microsoft. Just because one company goes off the deep-end doesn't mean they both have to. I hope.
If I'm stuck with a wiiu as my next gen console wouldn't that just bugger all.
Eh. I'll be shocked if Sony doesn't end up adopting functionally the same scheme for used games. This smacks of something game publishers are keen on as much or even far more than Microsoft itself. They've been harping about the lost revenue from used game sales for years now. It would not shock me at all if this was an X-Bone "feature" due more to their input than anything Microsoft dreamed up on their own.