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![[Post New]](/s/i/i.gif) 2013/06/29 22:21:18
Subject: Search for the anti-Tau: Mawlocs?
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Towering Hierophant Bio-Titan
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If your going against tau only, then a mawloc isnt too bad, but i'd think along the lines of 2-3, as 1 really wont cause that much of an impact.
3 however will do, and can start putting wounds on the suits with relative ease.
Or, if you want something slightly different, take 2 mawlocs and a trygon prime.
The mawlocs pop up on either flank and the trygon pops up safely just away from the enemy.
Next turn bring in a large unit through the trygons special rules and you have an instant access to the gunline without having to hug cover (that will be removed anyway)
Atleast if you remove broadsides then flyrants have a good chance of getting there aswell.
Against other armies though, mawlocs really are outclassed by biovores.
They just dont have the damage output to cause the damage needed.
Against tau you just need to disrupt the lines and break units away from eachother, and this should be enough to hold them up long enough to drag them into combat.
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![[Post New]](/s/i/i.gif) 2013/06/29 22:25:03
Subject: Search for the anti-Tau: Mawlocs?
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Ultramarine Land Raider Pilot on Cruise Control
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Two flyrants, two tervigons, 3 mawlocs, doom, and either Zoanthropes for utility or Ygmarls is a 2k list.
The third tervigon is always overkill and doesn't offer much to the list.
On another note, can Mawlocs push defence lines? If you unburrow 3 of them I'm pretty sure you can shift a defence line so much the army wouldn't benefit from the 4++/2++(GtG) bonus.
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![[Post New]](/s/i/i.gif) 2013/06/30 17:16:09
Subject: Search for the anti-Tau: Mawlocs?
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Neophyte Undergoing Surgeries
Silverdale, Washington
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I think people are forgetting the mawloc only has to hit part of a unit and they suffer hits as many models that are in the unit. So mawloc hitting the two or three firewarrior squads as they cower behind the defense line you are going to severely cripple the line. They can put a lot of wounds on missilsides with those drones or even that allied detachment of Eldar guiding and twin linking everything.
They can push the models off the quad gun. And if it misses there is still an mc in your oponents lines who will try to TFD again if they let it live. As with most tyranid units alone its not scary but combined with other threats it can overwhelming.
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This message was edited 1 time. Last update was at 2013/06/30 17:17:32
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![[Post New]](/s/i/i.gif) 2013/06/30 17:35:57
Subject: Search for the anti-Tau: Mawlocs?
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Brainy Zoanthrope
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U1ltramarine wrote:I think people are forgetting the mawloc only has to hit part of a unit and they suffer hits as many models that are in the unit.
Incorect. It yust hits the models under the template not the whole unit
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![[Post New]](/s/i/i.gif) 2013/06/30 17:42:12
Subject: Search for the anti-Tau: Mawlocs?
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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Right, the number of hits is determined by the number of units touching the template. That makes me a little sad. If I whipped this thing out against someone who knew what I was gunning for, they'd just take the time to properly space out their models, so I'd get like 3 hits altogether, assuming I don't scatter.
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This message was edited 1 time. Last update was at 2013/06/30 17:42:25
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![[Post New]](/s/i/i.gif) 2013/06/30 18:20:18
Subject: Search for the anti-Tau: Mawlocs?
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Courageous Space Marine Captain
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But spreading out has severe disadvantages for Tau. It turns their gunline into a very thin one, meaning you only need to destroy part to creating a breach. That's if he spreads out in a long line to maximise range. If he chooses to spread out in a blob formation he risks som models being out of range, and it increases you chance to hit something with a scatter, and cause casualties and morale tests. It also means he'll not have as much room to maneuver.
He might also make the mistake of closing distance to shoot the Mawloc up, and end up not killing it. In which case you burrow and he is left in a predicament.
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![[Post New]](/s/i/i.gif) 2013/06/30 18:38:13
Subject: Search for the anti-Tau: Mawlocs?
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Ultramarine Land Raider Pilot on Cruise Control
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Does anyone know if the Mawloc can move Fortifications? If you scatter or unburrow on a Quad gun could it move? Or split the wall up?
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![[Post New]](/s/i/i.gif) 2013/06/30 19:12:59
Subject: Search for the anti-Tau: Mawlocs?
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Tunneling Trygon
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Deadshot wrote:But spreading out has severe disadvantages for Tau. It turns their gunline into a very thin one, meaning you only need to destroy part to creating a breach. That's if he spreads out in a long line to maximise range. If he chooses to spread out in a blob formation he risks som models being out of range, and it increases you chance to hit something with a scatter, and cause casualties and morale tests. It also means he'll not have as much room to maneuver.
He might also make the mistake of closing distance to shoot the Mawloc up, and end up not killing it. In which case you burrow and he is left in a predicament.
Exactly! The damage done by the Mawloc isnt just his blast, otherwise we'd take Biovores. And I would think a Bastion and gun, not the Wall, could be moved.
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![[Post New]](/s/i/i.gif) 2013/06/30 22:56:48
Subject: Search for the anti-Tau: Mawlocs?
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Purposeful Hammerhead Pilot
Murrieta, CA
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jifel wrote: Deadshot wrote:But spreading out has severe disadvantages for Tau. It turns their gunline into a very thin one, meaning you only need to destroy part to creating a breach. That's if he spreads out in a long line to maximise range. If he chooses to spread out in a blob formation he risks som models being out of range, and it increases you chance to hit something with a scatter, and cause casualties and morale tests. It also means he'll not have as much room to maneuver.
He might also make the mistake of closing distance to shoot the Mawloc up, and end up not killing it. In which case you burrow and he is left in a predicament.
Exactly! The damage done by the Mawloc isnt just his blast, otherwise we'd take Biovores. And I would think a Bastion and gun, not the Wall, could be moved.
I'm fairly certain that if the malwoc hits a bastion or quad-gun he is toast. Terror from the deep only protects him from enemy models, which fortification are not.
Edit: After re-reading the Malwoc section I noted that it says model, not enemy model. Checking rules on bastions...
Pg 36 BRB "Deep Striking units count non-ruined buildings (except for their battlements) as impassable terrain."
pg 104 "Unless otherwise noted, battlefield debris is difficult terrain..."
Based on this I would say that a Malwoc hitting a building will mishap, but would be able to land on top of a gun emplacement or aegis wall just fine (I'm still not sure if he would displace the gun).
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This message was edited 2 times. Last update was at 2013/06/30 23:12:46
Space Marines (Anything but BA or GK): 6k
Tau: 3k
-Thaylen |
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![[Post New]](/s/i/i.gif) 2013/06/30 23:27:24
Subject: Search for the anti-Tau: Mawlocs?
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Tunneling Trygon
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I would disagree. A bastion is an enemy model, as it is purchased by him and may be targeted. The ADL isnt a model (cant be targeted). It also says that enemy models are impassable terrain for DSing, but Mawloc ignores that.
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![[Post New]](/s/i/i.gif) 2013/06/30 23:59:55
Subject: Search for the anti-Tau: Mawlocs?
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Terrifying Treeman
The Fallen Realm of Umbar
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jifel wrote:I would disagree. A bastion is an enemy model, as it is purchased by him and may be targeted. The ADL isnt a model (cant be targeted). It also says that enemy models are impassable terrain for DSing, but Mawloc ignores that.
No its not, models have both characteristics and a unit type, guess which one a bastion doesn't have
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This message was edited 1 time. Last update was at 2013/07/01 00:00:09
DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
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![[Post New]](/s/i/i.gif) 2013/07/01 00:07:46
Subject: Search for the anti-Tau: Mawlocs?
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Tunneling Trygon
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Krellnus wrote: jifel wrote:I would disagree. A bastion is an enemy model, as it is purchased by him and may be targeted. The ADL isnt a model (cant be targeted). It also says that enemy models are impassable terrain for DSing, but Mawloc ignores that.
No its not, models have both characteristics and a unit type, guess which one a bastion doesn't have 
I suppose it doesnt have a unit type, but do models have to have one? I mean, its a unit that can be bought for an army and has stats, and takes up a FOC slot. I assume that makes it a model.
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![[Post New]](/s/i/i.gif) 2013/07/01 00:54:55
Subject: Search for the anti-Tau: Mawlocs?
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Purposeful Hammerhead Pilot
Murrieta, CA
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jifel wrote:I would disagree. A bastion is an enemy model, as it is purchased by him and may be targeted. The ADL isnt a model (cant be targeted). It also says that enemy models are impassable terrain for DSing, but Mawloc ignores that.
Fortifications can be used by either army. Who purchased the army is irrelevant (The fact that the player that purchased the fortification gets to place it means they are more likely to be using it). Buildings may only be fired upon if they are occupied by an enemy unit. (Ref pg 93 BRB).
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Space Marines (Anything but BA or GK): 6k
Tau: 3k
-Thaylen |
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![[Post New]](/s/i/i.gif) 2013/07/01 01:16:04
Subject: Search for the anti-Tau: Mawlocs?
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Tunneling Trygon
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Thaylen wrote: jifel wrote:I would disagree. A bastion is an enemy model, as it is purchased by him and may be targeted. The ADL isnt a model (cant be targeted). It also says that enemy models are impassable terrain for DSing, but Mawloc ignores that.
Fortifications can be used by either army. Who purchased the army is irrelevant (The fact that the player that purchased the fortification gets to place it means they are more likely to be using it). Buildings may only be fired upon if they are occupied by an enemy unit. (Ref pg 93 BRB).
Hm thats a decent point... very interesting question then. I suppose that would be good material for an FAQ! (Along with whether Fortifications are Kill points, First Blood, etc)
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![[Post New]](/s/i/i.gif) 2013/07/01 05:16:22
Subject: Search for the anti-Tau: Mawlocs?
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Fixture of Dakka
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jifel wrote:I would disagree. A bastion is an enemy model, as it is purchased by him and may be targeted. The ADL isnt a model (cant be targeted). It also says that enemy models are impassable terrain for DSing, but Mawloc ignores that.
A bastion is terrain. It is a building and it is neutral. A mawloc hitting it would be the same as a mawloc hitting terrain that it cannot move....it mishaps.
As for the ADL, it is debatable. He can definitely pop out of the wall itself as that is just difficult terrain. The gun, however, is an immobile unit. Here, you are told to move the model but it is a model that can't move. Normally, can't take precedence because it is more specific. Just like if you tank-shock a spore pod, the only thing it can do is Death-or-Glory or die because it can't move out of the way. Thus, I would say the quad-run is destroyed because it can't move out of the way.
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![[Post New]](/s/i/i.gif) 2013/07/01 08:48:09
Subject: Search for the anti-Tau: Mawlocs?
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Courageous Space Marine Captain
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Well immobile vehicles are displaced by the Mawloc and cannot move so...
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2013/07/01 13:10:11
Subject: Search for the anti-Tau: Mawlocs?
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Tunneling Trygon
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I see your point on the Bastion, I'd check with the TO first but I'll assume you can't move it then RAW. The quadgun I would think you could move though, as its definitely a model.
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