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Made in gb
Longtime Dakkanaut





Norwich

Without any upgrades on the Death Company, that comes to 1515 according to Battlescribe.
Could always add a Reculsiarch (taking away 1 DC) for fun times.

DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ 
   
Made in se
Ferocious Black Templar Castellan






Sweden

 rodgers37 wrote:
Without any upgrades on the Death Company, that comes to 1515 according to Battlescribe.
Could always add a Reculsiarch (taking away 1 DC) for fun times.


Just curious, where did I miscalculate?

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Veteran Wolf Guard Squad Leader



DC Metro

Your point cost on the Sanguinary Priest is wrong, you list 40 points of random DC upgrades and then list the unit cost as 245, your point cost for Astorath is wrong, and your Assault Squad cost is wrong.

Beyond that, and taking Blood Talons rather than Fragnoughts, it's an iffy concept. I'd ditch the Priest and Scouts in favor of an Honour Guard squad with Jump Packs, correct your point costs, and drop a Death Company squad for some Sternguard in one of those pods so you can kill something on the turn you drop rather than dump 30 MEQs in someone's face and watch your army get lasgunned, shuricatted, and kroot rifled off the table.
   
Made in us
Locked in the Tower of Amareo




I love it when BA players drop DC and talon-dreads in my face. My lists still use meltas over plasmas in most places Especially since they can only drop half of what they bought. My whole army vs half of their army. I like it!
   
Made in se
Ferocious Black Templar Castellan






Sweden

Martel732 wrote:
I love it when BA players drop DC and talon-dreads in my face. My lists still use meltas over plasmas in most places Especially since they can only drop half of what they bought. My whole army vs half of their army. I like it!


You wouldn't be able to bring your entire army to bear against a well-played Drop Pod list though. Local superiority is the entire point of taking Drop Pods in the first place.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Locked in the Tower of Amareo




 AlmightyWalrus wrote:
Martel732 wrote:
I love it when BA players drop DC and talon-dreads in my face. My lists still use meltas over plasmas in most places Especially since they can only drop half of what they bought. My whole army vs half of their army. I like it!


You wouldn't be able to bring your entire army to bear against a well-played Drop Pod list though. Local superiority is the entire point of taking Drop Pods in the first place.


If my opponent doesn't have blast or template weapons, my list is usually stacked on top of itself. I keep the whole mess together for maximum effectiveness. Many BA players have no blast weapons of any kind, especially in a drop list. I can also squish the core units together and make the bubble wrapping units max coherecy to they can't drop in flamers. There is literally no way for a drop pod list to get local superiority against my hybrid mech list. That's one of its strong points . It's just that against Space Wolves or Tyranids it often doesn't matter. :(

It also helps that locations and ownership of objectives means very little to me until about turn 4. Sometimes, mobility does matter. Just not enough against the top lists.

This message was edited 1 time. Last update was at 2013/07/05 22:42:55


 
   
Made in us
Dakka Veteran





http://youtu.be/_tH-OO0uLS0

His advice applies well to using BA

"The objective of the game is to win. The purpose of the game is to have fun. The two should not be confused."



 ErikSetzer wrote:

Or you can just claim it's all bad luck and you're really the best player in the world if not for those dice and/or cards.
 
   
Made in us
Blood Angel Terminator with Lightning Claws





New Jersey

BA not only have limited access to blast weaponry, we have almost nothing that ignores cover (besides flamers) and our torrent fire weapons are meh.

   
Made in us
Locked in the Tower of Amareo




The premiums BA pay to "appear in the deployment zone' make their model count too low, imo. We don't have 5 demon princes or the Eldar tricks like the Harlequins. And he even mentions the Harlequins won't be nearly as good. I'd like to hear what he says about BA, though.

Also, his scheme means nothing to Necron infantry in nightscythes. They can't be locked down.


Automatically Appended Next Post:
Here is this guys BA advice:

http://www.youtube.com/watch?v=I1T_vWHQBuU

Not impressed. He's not a BA player. He hasn't experienced the pain first hand. He's not qualified, imo.


Automatically Appended Next Post:
It's also a red flag that he claims to have hard games against BA. Either I play against godly players or I'm just slowed.

This message was edited 2 times. Last update was at 2013/07/06 01:38:13


 
   
Made in ge
Annoyed Blood Angel Devastator





Republic Of Georgia

Well, the new BA DC Apocalypse formation looks like fun,

30 DC, Lemartes, Astorath, DC Tycho, A Chaplain, and 2 Furioso's.......

Though that would mean I have 2 Lemartes figures. Hopefully in the next codex you will be able to take Lemartes without a jump pack, and Corbulo with one......

So they have us surrounded? Excellent, now we can shoot in any direction we want!!!
 
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

 Endriu Death Coy wrote:
Though that would mean I have 2 Lemartes figures. Hopefully in the next codex you will be able to take Lemartes without a jump pack, and Corbulo with one.....


Not terribly likely, given how characters tend to keep static gear and only get options when they have a new model (ie. Marneus and Njal upgrading from power armour to Termie armour).
Plus, you don't get any kind of discount with that bundle so if you're going to order it you might as well pick and choose the bits you want/need.

However, why not convert a 2nd Lemartes to a different Chaplain instead? You could always think of him as Lemartes without a Jump Pack but just use normal Chaplain rules for him...

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in za
Fixture of Dakka




Temple Prime

Martel732 wrote:
Furthermore, who owns 5 land raiders? I don't think the list is good enough to justify the real world money it costs.

*Cough*

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in ge
Annoyed Blood Angel Devastator





Republic Of Georgia

That would be Cain who has five perhaps?

Basically the same people who have 5 lema russ tanks or 3 hellturkeys etc.

A friend of mine in NZ had 8 landraiders back in the 90's.



Automatically Appended Next Post:
Yes, Super Ready, I doubt we will be seeing changes like that to Lemartes & Corbulo, but given all the fluff about how the BA all fight to get their hands on jump packs, why wouldn't Corbulo use one?

My DA friend is hoping for DC Terminators in the new codex to take along side his DW Termies.

It would be fun, but can't see it happening myself.

This message was edited 1 time. Last update was at 2013/07/06 13:32:54


So they have us surrounded? Excellent, now we can shoot in any direction we want!!!
 
   
Made in us
Trigger-Happy Baal Predator Pilot






I haven't done this yet, but I think I'll be doing it sometime soon...

Dante with 8 Death Company in a drop pod. Doesn't seem like much, but Dante can tank shooting for the unit and gives the Death Company a much needed Hit and Run boost.

For extra fun, add a locator beacon to the drop pod and have some deep striking terminators in reserve. As the DC numbers dwindle, it gives Dante another decent unit to join...either the Terminators or the Sanguinary Guard that have probably arrived on the scene by then.
   
Made in us
Locked in the Tower of Amareo




Actually, that's not *bad*. It's pricey, though. The achilles heel of the whole damn codex.
   
Made in ge
Annoyed Blood Angel Devastator





Republic Of Georgia

Yes, the expense is a problem

So they have us surrounded? Excellent, now we can shoot in any direction we want!!!
 
   
Made in gb
Junior Officer with Laspistol





I'm not sure why DC need hit and run. It's unlikely that they'll ever not wipe out or make their opponent run unless they're fighting against terminators (in which case you've made a bad move and are going to lose some DC).
Also those 250+ points spent on a 2+ 4++ aren't going to save many of your DC. Plasma is everywhere, and if your expensive warlord is sitting at the front of a DC squad, you're going to have to make a lot of 4++ saves.
Finally, why not just get a landraider and be done with it if you're spending that many points on trying to make DC viable?


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

 Voidwraith wrote:
Dante with 8 Death Company in a drop pod. Doesn't seem like much, but Dante can tank shooting for the unit and gives the Death Company a much needed Hit and Run boost.


Why have I never thought of this?! I run my DC with Jump Packs - so even more costly - but I always take the DC anyway, and pulling off Hit and Run means pretty much guaranteed Hammer of Wrath. I'll have to drop the Reclusiarch to justify the cost, though. Hmm...

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in us
Trigger-Happy Baal Predator Pilot






Griddlelol wrote:I'm not sure why DC need hit and run. It's unlikely that they'll ever not wipe out or make their opponent run unless they're fighting against terminators (in which case you've made a bad move and are going to lose some DC).
Also those 250+ points spent on a 2+ 4++ aren't going to save many of your DC. Plasma is everywhere, and if your expensive warlord is sitting at the front of a DC squad, you're going to have to make a lot of 4++ saves.
Finally, why not just get a landraider and be done with it if you're spending that many points on trying to make DC viable?


Because smart opponents will assault your Death Company to take away the extra attack advantage. Also, there's a popular tactic people like to do against strong assault units called "bubble wrap." Hit and Run doesn't let your assault unit get tied down in an assault they don't want to be in.
Hit and Run is just good in general...not sure why a unit that gets +2 attacks on the charge wouldn't want to have it.
As for Dante and plasma issues....why stop there? Why even step up to the table if people are playing plasma? Hey, plasma will always be a good way to deal with marines. At least a unit of DC have FnP to have a chance to survive when Dante makes his 2+ Look out Sir rolls.
The Landraider is another great way to field this unit, if that's your style, though costly, as you've already eluded to.

Super Ready wrote:
 Voidwraith wrote:
Dante with 8 Death Company in a drop pod. Doesn't seem like much, but Dante can tank shooting for the unit and gives the Death Company a much needed Hit and Run boost.


Why have I never thought of this?! I run my DC with Jump Packs - so even more costly - but I always take the DC anyway, and pulling off Hit and Run means pretty much guaranteed Hammer of Wrath. I'll have to drop the Reclusiarch to justify the cost, though. Hmm...


Yeah, my initial thought was DC with Jump packs and Dante so they could benefit from his non-scattering Deep strike, but I felt that was far too expensive. It does allow for a bigger squad of DC, which I am a fan of (8 just feels a tad too small). If you're already fielding them, Dante (and some Sang Guard that are now troops) can be a fun addition. Seeing as how my DC are not modeled with jump packs, I'll probably stick with the drop pod method. Hit and Run itself is a 3D6 movement in any direction (even through the unit your currently in assault with) so it'll really give the otherwise slow infantry unit a much larger threat range.
   
Made in gb
Junior Officer with Laspistol





Funny you should mention bubble wrapping. I've found that DC work against things that don't need to be wrapped. Charging things that are usually considered tough, but fall to weight of attacks (think Wraiths).
Things that get bubble wrapped tend to be quite gakky in combat and so don't really warrant being charged with DC in my opinion. So I don't see how that affects the decision. You can use ASM in that case or whatever you have available.

I've never really understood the whole "the IC can tank with LOS" it seems rather counter intuitive. Sure you'll avoid the weight of numbers attacks, but then you're passing off melta, plasma, whatever height strength, low ap weapon that's generally targeted at DC, and will tear through them in the downtime after drop pod.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in us
Locked in the Tower of Amareo




I still think Dante is prohibitively expensive for this to be really good.
   
Made in ge
Annoyed Blood Angel Devastator





Republic Of Georgia

Of course his curse is also quite useful.

I know several of my usual opponents hate him for that.

So they have us surrounded? Excellent, now we can shoot in any direction we want!!!
 
   
Made in gb
Road-Raging Blood Angel Biker





Welwyn Garden City, England

I'm still really bad with my BA - played 10 games with them so far and lost all of them, if I include the 3/4 where I gave up after I realised if I kept on trying I was going to loose anyway

Just not sure where I am going wrong with them - due to play another game this week against CSM (BA ambushing a Chaos general scenario) and I think my list is going to suck big time.

List is a 2K limit and I know full well I am expecting to face some Helldrakes but not sure what I should take. Everything in have a model of so far amounts to;

2 x DV marine sets (tac, termie, bikers Captain and Libby)
AoBR marines (Tac, captain and termies) + dreadnought
Devastator squad (all weapons made up)
Tac squad leftovers (about 4-5) from making up all the Devastators
DV Chaplain
Baal Pred
Deimos Infernus (proxies as a flamer Baal)
2 Razorbacks
LRC
LR Ares
2 Vindicators

I'm allowed to proxy some things for others but I am trying very very hard to actually not die this time!

Was planning 2 assault marine squads (10 each with dual meltas), attack bike squad (all multimelta), both preds, both vindis, a biker captain and jump libby.

But really struggling to make a decent list and I think that's not going to work.

This message was edited 1 time. Last update was at 2013/07/07 16:49:05


5th Boudican Mechanised - 2300 points W:0 D:4 L:3
Iron Bloods - 4000 points W:1 D:5 L:6 
   
Made in gb
Pious Palatine






As mentioned Dante is prohibitively expensive for the hit and run shinanigans, but DC with the ability does sound awesome as not only do we have all the goodness already mentioned but you can 'hide' in assault but then jump off else where in your opponents assault phase (i.e after their shooting phase).

^ above poster. I see no priests, even though FNP isn't as good as it used to be it's still worthhaving.

D
   
Made in gb
Road-Raging Blood Angel Biker





Welwyn Garden City, England

Well this is list I have built from my force so far

http://www.dakkadakka.com/dakkaforum/posts/list/0/538312.page#5820222

This message was edited 2 times. Last update was at 2013/07/07 18:24:29


5th Boudican Mechanised - 2300 points W:0 D:4 L:3
Iron Bloods - 4000 points W:1 D:5 L:6 
   
Made in us
Dakka Veteran





Martel732 wrote:
The premiums BA pay to "appear in the deployment zone' make their model count too low, imo. We don't have 5 demon princes or the Eldar tricks like the Harlequins. And he even mentions the Harlequins won't be nearly as good. I'd like to hear what he says about BA, though.

Also, his scheme means nothing to Necron infantry in nightscythes. They can't be locked down.


Automatically Appended Next Post:
Here is this guys BA advice:

http://www.youtube.com/watch?v=I1T_vWHQBuU

Not impressed. He's not a BA player. He hasn't experienced the pain first hand. He's not qualified, imo.


Automatically Appended Next Post:
It's also a red flag that he claims to have hard games against BA. Either I play against godly players or I'm just slowed.


You may just not be as good as you think you are. Fritz has been playing since rogue trader, is a brilliant strategic mind, a veterans tournament player and someone who has been playing with and against blood angels for over a decade. You shouldn't be so quick to discount arguments that disagree with your own, especially when you lack a better answer.

"The objective of the game is to win. The purpose of the game is to have fun. The two should not be confused."



 ErikSetzer wrote:

Or you can just claim it's all bad luck and you're really the best player in the world if not for those dice and/or cards.
 
   
Made in us
Locked in the Tower of Amareo




Maybe. But its also possible he hasn't experienced the wrong end of Eldar and Tau with BA yet.


Automatically Appended Next Post:
If it makes me sound less harsh, I think his advice is excellent for a list like chaos demons. But if you look at what he is proposing for BA in his BA video and his assault video, I can't see how that's going to work at all.

This message was edited 2 times. Last update was at 2013/07/07 20:32:44


 
   
Made in us
Irked Blood Angel Scout with Combat Knife





So not quite total death company but here is my list:
Tycho (reg) 175
lib termie 170 storm shield, unleash rage
Elite
Sanguinary Priest 60 combi melta
Sanguinary Priest 50 LR
Furioso Dreadnought 125 SR magna gapple
Troops
Assault Squad 5 150
Assault Squad 5 135
Death Company (7) 230 thunder hammer / 2 power fists / hand flamer
Lemartes 150
Transports
Land raider redeemer 215
Drop pod locator 50
Drop pod
Heavy Support
Dreadnought 105 multi melta
stormraven 230 hurricane sponsons, multi melta

So DC, Lemartes and furioso in Stormraven. I started off with DC on jump packs well Tau ate DC up. Stormraven really gives a good delivery system for your DC. I might as well say it, I do like Lemartes. Tycho, SP, and assault squad in DP with locator beacon for my LR which has Libbie, SP, Assault squad (5). The last is my dread in a DP which is usually the tank killer first turn. Yes 140 points total is not a bad if I can take out a tank right away on the first turn me very happy. Also I really like the 35 point discount for my transports with the assault squad. This is a deep strike BA.

 
   
Made in us
Locked in the Tower of Amareo




Never put anything in a stormaven. Just don't . If you try, I will punish you and a player with a good army will punish you twice as hard.

Lemartes is crap for 150 pts.

Tycho is a captain, also kind of crappy.

Deep striking BA and reserves in general stink in 6th edition. You piecemeal your army for your opponent.
   
Made in se
Ferocious Black Templar Castellan






Sweden

 evildrcheese wrote:


^ above poster. I see no priests, even though FNP isn't as good as it used to be it's still worthhaving.



Death Company have FNP base.


I'm not really sure what planet y'all live on, but last I looked Jump Infantry can't embark on transport vehicles unless otherwise noted. How do you get Dante into a Land Raider or Drop Pod?

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
 
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