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![[Post New]](/s/i/i.gif) 2013/07/03 11:01:55
Subject: Best Units in Your Codex.
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Furious Fire Dragon
Peterborough, England.
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This post is to see what people feel are the best units for a codex to get a view on what single unit people think makes the greatest impact in making an army competitive. For example I'll start off.
I believe Wraiths are the best unit in the Necron codex because they soak up fire power incredibly when teamed up with a destroyer lord, without them, the lord would not see much play
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![[Post New]](/s/i/i.gif) 2013/07/03 11:15:07
Subject: Best Units in Your Codex.
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Morphing Obliterator
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Best units in the new eldar codex (imo, I have only played 2 games with it so far)
Wraithguard (cannons or d scythes, they are both great)
Spirit seers (T6 troops, yes please!)
Guardians (cheap and nasty with bs 4 and bladestorm)
Warp Spiders (fast movement and monofilament)
Fire Prisms (very flexible with different fire modes)
Wave Serpents (great transport for shooty units with decent weapon loadouts, especially good with scatter laser, shuriken cannon and serpent shield)
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Chaos Space Marines - Iron Warriors & Night Lords 7900pts
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![[Post New]](/s/i/i.gif) 2013/07/03 12:57:19
Subject: Best Units in Your Codex.
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Land Raider Pilot on Cruise Control
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Codex: Space Marines: Assault terminators They're terminators with ap3 shread CCWs, yeah big deal, but the real icing on the cake is the FREE upgrade to a 3++ & S8 AP2. These guys are really tough to kill, can (and will) just about everything in CC, even Land Raiders aren't safe. They also work good as a fire magnet, since they can take lots and lots of fire, keeping your other units safe.
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This message was edited 1 time. Last update was at 2013/07/03 13:00:58
Blood Ravens 2nd Company (C:SM)
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![[Post New]](/s/i/i.gif) 2013/07/03 13:11:21
Subject: Best Units in Your Codex.
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Shas'ui with Bonding Knife
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Crisis suits - so many people are distracted by the new shiny stuff, but this classic unit can stay out of harms way long enough to deliver several turns of excellent firepower.
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![[Post New]](/s/i/i.gif) 2013/07/03 13:22:48
Subject: Best Units in Your Codex.
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Bounding Assault Marine
brooklyn, NY. USA
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ace101 wrote:Codex: Space Marines: Assault terminators
They're terminators with ap3 shread CCWs, yeah big deal, but the real icing on the cake is the FREE upgrade to a 3++ & S8 AP2. These guys are really tough to kill, can (and will) just about everything in CC, even Land Raiders aren't safe. They also work good as a fire magnet, since they can take lots and lots of fire, keeping your other units safe.
Personally i think Sternguard are the best unit in C: SM. Special ammo makes them quite versatile, cheap combi-weapons make them able to take out anyone/thing.
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There is only the Emperor! He is our shield and protector.
Crimson Fist- 9,000+
30K Imperial Fists- 2100 |
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![[Post New]](/s/i/i.gif) 2013/07/03 14:27:20
Subject: Best Units in Your Codex.
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Tzeentch Aspiring Sorcerer Riding a Disc
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Helldrakes, they make most lists competitive. You just run fluffy units besides them that might not be very good, but the helldrake is so good it makes up for it.
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Sorry for my spelling. I'm not a native speaker and a dyslexic.
1750 pts Blood Specters
2000 pts Imperial Fists
6000 pts Disciples of Fate
3500 pts Peridia Prime
2500 pts Prophets of Fate
Lizardmen 3000 points Tlaxcoatl Temple-City
Tomb Kings 1500 points Sekhra (RIP) |
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![[Post New]](/s/i/i.gif) 2013/07/03 14:37:26
Subject: Best Units in Your Codex.
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Pyromaniac Hellhound Pilot
Australia
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Plasma vets are my favourite unit so far, they always do a good job!
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4th company
The Screaming Beagles of Helicia V
Hive Fleet Jumanji
I'll die before I surrender Tim! |
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![[Post New]](/s/i/i.gif) 2013/07/03 14:44:42
Subject: Best Units in Your Codex.
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Plummeting Black Templar Thunderhawk Pilot
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Sisters of Battle Retributers. Whats not to love about any weapon they are carrying becoming rending?
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2013/07/03 14:46:51
Subject: Best Units in Your Codex.
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Slashing Veteran Sword Bretheren
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Orks: Nob bikers. Fast, 2 wounds. constant cover saves, FNP, invuln, high toughness, TL shooting, can deliver power klaws. I mean these guys have it all.
For Black Templars...I dont know yet. Maybe the 5man termie squad with 2CMLs?? Havent tried out enough yet.
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2013/07/03 14:47:19
Subject: Re:Best Units in Your Codex.
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Fighter Pilot
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As much as I love my Venerable Dread and Rune Priest, I'd have to say Grey Hunters for SW. They carry bolters, pistols, CCW's, and get to counter attack into CC. They're very versatile for their points.
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Here's to me in my sober mood,
When I ramble, sit, and think.
Here's to me in my drunken mood,
When I gamble, sin, and drink.
And when my days are over,
And from this world I pass,
I hope they bury me upside down,
So the world can kiss my ass!
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![[Post New]](/s/i/i.gif) 2013/07/03 19:33:53
Subject: Re:Best Units in Your Codex.
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Ferocious Black Templar Castellan
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Double CML Tank Hunter Terminators for Templars.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/07/03 19:36:14
Subject: Best Units in Your Codex.
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Wondering Why the Emperor Left
Canada
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Have to say Heldrake.
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![[Post New]](/s/i/i.gif) 2013/07/03 19:48:24
Subject: Best Units in Your Codex.
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Daring Dark Eldar Raider Rider
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Eldar - Wraithknight. It's brutal, hard to kill and super mobile. If I didn't play a pure Wraith army, though, I'd probably say Warp Spiders.
Dark Eldar - I know no one will agree with me, but Hellions. Handled properly, there are few situations they can't handle. They can punch through most tanks, put out a lot of shots, and are pretty good in assault. Just keep them away from assaulting low AP units. One power lance isn't going to help too much.
Guard - Leman Russ. I don't think I need to say more here.
Orks - The standard boy, be it shoota or slugga variety. Cheap, powerful, and I can field 150 with some grots to kick around and plenty of walkers to spare.
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![[Post New]](/s/i/i.gif) 2013/07/03 19:52:26
Subject: Best Units in Your Codex.
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Towering Hierophant Bio-Titan
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Hive guard - Nothing gets a cover save, plain and simple.
I hate people hiding in cover all games
Stealers (normal and ymgarl) - Simply because they have allways been great shock troops.
Fexs - Not soo much now i guess, but dakka fex's have allways been good fun and allways do enough damage to be worth it for me.
Not to mention that fex's still look great
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![[Post New]](/s/i/i.gif) 2013/07/03 20:46:02
Subject: Best Units in Your Codex.
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Lone Wolf Sentinel Pilot
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Conscripts with Send in the Next Wave.
Simply because when you kill this unit, it comes back. You never really get rid of it, no matter how hard you try. Even when there is like one of two left, I can still destroy the unit in my own turn in order to get them back the next turn.
The size of the unit itself is also a big advantage (usually between 20 and 30), because even when there are just '20', it still takes time and firepower in order to get them away, which means your other, more valuable units will stay alive.
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Overall Record W-L-D = 22-24-15
Bataviran 197th/222nd Catachan "Iron Wolves", arrogant, dedicated and ruthless!
Captain Detlev Vordon, regimental commander.
Colonel Vladimir Russki, regimental commander 222nd Catachan. |
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![[Post New]](/s/i/i.gif) 2013/07/03 20:57:15
Subject: Re:Best Units in Your Codex.
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Slashing Veteran Sword Bretheren
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That's what I was thinking, but wasn't sure.
What would you say to a terminator heavy BT list? two ranged Termie squads with two CMLs each and two assault termie squads either deepstriking or a larger squad in a LR Crusader?
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2013/07/03 21:14:21
Subject: Best Units in Your Codex.
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Member of the Ethereal Council
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C:SM
MOTF: He is very underlooked, but in this edition of Gunlines he makes for a great choice, just position him right.
Sternguard: Really what else can I add?
Vindicators make for a great anti tank/infantry.
Tau
Commanders are just amazing, they can tank SO MUCH
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![[Post New]](/s/i/i.gif) 2013/07/03 21:14:24
Subject: Best Units in Your Codex.
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Tough Tyrant Guard
UK
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Tyrants of all flavours, Tervigons, Zoanthropes. Probably not a coincidence that all three are heavily psychic and act as force multipliers...
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![[Post New]](/s/i/i.gif) 2013/07/03 21:18:20
Subject: Best Units in Your Codex.
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Hangin' with Gork & Mork
The Ruins of the Boston Commonwealth
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![[Post New]](/s/i/i.gif) 2013/07/03 22:09:16
Subject: Best Units in Your Codex.
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Veteran Inquisitorial Tyranid Xenokiller
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For Guard:
Marbo: flat price for an appear anywhere demo charge doubled with an attention grapper (thanks to said demo charge)
CCS: BS4, can get a morale re-roll, and numerous orders at decent range
Leman Russ: AV14 pie plate marine killer.
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![[Post New]](/s/i/i.gif) 2013/07/03 22:14:42
Subject: Best Units in Your Codex.
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Fireknife Shas'el
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gossipmeng wrote:Crisis suits - so many people are distracted by the new shiny stuff, but this classic unit can stay out of harms way long enough to deliver several turns of excellent firepower.
I'll agree to this. With Tau, the Riptide has taken a huge role simply due to it's resilience to S8 weapons which have always been the go to answer for Tau. Crisis suits have always been the standard for me and are the most easily customized and versatile units in the codex. The Farsight bomb is kind of the best example of this. You bring two HQs to make Crisis suits ALOT better and just let them go to town.
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I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."
"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby |
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![[Post New]](/s/i/i.gif) 2013/07/03 22:38:37
Subject: Best Units in Your Codex.
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Member of the Ethereal Council
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My riptide i use as a siege engine that people are forced to deal with or die(Even is kinda good in combat against Meq) leaving my crisis suits to bring up his rear)
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![[Post New]](/s/i/i.gif) 2013/07/03 23:01:55
Subject: Re:Best Units in Your Codex.
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Longtime Dakkanaut
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Annihilation Barge FTW.
Second place: Anything with MSS.
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"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill |
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![[Post New]](/s/i/i.gif) 2013/07/03 23:08:38
Subject: Best Units in Your Codex.
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Fixture of Dakka
Temple Prime
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Deraiderspam wrote:This post is to see what people feel are the best units for a codex to get a view on what single unit people think makes the greatest impact in making an army competitive. For example I'll start off.
I believe Wraiths are the best unit in the Necron codex because they soak up fire power incredibly when teamed up with a destroyer lord, without them, the lord would not see much play
Tervigons. They really are the bread and butter of the 5e codex.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/07/03 23:12:47
Subject: Best Units in Your Codex.
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Major
Fortress of Solitude
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Necrons: Annihilation Barges( You know its true)
GK: Coteaz
Sisters of Battle: Celestine
Orks: Boyz
Imperial Guard: Vendettas
Tyranids: Tervigons
Black Templars: Land Raiders
Space Wolves: Grey Hunters
Eldar: Warp Spiders
Dark Eldar: Venoms
Chaos Space Marines: Helldrakes
Chaos Daemons: Flesh Hounds
Space Marines: Sternguard
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This message was edited 1 time. Last update was at 2013/07/03 23:14:49
Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General |
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![[Post New]](/s/i/i.gif) 2013/07/03 23:35:41
Subject: Best Units in Your Codex.
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Preacher of the Emperor
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Sisters:
- Celestine, obviously. Can come back to life over and over again, can really do some damage with a squad of Seraphim backing her up.
- Dominions. Scouting flamers or meltas, can include a vehicle that can have a twin-linked flamers or meltas. Great fun.
And for the reason conker said, Rets.
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Order of the Righteous Armour - 542 points so far. |
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![[Post New]](/s/i/i.gif) 2013/07/03 23:40:29
Subject: Best Units in Your Codex.
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Liche Priest Hierophant
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CSM:
Heldrake, Nurgle Spawn and Nurgle Bikers
CD:
Khorne Hounds, Seekers, Slaanesh Assassin Heralds
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![[Post New]](/s/i/i.gif) 2013/07/04 00:29:16
Subject: Best Units in Your Codex.
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Judgemental Grey Knight Justicar
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Gk: Psyfleman/coteaz
Eldar: Warp spiders/wriathknight
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![[Post New]](/s/i/i.gif) 2013/07/04 01:00:36
Subject: Best Units in Your Codex.
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Regular Dakkanaut
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Sisters= Saint Celestine she just wont stay dead,,,,,,evil laugh
IG,,a tough one,,,but a personal favorite has to be rough riders or marbo
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This message was edited 1 time. Last update was at 2013/07/04 01:01:18
"Ave, Imperator, morituri te salutant"
Black Templar-24,000+
Imperial Guard
Gaunts Ghost -2,000
Victoria's Own 33rd of Foot-2,000
Sisters of battle-2,500
Loyal Chaos Marines-2,000
Legio I Italica-8.000
Bretonnians 3,000plus |
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![[Post New]](/s/i/i.gif) 2013/07/04 02:21:53
Subject: Best Units in Your Codex.
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Heroic Senior Officer
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Heavy Artillery Carriages
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