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Warhammer 40,000: Eternal Crusade (Behaviour Interactive) Compilation Thread (Last update:7/04/2013)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Fresh-Faced New User




grigdusher wrote:
when the site loanding slow, a grey text appear "an empty mind is a royal mind" i click on it and... suddenly cat http://www.reddit.com/r/cats/


I was wondering when someone would catch my joke.... it means if you are to scared to play our game... your a pussy!!! :-)

Dear Crusader, watch out for these little Easter eggs..... Both in and out of the Game! Its one of my pet peaves!

Dont be surprise if I convince Chris Roberts to have a SpaceMarine NPC standing at the bar in one of Star Citizen Space Station!!!!

:-)

Regards

Miguel
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

I wonder if this means the game will be a reflection of the internet, full of cats, porn, people failing in stuff, and memes.

   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

One of those questions in the interview asked will there be a limit on certain classes and the answer was there would be cooldowns.

This question was on my mind a lot when thinking about what the game would be like years down the line and I am a little confused by what the cooldowns would be for as does this imply only certain players will be able to be a captain for a certain amount of time?

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Regular Dakkanaut




Washington State, US

 unmercifulconker wrote:
One of those questions in the interview asked will there be a limit on certain classes and the answer was there would be cooldowns.

This question was on my mind a lot when thinking about what the game would be like years down the line and I am a little confused by what the cooldowns would be for as does this imply only certain players will be able to be a captain for a certain amount of time?

No. If I'm not mistaken, anyone who's played Planetside 2 will know what this means. Essentially, for uber-heavy classes/tanks/aircraft, you have a cooldown timer until the next time you can use it. E.g. in PS2, there's a class called a 'max' (power armor thing dude, he/she can take a lot of firepower and dish out a lot too). If you want to use a max, it costs certain infantry points, which are limited and governed by how many provinces/locations your faction owns. You can buy one at any time, provided you have the funds of points (each province has a certain amount of infantry points it earns each player on the team every few minutes, and each team member has their own infantry points), but once you die, there is a timer that counts down until the next time you can play as a max. While you're a max, you can stay a max unless you die. If I'm not mistaken, this is similar to the route miguel and company are going, which is a pretty awesome way to maintain the balance of the game while also rewarding your team for playing well.

 
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Yeah I was thinking that at first with the MAX suits but im not sure if they are asking about the dreadnoughts or perhaps terminator armour or as they say the more powerful classes, does this mean chaplains, captains etc?

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in ie
One Canoptek Scarab in a Swarm





TheSGC wrote:
 unmercifulconker wrote:
One of those questions in the interview asked will there be a limit on certain classes and the answer was there would be cooldowns.

This question was on my mind a lot when thinking about what the game would be like years down the line and I am a little confused by what the cooldowns would be for as does this imply only certain players will be able to be a captain for a certain amount of time?

No. If I'm not mistaken, anyone who's played Planetside 2 will know what this means. Essentially, for uber-heavy classes/tanks/aircraft, you have a cooldown timer until the next time you can use it. E.g. in PS2, there's a class called a 'max' (power armor thing dude, he/she can take a lot of firepower and dish out a lot too). If you want to use a max, it costs certain infantry points, which are limited and governed by how many provinces/locations your faction owns. You can buy one at any time, provided you have the funds of points (each province has a certain amount of infantry points it earns each player on the team every few minutes, and each team member has their own infantry points), but once you die, there is a timer that counts down until the next time you can play as a max. While you're a max, you can stay a max unless you die. If I'm not mistaken, this is similar to the route miguel and company are going, which is a pretty awesome way to maintain the balance of the game while also rewarding your team for playing well.


I was hoping that they would decide to do something along the lines of this. Its a great way in my opinion to allow players to use all the powerful units they love without unbalancing the game or making weaker units useless.

Also i found that in Planetside 2 having to wait to use units that I preferred made it all that more satisfying when I could finally use them.
   
Made in it
Been Around the Block




miguelcaron wrote:
grigdusher wrote:
when the site loanding slow, a grey text appear "an empty mind is a royal mind" i click on it and... suddenly cat http://www.reddit.com/r/cats/


I was wondering when someone would catch my joke.... it means if you are to scared to play our game... your a pussy!!! :-)

Dear Crusader, watch out for these little Easter eggs..... Both in and out of the Game! Its one of my pet peaves!

Dont be surprise if I convince Chris Roberts to have a SpaceMarine NPC standing at the bar in one of Star Citizen Space Station!!!!

:-)

Regards

Miguel

i've recived the 3° newsletter on my gmail but not on my hotmail account.
   
Made in us
Regular Dakkanaut




Washington State, US

 Ctan_Overlord wrote:
TheSGC wrote:
 unmercifulconker wrote:
One of those questions in the interview asked will there be a limit on certain classes and the answer was there would be cooldowns.

This question was on my mind a lot when thinking about what the game would be like years down the line and I am a little confused by what the cooldowns would be for as does this imply only certain players will be able to be a captain for a certain amount of time?

No. If I'm not mistaken, anyone who's played Planetside 2 will know what this means. Essentially, for uber-heavy classes/tanks/aircraft, you have a cooldown timer until the next time you can use it. E.g. in PS2, there's a class called a 'max' (power armor thing dude, he/she can take a lot of firepower and dish out a lot too). If you want to use a max, it costs certain infantry points, which are limited and governed by how many provinces/locations your faction owns. You can buy one at any time, provided you have the funds of points (each province has a certain amount of infantry points it earns each player on the team every few minutes, and each team member has their own infantry points), but once you die, there is a timer that counts down until the next time you can play as a max. While you're a max, you can stay a max unless you die. If I'm not mistaken, this is similar to the route miguel and company are going, which is a pretty awesome way to maintain the balance of the game while also rewarding your team for playing well.


I was hoping that they would decide to do something along the lines of this. Its a great way in my opinion to allow players to use all the powerful units they love without unbalancing the game or making weaker units useless.

Also i found that in Planetside 2 having to wait to use units that I preferred made it all that more satisfying when I could finally use them.

It also makes max rushes all the more sweeter

Yo Miguel I haven't gotten the third newsletter to my yahoo account, similar as above

 
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Same for me, no hotmail but guess itll be there soon.

I would imagine that question referred to certain equipment access and not the highest classes thinking about it more. Cooldowns for say dreads like the MAX's are in PS2 would be good. Stops spamming.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Regular Dakkanaut




Washington State, US

Yup. I mean, with their focus on player-led leadership and faction organization, I'd imagine a Captain would just be some player who's respected and has really tricked out wargear. I mean, it could be a class too, but it'd be more about the wargear and ability to lead squads.

 
   
Made in it
Been Around the Block




 unmercifulconker wrote:
Same for me, no hotmail but guess itll be there soon.

I would imagine that question referred to certain equipment access and not the highest classes thinking about it more. Cooldowns for say dreads like the MAX's are in PS2 would be good. Stops spamming.

yep arrived.
i feared some spam filter issue.
   
Made in us
Regular Dakkanaut




Washington State, US

yup got it too
phew

 
   
Made in ca
Fresh-Faced New User




 unmercifulconker wrote:
One of those questions in the interview asked will there be a limit on certain classes and the answer was there would be cooldowns.

This question was on my mind a lot when thinking about what the game would be like years down the line and I am a little confused by what the cooldowns would be for as does this imply only certain players will be able to be a captain for a certain amount of time?


This is only to put a small barrier for a player to switch 10 times a day between 2 faction to go sabotage or spy on the other faction. The cool down for the ''switch'' forces a potential Spy to have to work harder and REALLY be a spy and not just an annoying ''switcher'' of loyalty.

Regarding the newsletter, because both Hotmail and Gmail have a very ''mysterious'' spam filter a small % of you dont get it. We are working on the situation but until then I have added the newsletter archives in the webpage.

Regards

Miguel
Eternal Crusade Chapter Master (David, your Creative Director has told me not to you the Primach title ESPECIALLY on DakkaDakka since there is only 15 Primach and they are all known in the Lore!!)
   
Made in us
Regular Dakkanaut




Washington State, US

Miguel - remember there are two missing Primarchs! Who's to say that you weren't the 2nd or 11th Primarch to be flung through the reaches of space and time to arrive here and give us this awesome game?
And there are 18, but I'm sure you were aiming for the '8' and hit the '5' instead on your numpad

This message was edited 1 time. Last update was at 2013/08/08 23:11:24


 
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

miguelcaron wrote:
 unmercifulconker wrote:
One of those questions in the interview asked will there be a limit on certain classes and the answer was there would be cooldowns.

This question was on my mind a lot when thinking about what the game would be like years down the line and I am a little confused by what the cooldowns would be for as does this imply only certain players will be able to be a captain for a certain amount of time?


This is only to put a small barrier for a player to switch 10 times a day between 2 faction to go sabotage or spy on the other faction. The cool down for the ''switch'' forces a potential Spy to have to work harder and REALLY be a spy and not just an annoying ''switcher'' of loyalty.

Regarding the newsletter, because both Hotmail and Gmail have a very ''mysterious'' spam filter a small % of you dont get it. We are working on the situation but until then I have added the newsletter archives in the webpage.

Regards

Miguel
Eternal Crusade Chapter Master (David, your Creative Director has told me not to you the Primach title ESPECIALLY on DakkaDakka since there is only 15 Primach and they are all known in the Lore!!)



Ah, thanks miguel for clearing that up for me.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in it
Been Around the Block




the correct number isn't 21? (18+2 erased and the alpharius/omegon twin) you can pretend to be one of the 2 forgotten primarch.

This message was edited 2 times. Last update was at 2013/08/09 00:31:53


 
   
Made in us
Regular Dakkanaut




Washington State, US

Yeah, technically, although no one really knows about it except for a select few.

 
   
Made in nl
Speedy Swiftclaw Biker





And I beloeve it's something from the recent fluff (alpharius/omegon). I don't recall it being that way in 2nd ed for instance

However, its an interesting concept
   
Made in us
Regular Dakkanaut




Washington State, US

Yup. Abnett introduced it in Legion. Hardcore old-schoolers that I've seen at the BnC hate it, fluff junkies that joined up after Rogue Trader came out like it, or at least are intrigued by it.

This message was edited 1 time. Last update was at 2013/08/09 04:57:29


 
   
Made in be
Speedy Swiftclaw Biker





TheSGC wrote:
Yup. Abnett introduced it in Legion. Hardcore old-schoolers that I've seen at the BnC hate it, fluff junkies that joined up after Rogue Trader came out like it, or at least are intrigued by it.


Yeah I feel that it's interesting as well. I do have a weak spot for the Alpha Legion though, as it was my first real 40k army (back when they were still a bit more purple-ish).

Btw, in the most recent video with the dev introductions, you could see a black legion chaos marine. I hope that the alpha legion is in there as well! Although I do not think there are a lot of alpha legion sympathisers (at least compared to the night lords for example).

Off topic edit: Wow, I need to post more i just saw when I first registered to the new Dakkadakka site

This message was edited 1 time. Last update was at 2013/08/09 12:14:04


 
   
Made in gb
Noble Knight of the Realm




United Kingdom, England, Manchester

You can also see a Burna Boy wallpaper art at 00:56

Chapter Master of Vigilia Mortis
www.battle-brothers.net
------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars  
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Haha totally forgot about burna boyz and the like.

Was thinking about what some of the clan choices for orks and the perks of each would be. Obviously evil sunz would have to have slightly faster vehicles. Whats the rich clan? They could have cheaper requisition costs or something.


This message was edited 2 times. Last update was at 2013/08/09 13:01:58


Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in nl
Decrepit Dakkanaut






That would be the Goffs.
   
Made in gb
Noble Knight of the Realm




United Kingdom, England, Manchester

Patrick Balthazar has registered on our site to answer questions, Patrick is the Lead Programmer on Eternal Crusade. I want to thank Patrick for taking his time to answer our questions.

Check out his answers:

http://www.battle-brothers.net/forum/post/last/m/1897696/viewthread/8203939-questions-get-them-answered-by-devs#last

Chapter Master of Vigilia Mortis
www.battle-brothers.net
------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars  
   
Made in gb
Preacher of the Emperor






 Soladrin wrote:
That would be the Goffs.

Bad Moons are the rich ones. Goffs are serious and aggressive.

Order of the Righteous Armour - 542 points so far. 
   
Made in ca
Fixture of Dakka




Kamloops, BC

 Soladrin wrote:
That would be the Goffs.


It's Bad Moons man.
   
Made in it
Been Around the Block




MadMuzza wrote:
Patrick Balthazar has registered on our site to answer questions, Patrick is the Lead Programmer on Eternal Crusade. I want to thank Patrick for taking his time to answer our questions.

Check out his answers:

http://www.battle-brothers.net/forum/post/last/m/1897696/viewthread/8203939-questions-get-them-answered-by-devs#last


yes i'm lurking the forum a lot of nice info.
   
Made in nl
Decrepit Dakkanaut






 Cheesecat wrote:
 Soladrin wrote:
That would be the Goffs.


It's Bad Moons man.


My bad, got mixed up. Did have the right colours in mind though.
   
Made in ie
Norn Queen






Dublin, Ireland




One of the more refreshing developer interviews I've seen but how much is hype/hope is debatable.
Still unsure of MMOs whether they are RPG/FPS etc again (too many massive flops for me in the past).

Time will tell and all that.....

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in ca
Fixture of Dakka




Kamloops, BC

MMO is just playing with an incredibly large amount of players online at once, it doesn't describe the game play unlike MMORPG, MMORTS and MMOFPS.

This message was edited 1 time. Last update was at 2013/08/09 20:09:47


 
   
 
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