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![[Post New]](/s/i/i.gif) 2013/08/08 17:11:29
Subject: Codex: Space Marines.first pics page 21
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Courageous Space Marine Captain
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I was thinking about using FW termies for centurions too, but it seems to me that centurions are on 60mm bases, making them way bigger than terminators.
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![[Post New]](/s/i/i.gif) 2013/08/08 17:13:46
Subject: Re:Codex: Space Marines.first pics page 21
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Land Raider Pilot on Cruise Control
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With all the talk of the Centurions, I'm more concerned with the rules....
The assault Centurions are interesting to say the least, but with assault in 6th and going against the other new codices, are they even going to be relevant?
I mean, the seem like mutilators to me....slow moving, easy targets and they are rumored at $78 US to boot :/
Hopefully the statline changes how I think they are going to play. -- in any case, I don't think I'll be getting the assault version unless Vulkan keeps his Twin linking ability AND they get an option for increased mobility.
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::1750:: Deathwatch |
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![[Post New]](/s/i/i.gif) 2013/08/08 17:15:31
Subject: Codex: Space Marines.first pics page 21
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Longtime Dakkanaut
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Crimson wrote:I was thinking about using FW termies for centurions too, but it seems to me that centurions are on 60mm bases, making them way bigger than terminators.
Looking at the heads and power fists they don't look all that bigger.
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![[Post New]](/s/i/i.gif) 2013/08/08 17:15:58
Subject: Codex: Space Marines.first pics page 21
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Member of the Ethereal Council
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I bet they have an amazing inv in there and a really goood way to get into Assault
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![[Post New]](/s/i/i.gif) 2013/08/08 17:17:13
Subject: Codex: Space Marines.first pics page 21
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Longtime Dakkanaut
Indiana
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I am more interested in the fluff for how they came about.
The wounded marines being in them while they heal was someones pure speculation in this thread, nothing based on anything so far. Someone who got the white dwarf be able to elaborate?
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![[Post New]](/s/i/i.gif) 2013/08/08 17:20:36
Subject: Codex: Space Marines.first pics page 21
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Dakka Veteran
Midland, TX or Wellington, New Zealand
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I must admit when I saw the Centurion pics my heart sank because I liked the idea behind them from the rumors. Hopefully they will be more appealing in person. Yeah, it is hard to tell what size base they are on. I have a dreadnought right in front of me and it's hard to picture that these guys are on 60mm bases. Would it be completely out of the question for GW to make a new base size for these, like 50mm? (Shrug)
The Stalker I like a lot, I wonder how close the Hunter will be to its Epic predecessor.
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This message was edited 1 time. Last update was at 2013/08/08 17:21:38
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![[Post New]](/s/i/i.gif) 2013/08/08 17:22:38
Subject: Codex: Space Marines.first pics page 21
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Courageous Space Marine Captain
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When you compare the base height to the width, it doesn't look like GW 40mm base to me. However, 60mm base would mean they're enormous.
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![[Post New]](/s/i/i.gif) 2013/08/08 17:23:23
Subject: Codex: Space Marines.first pics page 21
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Land Raider Pilot on Cruise Control
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I'm too used to the 'initial hatred for a blurry image - apathy at a slightly better angle - thinking they're not too bad once they're up in 360 on the GW site' cycle to jump on the bandwagon against those things yet.
But I lol'd. I imagine I'll buy some Dreadmen though, if only to see what sort of bitz or Ork conversions can come out of it
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"If you don't have Funzo, you're nothin'!"
"I'm cancelling you out of shame, like my subscription to white dwarf"
Never use a long word where a short one will do. |
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![[Post New]](/s/i/i.gif) 2013/08/08 17:24:33
Subject: Re:Codex: Space Marines.first pics page 21
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Stern Iron Priest with Thrall Bodyguard
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NickTheButcher wrote:With all the talk of the Centurions, I'm more concerned with the rules....
The assault Centurions are interesting to say the least, but with assault in 6th and going against the other new codices, are they even going to be relevant?
I mean, the seem like mutilators to me....slow moving, easy targets and they are rumored at $78 US to boot :/
Hopefully the statline changes how I think they are going to play. -- in any case, I don't think I'll be getting the assault version unless Vulkan keeps his Twin linking ability AND they get an option for increased mobility.
Indeed, its hard to see them being better or cheaper than terminator CC, if you feel the need to have CC.
It looks like they are specialized against AV/vehicles, but no one need to specialize to take out vehicles these days.
Perhaps they act as techmarines by mending HPs and bolstering defences as well as being CC oriented.
Perhaps they are some lame solution to bolster tanks AV in a ruleset that othervise nerf vehicles.
They could basicly have any kind of supporting function we dont know about.
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![[Post New]](/s/i/i.gif) 2013/08/08 17:24:36
Subject: Codex: Space Marines.first pics page 21
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Ancient Venerable Black Templar Dreadnought
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Leth wrote:I am more interested in the fluff for how they came about.
The wounded marines being in them while they heal was someones pure speculation in this thread, nothing based on anything so far. Someone who got the white dwarf be able to elaborate?
That was meant as a joke by me... if you are near death you go in a dreadnaught, if hurt a bit, you go in a centurion?
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2013/08/08 17:24:55
Subject: Codex: Space Marines.first pics page 21
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Implacable Skitarii
US
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I wouldn't put it passed GW to put them on a 60mm base and call them MCs. That might also might explain the high price tag.
Edit: I dunno though, those MIGHT be 40mm bases.
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This message was edited 1 time. Last update was at 2013/08/08 17:26:16
"Let my brothers practise their swordplay. They can finish off whoever is left."
— Purgator Rocht Kavanar
Chi Rho Brotherhood 2.5k
Hive Fleet Setekh 5k
Deimos Skitarii Maniple 400 |
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![[Post New]](/s/i/i.gif) 2013/08/08 17:27:17
Subject: Re:Codex: Space Marines.first pics page 21
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Insect-Infested Nurgle Chaos Lord
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If they are on 40mm bases they'd make for excellent Iron Hands terminators...
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![[Post New]](/s/i/i.gif) 2013/08/08 17:27:52
Subject: Codex: Space Marines.first pics page 21
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Longtime Dakkanaut
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Centurions and that new pentient engine thing look so terrible
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My Armies:
5,500pts
2,700pts
2,000pts
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![[Post New]](/s/i/i.gif) 2013/08/08 17:28:25
Subject: Codex: Space Marines.first pics page 21
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Terminator with Assault Cannon
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How does a whirlwind need stabilizing? Missle launchers don't have recoil..... (miniscule compared to a similar sized cannon)
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SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking. = Epic First Post.
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![[Post New]](/s/i/i.gif) 2013/08/08 17:29:10
Subject: Re:Codex: Space Marines.first pics page 21
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Fixture of Dakka
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Why couldn't it have been something more like this
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Do you play 30k? It'd be a lot cooler if you did. |
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![[Post New]](/s/i/i.gif) 2013/08/08 17:30:09
Subject: Codex: Space Marines.first pics page 21
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Ultramarine Master with Gauntlets of Macragge
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hotsauceman1 wrote:I wonder if part of it might be the painting, To me yellow always looks ugly
It's the poses. I love yellow and I think those models look less than good. It's the super static and stocky poses (along with dreadfeet) that are killing it for me.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2013/08/08 17:30:20
Subject: Re:Codex: Space Marines.first pics page 21
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Lit By the Flames of Prospero
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Crimson wrote:From BoLS:
Well, they perhaps look a tad better, still ugly though.
Everyone keeps slagging off the Centurions, but to me, they don't actually look that bad :S They kind of have those weird screaming skull visors that the FW Khorne Berserker kit has, and I think that the kits actually also have a lot of potential for both Iron Warrior oblits, and some pretty cool conversions regarding the leftover weapons (I'm picturing a missile launcher, but in stead of the end, it has a breaching drill, and a space marine ramming it into a CSM as if it was a battering ram)  Just my thoughts
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Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2013/08/08 17:31:41
Subject: Codex: Space Marines.first pics page 21
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Frightnening Fiend of Slaanesh
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@Crablezworth
Not enough skulls, laurels and other useless bling.
*sigh*
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This message was edited 1 time. Last update was at 2013/08/08 17:32:21
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![[Post New]](/s/i/i.gif) 2013/08/08 17:32:10
Subject: Codex: Space Marines.first pics page 21
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Shas'la with Pulse Carbine
New Bedford, MA
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What I am really interested in is not the assault centurions but rather the devastator centurions. I think stationary/slow-moving roles fit the look of the models, so far, better anyway.
P.S. I kinda like the looks of them so far, but my opinion will be better shaped with 360 degree views and views of the heavy weapons cents.
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![[Post New]](/s/i/i.gif) 2013/08/08 17:34:12
Subject: Codex: Space Marines.first pics page 21
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Perfect Shot Black Templar Predator Pilot
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Is it just me or do those helmets remind me of Angry Marines?
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![[Post New]](/s/i/i.gif) 2013/08/08 17:35:25
Subject: Codex: Space Marines.first pics page 21
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Shas'la with Pulse Carbine
New Bedford, MA
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No. Other people have thought that as well.
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![[Post New]](/s/i/i.gif) 2013/08/08 17:41:28
Subject: Codex: Space Marines.first pics page 21
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Civil War Re-enactor
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What Penitent Engine thing?
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Shotgun wrote:I don't think I will ever understand the mentality of people that feel the need to record and post their butthurt on the interwebs. |
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![[Post New]](/s/i/i.gif) 2013/08/08 17:42:37
Subject: Re:Codex: Space Marines.first pics page 21
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Angry Blood Angel Assault marine
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I guess my biggest problem with them is they look to "cartoony". I would say make them about an inch taller and make the legs not as thick they would look much better.
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Blood Angels 2135
Death Korps of Krieg 1700
Necrons 2405
Tau 1500
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![[Post New]](/s/i/i.gif) 2013/08/08 17:42:55
Subject: Codex: Space Marines.first pics page 21
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Battleship Captain
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I want to strap giant laser cannons to the backs of those centurions. Much like an old tau broad side. Secondly get rid of those damn drills, just have the arms hang out. Then you have the space marine broad sides.
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![[Post New]](/s/i/i.gif) 2013/08/08 17:48:18
Subject: Codex: Space Marines.first pics page 21
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Fixture of Dakka
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First reaction: "They look god awful."
Second reaction... "That might be the BRIGHT YELLOW paint scheme."
Third reaction: Hey, wait a second, aren't those arms and heads even MORE wrong than the standard terminator proportions. Even the exosuit / dreadknight point of view doesn't work as there's no way to actually move your elbows inside that suit.
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![[Post New]](/s/i/i.gif) 2013/08/08 17:48:56
Subject: Codex: Space Marines.first pics page 21
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Shas'la with Pulse Carbine
New Bedford, MA
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cormadepanda wrote:I want to strap giant laser cannons to the backs of those centurions. Much like an old tau broad side. Secondly get rid of those damn drills, just have the arms hang out. Then you have the space marine broad sides.
Imperium of Man: Stealing ideas for over 20,000 years.
Joking aside. When we get some images of the devastator centurions, we will see if it will be too much to do that with them.
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![[Post New]](/s/i/i.gif) 2013/08/08 17:49:45
Subject: Re:Codex: Space Marines.first pics page 21
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Cosmic Joe
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Just saying the GW design team might have had a good reason
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This message was edited 1 time. Last update was at 2013/08/08 17:51:16
Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2013/08/08 17:50:22
Subject: Codex: Space Marines.first pics page 21
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[DCM]
Dankhold Troggoth
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Compel wrote:First reaction: "They look god awful."
Second reaction... "That might be the BRIGHT YELLOW paint scheme."
Third reaction: Hey, wait a second, aren't those arms and heads even MORE wrong than the standard terminator proportions. Even the exosuit / dreadknight point of view doesn't work as there's no way to actually move your elbows inside that suit.
Agreed, I went through the same... I don't think there's any saving these for me, but luckily I have an excellent alternate model in mind to use
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![[Post New]](/s/i/i.gif) 2013/08/08 17:54:12
Subject: Re:Codex: Space Marines.first pics page 21
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Longtime Dakkanaut
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HoverBoy wrote:
Just saying the GW design team might have had a good reason
One of the best shows ever. IF, those Marines included your own Kiva Andru, oh yeah, massive sales boost
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"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill |
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![[Post New]](/s/i/i.gif) 2013/08/08 17:54:53
Subject: Re:Codex: Space Marines.first pics page 21
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Tail-spinning Tomb Blade Pilot
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Those centurions are high-larious.
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DZC - Scourge
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