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![[Post New]](/s/i/i.gif) 2013/11/14 03:25:53
Subject: Design a new vehicle for your army
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Heroic Senior Officer
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For a single TL Heavy bolter? Nah, its fine
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![[Post New]](/s/i/i.gif) 2013/11/14 07:15:02
Subject: Re:Design a new vehicle for your army
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Perfect Shot Dark Angels Predator Pilot
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KommissarKiln wrote: McNinja wrote:Land Raider Titan
The Black Cell rarely uses transports, instead relying on infiltration to get up close to the enemy, and because of this, they have modified nearly all of their vehicles to accept nearly any weapon type. 90% of their Rhinos are now Razorbacks or Whirlwinds, but their most devastating creation is their exclusive Titan-pattern Land Raider, which trades its transport capability for ammunition or power cell storage. Able to be outfitted with a huge selection of weapons, the Land Raider Titan is the Black Cell's final word in armored tanks.
Land Raider Titan- 170 points
BS4 F14 S14 R14
Unit Type: Vehicle (Tank)
Weapons: Turret twin-linked Heavy Bolter
Transport: none
Fire Points: none
Options:
May replace turret Heavy Bolter with one of the following:
- Two Plasmaguns.........................................15 points
- Twin-linked Assault Cannon..........................20 points
- Twin-linked Multi-melta.................................20 points
- Twin-linked Plasma Cannon..........................25 points
- Typhoon Missile Launcher............................25 points
- Twin-linked Lascannon.................................25 points
- Twin-linked Grav-cannon...............................35 points
A Land Raider Titan may also have two side sponsons with are both armed with one of the following:
- Two twin-linked Heavy Bolters...............15 points
- Hurricane Bolters.................................20 points
- Two twin-linked Plasmaguns.................25 points
- Flamestorm Cannons...........................30 points
- Twin-linked Multi-meltas........................30 points
- Twin-linked Autocannons.......................30 points
- Twin-linked Lascannons........................35 points
- Typhoon Missile launchers....................40 points
- Twin-linked Assault Cannons.................40 points
I'd honestly say this needs a price hike, even with paying for upgrades, or else you may start straying into the heretical realm of  . I'd say base price should be at least 200, otherwise it'd be the cost of a mid-value Leman Russ.
No troop capacity and very generic weapon choices, where does the cheese enter, its essentially just pimp my landraider?
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A Dark Angel fell on a watcher in the Dark Shroud silently chanted Vengance on the Fallen Angels to never be Unforgiven |
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![[Post New]](/s/i/i.gif) 2013/11/14 12:34:40
Subject: Design a new vehicle for your army
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Longtime Dakkanaut
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Orky Mobile Assaultkraft (55 points)
HP: 3, BS: 2, AV: 14/10/10
Heavy Vehicle, Transport (20), Open Topped, Extra Armour, Amphibious, Orketual Moshun
Oketual Moshun
The Orky Mobile Assaultkraft is immune to the effects of immobilise results, but if it would otherwise suffer the effects of immobilisation a single embarked model must be removed as a casualty with no save of any sort allowed.
If there are no models embarked on the Assaultkraft, it may not move. (immobilise results have no effect if no models are embarked)
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![[Post New]](/s/i/i.gif) 2013/11/14 20:57:31
Subject: Design a new vehicle for your army
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Lone Wolf Sentinel Pilot
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Oh, whoops, I didn't notice the lack of transport capabilities. In that case, I might say it's fairly priced, I'd personally tack maybe another 5-10 points, but this is definitely not cheesy in the way I read it  .
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![[Post New]](/s/i/i.gif) 2013/11/14 21:46:02
Subject: Re:Design a new vehicle for your army
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Fireknife Shas'el
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Bishop F Gantry wrote:
No troop capacity and very generic weapon choices, where does the cheese enter, its essentially just pimp my landraider?
Generic choices? What else would you like to see a land raider wading into battle with? I can always add more!
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![[Post New]](/s/i/i.gif) 2013/11/15 08:05:16
Subject: Design a new vehicle for your army
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Dakka Veteran
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This transport should be based on the Maulerfield and people should mainly convert its' hull with a blur of Terminator, Obliterator and Mutilator parts so that it looks like they rotate around it. It should have rules like the existing models so being realistic it still have 12/12/10 and WS/BS of 3 and is of course a Walker.
The model should be able to carry up to 7 models but those models may be all the kinds of Bulky and may have Jump Packs and may be 2 different units which for example could take a single Daemonic transport as Dedicated transport. All passengers may shoot out as they're semi-absorbed to the outer hull of the vehicle while being transported without the vehicle being open-topped or have any Fire-points.
Bonuses while transporting:
Either:
Shots hitting the transport have the possibility to hit the passengers instead (let's say on a 5+ a passenger is hit instead of the transport)
or:
While transporting at least 5 models the transport gains +1 to all armour locations.(Could be just to the Front and Side armour as I imagined that the models being carried are placed like so: 3 on each side and one to the front. Alternatively the model is modelled so as the entire hull/torso is a blur of Chaos Terminators, Possessed Marines, Mutilators and Obliterators and this way would grant a +1 to all locations.)
Also when in combat:
If at least one model is being transported while the transport is in close combat, the transport will have the WS equal to one of the passenger with the highest WS. If at least 5 models is transported while being in close combat, the transport gets +2 Attacks or maybe +D6 S4 attacks at I1.
The transport have some close combat attacks of some sort and is of course Daemon, It Will Not Die, Fleet, Daemonic Possession and Daemonforge.
It should also have Assault vehicle and be a Dedicated transport for Terminators, Possessed Marines, Mutilators and Obliterators.
Some rules which make more sense fluff-wise but which will nerf it:
Only models with Daemon may be transported or only models with Daemon may grant some sort of bonus to the vehicle while being transported.
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This message was edited 2 times. Last update was at 2013/11/15 08:09:14
Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
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![[Post New]](/s/i/i.gif) 2013/11/15 16:45:06
Subject: Re:Design a new vehicle for your army
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Fireknife Shas'el
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Land Raider Reaver.... 250 points
Designed by warsmiths of the khornate warband the Void Reavers, it combines powerful daemonic possession and new weaponry into the already powerful Land Raider chassis.
BS..FA..SA..RA..HP
.3....14...14..14....4
Unit Type: Vehicle (Tank, Transport)
Wargear: Twin-linked Assault Cannon, two Hades Autocannons, Searchlight, Smoke Launchers
Special Rules: Assault Vehicle, Greater Daemonic Posession
Greater Daemonic Possession: The Land Raider contains the bound essence of a Greater Daemon. Going wild with madness from imprisonment, nothing can stop the vehicle from unleashing a barrage of fire, even when loyalist Land Raiders wouldn't be able to. The vehicle ignores shaken and stunned results and in addition it can fire all of its weapons at its full BS even after moving at cruising speed. It may fire all of its weapon as snap shots if it moves flat out or uses smoke launchers. All other rules for Daemonic Possession apply. In addition, each Land Raider Reaver may choose what type of Greater Daemon is bound within the vehicle, following the chart below.
Bloodthirster: Khorne Berserkers and models with the Mark of Khorne add 1 to their charge distance.
Keeper of Secrets: Noise Marines and models with the Mark of Slaanesh gain the Hammer of Wrath special rule on the turn they disembark from the Land Raider Reaver only.
Great Unclean One: Plague Marines and models with the Mark of Nurgle gain the Shrouded rule special rule on the turn they disembark from the Land Raider Reaver only.
Lord of Change: Thousand Sons and models with the Mark of Tzeentch's weapons have -1AP on the turn they disembark from the Land Raider Reaver only.
Transport: 10 models
Fire Points: None
Access Points: One on each side and one front ramp.
Options: Land Raider Reavers may select options from the Chaos Vehicle Equipment list.
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![[Post New]](/s/i/i.gif) 2013/11/24 03:30:18
Subject: Re:Design a new vehicle for your army
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Khorne Chosen Marine Riding a Juggernaut
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World Eaters "Skullcrushers". 60pts
World Eaters have a long history of furious assault and relentless Fury. And their hunger for combat and blood push them to go further and faster on the Path of Carnage to an extent that World Eaters Warpsmiths have modified Rhinos vehicles to fullfil that precise objective.
BS/ Fr/Sd/Re/HP
4 11 10 10 3
Unit type;Tank.
transport capacity; 10
Wargear:
Twin linked Bolters, Smokelauncher, Reinforced Armour, Projector.
Special Rules;
Assault Vehicle.
Can exchange its Twinlinked Bolters with the following;
-Twin Linked Heavy Flamer +12pts
-Pintlemounted Meltagun or Plasmagun +15pts
Can take vehicles Upgrades in the Chaos arsenal.
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This message was edited 1 time. Last update was at 2013/11/24 03:31:20
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![[Post New]](/s/i/i.gif) 2013/11/24 08:04:54
Subject: Re:Design a new vehicle for your army
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Ultramarine Librarian with Freaky Familiar
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Leman Russ Avenger: 190 pts
Unit: 1-3 Leman Russ Avengers
14/13/10 HP: 3 BS: 3
Wargear:
Avenger Assault Launcher
Heavy Bolter
Options:
(See the options entry for the Leman Russ tank)
Avenger Assault Launcher:
S: 6 AP: 3 Heavy 3 Blast 48"
S: 5 AP: 4 Heavy 2 Large Blast 36"
Fluff:
The Leman Russ Avenger is a rarely seen variant of the standard Battle Tank. It replaces the large battle cannon with a quad barreled large explosives launcher that can fire a wide array of different munitions. The first and most prolific is the Grudger Rounds which were during the 5th Black Crusade to deal with Khornate Berzerker Charges. The second most common is the Purger Rounds which are commonly employed on Avengers deployed to engage Tau or Eldar forces. This tank isn't well liked by most Imperial Commanders since they feel the standard battle tank does the same job but is far easier to replace. However, some believe the tank can be used as an effective line breaker.
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This message was edited 1 time. Last update was at 2013/11/25 16:08:12
Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2013/11/25 04:41:04
Subject: Design a new vehicle for your army
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Lone Wolf Sentinel Pilot
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Isn't the ignores cover one kind of like an Eradicator and its nova cannon?
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![[Post New]](/s/i/i.gif) 2013/11/25 05:28:55
Subject: Design a new vehicle for your army
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Frenzied Berserker Terminator
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Okay here we go!
A nice basic Psy-Speeder, probably room for an SM variant but I could see Chaos using one of these, since ya know, in ten thousand years we never had any speeder crews turn to the dark side... Anyways!
Chaos Psy-Speeder - 95 pts
BS-4
F-10
S-10
R-10
A-4
Crew - 1 Pilot
USRS - Skimmer, hover, fast, scout, mastery level 1, Quick Hands - Quicker Mind!
Gear: 1 Heavy Bolter
1 Havoc Launcher
Searchlight
Pilot is a Level 1 Psyker. Roll as normal for spell selection before deployment with the exception that you cannot take a Primaris Power, the Pilot hasn't spent as much time as a proper Psyker and thus cannot hope to attain the same mastery.
Options: May replace the Heavy Bolter with
Reaper Cannon..... 15 pts
Melta Gun...... 25 pts
Pilot may upgrade to Mastery Level 2....... 25pts
May take a single Mark Of Chaos, except Khorne
Nurgle..... 15pts Psy-Speeder gains the It Will Not Die USR
Tzeentch...15pts Psy-Speeder may reroll failed psychic tests
Slaanesh...10pts Psy-Speeder may turbo-boost 1d6+1 extra inches
May take items from the Chaos Vehicles Upgrades list.
When the Psy-Speeder suffers a Perils of the Warp remove a single hull point as if struck by a glancing hit.
Quick Hands - Quicker Mind! - If the Psy-Speeder suffers any glancing or penetrating hit, from any source, roll 1d6, on a roll of 5+ ignore the hit. If this happens treat the Psy-Speeder Pilot as having 1 less Mastery Level until the end of the next turn. If this would reduce their Mastery Level to zero then their Mastery Level becomes zero and any psychic powers cannot be manifested. When making a Deny The Witch roll the Psy-Speeder always counts as being at it's original Mastery Level. If a glancing hit happens as a result of Perils of the Warp roll in which a wound is suffered but the power succeeds and subsequently the QH-QM! roll is made then the psychic power is not manisfested. The Pilot can be assumed to have spent all his remaining psychic power to evade the mental blow. Alternatively the Pilot may choose to take the Perils wound instead of rolling the d6, thus allowing the psychic power to be manifested.
So, there she be. What do you guys think? I just looked for a vehicle or unit that the CSMs lacked but tried not to just "put spikes on it". I think this guy would make a nice addition to a Thousand Sons themed army!
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This message was edited 4 times. Last update was at 2013/11/25 05:48:07
Gets along better with animals... Go figure. |
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![[Post New]](/s/i/i.gif) 2013/11/25 07:43:24
Subject: Re:Design a new vehicle for your army
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Stalwart Veteran Guard Sergeant
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Idea #1
Ig Armoured Car [proper name = Karkinos](fast attack)
(basically a chimera variant)
point cost 100 points per model can take up to 3 per squad
stats are bs3 f12 s12 r10
wargear
twin linked heavy bolters
heavy bolter
searchlight
smoke launchers
extra armour
options
- replace twin linked heavy bolters with:
twin linked heavy flamers............free
twin linked auto cannons......... 15 points
all the regular take any of the follwoing.
# 2
ig technical (designated transport option)
point cost 30 points
bs 3 f 10 s 10 are 10
wargear
pintle mounted heavy stubber.
open topped
special rule: open field of fire
any weapon equiped by the technical has a 360 degree field of fire.
transport capacity
6 models
options
a technicall may replace its pintle mounted heavy stubber with:
- twin linked heavy stubber ........ 5 points but reduces the transport capacity by 1
- missle launcher ....15 points but reduces the transport capacity by 1
may take
-smoke launchers
-camo netting
-extra armour
-dozer blade
idea #3
Ranged anti-tank chimera varient (fast attack) [proper name = Laelaps]
may take up to 3 per squad
Points 120
stats are bs3 f12 s12 r10
war gear
hull mounted twin-linked las cannons
extra armour
options
may take dozer blade
smoke launchers
camo cloaks.
hunter killer missle
pintle mounted heavy stubber.
Automatically Appended Next Post: TheCustomLime wrote:Leman Russ Avenger: 200 pts
Unit: 1-3 Leman Russ Avengers
14/13/10 HP: 3 BS: 3
Wargear:
Avenger Assault Launcher
Heavy Bolter
Options:
(See the options entry for the Leman Russ tank)
Avenger Assault Launcher:
S: 6 AP: 3 Heavy 3 Blast 48"
S: 5 AP: 4 Heavy 2 Large Blast Ignores Cover 36"
Fluff:
The Leman Russ Avenger is a rarely seen variant of the standard Battle Tank. It replaces the large battle cannon with a quad barreled large explosives launcher that can fire a wide array of different munitions. The first and most prolific is the Grudger Rounds which were during the 5th Black Crusade to deal with Khornate Berzerker Charges. The second most common is the Purger Rounds which are commonly employed on Avengers deployed to engage Tau or Eldar forces. This tank isn't well liked by most Imperial Commanders since they feel the standard battle tank does the same job but is far easier to replace. However, some believe the tank can be used as an effective line breaker.
i like this a lot, but i think it basically makes the eradicator useless. I think something more like 180-190 points rather than 200 though. Automatically Appended Next Post: Hawky wrote:It's not entierly new, but it's upgraded apoc vehlcle for regular 40k.
Macharius Heavy tank - IG
Cost: 325p <---- this is really really high
AV 14/13/12 <----- good stats but not worth the points
BS 3
HP: 6 (Instead of 2 SP)
Wargear: Two Battle cannons (counts as one weapon) <----- are they twin linked or you actually get two shots
Hull mounted twin-linked Heavy Stubber
Two side sponsons with Heavy Stubber
May take H-K missilee +10p
Pintle mounted Storm Bolter or Heavy Stubber + 10p
May exchange its sponson weaps. for HB or Heavy Flamers +20p (Inetad of 10. Now same price like on 5th dex)
Difficule terrain: Macharius can ignore low walls, hedges, bushes and rubble difficult terrain. Other types of difficult terrain it tests as normal.
Variants
Vanqisher: +50p
Vulcan: +80p (Vulcan Mega bolter) <--- massive increase in points
Omega: +30p (Plasma Blast gun)
Weap. stats:
Battle cannon - 72'' S8 AP2 Ordnance 2, Large blast
Vanquisher - (Blast shell) 72' S8 AP3 - Ordnance 2, large blast
( AP shells) 72'' S8 AP2 - Heavy 1, twin-linked, armourbane.
Vulcan mega bolter - 68' S6 AP3 - Heavy 15 <---- good in theory but 405 points good?
Plasma Blastgun - (pulsed) 60'' S7 AP2 - Ordnance 3, Large blast <---- make this slightly more expensive but twin-linked.
(maximal) 72'' S9 AP2 - Ordnance 3, large blast, gets hot
Any sugestions?
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This message was edited 2 times. Last update was at 2013/11/25 08:00:28
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![[Post New]](/s/i/i.gif) 2013/11/25 16:06:02
Subject: Re:Design a new vehicle for your army
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Ultramarine Librarian with Freaky Familiar
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Yeah, I guess it would since you basically only lose -1 and get another shot.
Okay, a 10 point price reduction and it loses ignores cover.
@Majsharan
That's actually a pretty cool tank. I could some use for it in a Chimera rush list.
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This message was edited 1 time. Last update was at 2013/11/25 16:09:23
Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2013/11/25 16:23:57
Subject: Re:Design a new vehicle for your army
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Stalwart Veteran Guard Sergeant
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TheCustomLime wrote:Yeah, I guess it would since you basically only lose -1 and get another shot.
Okay, a 10 point price reduction and it loses ignores cover.
@Majsharan
That's actually a pretty cool tank. I could some use for it in a Chimera rush list.
thanks! I actually came up with a anohter idea based off of #3 that would be OP as all hell but whatevs.
Hydra tank Variant [proper name = hydra annihilator] heavy support
Point cost 125
bs3 f12 s10 b10
wargear:
2 twin-linked lascannons
Heavy bolter
Auspex targeting system.
smoke
searchlights
Options:
all the normal options
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