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![[Post New]](/s/i/i.gif) 2013/12/17 22:05:42
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Khorne Chosen Marine Riding a Juggernaut
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H.B.M.C. wrote:I've played Carnage a couple of times, always had a blast. Then again, I'm the worst person to have in a carnage game because I completely ignore the central objective and just start killing things.
Wait..isn't it how you must play in other games too?, i always though that the saying "Kill first, ask later" was how it was done...
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![[Post New]](/s/i/i.gif) 2013/12/17 22:10:01
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Longtime Dakkanaut
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Slayer le boucher wrote: H.B.M.C. wrote:I've played Carnage a couple of times, always had a blast. Then again, I'm the worst person to have in a carnage game because I completely ignore the central objective and just start killing things.
Wait..isn't it how you must play in other games too?, i always though that the saying "Kill first, ask later" was how it was done...
It is called "Carnage" after all.
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Kirasu: Have we fallen so far that we are excited that GW is giving us the opportunity to spend 58$ for JUST the rules? Surprised it's not "Dataslate: Assault Phase"
AlexHolker: "The power loader is a forklift. The public doesn't complain about a forklift not having frontal armour protecting the crew compartment because the only enemy it is designed to face is the OHSA violation."
AlexHolker: "Allow me to put it this way: Paramount is Skynet, reboots are termination attempts, and your childhood is John Connor."
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![[Post New]](/s/i/i.gif) 2013/12/17 22:13:47
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Using Object Source Lighting
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CoteazRox wrote: spiralingcadaver wrote:Well, I've never seen a 3-4 way free-for-all adaptation of a 2-p miniatures game actually not end up with someone pissed off because
A- there was an alliance against them
B- they were part of an alliance that their ally didn't honor
C- one player hung back (intentionally, opportunistically, or they were just last) and won by mopping up the more aggressive players
D- they were in a position that meant they were opportunistically ganged up upon
Fixed B, but otherwise it sounds like a game of Dune the board game, with allies being allowed.
lol, my bad. And yeah, that's the sort of game I hate (same with other forms, such as Risk and its malformed progeny)
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![[Post New]](/s/i/i.gif) 2013/12/17 22:35:18
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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That's part of the fun really. First Carnage game saw me (Guard) sitting near a Marine player. We left each other alone and went after the Tau and Eldar on the other side of the table. Eventually the Marine player turned on me, and then I taught him what Guard firepower was all about.
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![[Post New]](/s/i/i.gif) 2013/12/17 22:36:09
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Trazyn's Museum Curator
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Use ALL the pieplates
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/12/17 23:03:28
Subject: Re:GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Longtime Dakkanaut
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yeah,
I find these money grabs quite distasteful...
The Be'lakor one had me slightly tempted because my DP conversion uses his wings legs and sword...
But the carnage one seems like fun... does it have random turn order?
I've enjoyed the altars of war so this one has me proper tempted... How much is it?
Panic...
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![[Post New]](/s/i/i.gif) 2013/12/17 23:09:35
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Insect-Infested Nurgle Chaos Lord
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spiralingcadaver wrote:Well, I've never seen a 3-4 way free-for-all adaptation of a 2-p miniatures game actually not end up with someone pissed off because
A- there was an alliance against them
B- they were part of an alliance that their opponent didn't honor
C- one player hung back (intentionally, opportunistically, or they were just last) and won by mopping up the more aggressive players
D- they were in a position that meant they were opportunistically ganged up upon
if GW actually manages to do that instead of something along the lines of "set up equidistant and earn points by holding the objective" or something similar, then they'll have earned my respect.
Best way we found to instill a bit of fairness was to have the players roll for priority every turn (like LOTR) so you won't have the players going in the same order every turn and the guy who goes last inevitably getting destroyed due to A and D.
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Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2013/12/17 23:42:13
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Using Object Source Lighting
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oh, cool, I like that.
I'd been thinking that malifaux might lend itself to multiplayer due to initiative flips every round, but hadn't really thought about applying a similar thing to other games.
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![[Post New]](/s/i/i.gif) 2013/12/18 01:19:02
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Dakka Veteran
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The only four player game I ever had, turn one my Imperial Guard wiped out the dumbass next to me who thought his tactical marines would be able to take on an entire mech guard army at 24".. Nuked his entire army (minus off-board terminators) in more or less one turn.
My other two opponents pew-pewed at each other, then in my turn with the opponent on my side defeated, my artillery promply destroyed each opponent, one turn after the other.
It was kinda funny at the time since we weren't playing it seriously, but the dynamic between the players completely overwealms the tactical element of 40k, so generally we avoid it unless we're getting drunk.
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The plural of codex is codexes.
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![[Post New]](/s/i/i.gif) 2013/12/18 02:34:23
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Hmm... you're still posting. Unexpected.
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![[Post New]](/s/i/i.gif) 2013/12/18 08:41:17
Subject: Re:GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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[DCM]
Et In Arcadia Ego
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Panic wrote:y
But the carnage one seems like fun... does it have random turn order?
I've enjoyed the altars of war so this one has me proper tempted... How much is it?
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No it doesn't.
It's 99p.
Todays' offerings
http://www.blacklibrary.com/2013-advent
Both offerings deal with Sicarius of the Ultramarines chapter.
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This message was edited 1 time. Last update was at 2013/12/18 09:24:55
The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2013/12/18 13:09:18
Subject: GW's digital advent releases : day 18 : Sicarius ago-go
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Warning From Magnus? Not Listening!
UK
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I guess if any of these were must-buy items I'd probably be a bit put out about it, but it all seems to be schlock. Pocket money stuff for little kids. 1000-word stories and little ebooks dedicated to individual space marine HQs? Mmm, great.
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Dead account, no takesy-backsies |
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![[Post New]](/s/i/i.gif) 2013/12/18 13:14:48
Subject: GW's digital advent releases : day 18 : Sicarius ago-go
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Decrepit Dakkanaut
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Bull0 wrote:I guess if any of these were must-buy items I'd probably be a bit put out about it, but it all seems to be schlock. Pocket money stuff for little kids. 1000-word stories and little ebooks dedicated to individual space marine HQs? Mmm, great. Anything with relevant new and unique rules could be a good buy, depending on what you want. Rules for a new Daemon in 6th ed? Great idea. Rules for a 4 way fight between players? Good. Regurgitating rules from something already released? A fluff piece that takes five minutes to read through and is of lesser quality than what is posted on a free forum? YMMV
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This message was edited 1 time. Last update was at 2013/12/18 13:15:27
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![[Post New]](/s/i/i.gif) 2013/12/18 13:16:40
Subject: GW's digital advent releases : day 18 : Sicarius ago-go
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Warning From Magnus? Not Listening!
UK
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Yeah, that stuff's not as bad, except for the "Sometimes this type of content is free in WD so therefore releasing it as premium content elsewhere is wrong" argument, which isn't a school of thought I totally subscribe to
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Dead account, no takesy-backsies |
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![[Post New]](/s/i/i.gif) 2013/12/18 13:25:17
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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spiralingcadaver wrote:Well, I've never seen a 3-4 way free-for-all adaptation of a 2-p miniatures game actually not end up with someone pissed off because
A- there was an alliance against them
B- they were part of an alliance that their opponent didn't honor
C- one player hung back (intentionally, opportunistically, or they were just last) and won by mopping up the more aggressive players
D- they were in a position that meant they were opportunistically ganged up upon
if GW actually manages to do that instead of something along the lines of "set up equidistant and earn points by holding the objective" or something similar, then they'll have earned my respect.
Not to mention that CC armies are at a natural disadvantage in those kinds of setup:
- Your opponent always knows that you're coming for him.
- Your other opponents can always be sure that you are NOT coming for them.
- CC units are made for crossing the table once, weathering fire and then beating face, not for crossing the table three times.
- Pie plates into close combats had the most stupid rules ever. If an IG basilisk squadron hit a trygon and 30 boyz, the trygon would take 15 wounds and implode, while half the boyz went unharmed. Not to mention that shooting into two piled in units is already generating dozens of wounds.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2013/12/18 15:04:08
Subject: GW's digital advent releases : day 18 : Sicarius ago-go
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Resolute Ultramarine Honor Guard
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Sweet... an all Sicarius day! I just hope they didn't throw in any new rules.
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2013/12/18 15:15:45
Subject: GW's digital advent releases : day 18 : Sicarius ago-go
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Badass "Sister Sin"
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Bull0 wrote:Yeah, that stuff's not as bad, except for the "Sometimes this type of content is free in WD so therefore releasing it as premium content elsewhere is wrong" argument, which isn't a school of thought I totally subscribe to
And WD was $5-9 depending on when you bought it... Although some articles ended up free, basically it saves you from having to find and pay for all the parts you don't want in WD.
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![[Post New]](/s/i/i.gif) 2013/12/18 19:52:33
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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5th God of Chaos! (Ho-hum)
Curb stomping in the Eye of Terror!
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H.B.M.C. wrote:I've played Carnage a couple of times, always had a blast. Then again, I'm the worst person to have in a carnage game because I completely ignore the central objective and just start killing things.
You'd make an excellent Ork player.
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Live Ork, Be Ork. or D'Ork!
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![[Post New]](/s/i/i.gif) 2013/12/18 21:17:38
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Decrepit Dakkanaut
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Slayer le boucher wrote: H.B.M.C. wrote:I've played Carnage a couple of times, always had a blast. Then again, I'm the worst person to have in a carnage game because I completely ignore the central objective and just start killing things.
Wait..isn't it how you must play in other games too?, i always though that the saying "Kill first, ask later" was how it was done...
No matter the objectives, total annihilation is always a winning play.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2013/12/19 08:39:53
Subject: Re:GW's digital advent releases : day 18 : Sicarius ago-go (pg 19)
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Decrepit Dakkanaut
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Games Workshop Digital Facebook wrote:Question:
why would I buy this version if 9th Ed is going to be out in 2014?!?
Games Workshop: Digital Editions
I'm sure you can appreciate we can't comment in detail on any future un-anounced releases, but we wouldn't be releasing a new book to have it become redundant soon after.
-Eddie
Fun fact: Natfka interpreted this statement as an indication for no new Warhammer Edition in 2014
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This message was edited 1 time. Last update was at 2013/12/19 08:41:17
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![[Post New]](/s/i/i.gif) 2013/12/19 09:02:08
Subject: GW's digital advent releases : day 17 :4 player carnage/Pedro Kantor story
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Warning From Magnus? Not Listening!
UK
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kronk wrote: Slayer le boucher wrote: H.B.M.C. wrote:I've played Carnage a couple of times, always had a blast. Then again, I'm the worst person to have in a carnage game because I completely ignore the central objective and just start killing things.
Wait..isn't it how you must play in other games too?, i always though that the saying "Kill first, ask later" was how it was done...
No matter the objectives, total annihilation is always a winning play.
Winning objectives requires options; if you wipe out the other guy, you leave him very few options indeed
~ Some Guy
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Dead account, no takesy-backsies |
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![[Post New]](/s/i/i.gif) 2013/12/19 09:38:42
Subject: Re:GW's digital advent releases : day 18 : Sicarius ago-go (pg 19)
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[DCM]
Et In Arcadia Ego
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http://www.blacklibrary.com/2013-advent
Today's offerings are a Dembski-Bowden penned Abaddon short --- which one supposes could at least tie into his forthcoming Abaddon series mayhaps ? --- and a Apocalypse mission .
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2013/12/19 12:07:36
Subject: GW's digital advent releases : day 19 : Abaddon story/Apoc. mission.
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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"...but we wouldn't be releasing a new book to have it become redundant soon after."
And we laughed, and laughed, and laughed...
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![[Post New]](/s/i/i.gif) 2013/12/19 12:51:18
Subject: GW's digital advent releases : day 19 : Abaddon story/Apoc. mission.
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Warning From Magnus? Not Listening!
UK
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Maybe they'll update the digital version with the rules from 9th ed for free
AHAHAHAHAHHAHA
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Dead account, no takesy-backsies |
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![[Post New]](/s/i/i.gif) 2013/12/19 14:56:50
Subject: Re:GW's digital advent releases : day 18 : Sicarius ago-go (pg 19)
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Ghastly Grave Guard
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Kroothawk wrote:
why would I buy this version if 9th Ed is going to be out in 2014?!?
Which book is this question referring to?
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1500
500
Vampire Counts 2400
300
Circle Orboros 20 |
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![[Post New]](/s/i/i.gif) 2013/12/19 15:49:05
Subject: GW's digital advent releases : day 19 : Abaddon story/Apoc. mission.
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Badass "Sister Sin"
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The Fantasy rulebook.
Alternatively, they may just mean that it will still be usable in 9th edition. Just like most army books, etc so on.
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![[Post New]](/s/i/i.gif) 2013/12/19 23:41:23
Subject: GW's digital advent releases : day 19 : Abaddon story/Apoc. mission.
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Ghastly Grave Guard
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So, they're selling a digital version of the main rulebook and put that question out there as part of an FAQ about it or something?
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1500
500
Vampire Counts 2400
300
Circle Orboros 20 |
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![[Post New]](/s/i/i.gif) 2013/12/20 01:43:33
Subject: GW's digital advent releases : day 19 : Abaddon story/Apoc. mission.
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Badass "Sister Sin"
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Tangent wrote:So, they're selling a digital version of the main rulebook and put that question out there as part of an FAQ about it or something?
Someone asked on facebook.
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![[Post New]](/s/i/i.gif) 2013/12/20 09:46:43
Subject: Re:GW's digital advent releases : day 19 : Abaddon story/Apoc. mission.
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[DCM]
Et In Arcadia Ego
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A Marneus Calgar story and... something else... are todays' offerings.
http://www.blacklibrary.com/warhammer-40000/advent-day-twenty-marneus-calgar-lord-of-ultramar.html
In the aftermath of the Bloodborn invasion of Ultramar, Marneus Calgar meets with his Chief Librarian in the shadow of their primarch’s stasis-tomb. As they reflect upon the hardships of the past year and contemplate the future, both Tigurius and his Chapter Master realise that difficult decisions must be made – and a powerful enemy must be faced, lest Ultramar suffer greater losses still.
http://www.blacklibrary.com/games-workshop-digital-editions/Munitorum-Volume-I.html
The 41st Millennium is a time of unrelenting warfare and battle, every race striving to crush its foes with bigger and more dangerous weapons. Centuries of carnage have given rise to countless horrific creations, the Imperium and its enemies capable to making guns and bombs capable to laying waste to whole worlds.
Munitorum: Volume I details some of the most iconic weapons of the 41st Millennium, from volatile plasma guns and flesh tearing chainswords to skull busting power fists and physic bending grav-guns. Also inside are many equally deadly alien weapons, like the repellent Tyranid fleshborer or bizarre bomb squigs.
This eBook also includes sound effects for many of the weapons covered including the thunderous blast of a volcano cannon, the chilling howl of a banshee mask and the gruesome sound of someone being eaten alive by a fleshborer beetle.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2013/12/20 09:58:17
Subject: Re:GW's digital advent releases : day 19 : Abaddon story/Apoc. mission.
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Hooded Inquisitorial Interrogator
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reds8n wrote: This eBook also includes sound effects for many of the weapons covered including the thunderous blast of a volcano cannon, the chilling howl of a banshee mask and the gruesome sound of someone being eaten alive by a fleshborer beetle.
To post something positive about a GW offering for once: The sound effects are actually unique added value, and when I was still a teenager playing 2nd edition, I would have totally dug this. As someone well past 30, I can't bring myself to care about "official" sound effects, but that is not the product's fault.
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