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2013/12/27 05:31:36
Subject: Tyranid Release in January (summary in first post)
I really don't Old One Eye to become the "default" Carnifex. He's the worst offender of the "Tyranids shouldn't have special characters" line of thinking, because he is a one-off creature created by circumstance, not something the Hive Mind did.
Even his name is stupid.
And it always reminds me of the 3rd Ed Carnifex model and what a travesty it was.
H.B.M.C. wrote: I really don't Old One Eye to become the "default" Carnifex. He's the worst offender of the "Tyranids shouldn't have special characters" line of thinking, because he is a one-off creature created by circumstance, not something the Hive Mind did.
Even his name is stupid.
And it always reminds me of the 3rd Ed Carnifex model and what a travesty it was.
And yet, given GWs track record, you could totally see that happening couldn't you?
I could.
Been out of the game for awhile, trying to find time to get back into it.
2013/12/27 05:42:22
Subject: Re:Tyranid Release in January (summary in first post)
Shadow in the Warp is a 12" bubble of -4 ld for enemy psych test, but also grants units the 5+ to deny.
A deathstar just died.
No way to make Warriors viable, according to him the Eternal Warrior rumors are wrong.
Shame. But this is GW, so T4 models with 3 wounds each have plenty going for them.
No Doom of Malan'tai, Parasite and Mycetic Spores.
I'm fine with this. Named characters come and go, and I'm very fine with not having to deal with scratch built Spores if that was the only alternative. They should've given Nids the ability to deep strike with invisible Spores that disappear when you land though.
Carnifex
120 points
Got a new page of upgrades.
2+ save for 15 points
1d3 Hammer of Wrath attacks
Can attack the occupants of a transport after destroying it in CC.
Doesn't seem that bad. Can it get any guns that do something?
Harpy:
140 points
Fast Attack unit
WS 4 BS 3 S 7 T 5 W 4 I 5 A 3 LD 8 sv 4+
Sonic Shriek is when it flies over unit.
Also carries spore mines
Born in the Skies: Can't be grounded
The Tau Cadre Fire Support Broadsides with an attached Buffcommander that makes them ignore cover brings these all down when they enter play. 2+ to wound, no saves of any kind. By-bye. The born in the skies rule is good though.
Crone:
170 points
Fast Attack unit
WS 3 BS 3 S 8 T 5 W 5 I 5 A 3 LD 8 sv 3+
4 S7 ap2 shoots or 1 S7 ap2 large blast
Missiles
Born in the Skies: Can't be grounded
Save 3+. 5 wounds, AP2 large template plus other stuff. Instant win. Expect 3 in every Nid list.
Hive Guard:
New gun is Spike Cannon, S7 ap4 2 shoots with Skyfire, enemy must reroll successful grounding tests
Seems like Nids got an answer for everything now. Excellent.
This message was edited 1 time. Last update was at 2013/12/27 05:49:44
2013/12/27 06:00:48
Subject: Tyranid Release in January (summary in first post)
Tyran wrote: I just have a nice chat with a player in Vassal.
He supposedly got to see the new codex in a veterans tour at Warhammer World.
Spoiler:
Rumors:
Tyranids can't take fortifications, but have +1 HQ, +1 Elites, +2 Troops, +1FA and +1 HS
Tyranids are going to have 3 supplements: Leviathan, Kraken, and Jormungandr. It is going to be a swarmy one, a nydzilla one and an infiltration one. But GW hasn't started to write them yet so anything may come.
There are advanced, basic, experimental, etc biomorphs.
Shadow in the Warp is a 12" bubble of -4 ld for enemy psych test, but also grants units the 5+ to deny.
No way to make Warriors viable, according to him the Eternal Warrior rumors are wrong.
Toxins Sacs may be the same, according to him the wording was poison 4+ to the attacks, not making any distinction between CC and ranged.
Flesh Hooks are assault grenades and d6 S6 ap5 rending and precision shoots.
Adrenals Glands give Furious Charge and the +3" run.
Scything Talons give an additional attack.
No Doom of Malan'tai, Parasite and Mycetic Spores.
Regeneration gives IWND.
Catalyst gives +1 to FNP and IWND.
Venom Cannon is S9 ap4 2 shots.
Deathspitter is back to being a blast.
Barbed Strangler is st6 ap5 and must take a S test or take d6 st4 ap3 hits.
Stranglethorn Cannon is the same but S8 and pinning.
Acid, explosive and poison spore mines are back.
Any Prime unit can be HQ, this includes Warrior Prime, Trygon Prime and Old One Eye.
Only 1 Psych Powers chart.
Carnifex:
120 points
Got a new page of upgrades.
2+ save for 15 points
1d3 Hammer of Wrath attacks
Can attack the occupants of a transport after destroying it in CC.
Harpy:
140 points
Fast Attack unit
WS 4 BS 3 S 7 T 5 W 4 I 5 A 3 LD 8 sv 4+
Sonic Shriek is when it flies over unit.
Also carries spore mines
Born in the Skies: Can't be grounded
Crone:
170 points
Fast Attack unit
WS 3 BS 3 S 8 T 5 W 5 I 5 A 3 LD 8 sv 3+
4 S7 ap2 shoots or 1 S7 ap2 large blast
Missiles
Born in the Skies: Can't be grounded
"Haruspex":
Elite unit
"Magna Graple" attack
WS 4 BS 3 S 8(or 9, he wasn't sure) T 6 W 5 I 4 A 5 LD 8 sv 3+
"Exocrine":
Heavy Support unit
3 S10 ap3 shoots or 1 S10 ap2 large blast ordnance
WS 4 BS 3 S 8(or 9, he wasn't sure) T 6 W 5 I 4 A 3 LD 8 sv 3+
Tyrannofex:
180 points
Rupture Cannon cost 20 points
Old One Eye:
300 points
It is an upgrade for a Carnifex brood, but it also can be an HQ option
4+ IWND
3+ FNP
2+ Save
Hive Tyrant:
160 points
BS4
Wings for 30 points
Mastery Level 2
Tervigon:
170 points
Mastery Level 2
Can take 1 of 3 upgrades for spawn: 4d6 spawn, or the no run out for doubles, or all gaunts (note that it includes Termas, Hormas and Gargoyles) benefit from Toxin sacs and Adrenal Glands
Also you can customize the spawn options for a cost, for example spawning hormagaunts or spinegaunts
Bio electric field: 6 S6 ap5 shoots or a 5++ invulnerable save
Trygon Prime:
Gaping Maw experimental biomorph: If half or more of the attacks hit, a random model in b2b takes an Initiative test, if fails it is removed from play. According to him it has no limitations, so it can eliminate a Riptide or anything else.
Mawlocs:
140 points
1d3 blast with the ignores cover rule for its attack from below
Tyrant Guard:
Broods of 1-5
Lots of options
Hive Guard:
New gun is Spike Cannon, S7 ap4 2 shoots with Skyfire, enemy must reroll successful grounding tests
Grants shrouded and defensive grenades in a 6" radius
And by the way, Pyrovores still suck.
Wow, he certainly remembered quite a lot! Don't mean to be rude, but a lot of this sounds like wishlisting. It also seems to contradict information that was taken from the (supposed)White Dwarf in several places. We'll know in a couple weeks though. My comments on the different units though-
Spoiler:
Venom Cannon is S9 ap4 2 shots. I certainly hope so- It may hit fewer models, but the blast was always so finicky for me. Hopefully it doesn't retain the -1 to Vehicles rule.
Harpy:
140 points
Fast Attack unit
WS 4 BS 3 S 7 T 5 W 4 I 5 A 3 LD 8 sv 4+
Sonic Shriek is when it flies over unit.
Also carries spore mines
Born in the Skies: Can't be grounded
Crone:
170 points
Fast Attack unit
WS 3 BS 3 S 8 T 5 W 5 I 5 A 3 LD 8 sv 3+
4 S7 ap2 shoots or 1 S7 ap2 large blast
Missiles
Born in the Skies: Can't be grounded
I just find it odd that their statlines aren't more similar. Shouldn't they at least have the same save?
Old One Eye:
300 points
It is an upgrade for a Carnifex brood, but it also can be an HQ option
4+ IWND
3+ FNP
2+ Save
This sounds ridiculous, even for 300 points. Not that I wouldn't mind seeing it.
Tervigon:
170 points
Mastery Level 2
Can take 1 of 3 upgrades for spawn: 4d6 spawn, or the no run out for doubles, or all gaunts (note that it includes Termas, Hormas and Gargoyles) benefit from Toxin sacs and Adrenal Glands
Also you can customize the spawn options for a cost, for example spawning hormagaunts or spinegaunts
This is the one I find the least believable. Spinegants or Spikegants, sure, but I wouldn't believe hormagaunts. Could have sworn that the 1 of 3 upgrades thing was bunked. Oh well, it was a random poster.
Oh well, feel free to rub it in my face if I'm wrong, but I seriously doubt these rumors.
Agh, I can't stand the marathon rumors. So much work. lol
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2013/12/27 06:04:51
Subject: Tyranid Release in January (summary in first post)
Harpy vs crone -- I see no need to make a single harpy if those stats are true. This also makes sense as every dual kit that's come out so far stems to have 1 unit far superior to the other in them.
As to the rumor pertaining to the FOC and fortifications -- totally makes sense actually. Removing allies is fluffy, giving nids the additional FOC slots allies provide is fair to the game. Removing access to fortifications fits with the army as well, and is probably another offset to the extra slots. 3 flyrants and 4 crones....who needs a quad gun anyhow???
Been out of the game for awhile, trying to find time to get back into it.
2013/12/27 06:10:39
Subject: Tyranid Release in January (summary in first post)
I don't know how this one customer would have been given access to read through the codex enough time to make note of all that info (and thats a lot of info) and there is plenty of stuff missing, like why take note of stuff like Hormagaunts and Mawloc's point cost but ignore costs for Haruspex and Exocrine...
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it.
2013/12/27 06:11:17
Subject: Tyranid Release in January (summary in first post)
SHUPPET wrote: I don't know how this one customer would have been given access to read through the codex enough time to make note of all that info (and thats a lot of info) and there is plenty of stuff missing, like why take note of stuff like Hormagaunts and Mawloc's point cost but ignore costs for Haruspex and Exocrine...
It's the storm of bs approach. Make up enough stuff and something will stick.
Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
2013/12/27 06:30:28
Subject: Tyranid Release in January (summary in first post)
SHUPPET wrote: I don't know how this one customer would have been given access to read through the codex enough time to make note of all that info (and thats a lot of info) and there is plenty of stuff missing, like why take note of stuff like Hormagaunts and Mawloc's point cost but ignore costs for Haruspex and Exocrine...
It's the storm of bs approach. Make up enough stuff and something will stick.
I'm beginning to feel this way. It's so annoying that everyone just makes up whatever, and why? To get our hopes up for no reason? To annoy people be flooding up legit threads with fake info? To get 5 mins to eat the tiniest slice of the internet fame pie? Some combination of all 3?
It's always possible I might eat my words on this one, but goddamn, every game I play I still have to constantly check stats of a bunch of stuff in my codex, but that guy can make a mental note of basically the entire dex, new special rules, statlines, point costs, and then waits 6 weeks for extra challenge points before writing up and positing the information?
95% of that is going to be basura and the 5% that is on point will just be by chance.
This message was edited 4 times. Last update was at 2013/12/27 06:32:20
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it.
2013/12/27 06:36:46
Subject: Re:Tyranid Release in January (summary in first post)
SHUPPET wrote: I don't know how this one customer would have been given access to read through the codex enough time to make note of all that info (and thats a lot of info) and there is plenty of stuff missing, like why take note of stuff like Hormagaunts and Mawloc's point cost but ignore costs for Haruspex and Exocrine...
It's the storm of bs approach. Make up enough stuff and something will stick.
Pretty much. This seems like he just took a lot of the info that was available via the WD, and just added his own spin to it. Missing some critical things that had been revealed in the WD, such as the number of shots the Exocrine gets, and their strength. There is also some conflict with what Endobai said, such as blinding venom on Gargoyles.
I do see some of those things happening. I can see the Harpy and Crone being ungroundable, for instance. I even posted that thought earlier in the thread.
H.B.M.C. wrote: I really don't Old One Eye to become the "default" Carnifex. He's the worst offender of the "Tyranids shouldn't have special characters" line of thinking, because he is a one-off creature created by circumstance, not something the Hive Mind did.
Even his name is stupid.
And it always reminds me of the 3rd Ed Carnifex model and what a travesty it was.
Where does it say he was not something the hive mind did?
2013/12/27 07:10:10
Subject: Tyranid Release in January (summary in first post)
H.B.M.C. wrote: Old One Eye is a single Tyranid creature found frozen in the ice of Calth long after the first Tyrannic War. He's just a very tough Carnifex.
I know.
I asked where it said that he was not something the hive mind specifically created as per your assertion above?
2013/12/27 07:54:43
Subject: Tyranid Release in January (summary in first post)
A very tough and pissed of Carnifex. He may have been a bit of a prototype, as the last bit of his Codex (fluff page) entry states that many very similar Canifex have been sighted in, around, and beyond the Calth system.
Not an elegant explanation sure, but it works well enough to have it not be as bad as most other named characters.
2013/12/27 08:07:16
Subject: Tyranid Release in January (summary in first post)
"Rumors persist that creatures matching Old One Eye's description have been seen plaguing planets across Ultramar and beyond"
Seems more likely that it was a prototype which was not standardized for whatever reason.
Why don't people like the "prototype" characters in the codex? I personally think they match the fluff pretty well. They all seemed to be made specifically for the battles that they fought in?
I even agree with explaining it in a way that argues whilst all are created equal some of the creatures will be better than others and/or better suited on the certain worlds they were created to destroy. Even twins are naturally different in many ways...
2013/12/27 08:14:59
Subject: Tyranid Release in January (summary in first post)
I'm guessing Old One Eye would get synapse then? Not too excited about the swarm box. Some of the other stuff looks interesting enough. I wonder what changes are in store for the biovores...
2013/12/27 08:25:44
Subject: Tyranid Release in January (summary in first post)
To be fair, this section of the forum is called "News & RUMOURS"... theres going to be a lot of false stuff posted here for people to fantasize over... Doesn't make the people behind the made up info any better than the lowlife scum of the internet that they are...
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it.
2013/12/27 08:58:50
Subject: Tyranid Release in January (summary in first post)
Swarm box is pretty pants. Great value for money but from the 'will I use these models?' perspective then it's probably not worth it for me. Depends what the rules for the smaller gribblies look like when they hit us I guess. I'm still clinging to the hope that I can viably field Genestealers, Broodlords, Fexes, Crones and Swarmy and just nom stuff with big scary creatures.
2013/12/27 09:24:28
Subject: Re:Tyranid Release in January (summary in first post)
@Tyran - Yeah I would love for so much of that to be true, unfortunately though it does conflict with a lot of what was gleaned from the White Dwarf, which leads me to believe that a lot (or all) of it is bogus. No offence!
With White Dwarf being released a week from tomorrow (here in Australia at least) I can definitely see the full codex being leaked in about a week and a half. Sometimes we do get it before the White Dwarf, but it is very rare. I'm not going to trust any rules rumours until that point personally, just my experience with the rest of 6th Edition!
2013/12/27 10:26:51
Subject: Re:Tyranid Release in January (summary in first post)
the shrouded lord wrote:Parasite sure as hell better still be there or I'l be pissed. Also, have we heard anything special about trygons? (no not teurons silly auto-correct.)
Pretty sure you will be pissed...
Though I don't know why: you probably made him out of bits you already had. It's not like GW sold you a model and then removed him from the book.
H.B.M.C. wrote:I really don't Old One Eye to become the "default" Carnifex. He's the worst offender of the "Tyranids shouldn't have special characters" line of thinking, because he is a one-off creature created by circumstance, not something the Hive Mind did.
Even his name is stupid.
And it always reminds me of the 3rd Ed Carnifex model and what a travesty it was.
His name is stupid. It's the name name Ghazgkhull calls Yarrick. It has no place on a Tyranid beast. I really hate Tyranid special characters as a concept anyway. I prefer the completely anonymous hive fleet.
Plus, you are doubly correct about the 3rd ed, smiley rhinoceros with stork legs Carnifex.
This message was edited 1 time. Last update was at 2013/12/27 10:27:19
Everything is synonymous with penis. Plenty of guys like to boast about the size of their "Parasite of Mortrex", their "Hive Tyrant", their "Land Raider", or their "Exterminatus".
As for the stats, more salt than the Black Sea. Something some guy heard two months ago is a bit curious. I'm thinking that you or your friend may have been lied to, Tyran, or possibly were victim to a hoax (they run wild this close to release).
xttz wrote: As everyone knows, the most reliable source of rumours is 'some guy on Vassal'.
Should have asked him if his uncle worked at Nintendo, and how to get the Triforce in OOT.
It just so happens that I met a guy at vassal who told me that he worked for nintendo and GW and also that Tyranids will be getting the Triforce as a biomorph.
2013/12/27 11:49:49
Subject: Re:Tyranid Release in January (summary in first post)
xttz wrote: As everyone knows, the most reliable source of rumours is 'some guy on Vassal'.
Should have asked him if his uncle worked at Nintendo, and how to get the Triforce in OOT.
It just so happens that I met a guy at vassal who told me that he worked for nintendo and GW and also that Tyranids will be getting the Triforce as a biomorph.