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Tyranid Release in January: GW pre-orders up, discussion starts pg 80  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Huge Hierodule





Louisiana

Bio artifacts and psychic powers posted on warseer. On my phone or I'd link them here.
[Thumb - image.jpg]

[Thumb - image.jpg]

This message was edited 4 times. Last update was at 2014/01/08 03:55:18


Been out of the game for awhile, trying to find time to get back into it. 
   
Made in ca
Infiltrating Broodlord





Oshawa Ontario

My analysis;

Psychic powers;

Primaris is crap....utterly.
1. Catalyst = better than ever, although the 12" range kinda bothers me.
2. The Horror. Pinning, in a game where half of the units in it are immune to pinning. The text is a bit shiny, so I cannot tell if there is a modifier to their leadership. Overall, not amazing at best, awful at worst.
3. Onslaught. Run and shoot....meh. Not awful, but not something I'd be looking for.
4. Paroxysm. Only -D3 now instead of reducing to 1. At least they doubled the range though. Passable, since it makes WS3 gaunts a lot scarier in melee.
5. Psychic scream...if only we still had mysetic spore to actually get into range to use this....
6. Warp blast. Nerfed the AP1 on the lance? Also, warp charge 2, so only for tyrants, Zoanthropes and swarmlord AFAIK. Passable....I suppose. Might be cool for a winged tyrant with a S10 AP2 weapon....although, BS3 all around = :(

Biomorphs;

Maw-Claws; Rending, AP5, and get preferred enemy after killing something. Broodlord upgrade probably? Maybe solid for a prime leading some melee warriors. Depends on cost really, anything more than 15-20 and it's useless.
Norn-Crown (really? Naming fail); +6" to synapse.....fail.
Miasma Cannon: So, a 36" range, 2+ poison small blast.....with AP4, or a 2+ poison AP4 flamer? MAYBE useful on a winged tyrant? That flamer could cause some damage against some fire warriors....I guess?
Ymgarl Factor: +1S, or +1A or +1 to your armor save, cannot use the same twice.....actually solid IMO. Going to be awesome on pretty much anything, depending on cost I suppose.
Reaper of Obliterax: +1S bonesword that gives +3 initiative......MEH. Main problem is that the things that have good initiative don't really need anymore (primes and tyrants are already I5) and the Tervigon, other than looking stupid with a sword, would still only be I4 or 5, and doesn't have access to grenades AFAIK......so lets call this one situational for now.

This message was edited 1 time. Last update was at 2014/01/08 04:13:39


Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in us
Huge Hierodule





Louisiana

Hit refresh I think I fixed it

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Thanks Tetris!

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Raging Ravener




These rules make me very sad. The psychic powers are very hit or miss, and the primares power wont be useful to experienced tyranid players. Still hoping for access to the BRB powers. A few of the special equipment pieces seem useful, but again very hit or miss is usefulness.

Never underestimate the Genestealers ability to sweeping advance EVERYTHING!  
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

These all seem to be at about the right power level...considering what they can go on.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in jp
Sinewy Scourge






USA

Via Lokust on warseer:

New Regeneration is like It Will Not Die, but on a 4+ instead of a 5+.

Adrenal glands confirmed fleet + furious charge

flesh hooks and spine banks both work like assault grenades and also have a very short range shooting attack.

Confirm by searching the tyranid rumour thread on 4chan.org/tg if you like... source is a scanned page

"drinking liqueur from endangered rain forest flowers cold-distilled over multicolored diamonds while playing croquet on robot elephants using asian swim suit models as living wickets... well, some hobbies are simply more appealing than others." -Sourclams

AesSedai's guide to building a custom glass display case for your figures

Kabal of the Twisting Abyss--Blog Laenea, A Tendril of Hive Fleet Hydra--Blog

Always looking for games in/near Raleigh! 
   
Made in us
Raging Ravener




There are too many synapse increasing abilities. Not that useful unless synapse has been seriously overhauled.

Never underestimate the Genestealers ability to sweeping advance EVERYTHING!  
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Never thought I'd see the day where I thought toxic miasma was so disgustingly good.

Never mind me, misread part of it, I like it all though...very niche.

This message was edited 1 time. Last update was at 2014/01/08 04:27:34


Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Huge Hierodule





Louisiana

Synapse might extend shadows??

Biomorph page -
[Thumb - image.jpg]

This message was edited 1 time. Last update was at 2014/01/08 04:19:22


Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Blood Angel Terminator with Lightning Claws






4+ IWND? Wow, Suddenly the 30 pt cost doesn't seem that bad...

GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in au
Incorporating Wet-Blending






Australia

As if Tyranid special characters weren't bad enough, now they've got Tyranid artifacts.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

That change to blinding venom bodes very poorly for gargoyles.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in us
Huge Hierodule





Louisiana

 Maelstrom808 wrote:
That change to blinding venom bodes very poorly for gargoyles.


If they follow the trend and drop to 5 points per model, it's not terrible.

Remember, only 1 blind attack needs to hit to drop a unit to WS/BS 1

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Tunneling Trygon






Hm... Psychic powers, nope. Catalyst is good, Dominion is meh (unless Shadows goes with Synapse), Paroxysm is ok not great, the others aren't great. Warp Blast useful, but Onslaught is insulting that it is the same. Here, have a rule for one unit that Eldar get free. But pass a test first, and waste one Warp Charge on it too.

The Artifacts are very... tricky. Its hard to say, but there's less than I'd hoped. Plus, points matters. The poison gun had better be cheap. The Boneswords initiative thing is cool, and prferred enemy from the claws is nice. Norn Crown feels wasted, and Ymgarl is only in CC... sigh. Also this confirms my beloved Ymgarl stealers are no more... +1 Armor save is CC could be cool, I just otherwise don't see this mattering, and it's too inconsistent at that.


 
   
Made in us
Shas'la with Pulse Carbine



Los Angeles, CA

Really can't decide if I want to drop $100 on the limited edition codex... I have the Tau limited edition, but rarely use it seeing as how I use the iPad one more. I don't want to miss out on it though! Ugh!

6400 Pts
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3080 Pts 30k
2460 Pts AoS Chaos Grand Alliance
2680 Pts AoS Sylvaneth 
   
Made in us
Tunneling Trygon






 Maelstrom808 wrote:
That change to blinding venom bodes very poorly for gargoyles.


But, have a few gargs use the venom to blind a unit while the rest attack... you only lose a little CC power to potentially cripple them next turn for an MC charge. I actually don't see this as a nerf.


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Unique items? Why couldn't they have just said "these items are exceptionally rare, appearing on one or two creatures in an entire war zone".

Overall they're pretty lousy upgrades. If the Ygmarl one can be taken by anyone, then it'll go on a Hive Tyrant. And the Synapse one might get taken as well. Primaris power is junk.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Mekboy Hammerin' Somethin'






WELL. . . so a Trygon gets what 5 Attacks, an additional attack due to 2 CC sets of bio-wepons, AND a tail attack. . . hmmmmm not to bad. . .
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Onslaught actually used to be true "battle focus" now you must run first

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I like the reintroduction of Tail weapons. The things on the end of the Trygon now mean something.

Of course I don't like how they don't get the creatures general rules (like Smash). That's just silly. Why would a Carnifex's mace tail suddenly bounce off of Flak Armour?

This message was edited 1 time. Last update was at 2014/01/08 04:56:19


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Dakka Veteran





Hrmz...

I like the upgraded bonesword for a price
Regeneration seems really good and priced decently
Adrenal glands are good
Catalyst good
I like the increased range of some of the powers is very good

I think the phsycic power on the Broodlord is better, pin a unit so they can only snap fire at you. The LD modified would want to be a -2 at least though.. hopefully -4
   
Made in us
Huge Hierodule





Louisiana

bodazoka wrote:
Hrmz...

I like the upgraded bonesword for a price
Regeneration seems really good and priced decently
Adrenal glands are good
Catalyst good
I like the increased range of some of the powers is very good

I think the phsycic power on the Broodlord is better, pin a unit so they can only snap fire at you. The LD modified would want to be a -2 at least though.. hopefully -4


The poster on BOLS who took the photo clarified that it's a -2 modifier. Pinning a backfield unit that was manning the quad gun before crones and flyrants swoop in could be quite good. Assaulting them with no initiative penalty would be good too.


Automatically Appended Next Post:
 H.B.M.C. wrote:
I like the reintroduction of Tail weapons. The things on the end of the Trygon now mean something.

Of course I don't like how they don't get the creatures general rules (like Smash). That's just silly. Why would a Carnifex's mace tail suddenly bounce off of Flak Armour?


It knocks the guardsman into a soft pillow,..

This message was edited 1 time. Last update was at 2014/01/08 04:59:06


Been out of the game for awhile, trying to find time to get back into it. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

It's always these little nonsensical things that piss me off about the Codices GW writes.

Mace tail is back? YAY!
It has no AP... and doesn't benefit from the rules of the big creature? WHY?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Trustworthy Shas'vre




DFW area Texas - Rarely

Those artifacts better be really cheap.

So wait...the incredibly unique ARTIFACT....give a AP4 flamer
AP4?

The psychic scream is incredibly iffy....nova is at least nice in that it hits enemy units in CC, but 6" is really dangerous.
also, with its value...on average it will kill 1 marine?

honestly, a lot of these things look like they are going to be deadly to armies with poor initiative (tau and necrons) and bad armor saves (tau firewarriors, guard, and necron warriors). But against marines...not so much.

DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
 
   
Made in us
Tunneling Trygon






 H.B.M.C. wrote:
It's always these little nonsensical things that piss me off about the Codices GW writes.

Mace tail is back? YAY!
It has no AP... and doesn't benefit from the rules of the big creature? WHY?


Mace Tail could be cool actually. It's an extra hit that can ID plenty of characters and can hit vehicles for one last hull point.


 
   
Made in us
Combat Jumping Garuda



Everywhere

I've started to read this thread from end toward beginning because it... Ah, looks a lot more fun.

So hormies? I'm itching to pick up about 40. Should I? Or should I leave em in the box they were sent in and continue with their shooty siblings? --- Based off of rumors of course.

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

No AP. No character worth ID'ing's gonna fail their (inevitable) 2+ save.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Sneaky Lictor




Overall this is becoming more and more disappointing...I know I should wait for the release but I just get the feeling that I will not be buying the newest codex for my favorite army and just...I don't know.
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 BlaxicanX wrote:
Reading the past few pages of this thread reminds me of IMDB's sub-communities for movies that bomb.

Stage 1: Initial announcement of product. Be jaded.

Stage 2: Details begin to trickle in. Get cautiously optimistic.

Stage 3: Details start flowing. Red-flags show up for those still jaded, the optimistic go into wise-man mode and lash out against the jaded for making assumptions without knowing all the details.

Stage 4: A final bombshell of information is released, for movies this is the various trailers. All gak hits the fan. Many of the optimistic give in to their grief but the most stalwart insist that we still don't know all the details yet. Maybe the trailer was just bad. The marketing team is bad. The film could still be good! The jaded are bitterly laughing their asses off.

Stage 5. Community embraces the horror. The blame-game begins for the crestfallen, while the most stalwart, those who simply refuse to be phased, spend months insisting that the movie wasn't that bad; defending its flaws and attacking other members of the community (for 40K, this will be the group of people who insist for months that the community needs more time to judge the codex after its release. "We don't know all the best builds yet! Give it some time! There's still strong combos that we might have missed! Dataslates and expansion!" Just because there's no 2++ invuln cheese doesn't mean its bad!)

We're at stage 4 ITT.


We slip inevitably closer to stage 5.

Anyway, my heart is torn. On the one hand, I totally empathize with the complaints about things like AP4 and other weak AP attacks that we're seeing here. But on the other hand, Space Marines really need a break this edition. There are far too many 3+ save ignoring attacks in this meta as is.

This message was edited 2 times. Last update was at 2014/01/08 05:32:41


 
   
 
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