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![[Post New]](/s/i/i.gif) 2014/01/12 16:59:18
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Towering Hierophant Bio-Titan
Mexico
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The lack of a individual to blame for this terrible Codex only makes me despise GW as a whole.
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![[Post New]](/s/i/i.gif) 2014/01/12 17:16:57
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Terminator with Assault Cannon
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Waaaghpower wrote:
To smirk at the poor, misguided Xenos players... And then remember that I play Sisters of Battle, and weep sympathetic tears.
Lol. Oh well, one day GW will hire someone whO knows how a woman's face works, and get rid of cyber Velma.
Also, anyone else notice you can take tyrant guard independent of the tyrant, I'm going to use them as terminator ty up unit in my MC list.
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*Insert witty and/or interesting statement here* |
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![[Post New]](/s/i/i.gif) 2014/01/12 18:12:40
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Longtime Dakkanaut
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the shrouded lord wrote:
Also, anyone else notice you can take tyrant guard independent of the tyrant, I'm going to use them as terminator ty up unit in my MC list.
Nothing new there, you could do that last codex also. I used them for a "T6" Prime all the time with my flyrants.
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![[Post New]](/s/i/i.gif) 2014/01/12 18:38:05
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Infiltrating Broodlord
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MeanGreenStompa wrote: jifel wrote:Ok, a Facebook page with 14 likes is essentially non-existent.
No, it quite clearly exists, as do the private messages sent to writers, as do the everyday throwaway comments made by people that are childish, vicious, hostile, admittedly often made by people who would never be so unpleasant face to face, but seemingly under the impression that they won't be read by their target or that their target is some fictional character who doesn't get insulted or pissed off by them.
It's a small community, these comments are seen.
Anyway, mine was just a theory for an alternative reason for the name being removed from the codex, as opposed to Kroot's suggestion that noone wanted to put their name on it out of shame of the contents being forced on them by upper management, in the absence of any official statements from a GW writer or leak, you are free to come to your own conclusions.
thanks for this eminently reasonable post.
Of course it's not unusual - you only need to go to the comment pages of some newspapers to see the vitriol directed at public figures. But these are just guys doing their job.
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![[Post New]](/s/i/i.gif) 2014/01/12 19:11:11
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Resolute Ultramarine Honor Guard
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As to the original question... for club play, I think we might allow the old dex in some fashion. Then again, we often let a weaker dex (Orks or 5th ed Tau before the update) have a 5% or 10% bump. If it starts being too strong, then we pull the bonus points and off we go.
I can't see tournaments allowing the old dex though. But I think it would be hilarious if they did. While I think it's an overreaction now, I can't with a straight face say that I think this is a strong codex in the current meta, and we all know that it could have been much better with more options.
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2014/01/12 20:13:59
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Regular Dakkanaut
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well... the book is what, 48 hours old. Dont get too carried away just yet. Looks like they now have a decent AP ranged option and another legit anti flier opton in the harpie. Its not all doom and gloom. Wait and see what super cool lists the internet makes before jumping the gun
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![[Post New]](/s/i/i.gif) 2014/01/12 20:44:46
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Longtime Dakkanaut
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The harpy is in no way shape or form anti-flyer.
Its only two weapon options are template weapons, and so cannot be used against enemy flyers.
The crone is in the same boat, except for its limited use Tentaclids.
We have 0 new real anti-flyer options. We have 0 weapons with skyfire, and only the Hive Tyrant has actual shooting weapons usable against enemy flyers. Same as we had before.
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![[Post New]](/s/i/i.gif) 0011/01/12 21:31:20
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
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https://www.youtube.com/watch?v=kQQGcgJ5PZ0&feature=youtube_gdata_player
I think this about sums up how garbage nids are now with synapse being a huge killer for them
@steamdragon
The crone is decent against flyers, it can resonably kill one per turn but that is if the enemy doesnt throw a rock at it or a stiff breeze doesnt come by when its on the board.
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"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
10k
2k
500 |
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![[Post New]](/s/i/i.gif) 2014/01/12 22:08:06
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Mighty Vampire Count
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streamdragon wrote:The harpy is in no way shape or form anti-flyer.
Its only two weapon options are template weapons, and so cannot be used against enemy flyers.
The crone is in the same boat, except for its limited use Tentaclids.
We have 0 new real anti-flyer options. We have 0 weapons with skyfire, and only the Hive Tyrant has actual shooting weapons usable against enemy flyers. Same as we had before.
Pretty much right - although both can take Stinger Salvos which give it Assault 4 Str 5 wweapons with 18" range not awesome against anything but the lightly armoured flyers.
The Harpys 4 missiles are not bad - Twin linked Str 5 Haywire and it can do Str 8 Vector Stirkes. Its Drool cannon is S6 so might glance some flyers.
There are a number of non skyfire weapons -
the rupture Cannon is 48", Str 10, assault 2 so might get lucky,
Implaer Cannons are 24" S8, Assault 2 and ignore cover/ LOS - nice against skimmers .
Bio Plasma Cannons are 24" S7, Ap2 and Assult 6
Devourers with Brianleechs are 18", S6 and assault 6
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2014/01/12 22:11:17
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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Template weapons can't hit fliers.
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This message was edited 2 times. Last update was at 2014/01/12 22:32:58
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![[Post New]](/s/i/i.gif) 2014/01/12 22:32:57
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Dour Wolf Priest with Iron Wolf Amulet
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Dish2296 wrote:Wow. Seriously everybody putting have on the new codex needs to wake up. It's been out for one day and lots of people are writing it off as the worst codex and a "rushed job" if you don't like the rules then don't but the codex or the models, it's simple and you can go play another game like magic the gathering and bitch about how bad their new releases are.
George L. wrote:well... the book is what, 48 hours old. Dont get too carried away just yet. Looks like they now have a decent AP ranged option and another legit anti flier opton in the harpie. Its not all doom and gloom. Wait and see what super cool lists the internet makes before jumping the gun
Normally this would be me doing these quotes, but seriously - the Codex is awful. Yes, we got a couple decent weapons, but that does not make up for all the stuff that got nerfed into oblivion and the fact that our utter crap units are still utter crap. 95% of the Codex just doesn't work...
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![[Post New]](/s/i/i.gif) 2014/01/12 22:34:28
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Longtime Dakkanaut
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Aren't the baby nid rockets fired by the flyer limited to 2 per turn ?
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![[Post New]](/s/i/i.gif) 2014/01/12 22:38:04
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Towering Hierophant Bio-Titan
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MeanGreenStompa wrote: The choice to not put a single name on this codex may reflect the decision to stop giving the baying hordes a single target to blame for what they believe is bad background writing, rules, naming choices etc. It must be pretty disheartening to land a great job creating fun stuff for games and playing with toy soldiers all day and then discover you've become an internet meme with (in some cases) really hate-filled stuff, just because you called something a spleen missile or a wolf shield or whatever.
When your job affects (well, decides) the quality of all purchases including past-purchases for an extremely expensive brand of miniatures, perhaps you should view it more as a fun time to get creative with your toy soldiers. I personally feel there needs to be serious thought to balancing put in. BlaxicanX wrote:So all it has is the haywire missile and vector strike. Assuming the haywire missile doesn't pen, that's a maximum of two hull-points per turn. No, thats a maximum of 5 hull points, and a minimum of 0.
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This message was edited 1 time. Last update was at 2014/01/12 22:38:15
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2014/01/12 22:49:12
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Mighty Vampire Count
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None of the weapons I listed above in the codex are template or blast weapons
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2014/01/12 22:49:28
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Towering Hierophant Bio-Titan
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I personally think maybe look at the Crone in comparison to the Hive Guard. For the same amount of points it has the same amount of range and Strength on its first Vektor Strike as HG doe with their Impalers, except of course movement restrictions make it impossible to hit the same target two turns in a row. That being taken into account, you have 2-4 S8 hits landing where you want, with AP3, and then the chance to fire off a missile or possibly soften up a squad with S6 template. It has the same save and toughness 5 instead of 6, but the trade off for this is immunity to blast weapons and templates, as well as only being hit on snapshots or by sky fire. It's not a perfect comparison since Crone works a bit differently in play given the flyer movement restrictions, but I just don't think it's as bad as some people want to pretend. One on it's own might get blasted out of the sky, and now without drop pods we might have very little options to ensure blowing up a backfield anti-air unit, but 5 flyers could work very nicely, I mean there is only so much that can reliably kill them and thats the stuff you focus. Don't look at the Crones as extra Flyrants look at them as HG with a couple of bonuses/changes, thats what the points costs entails.
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2014/01/12 23:22:07
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Trazyn's Museum Curator
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Mr Morden wrote:
None of the weapons I listed above in the codex are template or blast weapons
Isn't the Drool cannon a flamer template?
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2014/01/12 23:22:58
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Longtime Dakkanaut
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SHUPPET wrote:
BlaxicanX wrote:So all it has is the haywire missile and vector strike. Assuming the haywire missile doesn't pen, that's a maximum of two hull-points per turn.
No, thats a maximum of 5 hull points, and a minimum of 0.
As per the BRB, you can only fire 2 missiles per turn.
Mr Morden wrote:
None of the weapons I listed above in the codex are template or blast weapons
You said the drool cannon might glance a flyer. The drool cannon is a template weapon.
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![[Post New]](/s/i/i.gif) 2014/01/12 23:24:34
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Mighty Vampire Count
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Ah yes sorry missed that one - just checked.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2014/01/12 23:56:38
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Towering Hierophant Bio-Titan
Mexico
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You know, if Forgeworld makes a mycetic pod resin model and publish it rules in the next IA 4 as 40k approved they would outsell the rest of GW.
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![[Post New]](/s/i/i.gif) 2014/01/12 23:59:59
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Longtime Dakkanaut
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A GumyBear wrote:https://www.youtube.com/watch?v=kQQGcgJ5PZ0&feature=youtube_gdata_player
I think this about sums up how garbage nids are now with synapse being a huge killer for them
@steamdragon
The crone is decent against flyers, it can resonably kill one per turn but that is if the enemy doesnt throw a rock at it or a stiff breeze doesnt come by when its on the board.
How does the crone reasonably kill 1 flyer per turn ?
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![[Post New]](/s/i/i.gif) 2014/01/13 00:04:23
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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SHUPPET wrote:
BlaxicanX wrote:So all it has is the haywire missile and vector strike. Assuming the haywire missile doesn't pen, that's a maximum of two hull-points per turn.
No, thats a maximum of 5 hull points, and a minimum of 0.
I edited like 20 minutes before you made this post.
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![[Post New]](/s/i/i.gif) 2014/01/13 00:34:05
Subject: Re:Tyranids 6th Edition: Boycott A Terrible Product?
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Terminator with Assault Cannon
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Am going to be shot for saying that the codex isn't "that bad"
It's got a gak load of problems
THEY KILLED MY fething PARASITE OF MORTREX.
But aside from this, we can now fit nine carnifexes and 30 gaunts and a hive tyrant + 2 tyrant guard into 1500 point list.
Marine player: ok here's my army, a few tac squads, a dev squard, and 2 preds, oh and a storm raven.
'nids player: here's mine.
*places nine carnifexes on the field*
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*Insert witty and/or interesting statement here* |
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![[Post New]](/s/i/i.gif) 2014/01/13 00:59:42
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I posted this in another Tyranid whine thread, but it should be repeated:
The book is great! Tyranids got a bunch of deep-dish points reductions on heaps of units. What more do 'Nid players really want? An auto-'I Win' Codex that all the WAAC players can high-five one another over.
I mean they've got the awesome long-ranged Exocrine that can just bombard units to pieces, the Harpy and Crone that really give the Hellturkey a run for its money (the Crone more than the Harpy, if I'm honest), a great set of really useful psychic powers (like Onslaught – what other army can do anything like Onslaught?), the Haruspex can just monster vehicles and infantry alike, the new bio-artefacts give players heaps of really cool options (like the amazingly versatile Ymgarl Factor), and the Venomthrope can shroud most of your army meaning that enemy shooting is toast, giving plenty of time for your Genestealers and Warriors to get into combat. Sure, some units did go up in price – Prime, Tervigons, Hive Guard – but those were crutch units that power-gamers relied on to win games, so now they’re just paying what they’re worth rather than getting ‘ el cheapo super-creatures.
Tyranids are awesome now!
NB: Nothing I said above is true. Not a word of it.
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![[Post New]](/s/i/i.gif) 2014/01/13 01:55:34
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Stealthy Dark Angels Scout with Shotgun
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Played against a buddy with the new dex today with my mech IG force. In the end it wasn't really even close. 2 12 wound Carnifex squads (I think they were 3 wounds each in 5th but not sure) with close supporting zoanthorpes (and he rolled catalyst so was giving them FnP) . They basically just marched up the board and smashed the crap out of my Chimeras with just their Hammer of Wrath. The amount of high S fire power I brought was just not enough and between the monsterous creatures and ridiculous numbers of gaunts I got overwhelmed and was crushed. Personally I think the new dex has some major holes in it but overall it seems that it also has some things that work rather well together.
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Watchers in the Dark 6000+
Tau 3000
The Fallen 3000
IG 3000
Iyanden 2000 |
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![[Post New]](/s/i/i.gif) 2014/01/13 04:22:57
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Towering Hierophant Bio-Titan
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streamdragon wrote:SHUPPET wrote: BlaxicanX wrote:So all it has is the haywire missile and vector strike. Assuming the haywire missile doesn't pen, that's a maximum of two hull-points per turn. No, thats a maximum of 5 hull points, and a minimum of 0.
As per the BRB, you can only fire 2 missiles per turn.
1 missile if you Vektor Strike. Max 4 hull points from the Vektor Strike + max 1 hull point from the missile is a maximum of 5 hull points per turn, minimum of 0. Maximum means the maximum possible not plausible. Well, it was still like that when I hit the quote button, so that's what I responded to, so I don't know what else to tell you. I had to make breakfasts mid typing of that post so it was probably edited before I noticed
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This message was edited 2 times. Last update was at 2014/01/13 04:23:20
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2014/01/13 05:10:09
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Longtime Dakkanaut
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Watchersinthedark wrote:Played against a buddy with the new dex today with my mech IG force. In the end it wasn't really even close. 2 12 wound Carnifex squads (I think they were 3 wounds each in 5th but not sure) with close supporting zoanthorpes (and he rolled catalyst so was giving them FnP) . They basically just marched up the board and smashed the crap out of my Chimeras with just their Hammer of Wrath. The amount of high S fire power I brought was just not enough and between the monsterous creatures and ridiculous numbers of gaunts I got overwhelmed and was crushed. Personally I think the new dex has some major holes in it but overall it seems that it also has some things that work rather well together.
Only because you have no clue how to handle it yet. This will be a repetitive story in the next couple weeks. Nid army crushes soandso. Then you will hear about better target priority (Synapse) and more tactics and the Nids will drop back into a far more beatable army.
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![[Post New]](/s/i/i.gif) 2014/01/13 05:13:57
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Regular Dakkanaut
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Codex is fine , old builds won't work the same but it's going to be very competitive , top NID players will kick butt ! Complaining about might brand you as either a bad player or someone stuck in the past and not seeing new combos and tactics . give it tme .....
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This message was edited 2 times. Last update was at 2014/01/13 05:34:31
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![[Post New]](/s/i/i.gif) 2014/01/13 05:16:28
Subject: Tyranids 6th Edition: Boycott A Terrible Product?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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mk2 wrote:Complaining about it brands you as either a bad player or someone stuck in the past and not seeing new combos and tactics .
Or someone with working reading comprehension skills.
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![[Post New]](/s/i/i.gif) 2014/01/13 05:27:03
Subject: Re:Tyranids 6th Edition: Boycott A Terrible Product?
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Terminator with Assault Cannon
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Against a space marine captain:
Deathleaper easily makes it into close combat, needs 2+ to hit, 4+ to wound, I does this four times.
Captain strikes back. Needs6+ to hit, 4+ to wound, sounds fun.
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*Insert witty and/or interesting statement here* |
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![[Post New]](/s/i/i.gif) 2014/01/13 06:01:06
Subject: Re:Tyranids 6th Edition: Boycott A Terrible Product?
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Longtime Dakkanaut
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the shrouded lord wrote:Against a space marine captain:
Deathleaper easily makes it into close combat, needs 2+ to hit, 4+ to wound, I does this four times.
Captain strikes back. Needs6+ to hit, 4+ to wound, sounds fun.
What?
As I see it, Deathleaper needs 3+ to hit, and the Captain hits him back on 4+
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