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2014/04/10 13:18:04
Subject: Forgeworld 2014 News & Rumours - Open Day coverage (Knight Lancer and more, pg 43)
H.B.M.C. wrote: Yeah, worrying about the Primarch rules is a little silly. They're Primarchs. They're meant to be stupidly powerful.
Anyway, what do people think the third trilogy would have? Assume that the Siege of Terra is three books unto itself, what other conflicts are there? The war on Mars? Battle of Tallarn? What else would fit?
I'd imagine a series of books in the epic struggle of the Emperor trying to hold in a dookie.
The Procrastination of the Emperor
The Constipation of the Emperor
The Golden Toilet Malfunctions
Seriously?
This isn't the OT Forum, or the Mosh Pit.
2014/04/10 13:19:17
Subject: Forgeworld 2014 News & Rumours - Open Day coverage (Knight Lancer and more, pg 43)
SRSFACE wrote: A lot of people like to point at Angron and say "he's not that good" but that's because they simply look at a 3+ save and think he's bad because of it. Considering anyone who's actually going to be a threat to him in close combat will be rocking AP2, who cares? He's still got a 4++. Only hurts him in the shooting phase by a little bit. We've theory ran him in some games at my FLGS and he tends to kill significantly more dudes than any of his brothers. He's just not ubertank like Vulkan, Ferrus Manus and Mortarion but then again the only other primarch without psychic aid who should be nearly as tank as they are is Perturabo.
And a lot of other people think Lorgar isn't that great. I think they are stupid. Lorgar is OP. Pick your powers, roll 3 dice and take the two lowest? Guaranteed Invisibility/Gate of Infinity, and you don't have to worry about failing your psychic tests (though I guess he's at greater risk to Perils of the Warp). As long as invisibility is up, he can actually take on most the other primarchs and do pretty solid.
I agree 100%. Angron is really solid. And powered-up Lorgar is pretty crazy. People look at basic statlines too much.
H.B.M.C. wrote: Yeah, worrying about the Primarch rules is a little silly. They're Primarchs. They're meant to be stupidly powerful.
Anyway, what do people think the third trilogy would have? Assume that the Siege of Terra is three books unto itself, what other conflicts are there? The war on Mars? Battle of Tallarn? What else would fit?
It'd be cool if they just made a "Galaxy in Flames" trilogy, that had a variety of theaters of war in each book rather than one particular theme. That way you can have something for everyone. I think localized conflicts such as Prospero, Calth, Signus Prime and the ones you mention would struggle to be trilogies, as they are very limited conflicts with usually only have 2 main combatants and so would only appeal to smaller audiences. But then again, that's what Imperial Armor has been doing for sometime.
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
2014/04/10 13:43:25
Subject: Forgeworld 2014 News & Rumours - Open Day coverage (Knight Lancer and more, pg 43)
H.B.M.C. wrote: Yeah, worrying about the Primarch rules is a little silly. They're Primarchs. They're meant to be stupidly powerful.
Anyway, what do people think the third trilogy would have? Assume that the Siege of Terra is three books unto itself, what other conflicts are there? The war on Mars? Battle of Tallarn? What else would fit?
Given the Mechanicum vs. EC diorama we saw + the Mechanicum battle tiles recently produced I wouldn't be surprised to see some war on Mars stuff.
nels1031 wrote: It'd be cool if they just made a "Galaxy in Flames" trilogy, that had a variety of theaters of war in each book rather than one particular theme. That way you can have something for everyone. I think localized conflicts such as Prospero, Calth, Signus Prime and the ones you mention would struggle to be trilogies, as they are very limited conflicts with usually only have 2 main combatants and so would only appeal to smaller audiences. But then again, that's what Imperial Armor has been doing for sometime.
My apologies. My wording was ambiguous. When I said Battle of Tallarn or Mars, I didn't mean a whole trilogy for just that battle. I meant as one of the three books in the next cycle, so to speak. So as Prospero, Calth and Signus will be the 3 books of the next trilogy, so too could Tallarn be one book out of three, or Mars be one book, and so on.
Stockholm Forge District; Skandian Hive Collectives
*Someone managed to hustle up a copy of HH:3 and is in nerdy, nerdy heaven this evening*
Automatically Appended Next Post:
I just died a little.. and my.. my wallet just comitted ritual suicide with a handgrenade in the bathroom - fragmented card and burned leather-scraps everywhere.
All bow down before the dark majesty that is the insanity of Forge World and give them all of your monies.
My friends, I present to you: Arch-Magos Inar Satarael, Master of the Taghmata Satarael, Synod-Persecutor of Incaladion, The Grief of Zoroastris, The Fleshless Lord.
For the glory of the Warmaster!
This message was edited 1 time. Last update was at 2014/04/11 00:51:24
I have a little hobby-thread going in the P&M section. Some say it's the best blog on Dakka, some don't agree, most belive it would be better if I finished at least one project some time this century and not just kept starting new ones.
Check it out, you just might like it.
Really cool! Now when kids ask "where do baby servo skulls come from?"-We know the answer. FW has managed to incorporate a lot of skulls but in a way that makes sense.
2014/04/11 15:08:10
Subject: Re:Forgeworld 2014 News & Rumours - Open Day coverage (Knight Lancer and more, pg 43)
Really cool! Now when kids ask "where do baby servo skulls come from?"-We know the answer. FW has managed to incorporate a lot of skulls but in a way that makes sense.
FW has created the most efficient way of harvesting nerd money possible. Correct usage of skulls on models.
2014/04/11 15:13:14
Subject: Forgeworld 2014 News & Rumours - Open Day coverage (Knight Lancer and more, pg 43)
Just did a quick head count. I count 14 skulls. Extrapolate for skulls we can't see but can reasonably assume are there and I give it between 20 - 25 skulls.
Snrub wrote: Just did a quick head count. I count 14 skulls. Extrapolate for skulls we can't see but can reasonably assume are there and I give it between 20 - 25 skulls.
Is anyone still surprised when GW/FW stuff has a lot of skulls on it?
So yeah, lets not make "Skull Counting" a 'thing', OK?
2014/04/11 15:53:19
Subject: Forgeworld 2014 News & Rumours - Open Day coverage (Knight Lancer and more, pg 43)
Zed wrote: *All statements reflect my opinion at this moment. if some sort of pretty new model gets released (or if I change my mind at random) I reserve the right to jump on any bandwagon at will.
2014/04/11 16:26:15
Subject: Forgeworld 2014 News & Rumours - Open Day coverage (Knight Lancer and more, pg 43)
Snrub wrote: Just did a quick head count. I count 14 skulls. Extrapolate for skulls we can't see but can reasonably assume are there and I give it between 20 - 25 skulls.
Is anyone still surprised when GW/FW stuff has a lot of skulls on it?
So yeah, lets not make "Skull Counting" a 'thing', OK?
To be fair, here is a true story of my 10 year old nephew who has never seen anything GW until he saw my garage last year.
The kids were playing with some models I had recently primed (Some Terminators, Scouts, Dreadnaught, something else). They were making up rules and stories as they were playing with the figures as kids like to do. After playing for a couple of hours he showed me a different model (I can't remember what it was) and asked me "is this Warhammer too?" and I told him that it was.
His reply?
"Oh...I wasn't sure. It didn't have a skull on it..."
2014/04/11 17:00:09
Subject: Forgeworld 2014 News & Rumours - Open Day coverage (Knight Lancer and more, pg 43)
kronk wrote: I have no idea that that is, but it's freaking cool!
The Magos Dominus may be mounted on an "Abeyant" which is described as a hovering throne giving the Magos +1 wound, move through cover, hardened armor, very bulky, and it will not die. My guess is this is that, though the poster implied its representing a named character.
2014/04/11 17:02:55
Subject: Re:Forgeworld 2014 News & Rumours - Open Day coverage (Knight Lancer and more, pg 43)
Stockholm Forge District; Skandian Hive Collectives
It is almost certainly a named character from HH:3, hq for the Taghmata Omnissiah army list. And, not that suprising, an MC.
I guess it -could- be a generic model but the description and wargear of the character matches that model perfectly.
This message was edited 1 time. Last update was at 2014/04/11 17:06:38
I have a little hobby-thread going in the P&M section. Some say it's the best blog on Dakka, some don't agree, most belive it would be better if I finished at least one project some time this century and not just kept starting new ones.
Check it out, you just might like it.
Didn't see if anyone posted this, but here's newsletter #397!
Spoiler:
The Falchion is a potent war machine which combines technologies fielded in the Fellblade and the Shadowsword super-heavy tank. The Falchion’s twin-linked Volcano cannon is one of the most powerful vehicle-mounted, anti-tank weapons in the Imperium’s arsenal and it requires such an investment in resources to construct just a single example that its use is limited to the Legiones Astartes.
The Falchion was developed long before the outbreak of the Horus Heresy and as such its prey was not the enemy Titans it would later see such extensive combat against. As the Great Crusade expanded ever outward, the Expeditionary fleets encountered a staggering array of foes, some of whom were of a truly gargantuan scale, but all were set to ravening flame by the touch of the Falchion’s Volcano cannon.
The rules for the Falchion, as well as many other exciting new models, can be found in the forthcoming book The Horus Heresy Book Three: Extermination.
A complete multi-part resin kit, designed by Phil Stutcinskas, this model is available to pre-order now and will be despatched from Thursday 1st May.
Legion Falchion Super-heavy Tank Destroyer
Legion Falchion Super-heavy Tank Destroyer
New Realm of Battle Industrial Boards
In a galaxy where conflict is commonplace, Imperial architecture is often by necessity fortified against possible attack. Should the Alien, the Traitor or the Heretic attempt to assault an Imperial world, more often than not it is the great cities of humanity that become battlegrounds. Large industrial facilities are transformed into key objectives, with generatorum nexus becoming vital sources of power and manufactorum sectors providing much-needed supplies or raw materials.
Forge World scenery designer Blake Spence has created two new modular Realm of Battle Cityscape tiles. Each is light weight and durable thanks to the hollow resin method we use, and each tile measures 2' x 2' (610 mm x 610 mm).
The Realm of Battle Generatorum Nexus tile and the Realm of Battle Manufactorum Sector tile are available to pre-order and will be despatched from Thursday 1st May.
I really like the look of the Falchion but the Generatorum tiles are really, really awesome. I may have to pick them up eventually.
If it's like the twin battle cannons on the Macharius, it will also have a bigger template than a "normal" Volcano Cannon.
"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks
2014/04/12 23:57:02
Subject: Forgeworld 2014 News & Rumours - Open Day coverage (Knight Lancer and more, pg 43)
So, given that a billion FW army lists are based off the Imperial Guard book, I wonder how long we'll be waiting for updates to them? My own group doesn't have any issues with just using the different Russ point values and the like, that's simple and intuitive, but what of things like the LR Annihilator and Conquerer, which were previously budget-russes, and are now the same as everything else.
Therefore, I conclude, Valve should announce Half Life 2: Episode 3.
2014/04/13 02:40:58
Subject: Re:Forgeworld 2014 News & Rumours - Open Day coverage (Knight Lancer and more, pg 43)
MajorStoffer wrote: So, given that a billion FW army lists are based off the Imperial Guard book, I wonder how long we'll be waiting for updates to them? My own group doesn't have any issues with just using the different Russ point values and the like, that's simple and intuitive, but what of things like the LR Annihilator and Conquerer, which were previously budget-russes, and are now the same as everything else.
It is kind of annoying that IA1 Vol 2 came out only what, a year or so ago? It updated the guard stuff to 6th, now the new Guard codex invalidates it.
I can see FW having fun making more unique tank commander characters, like Grizmund. And the Medusa, Griffon, and Colossus/Bombard will rejoin the Guard.
2014/04/13 03:35:11
Subject: Re:Forgeworld 2014 News & Rumours - Open Day coverage (Knight Lancer and more, pg 43)
They'll update via a faq in a few months like they did before. The version two of the books was as much about adding new units to very old books as it was to updating the points cost.