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BrianDavion wrote:
honestly high tier sci-fi is remarkably easy to get too and it's worth noting 90% of the time a setting's highest tier comes from pieces of bad writing, or "background info" or simply just some super threat that requires the people to deal with. It's like Star Wars. the most powerful things in the movie (the death stars) are pretty much a plot device.

I think it's more intresting once you ignore the plot devices like Death Stars, Blackstone Fortresses etc



Excluding the Culture or the Xeelee.

Hell, a Culture ship braking too hard alone would wipe out the entire Sol System.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
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I don't care who wins, but I totally want to see a fist fight between Urgot Wrex and Cato Sicarius *grabs popcorn*

We can start with the exhibition round of Darth Revan vs Eldrad, take a brief commercial break for ODST vs Cadian paintball, a neat space fight between special guests an the Ancient Control chair vs a Hive Fleet, and finish the event off with the spectacle to end all spectacles, Vash the Stampede vs Kharn the Betrayer

The ultimate battle;



vs



The event will be hosted by dynamic tag team, Commander Farsight and Captain Picard.

This message was edited 3 times. Last update was at 2014/02/01 08:39:32


   
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Hmm, I could see the Protoss do sort of alright in the 40K universe. Their high tech, formidable psionic powers and deadly close combat prowess makes the Protoss more than a match for most other species, and unlike the races of 40K, who usually are either melee or shooting focused, the Protoss have mastered both types of warfare.

Now consider the fact, that Protoss live a nomadic lifestyle, chances are they simply decides to not engage in hostilities with other spices at all. Unlike the Eldar and IOM the Protoss have no ground to defend, and thus no reason to get bogged down in a long drawn out war.

Food for thought.

 amanita wrote:
So dare I ask what happens if he farts? Could it blow the seals on the lower portion of his armor? Or is a space marine's system immune to such mundane fluctuations of bodily conduct?

 Moktor wrote:
No one should be complaining about this codex. It gave regular Eldar a much needed buff by allowing us to drop Fire Dragons and D-Scythe Wraithguard wherever we want, without scatter. Without this, I almost lost a game once. It was scary. I almost took to buying fixed dice to ensure it never happened again.
 
   
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The Flood, the Borg and the Forerunners would all do very well in the 40k universe. The Borg especially would obliterate static factions such as the Imperium.
   
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 Shlazaor wrote:
The Flood, the Borg and the Forerunners would all do very well in the 40k universe. The Borg especially would obliterate static factions such as the Imperium.


Uh... no they wouldn't.

The Borg are miserably under the firepower of W40K, they wouldn't be able to use their technology well, and they couldn't simply change the frequency of their shields to match lances, macrocannons, or torpedoes. Not only do they not work against physical weapons, they only work on the particle weaponry of phasers, which is why they constantly mention the 'cycling frequencies' in Star Trek. And this is also ignoring how one Ork WHAAAG! would probably completely wipe out any solidified Borg position.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
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 Redcruisair wrote:
Hmm, I could see the Protoss do sort of alright in the 40K universe. Their high tech, formidable psionic powers and deadly close combat prowess makes the Protoss more than a match for most other species, and unlike the races of 40K, who usually are either melee or shooting focused, the Protoss have mastered both types of warfare.

Now consider the fact, that Protoss live a nomadic lifestyle, chances are they simply decides to not engage in hostilities with other spices at all. Unlike the Eldar and IOM the Protoss have no ground to defend, and thus no reason to get bogged down in a long drawn out war.

Food for thought.


I think what individuals are thinking about protoss is that the warp, if we think their powers of psionic would naturally become psykers, would promptly be very attractive and bam their non-protected minds go bye bye.

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I think there needs to be some element of they know about the dangers. You can't just drop them in to the universe and then say oh random event x happens.

   
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 Redcruisair wrote:
Hmm, I could see the Protoss do sort of alright in the 40K universe. Their high tech, formidable psionic powers and deadly close combat prowess makes the Protoss more than a match for most other species, and unlike the races of 40K, who usually are either melee or shooting focused, the Protoss have mastered both types of warfare.

Now consider the fact, that Protoss live a nomadic lifestyle, chances are they simply decides to not engage in hostilities with other spices at all. Unlike the Eldar and IOM the Protoss have no ground to defend, and thus no reason to get bogged down in a long drawn out war.

Food for thought.

While the Protoss could individually stand and even overcome 40k enemies, their empire is very small and they would get zerg rushed.

Also as Wyzilla and Octavian have already said, Silentium Flood goes around smashing planets, having 50,000 kilometers wide indestructible construct flying at relativistic speeds and intergalactic FTL helps, a lot.
   
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 Psienesis wrote:

God-Emperor snaps his fingers, the entire Flood vanishes into a Warp Storm (like he is canonically credited to doing to Vandire's fleet during the Age of Apostasy, with the Warpstorm called the Storm of the Emperor's Wrath)


Nice try, but you're lying.

It's never been explicitly stated in any 40K fluff that the storm was created by the Emperor. All statements regarding its origin have been in-universe declarations made by Imperials.


This message was edited 4 times. Last update was at 2014/02/02 02:02:33


 
   
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 LordofHats wrote:
I don't care who wins, but I totally want to see a fist fight between Urgot Wrex and Cato Sicarius *grabs popcorn*

We can start with the exhibition round of Darth Revan vs Eldrad, take a brief commercial break for ODST vs Cadian paintball, a neat space fight between special guests an the Ancient Control chair vs a Hive Fleet, and finish the event off with the spectacle to end all spectacles, Vash the Stampede vs Kharn the Betrayer

The ultimate battle;



vs



The event will be hosted by dynamic tag team, Commander Farsight and Captain Picard.

Well played sir, well played.

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This is a great thread, swimming in the rage that is nerd fandom is a glorious thing. I'm bringing a kill team composed of Thanos, Darkseid, the Spectre (magics), Emma Frost (psycics), and the Hulk. Bring the noise.

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 LordofHats wrote:
I don't care who wins, but I totally want to see a fist fight between Urgot Wrex and Cato Sicarius *grabs popcorn*

We can start with the exhibition round of Darth Revan vs Eldrad, take a brief commercial break for ODST vs Cadian paintball, a neat space fight between special guests an the Ancient Control chair vs a Hive Fleet, and finish the event off with the spectacle to end all spectacles, Vash the Stampede vs Kharn the Betrayer

The ultimate battle;



vs



The event will be hosted by dynamic tag team, Commander Farsight and Captain Picard.


it's so beautiful.

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 Wyzilla wrote:


Excluding the Culture or the Xeelee.

Hell, a Culture ship braking too hard alone would wipe out the entire Sol System.


True. A single Culture ship (GSV class) could quite easily wipe out the entire Tyranid species by itself, using mass produced slaved offensive units.

When you think that the Men of Iron nearly wiped out humanity in the Dark Age of Technology and a Culture Mind is probably more advanced than the A.I's involved in that, it shows a different scale of power to the 40K universe. The idea of a Culture Mind entering the 40K universe and somehow being turned to Chaos is something that would be absolutely horrifying and would signal the end of the Imperium.

 
   
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 StarTrotter wrote:
I think what individuals are thinking about protoss is that the warp, if we think their powers of psionic would naturally become psykers, would promptly be very attractive and bam their non-protected minds go bye bye.

A Protoss mind is not an unprotected thing at all. All Protoss societies are protected by the discipline of Khala, or shielded by the Void in the case of the Nerazim.

Exceptionally rare are the circumstances of Protoss being led astray by the influences of a none-Protoss entity.


 Tyran wrote:

While the Protoss could individually stand and even overcome 40k enemies, their empire is very small.

How small are we talking about here? From what I gather, their empire is pretty fething huge. Not IOM seize, but still pretty big.

 Tyran wrote:
and they would get zerg rushed.

Eh wrong. So far the Zerg have only managed to rush the Protoss homeworld. A heavy loss for the Protoss for sure, but the rest of their empire still stands.

 amanita wrote:
So dare I ask what happens if he farts? Could it blow the seals on the lower portion of his armor? Or is a space marine's system immune to such mundane fluctuations of bodily conduct?

 Moktor wrote:
No one should be complaining about this codex. It gave regular Eldar a much needed buff by allowing us to drop Fire Dragons and D-Scythe Wraithguard wherever we want, without scatter. Without this, I almost lost a game once. It was scary. I almost took to buying fixed dice to ensure it never happened again.
 
   
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HAHAHAHAHA-NO

Necrons would wipe out flood remember they are robots-cant bezombied.
and crons can destroy solar systems with satr array that blows up stars.


Automatically Appended Next Post:
 Psienesis wrote:
'Cause Nurgle, he so crazy.

He has a disease.... lets call it CancerAIDS XII... you can get it just by seeing someone who has it, even if they are on TV.

He wins nurgle kills all!!!!!!!!!

This message was edited 1 time. Last update was at 2014/02/02 19:50:04


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 Redcruisair wrote:


 Tyran wrote:

While the Protoss could individually stand and even overcome 40k enemies, their empire is very small.

How small are we talking about here? From what I gather, their empire is pretty fething huge. Not IOM seize, but still pretty big.

 Tyran wrote:
and they would get zerg rushed.

Eh wrong. So far the Zerg have only managed to rush the Protoss homeworld. A heavy loss for the Protoss for sure, but the rest of their empire still stands.


While the Protoss control a considerable part of the Galaxy (1/8 IIRC) their population is very small for that immense territory and is divided in hundreds of worlds, that is pitiful compared with the millions that the IoM controls.


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 Vargard Obi-wan wrote:
Necrons would wipe out flood remember they are robots-cant bezombied.
and crons can destroy solar systems with satr array that blows up stars.


That would be useless against Flood's Star Roads.

This message was edited 1 time. Last update was at 2014/02/02 21:30:33


 
   
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 Frazzled wrote:
How about the post economic scarcity society that is The Culture?


I think the Culture would stand a good chance. They'd be disgusted by the Imperium, and vice versa. Would they be affected by the Warp? That's where things would get complicated.

   
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 Frazzled wrote:
Klingons would stomp other races hard in space battles. Nothing in 40K can fight at FTL speeds.
On the ground, not so much. Baatleth vs. genestealer works out...poorly.

Naminé wrote:
Ewoks would win out in the end though.


Spoiler:
EWOKS ARE THE HIVE MIND!


Lets try someone with a little oomph...
How about the post economic scarcity society that is The Culture?

Klingons can fight at FTL speeds, but the problem is that their weapons won't even dent the shields of any ships. They'd only be a bit of a threat to the Tau.

Culture on the other hand bolostomps everything. The only tricky thing would be Chaos corruption and scrapcode, but even the Minds can combat that via quarantining parts of their 'brains' that are infected.

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VampireDeLaVega wrote:
1. Silentium Flood (Halo)
2. Protoss (Starcraft)
3. Beast (Homeworld)

How well and how long would these race survive in the grimdark galaxy of 40k before getting killed off?


1. Flood are no threat to any competent scifi race. they only reason they are a threat in halo is because the Forerunners are unbelievably stupid. Their weapons and ships are horrible and they are so god damn arrogant it is annoying.

2. They don't really have the numbers to compete with the 40k races, but they are really good at staying hidden so they might actually last a while.

3. Never played homeworld so no idea

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 Ninjacommando wrote:
VampireDeLaVega wrote:
1. Silentium Flood (Halo)
2. Protoss (Starcraft)
3. Beast (Homeworld)

How well and how long would these race survive in the grimdark galaxy of 40k before getting killed off?


1. Flood are no threat to any competent scifi race. they only reason they are a threat in halo is because the Forerunners are unbelievably stupid. Their weapons and ships are horrible and they are so god damn arrogant it is annoying.

2. They don't really have the numbers to compete with the 40k races, but they are really good at staying hidden so they might actually last a while.

3. Never played homeworld so no idea


Did you even read the thread? Because people who's only knowledge of Halo extends to the game is getting fething annoying.

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The one thing star wars or star trek factions have going for them is speed at least, and reliable speed at that... No need to mess about with shoddy and dangerous warp jumps when your faster than light travel is quite safe in comparison.

Providing said faction wasn't dropped right in the middle of a war zone/battle fleet/hugely protected sector of any other factions, they could prove quite difficult to track down and catch up to if they aren't stupid and fly head long into battle when they are woefully outgunned.

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Don't forget incredibly fast innovation that would make the tau.look like tinkering children, high powered phaser, disruptor, quantum, multiphasic etc technology that is accurate enough for subsystem targeting.

Treks not and has never been a war based series, it's all about innovation, exploration and politics, imagine if Starfleet and the tau teamed up, with treks replicator tech and innovation for changing things on the fly mixed with the things like battlesuits, plasma tech etc.
   
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I bet a space fairing Skynet would be an interesting race
   
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Schrott

The Human faction in the Bolo-verse. Concordiat of Man.

Armies of Titan sized Tanks whose firepower is measured in megatons per second. The Bolo tanks firepower is so great their transport space craft mount them to the outside hull to use the tanks weapons as their offensive weapons.
Heck the main weapons of the later marks of Bolo's were derived from the main guns of the spacecraft. Which are called Hellbores. Essentially a control fusion explosion directed in a plasma like blast.
they are measured in bore from 300cm (or larger) down to much smaller

Then there's the Hellrail. a railgun weapon with 90 megatons (per shot) built to kill starships. Plus some carry their own personal army of hover tanks and attack craft.
On the smaller scale they have tons of smaller guns to swat away infantry and armor up close. alongside that are rapid fire mortars, G2A/G2G missiles, howitzers and even thermonuclear weapons (restricted from inhabited worlds in their own lore, but Im guessing this is a no holds bared slug fest)

Some of them are even referred to as Planetary Siege Units.

defensivly their armor is capable of turning away their own or equivalent firepower. from super strong alloy armor, reactive armor, external and internal energy shields (that can convert energy form the impact into energy for the bolo's weapons). they also have ablative and ceramic panels to dissipate the heat of plasma weapons. plus there is layer upon layer of redundancy within a Bolo, from multiple fusion reactors, to banks of ionic batteries and multiple computer cores for the AI.

the Onboard AI of each Bolo allows them to operate together like a squad or platoon. each being intelligent in strategic and tactical combat. But they often are paired with a human officer, but can operate without one.

They are often organized into brigades of 24 units (imagine like 24 Emperor titans organized together). I don't know how many brigades are dedicated to a warzone though.

Not sure how long they would last, but it would be a lot of fireworks and a lot of damage to anything in the way. Not saying they would "win" (can't do that in someone else's forums ) but it would be a lot of carnage.

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Bolos would stomp anything on the ground, but would lost the shooting match against starships.
   
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I want to say the Ancients from Stargate, but they were so unbelievably stupid, that I just can't in all good conscience put them up to it.

This message was edited 1 time. Last update was at 2014/02/03 01:00:00


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 Wyzilla wrote:
 Ninjacommando wrote:
VampireDeLaVega wrote:
1. Silentium Flood (Halo)
2. Protoss (Starcraft)
3. Beast (Homeworld)

How well and how long would these race survive in the grimdark galaxy of 40k before getting killed off?


1. Flood are no threat to any competent scifi race. they only reason they are a threat in halo is because the Forerunners are unbelievably stupid. Their weapons and ships are horrible and they are so god damn arrogant it is annoying.

2. They don't really have the numbers to compete with the 40k races, but they are really good at staying hidden so they might actually last a while.

3. Never played homeworld so no idea


Did you even read the thread? Because people who's only knowledge of Halo extends to the game is getting fething annoying.


I have, and the ridiculous "Space magic entities" of these "stage 4 flood" means that even in my youth, when I was reading M:TG novels I was right in refusing to pick up a single Halo book.

I like the games and the story within the games, but they only show 3 stages in the games(Parasites, combat forms, and the gravemind); the shear jump from the gravemind to what you are talking about is ridiculous(I also had trouble buying the whole "The halo rings are weapons to destroy all life and starve the flood, but we are keeping a bunch of the flood in stasis here." plot aside from a poor plot point to introduce a new slightly harder/common enemy element to the late game).

Also there are parameter issues within this game(X vs 40k); are the imported races all teleported to 1 system, or are they teleported to their rough equivalent positions as a whole; or even is it a chapter/battalion/sept/hivefleet/whatever worth of the race with full gear and no supply issues?

This message was edited 2 times. Last update was at 2014/02/03 01:17:01


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 Tyran wrote:
Bolos would stomp anything on the ground, but would lost the shooting match against starships.

Actually I'm not so sure of that at all. Bolos not only put out tremendous firepower but they coordinate that firepower with horrifying precision. As someone said bolos arn't so much transported by other ships (though they certainly can be) as they have a large FTL engine strapped to them (which happens to hold other stuff). They are warships in their own right. If you think being in orbit will save you from their guns you're woefully mistaken and if you think hiding on the other side of the planet will do it think again. The bolo will likely go into orbit itself and snipe you in a surprise attack once it gets LOS. More over bolos are smart as hell and fight insanely tactically- I really do recommend reading some of the books. Bolos are incredibly resilient, accurate and mobile, sitting right on the edge of magitech. It's hard to articulate just how fearsome they are without sounding over the top.

Read some Bolo books. They're a good read and bolos make interesting characters (oh yes, they're sentient) in most of the books.

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Even being a Star Trek fan, I'm not sure the Borg can develop much of a response to the chainsword, or three-hundred foot-long torpedoes launches by the half-dozen. We won't even mention Nova Cannons.

This message was edited 4 times. Last update was at 2014/02/03 01:43:19




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 Kojiro wrote:
 Tyran wrote:
Bolos would stomp anything on the ground, but would lost the shooting match against starships.

Actually I'm not so sure of that at all. Bolos not only put out tremendous firepower but they coordinate that firepower with horrifying precision. As someone said bolos arn't so much transported by other ships (though they certainly can be) as they have a large FTL engine strapped to them (which happens to hold other stuff). They are warships in their own right. If you think being in orbit will save you from their guns you're woefully mistaken and if you think hiding on the other side of the planet will do it think again. The bolo will likely go into orbit itself and snipe you in a surprise attack once it gets LOS. More over bolos are smart as hell and fight insanely tactically- I really do recommend reading some of the books. Bolos are incredibly resilient, accurate and mobile, sitting right on the edge of magitech. It's hard to articulate just how fearsome they are without sounding over the top.

Read some Bolo books. They're a good read and bolos make interesting characters (oh yes, they're sentient) in most of the books.


I know that Bolos are practically spaceships, what I mean is that they lack the firepower to threaten 40k battleships. Megatons per second is great, it is immense for RL. But for 40k, where sustained fire from spaceships can even make a planet tear itself apart, it is simply not enough.
   
 
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