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![[Post New]](/s/i/i.gif) 2014/02/06 16:01:20
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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That would be pretty neat, though I do wonder, will these shielded be ranged or melee? If the latter, here's hoping for some buffs to make them worthwhile and actually effective.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2014/02/06 16:02:09
Subject: Re:W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Warp-Screaming Noise Marine
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I'm giddy with anticipation! Now that I'm practically done with my CSM army, I thought about starting a smaller, allied detachment of IG.
I'd love to be able to assemble some plastic Veterans/Stormtroopers with Carapace Armour, or Ogryn with Riot Shields, etc. They'd look nice in an army of... Renegades!
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Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
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![[Post New]](/s/i/i.gif) 2014/02/06 16:18:36
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Ultramarine Master with Gauntlets of Macragge
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Ogryns with riot shields sounds really cool, and I like the idea posted last page of them making a shield wall like Deathwing Knights. Plastic Stormtroopers sounds really cool, but I've been burned a few too many times getting hopeful for that one. The codex can say whatever it wants on the cover, but I'm still calling them the Imperial Guard, because that's what they are to me.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2014/02/06 16:37:43
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Heroic Senior Officer
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You know, with the rumor that GW is pushing to try and make forgeworld "mainstream", it doesn't sound so crazy anymore that Forgeworld units might get rolled into the new codex. If you were wanting to push Forgeworld, Imperial Guard would be a good way to do it.
The question is how they would do it. Will they just stick them in the codex, or will we see a note in the beginning that says "check out Forgeworld for extra units and army lists to use as supplements in your 40k games." Its not like anything Forgeworld has is any more broken than what's already in the game anyways.
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2014/02/06 16:41:03
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Badass "Sister Sin"
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Hmm. I would love to be wrong, but the sources for most of this just don't have good track records.
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![[Post New]](/s/i/i.gif) 2014/02/06 16:55:04
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Storm Trooper with Maglight
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* shakes fist
I have to agree!
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![[Post New]](/s/i/i.gif) 2014/02/06 16:56:13
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Fixture of Dakka
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GW also doesn't have a good track record of making useless units viable again.. I mean Ogryn have been awful since 3rd edition and new models doesn't mean useful rules (You would think it would considering they want to sell models right?)..
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2014/02/06 16:57:21
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Badass "Sister Sin"
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That blurb is from the least reliable section of those rumors, so I wouldn't sweat it.
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![[Post New]](/s/i/i.gif) 2014/02/06 17:03:42
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Rogue Daemonhunter fueled by Chaos
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Kirasu wrote:GW also doesn't have a good track record of making useless units viable again.. I mean Ogryn have been awful since 3rd edition and new models doesn't mean useful rules (You would think it would considering they want to sell models right?)..
It's the aspect of GW that's most misread. A lot of new kits have mediocre or even awful rules.
And the IG, in particular, get hammered with bad units staying bad. all of hte auxilia (ogryn, rough riders, and ratlings), stormtroopers, hellhounds, and psykers have stayed reliably bad for edition after edition.
Platoons, comamnd, LRBTs, and artillery have been pretty good in and out.
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![[Post New]](/s/i/i.gif) 2014/02/06 17:20:40
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Grim Rune Priest in the Eye of the Storm
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I am just hoping the name Astra Militarum is for the suplment Book
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![[Post New]](/s/i/i.gif) 2014/02/06 17:21:43
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Cruel Corsair
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I would like it if they de-steroided the Catachans a little .... Automatically Appended Next Post: and made more arty pieces like a regimental gun
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This message was edited 1 time. Last update was at 2014/02/06 17:22:19
"Beyond the tower of Ghrond lies Saro Kyth, there your soul will perish." |
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![[Post New]](/s/i/i.gif) 2014/02/06 17:31:59
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Calculating Commissar
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Plastic ogryns? With centurion base size and presumably cost? Oh goody, so now everyone's old models and conversions are too small and on small bases
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The supply does not get to make the demands. |
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![[Post New]](/s/i/i.gif) 2014/02/06 17:40:07
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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I guess this is a "hit" for GW considering how everyone seems to like the idea of new ogryn, but man F@#$ that. We had to deal with garbage models and garbage rules for ogryn for as long as I've remembered, models that constantly get remade while we lack basic stuff like a third type of imperial guardsman, stormtroopers, or a model for all our artillery.
Also if they squat the basilisk variants instead of making a kit for them I am just about going to explode.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2014/02/06 17:43:40
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Storm Trooper with Maglight
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If Ogryn become viable I'll have to learn how the assault phase actually works... In all honesty though I'm pretty excited for this release, I've been waiting so long to get myself some arty tanks so hopefully they release a multi-kit I can magnetize the crap out of.
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![[Post New]](/s/i/i.gif) 2014/02/06 17:46:34
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Ultramarine Master with Gauntlets of Macragge
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Agamemnon2 wrote:Plastic ogryns? With centurion base size and presumably cost? Oh goody, so now everyone's old models and conversions are too small and on small bases
You field them on the bases they came on and you won't get problems. If someone is giving you trouble over a 10mm base size difference, you're playing against incredibly anal people. I still play with Rhinos from the 90s and Terminators on 25mm bases and have never had a problem in the years and years I've been playing this game.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2014/02/06 17:57:32
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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The New Miss Macross!
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Kirasu wrote:GW also doesn't have a good track record of making useless units viable again.. I mean Ogryn have been awful since 3rd edition and new models doesn't mean useful rules (You would think it would considering they want to sell models right?).. What's the point? By making ally rules the standard in games instead of an option for larger ones, you have no reason to take ogryns other than fluff. You can get much better by just picking and choosing your allies which makes internal codex balance pointless. It's the main reason I don't like ally rules. It's a win win situation for GW in that they get to sell more models and make lazy rules.
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This message was edited 1 time. Last update was at 2014/02/06 17:58:18
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![[Post New]](/s/i/i.gif) 2014/02/06 18:29:04
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Calculating Commissar
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Agamemnon2 wrote:Plastic ogryns? With centurion base size and presumably cost? Oh goody, so now everyone's old models and conversions are too small and on small bases
Sabot bases!
Just buy 50mm discs, cut a 40mm hole out of the centre and use it if anyone complains the bases are the wrong size. I'm certainly not re-buying my 8.
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![[Post New]](/s/i/i.gif) 2014/02/06 18:50:06
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Lord of the Fleet
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ph34r wrote:
Also if they squat the basilisk variants instead of making a kit for them I am just about going to explode.
I really don't care about the Ogryns, but I agree with this.
I don't know why it wasn't redone years ago when the Russes were re-done. I don't think its unreasonable to have a Bassie/Medusa (even Griffon) kit. It'd have two extra pieces.
Of all the rumours I want to be true, its this, and the Destroyer/Thunderer kit. Might get me to stick to buying GW models instead of searching 3rd party alternatives.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2014/02/06 18:56:10
Subject: Re:W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Nigel Stillman
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Ogryns with Riot Shields? It wouldn't be the first time that I had an idea for a unit or special rule that GW ran with. Sounds cool to me!
Ogryn Brute Squads with Flak Shields http://www.dakkadakka.com/dakkaforum/posts/list/477512.page
Agility of the Eldar (aka proto-Battle Focus) http://www.dakkadakka.com/dakkaforum/posts/list/234435.page
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![[Post New]](/s/i/i.gif) 2014/02/06 18:57:02
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Blacksails wrote: ph34r wrote:
Also if they squat the basilisk variants instead of making a kit for them I am just about going to explode.
I really don't care about the Ogryns, but I agree with this.
I don't know why it wasn't redone years ago when the Russes were re-done. I don't think its unreasonable to have a Bassie/Medusa (even Griffon) kit. It'd have two extra pieces.
Of all the rumours I want to be true, its this, and the Destroyer/Thunderer kit. Might get me to stick to buying GW models instead of searching 3rd party alternatives.
I would assume the reason was that they did all the Russes then along with plastic Command Squads for both Catachans and Cadians, a "new" Chimera, "new" Sentinels, "new" Hellhounds/Bane Wolves, the plastic Valkyries, etc.
Purportedly there is only so much room for plastic production at a time and there was a lot of plastic in the last Guard book...and they got kind of lazy anyways. Look at the hideous plastic Manticore that we got for an example.
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![[Post New]](/s/i/i.gif) 2014/02/06 19:07:25
Subject: Re:W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Insect-Infested Nurgle Chaos Lord
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Excited for Storm Troopers and Plastic Ogryn. I hope they don't have too many Imperial icons though.
These rumours don't seem unlikely due to them leaving out the more wishlisty elements, such as plastic re-works of classic metal guard.
I'm slightly doubtful of the Ogryn on the 50mm only because of their Fantasy counterparts, they also need to fit in a Chimera.
Hope the Stormtroopers look a bit like Jes Goodwins Imperial Guard art though.
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This message was edited 1 time. Last update was at 2014/02/06 19:08:31
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![[Post New]](/s/i/i.gif) 2014/02/06 19:08:26
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Fixture of Dakka
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I disagree. I like the idea of HWTs having a sarge and 3 meatshields before guns start going away. And if Vets drop to 2 weapons per squad, a 10 man SW team could potentially be 5-10 men with 2 weapons per 5.
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![[Post New]](/s/i/i.gif) 2014/02/06 19:21:56
Subject: Re:W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Plastictrees
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Medium of Death wrote:Excited for Storm Troopers and Plastic Ogryn. I hope they don't have too many Imperial icons though.
These rumours don't seem unlikely due to them leaving out the more wishlisty elements, such as plastic re-works of classic metal guard.
I'm slightly doubtful of the Ogryn on the 50mm only because of their Fantasy counterparts, they also need to fit in a Chimera.
Hope the Stormtroopers look a bit like Jes Goodwins Imperial Guard art though.
Still my favourite IG concept. I think GW are commited to the Cadian/Catachan look with slight variations now though. With occaisonal breaks for nearly awesome metal guard that a very sick bear threw up on.
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![[Post New]](/s/i/i.gif) 2014/02/06 19:28:09
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Lord of the Fleet
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Kanluwen wrote:
I would assume the reason was that they did all the Russes then along with plastic Command Squads for both Catachans and Cadians, a "new" Chimera, "new" Sentinels, "new" Hellhounds/Bane Wolves, the plastic Valkyries, etc.
Purportedly there is only so much room for plastic production at a time and there was a lot of plastic in the last Guard book...and they got kind of lazy anyways. Look at the hideous plastic Manticore that we got for an example.
Ah, good point. I did forgot about the other plastic kits at the time. Either way, the plastic arty kit and the rumoured Destroyer/Thunderer kit will be the deciding factor if I buy GW or look elsewhere.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2014/02/06 20:38:20
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Heroic Senior Officer
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MajorWesJanson wrote:
I disagree. I like the idea of HWTs having a sarge and 3 meatshields before guns start going away. And if Vets drop to 2 weapons per squad, a 10 man SW team could potentially be 5-10 men with 2 weapons per 5.
It would be a bit more realistic (realism, in my 40k, HA) because as big as those guns are I would think you need more than 2 guys to carry one and it's ammo. I know HMG teams from WWII tended to have a guy that carried ammo, a guy that carried the weapon mount, and a 3rd guy that carried the weapon itself and operated it. Even if the 3rd man is just a regular guardsman and a sergeant is thrown in for leadership, I would be ok with.
I'd be even more ok with it if they could attach to regular combat platoons
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2014/02/06 20:58:08
Subject: Re:W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Ultramarine Master with Gauntlets of Macragge
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Medium of Death wrote:Excited for Storm Troopers and Plastic Ogryn. I hope they don't have too many Imperial icons though.
These rumours don't seem unlikely due to them leaving out the more wishlisty elements, such as plastic re-works of classic metal guard.
I'm slightly doubtful of the Ogryn on the 50mm only because of their Fantasy counterparts, they also need to fit in a Chimera.
Hope the Stormtroopers look a bit like Jes Goodwins Imperial Guard art though.

Don't spoiler that art! It's gorgeous and more people need to see it. That being said, I've been seeing this artwork since the 1995 'Eavy Metal painting guide, so I don't think any models will be coming out of it. 20 years is an awful long time to incubate a concept!
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2014/02/06 21:00:05
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Isn't that a Necromundan Spyder, not a Stormtrooper?
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![[Post New]](/s/i/i.gif) 2014/02/06 21:18:35
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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It's a Guardsman as envisioned by Jes Goodwin, using an universal pattern uniform and AK-inspired lasgun.
On the other page of the book were a few examples, including the Spyders.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2014/02/06 21:22:26
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Calculating Commissar
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Herzlos wrote: Agamemnon2 wrote:Plastic ogryns? With centurion base size and presumably cost? Oh goody, so now everyone's old models and conversions are too small and on small bases
Sabot bases!
Just buy 50mm discs, cut a 40mm hole out of the centre and use it if anyone complains the bases are the wrong size. I'm certainly not re-buying my 8.
8? Amateur. I have 15.
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The supply does not get to make the demands. |
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![[Post New]](/s/i/i.gif) 2014/02/06 21:43:32
Subject: W40k : Imperial Guard 6th ed codex for early 2014 (topic reloaded)
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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pretre wrote:That blurb is from the least reliable section of those rumors, so I wouldn't sweat it.
Let's hope so.
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