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Made in gb
Ork-Hunting Inquisitorial Xenokiller






Carlisle, UK

Not keen on this name change truth be told. Fingers crossed for a stormtrooper kit but pinches of salt are going to be taken.


2000pts IG. ( based on fallout US Army)

3000pts XIIth Legiones Astartes 8th Assault Company. (Pre heresy)

never in the field of human conflict, has so much been fired at so many, by so few.

My name is Maximus Decimus Meridius, Commander of the armies of the North, General of the Felix Legions. Loyal servant to the true emperor Marcus Aurelius. Father to a murdered son, husband to a murdered wife. And I will have my vengeance, in this life or the next.
Please leave your message after the tone...
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 H.B.M.C. wrote:
 pretre wrote:
That blurb is from the least reliable section of those rumors, so I wouldn't sweat it.


Let's hope so.

I dunno, I could see them making Heavy/Special Weapon teams as "5 models base" with the ability to add 5 more.
   
Made in us
Badass "Sister Sin"






Camas, WA

 Kanluwen wrote:
 H.B.M.C. wrote:
 pretre wrote:
That blurb is from the least reliable section of those rumors, so I wouldn't sweat it.


Let's hope so.

I dunno, I could see them making Heavy/Special Weapon teams as "5 models base" with the ability to add 5 more.

I could see it happening as well, I just think that the source has to be looked at when something like this comes up.

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Hurr! Ogryn Bone 'Ead!





 BrookM wrote:

Also, if the rumour is true that veterans can assault out of vehicles, why? Everybody and their fething mum hits faster and harder than a veteran, so why allow them to do the one thing they're not supposed to do: Assaulting!


I think it sounds pretty sweet. Not particularly useful for taking out infantry, but I usually use my vets as tank hunters. Shoot out of a Chimera and take out a tank, assault and take out another with melta bombs.

Or just useful for the handful of times you get within charging distance of Tau.
   
Made in gb
Warning From Magnus? Not Listening!



UK

 Thatguyoverthere wrote:
 BrookM wrote:

Also, if the rumour is true that veterans can assault out of vehicles, why? Everybody and their fething mum hits faster and harder than a veteran, so why allow them to do the one thing they're not supposed to do: Assaulting!


I think it sounds pretty sweet. Not particularly useful for taking out infantry, but I usually use my vets as tank hunters. Shoot out of a Chimera and take out a tank, assault and take out another with melta bombs.

Or just useful for the handful of times you get within charging distance of Tau.


I don't think you can shoot one target and then assault another target, unless vehicles are the exception. Or your target is a vehicle squadron, which might be OK. I'm with BrookM, veterans are for shooting things up with.

This message was edited 1 time. Last update was at 2014/02/06 22:35:27


Dead account, no takesy-backsies 
   
Made in au
Flashy Flashgitz




Canberra, Down Under

If the HWT are 10-man squads, does that mean I am getting 7 ablative wound Guardsmen or am I just having to pay more for a larger team that may very well waste firepower that could be better spent elsewhere?

Any maths on how much of a loss 1 Melta will be to a Vet squad? Certainly seems significant (though that brings them back in line with the other specialists from rival Codexes)

Current Proposed Rules Project: Orkish AC-130 Spekta Gunship!

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- Men, you're lucky men. Soon, you'll all be fighting for your planet. Many of you will be dying for your planet. A few of you will be put through a fine mesh screen for your planet. They will be the luckiest of all.  
   
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 Bull0 wrote:

I don't think you can shoot one target and then assault another target, unless vehicles are the exception. Or your target is a vehicle squadron, which might be OK. I'm with BrookM, veterans are for shooting things up with.


Iirc you can assault another target, if you destroyed the first target. I don't have my rulebook handy though.

If not it still might be handy for those times you really need a tank dead, and you whiffed with those melta shots.

 Sparkadia wrote:

Any maths on how much of a loss 1 Melta will be to a Vet squad? Certainly seems significant (though that brings them back in line with the other specialists from rival Codexes)


I'm not sure what you mean. It would cost 10pts less to take a squad with 1 less melta. And it's a 33% reduction is special weapons. 50% if you're counting special weapons and heavy weapons together. Or a 100% increase if you're only taking heavy weapons.

This message was edited 1 time. Last update was at 2014/02/06 22:44:57


 
   
Made in us
Calculating Commissar






 MrMoustaffa wrote:
You know, with the rumor that GW is pushing to try and make forgeworld "mainstream", it doesn't sound so crazy anymore that Forgeworld units might get rolled into the new codex. If you were wanting to push Forgeworld, Imperial Guard would be a good way to do it.

The question is how they would do it. Will they just stick them in the codex, or will we see a note in the beginning that says "check out Forgeworld for extra units and army lists to use as supplements in your 40k games." Its not like anything Forgeworld has is any more broken than what's already in the game anyways.


Didn't we get a rumor about GW folding FW into the main website. If they did this at the same time as IG, that would make a lot of sense.

Also, if they are March bound, wouldn't we have had leaks by now?

This message was edited 1 time. Last update was at 2014/02/06 22:49:47


40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
KHADOR
X-Wing (Empire Strong)
 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

If GW thinks that allowing Vets to assault out of vehicles is something Guard players "need", then I have little faith for the rest of the book.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Mutated Chosen Chaos Marine





Ohio

Currently the rumors point to April for IG, next month is the imperial knights with possible csm supplement and some new kits for them.

Tons!
Tons!
Tons!
2,000pts


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Canberra, Down Under

 Thatguyoverthere wrote:

 Sparkadia wrote:

Any maths on how much of a loss 1 Melta will be to a Vet squad? Certainly seems significant (though that brings them back in line with the other specialists from rival Codexes)


I'm not sure what you mean. It would cost 10pts less to take a squad with 1 less melta. And it's a 33% reduction is special weapons. 50% if you're counting special weapons and heavy weapons together. Or a 100% increase if you're only taking heavy weapons.


In an average scenario against, say an AV12 Vehicle, how much does losing 1 Melta impact the chances to destroy it, was my question. But you're right, I suppose it would just be a 33% loss, in any circumstance. I think I'd rather take larger Vets Squads with more Meltas than smaller Vet Squads with fewer Meltas so at least I know if the Vets are able to do their thing that they are nearly guaranteed to wreck whatever they are shooting at. That always seemed to be the big draw of having the 3 Specials, you know those guys are going to ruin somebodies day in a big way.

Current Proposed Rules Project: Orkish AC-130 Spekta Gunship!

WAAAGH Sparky!
1400 (ish) - On the rebound!
Kommander Sparks DKoK
1000 (ish) - Now on the backburner

- Men, you're lucky men. Soon, you'll all be fighting for your planet. Many of you will be dying for your planet. A few of you will be put through a fine mesh screen for your planet. They will be the luckiest of all.  
   
Made in us
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 H.B.M.C. wrote:
If GW thinks that allowing Vets to assault out of vehicles is something Guard players "need", then I have little faith for the rest of the book.


GW doesn't design rules with any real insight besides "force players to buy more stuff". This kind of rule is just more or less randomly put in there without real planning or care.

My Armies:
5,500pts
2,700pts
2,000pts


 
   
Made in nz
Warp-Screaming Noise Marine





Auckland, New Zealand

 H.B.M.C. wrote:
If GW thinks that allowing Vets to assault out of vehicles is something Guard players "need", then I have little faith for the rest of the book.


Guard Vets assaulting from vehicles won't happen. GW have shown that this is 'non-negotiable' from all the previous codices and BRB, only disembarking from an Assault vehicle allows charging. Plenty of other units that would have benefited / made sense to have such a rule have not received it.
   
Made in us
Hurr! Ogryn Bone 'Ead!






I am hoping the new malcador sized tank is true rumor and that the knight paladin mech walker that is supposedly 7.5" tall is true to, so I can add it to my project... However things change in the codex, my core army I am doing will easily be tweaked into the new codex...
[Thumb - waffenSS40kArmy2014.jpg]


DISCLAIMER - I will not be liable for my opinions, nor plagerism, errors, facts, rumors, links, no links, or changing &/or omissions in my blog entries; nor for the availability of this informations origins, original author, truth, link, or vouch for it's factual reliabilty. So please don't fight with my opinions, nor badger me, nor troll my entries, and just stay on topic! 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Harriticus wrote:
GW doesn't design rules with any real insight besides "force players to buy more stuff". This kind of rule is just more or less randomly put in there without real planning or care.


Hmm… that is a point. I can sorta see one of them attempting to explain it to a player.

GW Designer: Now your Vets can assault out of Chimeras and Salamanders! This is great news!
Us: But why would we want our elite shooting units to assault?
GWD: It gives them more flexibility.
Us: They were already pretty flexible. But ignoring that, why can Guard Vets assault out of a vehicle yet Marines can’t assault out of a Rhino? Or Genestealers can’t assault after outflanking. I mean, imagine if the battle was taking part 20 meters to the side – those ‘Stealers would no longer be outflanking; they’d just be there! – so why the special treatment for Guard Vets?
GWD: Look! *shakes box of plastic Ogryns in our face* Ogryns!
Us: What are you doi–
GWD: Oooooh-grynssss! *continues to shake box*




 Slaanesh-Devotee wrote:
Guard Vets assaulting from vehicles won't happen. GW have shown that this is 'non-negotiable' from all the previous codices and BRB, only disembarking from an Assault vehicle allows charging.


Rapid Assault: The Astra Millitariumiiness Veterans are extremely capable and versitile soldiers, employing tactics and strategies far and beyond the rank and file Astaratron Millitarysuperindustrialcomplex Guard troopers. Any vehicle that has Veterans embarked within gains the Assault Vehicle special rule. The vehicle loses the rule once the Veterans have completed disembarking.


That was easy. GW can just change the rules at a whim. Never forget that.

This message was edited 2 times. Last update was at 2014/02/07 00:09:56


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Plastictrees





Calgary, Alberta, Canada

 H.B.M.C. wrote:


Hmm… that is a point. I can sorta see one of them attempting to explain it to a player.

GW Designer: Now your Vets can assault out of Chimeras and Salamanders! This is great news!
Us: But why would we want our elite shooting units to assault?



( I think you're being overly optimistic.)

GWD: That's no longer a problem, as Veterans can't take ranged weapons anymore!
Us: That's...what?
GWD: Exactly! Why would you want ranged weapons now anyway when you can assault out of vehicles?
   
Made in us
Lone Wolf Sentinel Pilot






 H.B.M.C. wrote:
 Harriticus wrote:
GW doesn't design rules with any real insight besides "force players to buy more stuff". This kind of rule is just more or less randomly put in there without real planning or care.


Hmm… that is a point. I can sorta see one of them attempting to explain it to a player.

GW Designer: Now your Vets can assault out of Chimeras and Salamanders! This is great news!
Us: But why would we want our elite shooting units to assault?
GWD: It gives them more flexibility.
Us: They were already pretty flexible. But ignoring that, why can Guard Vets assault out of a vehicle yet Marines can’t assault out of a Rhino? Or Genestealers can’t assault after outflanking. I mean, imagine if the battle was taking part 20 meters to the side – those ‘Stealers would no longer be outflanking; they’d just be there! – so why the special treatment for Guard Vets?
GWD: Look! *shakes box of plastic Ogryns in our face* Ogryns!
Us: What are you doi–
GWD: Oooooh-grynssss! *continues to shake box*


I gak you not I had a (now former) GW store manager do something like that to me once. Git would literally take things off the shelf and put it in your hands as a ploy to coerce you into feeling like you had to buy something. Just imagining that guy going "ooooooo.... ooohhhhhgrynnnssss" made my night.
   
Made in us
Longtime Dakkanaut





 H.B.M.C. wrote:
 Harriticus wrote:
GW doesn't design rules with any real insight besides "force players to buy more stuff". This kind of rule is just more or less randomly put in there without real planning or care.


Hmm… that is a point. I can sorta see one of them attempting to explain it to a player.

GW Designer: Now your Vets can assault out of Chimeras and Salamanders! This is great news!
Us: But why would we want our elite shooting units to assault?
GWD: It gives them more flexibility.
Us: They were already pretty flexible. But ignoring that, why can Guard Vets assault out of a vehicle yet Marines can’t assault out of a Rhino? Or Genestealers can’t assault after outflanking. I mean, imagine if the battle was taking part 20 meters to the side – those ‘Stealers would no longer be outflanking; they’d just be there! – so why the special treatment for Guard Vets?
GWD: Look! *shakes box of plastic Ogryns in our face* Ogryns!
Us: What are you doi–
GWD: Oooooh-grynssss! *continues to shake box*




 Slaanesh-Devotee wrote:
Guard Vets assaulting from vehicles won't happen. GW have shown that this is 'non-negotiable' from all the previous codices and BRB, only disembarking from an Assault vehicle allows charging.


Rapid Assault: The Astra Millitariumiiness Veterans are extremely capable and versitile soldiers, employing tactics and strategies far and beyond the rank and file Astaratron Millitarysuperindustrialcomplex Guard troopers. Any vehicle that has Veterans embarked within gains the Assault Vehicle special rule. The vehicle loses the rule once the Veterans have completed disembarking.


That was easy. GW can just change the rules at a whim. Never forget that.



I think the internal discussion would go as:

GW designer: Now your Vets can assault out of Chimeras and Salamanders! This is great news!
GW exec: What's a Chimera?
GW designer: well you s...
GW exec: Does this sell more models
GW designer: Well not really bu...
GW exec: You're not with the internet are you? Those internet things are always talking about rules! This sounds like internet talk! Is that what a Chimera is?!
GW designer: No! I swear! I'm not with the internet!
GW exec: Our lawyers will see about that when my letter to them arrives in the mail. So what were you talking about again
GW designer: Just about the rules of th..
GW exec: How much do we charge for rules

This message was edited 2 times. Last update was at 2014/02/07 05:16:43


My Armies:
5,500pts
2,700pts
2,000pts


 
   
Made in gb
Oberstleutnant





Back in the English morass

 H.B.M.C. wrote:

I really do hope that this isn't true.


Its one of the two easy ways to make HWS (a bit) more survivable so it doesn't really bother me all that much.

The name change is just stupid. It sounds bad. will be widely ignored and thrid party companies will have no impact on tird party sellers.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
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Whiteshield Conscript Trooper




DFW, TX

So if I have followed the rumors correctly, the following kits have been rumored to be include in the IG release:

Plastic Ogryn
Plastic Stormyroopers/vets
Plastic Flyer ( new not seen before)
Plastic baby super Heavy tank (Malcador)
Plastic steel legion
Plastic artillery
Plastic hydra
Plastic rough riders
Plastic griffon / salamander
...

Is it just me or does that seem like too much? I can buy the stuff that is currently metal being made into plastic kits. However, for Gaurd, there is still so much metal, Ogryn, rough riders, Steel Legion...

So I am guessing we won't see half of the rumored stuff in April, but may see it rolled out over the course of the year.

Any thoughts?

Main 40K Armies
Fantasy:  
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Plastic Steel Legion are very unlikely. At this point I think it more likely to see new plastic Catachans and revised Cadian Shock Troops than plastic Steel Legion. GW seems fairly happy with having the Cadian aesthetic continuing.

In terms of what's metal for Guard, you have:
Psykers
Advisors
Commissars
Ogryn
Rough Riders
Kasrkin/Stormtroopers
Lots of named characters(Harker, Al'Rahem, Straken, Marbo, etc) and HQ/Platoon Command officer variants
Ratlings

The HQ stuff could easily be seeing a plastic clamshell release, Ogryn as a dual box with another Ogryn unit would work, and a plastic Kasrkin/Stormtroopers box being able to make a "Veteran" squad as well is not beyond belief.

A new flyer is a given I think for us to see an "attack" craft option in addition to the Valkyrie "transport" option we've already got.
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

A lot I don't buy in the current rumors. But that said I'd love ogryns with riot shields. My old converted ones have them and it looks awesome

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Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Still hoping for that plastic Thunderbolt kit.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Stalwart Space Marine






I'm surprised its taken this long for GW to make plastic ogryns.
When even your big names (Phil Kelly and I am sure I saw another one in white dwarf) are using converted fantasy ogres instead, you know something is wrong with the models.

Exciting

   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Veteran Squads get nerfed?

Okay, I'm fine with that. I mean, if Plasma Guns/Melta Guns are supposed to be rare within the Imperial Guard, loading up a bunch of mooks (even if they are veteran mooks) with them seems like something the Imperium wouldn't do.

Rules wise, is was kind of silly the amount of firepower they could put out, especially since for some reason those Humans who managed to survive one campaign could shoot as well as Space Marine/Space Marine Veterans who have fought in dozens. 2 Special Weapons for 10 seems more fair and in line with other books.

Veteran Squads can assault out of Chimeras?

GOING TO FAR GW!


 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in ca
Regular Dakkanaut




For the new Ogryns/Bullgryns... For new plastics released in 6th so far, have there been any bad units? Or can guard players look forward to fielding Ogryns?

(ie GW wants people to buy them)

   
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Boston, MA

 BrookM wrote:
Still hoping for that plastic Thunderbolt kit.

You and me both! I've hovered over the checkout button on Forgeworld many, many times, but a plastic one would be what it takes me to finally pull the trigger. It's an older kit, so I guess it's more likely than most other models to turn from Forgeworld to plastic, even if they don't really do that anymore.

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[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Tell me about it, I gifted one to a friend, she spent most of the time fixing and correcting it before even getting to prime and paint it! Really want one myself, but not from Forge World!

This message was edited 1 time. Last update was at 2014/02/07 18:33:40




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
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Hurr! Ogryn Bone 'Ead!






Foolheart wrote:
So if I have followed the rumors correctly, the following kits have been rumored to be include in the IG release:


Plastic griffon / salamander
...

Any thoughts?
........... Actually, in regards to hunter tanks and salamanders, GW will include profiles in the new codex so fw models can be used. No new kits, just existing fw now included.....

DISCLAIMER - I will not be liable for my opinions, nor plagerism, errors, facts, rumors, links, no links, or changing &/or omissions in my blog entries; nor for the availability of this informations origins, original author, truth, link, or vouch for it's factual reliabilty. So please don't fight with my opinions, nor badger me, nor troll my entries, and just stay on topic! 
   
Made in us
Badass "Sister Sin"






Camas, WA

Foolheart wrote:
So if I have followed the rumors correctly, the following kits have been rumored to be include in the IG release:

Plastic Ogryn
Plastic Stormyroopers/vets
Plastic Flyer ( new not seen before)
Plastic baby super Heavy tank (Malcador)
Plastic steel legion
Plastic artillery
Plastic hydra
Plastic rough riders
Plastic griffon / salamander
...

Is it just me or does that seem like too much? I can buy the stuff that is currently metal being made into plastic kits. However, for Gaurd, there is still so much metal, Ogryn, rough riders, Steel Legion...

So I am guessing we won't see half of the rumored stuff in April, but may see it rolled out over the course of the year.

Any thoughts?
You probably won't see half of that stuff ever. Remember what happened with all the rumored kits for Tyranids.


Automatically Appended Next Post:
 bu11etmagn3tt wrote:
Foolheart wrote:
So if I have followed the rumors correctly, the following kits have been rumored to be include in the IG release:


Plastic griffon / salamander
...

Any thoughts?
........... Actually, in regards to hunter tanks and salamanders, GW will include profiles in the new codex so fw models can be used. No new kits, just existing fw now included.....

Are you speculating or are you saying this as a new rumor?

This message was edited 1 time. Last update was at 2014/02/07 20:33:17


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