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MERCS: Recon. Kickstarter - unboxing video released - wave1 (two base games) to ship in December  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Decrepit Dakkanaut




UK

Mobile unkillable hazard

distract by shooting elsewhere in the building

 
   
Made in us
[DCM]
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 Zweischneid wrote:
Well, they are both "policy officers", e.g. security, would they not?

Why would McClane help the armed-to-the-teeth-para-military-gangsters breaking in? Those are the guys he smokes? No?


Absolutely!

If they stay 'true to form', if these guys show up, the players are absolutely screwed!
   
Made in us
Fixture of Dakka





CL VI Store in at the Cyber Center of Excellence

 Alpharius wrote:
 Zweischneid wrote:
Well, they are both "policy officers", e.g. security, would they not?

Why would McClane help the armed-to-the-teeth-para-military-gangsters breaking in? Those are the guys he smokes? No?


Absolutely!

If they stay 'true to form', if these guys show up, the players are absolutely screwed!


Nah, some of the players will have seen the movie, know the plot twists, and will avoid the typical movie bad guy mistakes.


Every time a terrorist dies a Paratrooper gets his wings. 
   
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Dakka Veteran






New Goals,... that 400k goas is intense! complete House 4 mission pack and a new hero for MYTH!

   
Made in gr
Thermo-Optical Spekter





Greece

Could this be a response to the slower progression?
   
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Sniping Reverend Moira





Cincinnati, Ohio

 PsychoticStorm wrote:
Could this be a response to the slower progression?


Certainly maybe? i think the bigger problem is that the "too good to pass up" value isn't here (yet) like it was with MYTH.

 
   
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It sounded like they had this planned all along. I'm sure they expected the slowdown,... every campaign that has a following launches big and then settles in for the haul until the last big push.

They seem to have lots of cools stuff in the hopper,.... I am very happy to see that some of these mission packs are going to free via the stretch goals,... I was worried that they might all be add-ons.

The value is looking pretty good @400k which is it sure to go past. (Mini count will be at 75 at that point)


Automatically Appended Next Post:
They are also back to 4 goals per $100k (even if the spacing is a little weird)


Automatically Appended Next Post:
ALSO: there was a hint in this last update that these new unlocked team members would be added to the base set boxes,.... but I'm waiting on full confirmation still.

This message was edited 2 times. Last update was at 2014/03/17 18:40:25


 
   
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When was it there for MYTH though?

Because I want to say that I think it was much closer to the end...
   
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it took about two weeks for MYTH to get to over 70 minis,... and it finished at 153 (with 7 of those being bosses).


Automatically Appended Next Post:
Breached $250k,... Unlocked free male and female employees as well as the Texico mission pack add on.

This message was edited 1 time. Last update was at 2014/03/18 00:41:33


 
   
Made in sg
Longtime Dakkanaut




I think part of the issue is also because the additional minis aren't....inspiring to say the least. At least with MYTH you got new monsters that looked decent and cool. In this, I get ... some guys with gun a door, and 4 white-collar guys... Uh...kay... It just feels like a bit of a letdown.

My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
Made in au
Courageous Silver Helm






Can anyone tell me what the original game is like? Is it worth getting into?

High Elves: 1500pts Wins: 0 Draws: 1 Losses: 3
Kill Team: Under construction
1250pts: Wins: 1 
   
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California the Southern

Hopefully we'll see "boss monster" equivalents as time progresses.

I know they said they'd make big heavy stuff (walkers? mechs? tanks?) if the funding got high enough.

Getting a full extra add on for free is a nice deal.

Myth was a long struggle in the beginning.

It also had stretch goals pile in lots of extra monsters early on.

We aren't getting as high of numbers of freebies yet.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in sg
Longtime Dakkanaut




how high is high enough funding? Up to 400k and we still have no boss monsters. While in myth we had mini bosses at 80k

My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
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California the Southern

I'm kind of wondering if they had really high expectations, like this was just going to rocket into the stratosphere in terms of pledges.

Maybe we'll see some Dreadball Xtreme style backpedaling and gift giving at some point.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in sg
Longtime Dakkanaut




It certainly seems like it doesn't it? I was just looking at Myth again for the SG comparisons and there was a LOT of difference. In Myth, they give you 10 minions and 2 captains as the very first SG and keep giving from there. Here...we get 4 guys. With guns.

My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
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SoCal

Did the Myth KS have a pledge manager? I really want the $120 pledge, but it just isn't happening this month. I am holding at $10, though, in the hopes for a pledge manager.

I also sent them some questions last week through KS and they never responded. Is that typical for them?

   
Made in sg
Longtime Dakkanaut




It had a pledge manager. Can't remember if you can add base pledges to it though or just the add-ons.

My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
Made in nl
Fresh-Faced New User





As far as I can tell Recon seems to be doing alright funding wise, what am i missing?

Checking kicktraq it seems to have settled into +20K$ pledges per day after the intitial 2 days.
Now this won't last, but using some guestimates:
- Currently at 250K
-10 K$ average for the next 28 days, adds 280K
- And then the last three days see another 150K$

Resulting in 680K$, with the potential of a lot more if this really takes of.
A nice chunk of change:-)
Or do you think they are expecting it to hit a couple of million?
   
Made in jp
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Incorporating Wet-Blending





Japan

Sining wrote:
It had a pledge manager. Can't remember if you can add base pledges to it though or just the add-ons.


They did have the option to add on full pledge levels. I know because I added a Captain pledge for a friend (it was supposed to be a Christmas present.) I don't know if they'll do that again this time.

This message was edited 1 time. Last update was at 2014/03/18 07:49:19


Now showing skeletons for Mantic's Dungeon Saga!

Painting total as of 12 July 2025: 88 plus a Deva King statue

Painting total as of 12/31/2024: 107 plus a set of modular spaceship terrain and two walkers and a quad mech and five giants



 
   
Made in gr
Thermo-Optical Spekter





Greece

I am positive they thought that since Myth who was a new product from a company who was not really known for their fantasy dungeon crawling boardgames went that goo, Recon, who is a game based on their prime IP who is showcased so many years, has a following and has been hiped among their community would do at least (twice?) better.

Problem is for once they lost the impetus of the initial funding to make the product an irresistible offer, secondly, while Myth sculpts were really good and fit their art style, the Merc Sculpts are not on the same level, the EU sculpts which ARE new plus most of their old sculpts leave much to be desired, in an odd way, the few opfor sculpts are far better sculpts than the MERC sculpts, finally the nature of it will not skyrocket the model count, by much to brink attraction by seer mass.
   
Made in sg
Longtime Dakkanaut




Speaking of their art style, is it just me or is the art for Mercs Recon a bit cruder than the ones for Myth?

My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
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Thermo-Optical Spekter





Greece

Its older in some cases by almost a decade, you can see the inconsistencies in quality even in itself, the recon made stuff are far better.
   
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CL VI Store in at the Cyber Center of Excellence

Sining wrote:
I think part of the issue is also because the additional minis aren't....inspiring to say the least. At least with MYTH you got new monsters that looked decent and cool. In this, I get ... some guys with gun a door, and 4 white-collar guys... Uh...kay... It just feels like a bit of a letdown.


As someone who enjoys modern/near future gaming, I'll take the white collar guys and guys with guns over monsters any day of the week.

Every time a terrorist dies a Paratrooper gets his wings. 
   
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 BobtheInquisitor wrote:
Did the Myth KS have a pledge manager? I really want the $120 pledge, but it just isn't happening this month. I am holding at $10, though, in the hopes for a pledge manager.

I also sent them some questions last week through KS and they never responded. Is that typical for them?


They have indicated that they will outsource the pledge manager this time,... So the ability to add to you pledge is unlikely, though not yet decided.

I would try again, perhaps via email. They have several people logging into KS and are mostly answering questions via the comments section at this point. They are supposed to complete wave one domestic shipments of MYTH this week,... So they have also been quite busy.

They have a history of good communication and customer service.




Automatically Appended Next Post:
For those thinking that this is much slower than MYTH? Perhaps you are just remembering the end of MYTH,..... At a comparable point to now; MYTH was only just past $50k and averaging about 6k/day. Recon is five times bigger at this point and doing about four times more per day. Who knows where it goes,.... But it is well on track to hit more that MYTH

This message was edited 1 time. Last update was at 2014/03/18 12:15:19


 
   
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 yamato wrote:
For those thinking that this is much slower than MYTH? Perhaps you are just remembering the end of MYTH,..... At a comparable point to now; MYTH was only just past $50k and averaging about 6k/day. Recon is five times bigger at this point and doing about four times more per day. Who knows where it goes,.... But it is well on track to hit more that MYTH


I really think the only they are comparing between Recon and Myth are what they gave away. This, while higher money wise, hasn't given away the same amounts of stuff in its SGs.

I believe they thought this was going to be a runaway success, and the first 2 days reinforced that. Then, their lackluster SGs have really kept a lot of people away. I know people are wanting guys with guns and that kind of stuff, but better/more interesting/more numbers wise is what a lot of people were expecting after the Myth KS. They have a lot of days to go til the end, but we've only added 4 Mercs to the base 2 games. They haven't added any to the add-on packs. We've got 6 SecFor and 4 workers, and we're $215k past funding. For me, the SGs haven't made this a 'continue to fund' game right now. They keep saying that "dynamic and awesome" SGs are just around the corner, coming up. Well, we keep rounding corners and keep getting disappointing SGs.

Also, I have no problem with these, but don't "get" the dog and Myth crossovers. I'm glad they are throwing the Myth crowd a bone, but do I really need a Merc that looks Mythy? Totally make the Myth guys a hero that unlocks at that SG, but make Recon something cool and future looking...
   
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Earth 616

You know a major difference? The vast majority of the sculpts in Recon are the heroes. The majority of the sculpts in Myth were bad guys.

It seems like the game does not change with the new additions, because the enemy has stayed the same the entire time. Where's the variety? In missions. Which could be freely downloaded if need be.

Now, ironically, I'm actually getting interested because of the opposition forces from the game; ones that I can use in other games. The MERCS models do next to nothing for me and the game itself is not that attractive to me either.
   
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CL VI Store in at the Cyber Center of Excellence

The variety is also in the mix of 'heroes' you apply to the mission/OPFOR. Different factions and different squad make up within each faction offer quite a bit of variety.

Every time a terrorist dies a Paratrooper gets his wings. 
   
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Earth 616

 CptJake wrote:
The variety is also in the mix of 'heroes' you apply to the mission/OPFOR. Different factions and different squad make up within each faction offer quite a bit of variety.


That really isn't any different than Myth. In Recon there are 6 possible teams right now (two from each base game, Add-On options for Sefadu and Texico). In Myth, there are 8 possible heroes (and a possible 9th from Recon) giving a wide variety of play options for the Hero group.

   
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CL VI Store in at the Cyber Center of Excellence

But since you go in with a 5 man team, and the base teams have 7 possible members right now (if known stretch goals are met), you have more variety. As the number of possible members per team rises, so does the variety.

Every time a terrorist dies a Paratrooper gets his wings. 
   
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California the Southern

But we don't have much in the way of OPFOR figures yet.

Not that they won't be recycled fairly often (or between games), but Myth certainly had a lot more variety.

Hopefully this will too by the end.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
 
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