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2014/02/25 13:02:02
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
Without micro-transactions. "We're not trying to be Candy Crush in space."
UK developer Eutechnyx has unveiled Warhammer 40K Storm of Vengeance, its PC and mobile "lane strategy game" due out on 27th March.
It fuses Games Workshop's future war brand with gameplay those who play tower defence games such as Plants vs. Zombies will be familiar with. A beta release is planned for 27th February.
Eurogamer recently went hands-on with a build of Storm of Vengeance that included two factions: the Dark Angels and the Orks.
The battlefield is divided into five lanes, with defence and attack the objective. While placing and defending your own buildings you must destroy three of your opponent's. The first player to do so wins.
On the Space Marine side, buildings, such as the Comms, generate a resource called Redemption. This is spent on unit cards, which are bought from unit-producing buildings such as the Drop Pod, the Stormraven and the Rhino. Drag the unit card onto a lane and it will deploy, slowly marching toward the enemy, shooting opposing units until eventually firing on the enemy building.
Adding depth to the experience is a leveling and skill tree system. During a battle you can spend resources to upgrade your units, perhaps giving them the useful grenade ability. And you can switch your buildings so they generate a special resource called Resolve instead of Redemption. Resolve is used to play more powerful units, such as the hero unit Belial, and command abilities, such as the last stand command For the Lion.
The Orks work slightly differently. The Ork Camp is used to generate resource, and the Warboss Hut is used to place all units. The Mech Shop lets you create cards that can be combined with others. And there's the Weirdboy Tower, which generates magic powers such as Frazzle. The Orks have units such as the Bomb Squig, which rushes along a lane before blowing up, and the weak but versatile Gretchin, which can shoot across lanes.
The game includes over 50 missions per faction spread out over a campaign set during a 27 day period. The campaign mode is based on the best-selling book Purging of Kadillus by Gav Thorpe.
In single-player, clicking or tapping on a building pauses the action. Outside of single-player there's cross-platform multiplayer, which enables PC, iOS and Android players to play against each other. This is faster paced, as clicking or tapping on a building does not pause the action. Multiplayer battles affect your multiplayer rank and feed into a Risk-style faction war. Every 14 days players earn campaign medals based on how their faction is doing in the wider war.
As mentioned the game includes the Space Marines and the Orks, but Eutechnyx will sell a third faction, the Imperial Guard, on launch day as 69p DLC. It intends to add other factions to the mix post-launch.
On Steam Storm of Vengeance costs £6.99. On iOS and Android it costs £2.99. Eutechnyx told Eurogamer the game does not feature micro-transactions as it is aimed at the core market. "We're not trying to be Candy Crush in space," game designer Kenton Fletcher said.
If you click through there's a slideshow of screenshots etc etc
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2014/02/25 13:02:49
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
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When the history of my glory is written, your species shall only be a footnote to my magnificence.
2014/02/25 13:20:08
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
I do not see what using the 40k settings bring to a game that is neither story-focused nor really that much graphic-focused (as you are very restricted in what you can show because of the gameplay mechanics)...
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1
2014/02/25 13:44:17
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
Hybrid Son Of Oxayotl wrote: I do not see what using the 40k settings bring to a game that is neither story-focused nor really that much graphic-focused (as you are very restricted in what you can show because of the gameplay mechanics)...
Because money grab, that's why. GW has a loyal fan base that will buy anything branded with the 40 or GW logo (according to GW).
Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do
2014/02/25 13:54:54
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
Ha! Didn't see this coming. I will probably play it, I love Plants vs Zombies. I like the way they're saying it "doesn't feature microtransactions" while simultaneously saying you have to pay 69p to get the day-one Imperial Guard DLC. Yeah, nice one...
Dead account, no takesy-backsies
2014/02/25 14:11:12
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
Hybrid Son Of Oxayotl wrote: I do not see what using the 40k settings bring to a game that is neither story-focused nor really that much graphic-focused (as you are very restricted in what you can show because of the gameplay mechanics)...
Because money grab, that's why. GW has a loyal fan base that will buy anything branded with the 40 or GW logo (according to GW).
pretty much, and they're proably not wrong. without the 40k link no one would even notice this game. with a well known IP it'll win them considerably more attention. depending on what GW charges for a lisence to things like this, it's not a bad thing. and given the number of small scale casual 40k games we've been seeing announced, I suspect GW isn't charging a premium for a 40k video game lisence. which is almost really a pity in a way. 40K is a pretty reckongizeable lisence, it's deserving of some attention from the "big developers" not tiny little ones
This message was edited 1 time. Last update was at 2014/02/25 14:12:13
Opinions are not facts please don't confuse the two
2014/02/25 14:12:07
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
VyRa wrote: Well, good thing they sold off the license from THQ so that we can look ahead to more games like this. Feth me.
I think GW's taking a differnt approuch and is charging on a "by project base" instead of on a "pay us X for the whole package"we'll have to see if it pays off. or if it means a hoard of cheap crappy "Casual" 40k games
Opinions are not facts please don't confuse the two
2014/02/25 14:18:03
Subject: Re:"Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
Bull0 wrote: Ha! Didn't see this coming. I will probably play it, I love Plants vs Zombies. I like the way they're saying it "doesn't feature microtransactions" while simultaneously saying you have to pay 69p to get the day-one Imperial Guard DLC. Yeah, nice one...
DLC isn't a microtransaction. If you are going to moan, at least do it properly.
2014/02/25 14:25:14
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
This game is definitely a waste of the license, and will most likely suck, but please do remember to follow the rules of this site, particularity Rule #1, when posting here, and everywhere on Dakka Dakka.
2014/02/25 14:25:35
Subject: Re:"Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
Bull0 wrote: Ha! Didn't see this coming. I will probably play it, I love Plants vs Zombies. I like the way they're saying it "doesn't feature microtransactions" while simultaneously saying you have to pay 69p to get the day-one Imperial Guard DLC. Yeah, nice one...
DLC isn't a microtransaction. If you are going to moan, at least do it properly.
Google "define microtransaction". It's any small transaction made online. Whatever hair-splitting distinction you're making is entirely a personal one.
If you're going to be pedantic and rude, maybe don't be wrong.
This message was edited 1 time. Last update was at 2014/02/25 14:25:58
Dead account, no takesy-backsies
2014/02/25 14:31:13
Subject: Re:"Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
Bull0 wrote: Ha! Didn't see this coming. I will probably play it, I love Plants vs Zombies. I like the way they're saying it "doesn't feature microtransactions" while simultaneously saying you have to pay 69p to get the day-one Imperial Guard DLC. Yeah, nice one...
DLC isn't a microtransaction. If you are going to moan, at least do it properly.
Google "define microtransaction". It's any small transaction made online. Whatever hair-splitting distinction you're making is entirely a personal one.
If you're going to be pedantic and rude, maybe don't be wrong.
Well if you want to split hairs...
"Downloadable content" is additional content to the main game, which might be free or might be paid for.
The definition that you gave is for a "micropayment" as defined by PayPal.
"Microtransaction" is a separate idea, where an individual uses a small amount of money to buy virtual goods that have no tangible value outside of the game.
This message was edited 1 time. Last update was at 2014/02/25 14:31:28
9014/02/25 14:32:29
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
VyRa wrote: Well, good thing they sold off the license from THQ so that we can look ahead to more games like this. Feth me.
You do know that THQ is dead and buried for over a year now, right?
I'm well aware of that. I'm just lamenting the fact that there are no "big" 40k games in our near future because GW seems to think that those big projects aren't cost efficient. I personally know tons of people that started the game because they played the video games first, but then again, what do i know of marketing, right?
VyRa wrote: Well, good thing they sold off the license from THQ so that we can look ahead to more games like this. Feth me.
I think GW's taking a differnt approuch and is charging on a "by project base" instead of on a "pay us X for the whole package"we'll have to see if it pays off. or if it means a hoard of cheap crappy "Casual" 40k games
Like i said, not looking forward to it. A quick google search showed that apparently Sega now owns the License. Considering what they did to the Alien Franchise that isn't good news either.
Bull0 wrote: Ha! Didn't see this coming. I will probably play it, I love Plants vs Zombies. I like the way they're saying it "doesn't feature microtransactions" while simultaneously saying you have to pay 69p to get the day-one Imperial Guard DLC. Yeah, nice one...
DLC isn't a microtransaction. If you are going to moan, at least do it properly.
Google "define microtransaction". It's any small transaction made online. Whatever hair-splitting distinction you're making is entirely a personal one.
If you're going to be pedantic and rude, maybe don't be wrong.
Well if you want to split hairs...
"Downloadable content" is additional content to the main game, which might be free or might be paid for. The definition that you gave is for a "micropayment" as defined by PayPal.
"Microtransaction" is a separate idea, where an individual uses a small amount of money to buy virtual goods that have no tangible value outside of the game.
Yeah, virtual goods that have no tangible value outside of the game, like maps or new units or an imperial guard faction...
It comes up with micropayment because that's what you get if you google define microtransaction. There are various other definitions that come up when you look for it, and none of them specify that cheap DLC is not a microtransaction. They all just talk about small online transactions.
I don't want to split hairs, that was my point. In this case it only serves pedantry. It was an irritating sort of thing to have to deal with, really.
This message was edited 2 times. Last update was at 2014/02/25 14:35:31
Dead account, no takesy-backsies
2014/02/25 14:34:05
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
VyRa wrote: Well, good thing they sold off the license from THQ so that we can look ahead to more games like this. Feth me.
You do know that THQ is dead and buried for over a year now, right?
I'm well aware of that. I'm just lamenting the fact that there are no "big" 40k games in our near future because GW seems to think that those big projects aren't cost efficient. I personally know tons of people that started the game because they played the video games first, but then again, what do i know of marketing, right?
How do you know that there are no "big" 40k games in the near future?
Not sure what you think that has to do with marketing but eh. You don't announce a title when you're not even into the early development stages.
Yeah, virtual goods that have no tangible value outside of the game, like maps or new units or an imperial guard faction...
Maps, new units, and an Imperial Guard faction would actually have a "tangible value outside of the game". There are development costs, costs associated to upload/maintain the content, costs associated with bug testing, etc.
Those costs are then reflected in the price of the DLC.
It comes up with micropayment because that's what you get if you google define microtransaction. There are various other definitions that come up when you look for it, and none of them specify that cheap DLC is not a microtransaction.
Right, and it comes up with "micropayment" because the definitions of microtransactions in the sense of games is under "Virutal Goods", and "microtransactions" in a more general sense are small transactions below $12 USD(according to PayPal) and below $20 AUD(according to Visa).
Google is not the end-all, be-all to finding something. It can help you find what you're looking for but it helps to know the correct terminology and to actually read the links rather than just assume it's right.
This message was edited 1 time. Last update was at 2014/02/25 14:39:31
2014/02/25 14:40:56
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
Waaaait. GW refused to let Blizzard make a full-blown quality game in time and took ages to actually allow anyone to release a video game based on their IP and now they are selling out for this crap? Wooow. Someone's desperate.
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2014/02/25 14:41:49
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
Kosake wrote: Waaaait. GW refused to let Blizzard make a full-blown quality game in time and took ages to actually allow anyone to release a video game based on their IP and now they are selling out for this crap? Wooow. Someone's desperate.
When the whole Blizzard thing (supposedly) went down, GW had a license with SSI for strategy games(Chaos Gate and Rites of War). Why would you ditch out of a license with an established name for a relatively unestablished name?
Plus there was not really the whole "mobile" market at the time.
2014/02/25 14:54:32
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
I don't accept this. The point was that "DLC is not a microtransaction", and your argument is that virtual goods ARE microtransactions, which is fine, but I'm yet to find anything that says DLC is not a form of microtransaction.
Show me a source.
And I DID read them, I read the part that said Microtransactions are small transactions made online which is what I needed. I didn't read the definition of virtual goods because it wasn't pertinent to the point I was making. I didn't just "assume it was correct" and resent that totally.
This message was edited 2 times. Last update was at 2014/02/25 14:55:59
Dead account, no takesy-backsies
2014/02/25 14:58:37
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
It looks... sorta cute I guess. Space Hulk looked like a way more "40k" budget 40k game. This looks like a 40k skin on something that isn't 40k at all. I saw Steam on there for the supported OSes. If it drops to like a dollar or two maybe I'll grab it to kill some time.
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2014/02/25 15:07:50
Subject: "Storm of Vengeance is Warhammer 40K meets Plants vs. Zombies"
Bull0 wrote: I don't accept this. The point was that "DLC is not a microtransaction", and your argument is that virtual goods ARE microtransactions, which is fine, but I'm yet to find anything that says DLC is not a form of microtransaction.
Show me a source.
And I DID read them, I read the part that said Microtransactions are small transactions made online which is what I needed. I didn't read the definition of virtual goods because it wasn't pertinent to the point I was making. I didn't just "assume it was correct" and resent that totally.
Calm down fella. No need to turn the heat on over something as trivial as this.
angelofvengeance wrote: The Lion would probably smite this awful excuse of a Dark Angels game for heresy.
And he knows a lot about heresy. A lot ! Maybe even too much…
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1