Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2014/04/05 17:48:32
Subject: Re:IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
It might sound good when just balancing the codex with some units, that's fine.
What is the biggest problem to me is the fact it seems they are taking away what was the most fun thing about Imperial Guard, the diversity.
With the same codex i could create two completely different armies. In a tallarn force i would have sentinels, Al'harem and fast vehicles with a lot of high impact weapons. In a valhallan force i would have chenkov, lots of conscripts and various Artillery pieces.
Im not sure diversity is missing. Firstly, we didnt see missing medusa and spol and even if it is trues, there is still IA. Ii would be pity, if al-Raheem and Chenkov are out, but you can still make Tallarn and meatgrinder armies
Al'harem and Chenkov are rumored to be gone, and with them two characters that could truly change up an entire playstyle. The different artillery pieces are gone and just replaced with the basilisk. Now if i want a cheap mortar i would have to go with the wyvern instead of the Griffon. The griffon was good, and it felt good. The wyvern really does seem almost useless, even for a player like me who plays and paints mostly to have a fluffy and distinct army.
al-Raheem can be, IMO, substituted by new order which gives same order as he had and with deep strike beacon, I can imagine funny army. Chenkov...yeah. But as I said, there is still IA woth all the artillery and Wyvern is really, really far from useless mate. Its just anti-infantry and maybe anti-jink (you simply overload them with absurdly cheap squadron of three). I just bought Colossus...if its missing, whatever, I have my IA
From the pictures, we have only seen people fielding Cadians. Cadians are fine, but the point of the guard is that they encapsulate so many different styles of warfare based in our own history. There doesn't seem to be a single thing that i have seen in the codex so far that makes any army capable of being more distinct from the next. We do not have any confirmation of new characters, just the removal of old ones.
Sorry, but are we talking about same codex? Because Cadians only was exact in 5edition and just few pages of blackwhite fluff and miniature pictures showed otherwise. New codex is in worst same, but we have seen the same, two pages with another regiments like Tallarn, Mordians, Elysians. It cant be worse than 5th edition...well, they even took cadian Kasrkin and made them Scions I would just add "We do not have any confirmation of new characters,and we dont have confirmation of removal of old ones."
These are just fears at the moment but in my opinion they're legitimate fears. I wanted an update to 6th edition that really made regiments stand out. I was hoping the guard would at least get the chapter tactics treatment from the Space Marine codex, but as of now it seems like they have only gone and made the guard more stagnant.
So far what we have seen, its same as Fifth, with few distinctions maybe added through formations as in MT (the rules for deployment from Valkyries is simply cinematic as hell). More flexibility was added with new orders and HQ, but yeah, agree, its not regimental. But, honestly, I do not want just chapter tactics like SM codex has. I think IG is more complex in its organization, so I can make my own regiment by a lot of rules - even in 5th edition. But I bet on the fact we havent seen much.
I dont want to take some GW defender position, there is no need, just I like to look at thing as they are, not on rumor-based worries And I had a lot of worries! So far...IG seem good in new codex to me. So far, ofc ourse
Being optimistic“s worthless if it means ignoring the suffering of this world. Worse than worthless. It“s bloody evil.
- Fiddler
2014/04/05 17:50:19
Subject: IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
Paradigm wrote: Bastonne: I'm kind of surprised they didn't thow him in with the MT. His rules in the last codex would actually have been good if he was a stormtrooper rather than vet upgrade, and his equipment (hotshot, carapace) lended itself to them as well. I never understood why they put him with vets where he's useless.
Because they didn't want to actually give Kasrkin an actual "unit profile". Same with DKOK Grenadiers.
Veterans were neat and all, but it was irksome that they refused to give Kasrkin/Grenadiers(the real "veterans" of Cadian and Krieg formations, respectively) the ability to have Hellguns.
2014/04/05 18:31:13
Subject: IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
Kasrkin are recruited from a young age and trained until they're the best of the best, they're not actively taken in from the regular rank and file. Unless this has been retconned..
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2014/04/05 18:49:13
Subject: IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
BrookM wrote: Kasrkin are recruited from a young age and trained until they're the best of the best, they're not actively taken in from the regular rank and file. Unless this has been retconned..
They're recruited from the whiteshield divisions after proving their worth, but I could be wrong. So most Kasrkins would begin their training when they're in their mid-late teens
2014/04/05 18:55:29
Subject: IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
No, the heavy weapon tem is not compulsory. Its just a wording weirdness :
You may have a HWT, if so the team must take one of the heavy weapons in the list.
The picture comes from itunes preview.
longtime Astra Militarum neckbeard
2014/04/05 19:21:26
Subject: Re:IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
Yeah, I kinda did. The first glance of it was atrocious to say the least. The 65 pts Chimera may have also influenced the sudden panic burst. I'm calm now *breathes heavily*.
No way of seeing here if the blobbing stayed or went. Oh well...
Eh, the chimera isn't too heavily nerfed. Makes sense from an internal balance stand point; for an extra 10 points, you get more armor, firing points and guns.
The problem though is that it is now inconsistent with Inquisition, which iirc, uses the cheaper version of the chimera.
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
2014/04/05 19:42:26
Subject: IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
Agreed - the Taurix is such a horrible model it needs stuff like this to sell
See grav guns and Centurions
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
MaCa, I think having to recover after the hit too.
Indeed, the Taurox is 15 points cheaper than Chimera. The up in Chimera price certainly makes some room for it.
Plus Taurox already has a dozer blade equivalent for free, so the difference is theoretically 20 points.
In 5th edition, I found Chimera to be significantly underpriced. But now, consdering the hit that vehicles took from hull point rules... this price increase should not be necessary.
longtime Astra Militarum neckbeard
2014/04/05 19:48:05
Subject: Re:IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
I don't buy it. Codex: Inquisition Chimeras didn't get a points increase. Why would these?
Which is fine, as the Inq can bring the Chimera and the ST can bring the Vendettas.
I'm still fine with it.
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester The Gatling Guns have flamethrowers on them because this is 40k - DOW III
2014/04/05 19:51:18
Subject: Re:IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
What's that wargear that chimera can take? Relic plating? Recovery gear? Fire barrels? Some things increased points-wise, but nothing decreased? I declare bs.
2014/04/05 19:51:44
Subject: IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
Some of those upgrades on the Chimera in that image have me scratching my head. "Relic Plating"? "Recovery Gear"? "Fire Barrels"? ... Curious.
I do like seeing the Pintle Heavy Stubbers or Storm Bolters only costing 5 points. Also, Extra Armor is only 10 points also.
I'm not thrilled to see the Chimera get a 10 point increase for the basic tank, with no upgrades (At least in the current rules they have a searchlight built in.) Guess we'll see what's to come in a week or so.
Take it easy for now guys.
-Red__Thirst-
You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.
2014/04/05 20:02:31
Subject: IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
Did they not release the digital version of the Tempestus codex? Or did that get lost in the mail too....
This message was edited 1 time. Last update was at 2014/04/05 20:03:07
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester The Gatling Guns have flamethrowers on them because this is 40k - DOW III
2014/04/05 20:03:00
Subject: IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
Nobody seems to have mentioned it, but that screen cap makes it appear that Vet squads are now chosen as part of a platoon. That's pretty big, if true.
2014/04/05 20:04:18
Subject: IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
Any guesses on 'Fire Barrels'.
Logically it would be something to help you fight fires? So presumably it's actually a huge flaming barrel that you attach to your tank to deflect evil space ghosts?
2014/04/05 20:05:28
Subject: IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
A Chimera with smoke and searchlight would clock in at 71 points. Welcome back to the 4th edition Codex!!! 71 points... So much for cheaper units elsewere... -Also 15 points Missile Launchers? That can't be real....
This message was edited 1 time. Last update was at 2014/04/05 20:08:07
You shouldn't be worried about the one bullet with your name on it, Boldric. You should be worried about the ones labelled "to whom it may concern"-from Blackadder goes Forth!
2014/04/05 20:08:39
Subject: IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
tomjoad wrote: Nobody seems to have mentioned it, but that screen cap makes it appear that Vet squads are now chosen as part of a platoon. That's pretty big, if true.
I'm not sure. That second tab in is just the Troops tab, so there's a good chance they're still separate units.
2014/04/05 20:09:48
Subject: IG/Astra Militarum Rumours for April - wyvren, orders, warlord traits - added to 1st post - 3/31
Of course now that GW have given up on FAQs etc, we will have different Chimera in different codexes............
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001