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![[Post New]](/s/i/i.gif) 2014/04/13 14:59:22
Subject: Ork rumours, perhaps
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Khorne Veteran Marine with Chain-Axe
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CthuluIsSpy wrote: WarlordRob117 wrote: Perfect Organism wrote:
GW doesn't give a damn about making sure all armies can handle all niches. Orks already have significant gaps in their ability to deal with tough vehicles and monstrous creatures. Tau actually managed to get worse at assaulting with their latest codex, Chaos Marines lack infiltrators, Imperial Knights can't shoot fliers.
You must not be familiar with the Power Klaw, the Deff Rolla, the Rokkit, the Shokk Attack Gun, The Zzap Gun, or the Power Klaw... 
Power Klaw - Requires CC in a shooty edition
Deff Rolla - Requires tank shocking in a shooty edition
Rokkit - Tends to be on BS2 unit and is only S8, making it highly unreliable
SAG - Too unreliable against vehicles
Zzap - Even more unreliable than the SAG against vehicles.
Tank Hammer - Requires CC in a shooty edition
Bomb Squig - S8, single use.
You complaining about not having enough bodies to get to them in close combat? You need to rethink yoru strategy boss... There has yet to be a game in 6th where I have not krumped a vehicle in CC with a PK...
Rokkits are reliable enough to consistently smash other vehicles.
awefully pessimistic for an ork player
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"I ayn't so eezy ta kill... heheheh..."
BLOOD FOR THE BLOOD GOD!!!! SKULLS FOR THE SKULL THRONE!!!! |
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![[Post New]](/s/i/i.gif) 2014/04/13 16:32:28
Subject: Ork rumours, perhaps
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Fixture of Dakka
drinking ale on the ground like russ intended
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Perfect Organism wrote: Kosake wrote:And as for units, there are armies with far more redundant units I think. Every unit in the codex fills an important niche. Cutting any unit out would leave the orks without some sort of important specialist.
GW doesn't give a damn about making sure all armies can handle all niches. Orks already have significant gaps in their ability to deal with tough vehicles and monstrous creatures. Tau actually managed to get worse at assaulting with their latest codex, Chaos Marines lack infiltrators, Imperial Knights can't shoot fliers.
Yes the knight can hit flyers it has a single heavy stubber that can snap fire
And I only see one or two things being dropped unless they make the models for them and that is Wazdakka and any other named chars without models.
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Logan's Great Company Oh yeah kickin' and not even bothering to take names. 2nd company 3rd company ravenguard House Navaros Forge world Lucious & Titan legion void runners 314th pie guard warboss 'ed krunchas waaaaaargh This thred needs more cow bell. Raised to acolyte of the children of the church of turtle pie by chaplain shrike 3/06/09 Help stop thread necro do not post in a thread more than a month old. "Dakkanaut" not "Dakkaite"
Join the Church of the Children of Turtle Pie To become a member pm me or another member of the Church |
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![[Post New]](/s/i/i.gif) 2014/04/13 17:12:42
Subject: Re:Ork rumours, perhaps
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Nasty Nob
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Man, I'm praying that they either don't drop Wazzdakka, or that someone at Forgeworld is paying attention, and they pick him up somehow. It would be so disappointing to me to see him go away. (Of course, given the focus on the Horus Heresy, I'm not sure how Forgeworld could possibly fit him in at this point--just make him!).
I love that character, and everything about him. I'd hate to see Ol' Zogwort go, but he didn't seem to define an aspect of the ork mindset the way Wazzdakka does.
I'm still not sure why they don't produce a Flash Gitz sprue that is then boxed with a nob sprue.
Back on Wazzdakka, given that the Ogryns/Bullgryns set can also make Nork, why not a Warboss/Big Mek/Painboy on Bike sprue that can be used to make Wazzdakka too? You'd hae the bike, a torso and weapons suitable for a Warboss, and a slightly smaller torso for the painboy/big mek with arms and bits. Then, throw on the needed bits for Wazzdakka. That's one box set and four builds, and there's no Warboss on Bike model except for the Forgeworld one (which, admittedly, is amazing).
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![[Post New]](/s/i/i.gif) 2014/04/13 18:29:42
Subject: Ork rumours, perhaps
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Leaping Khawarij
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I'm always hoping the Beast I think he is called makes an appearance as he lifted the Emperor with one hand ( IIRC).
Though I guess it's only if they make the great crusade.
I would really love a Feral Ork Character but who??
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This message was edited 1 time. Last update was at 2014/04/13 18:31:42
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![[Post New]](/s/i/i.gif) 2014/04/13 18:59:52
Subject: Re:Ork rumours, perhaps
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Fixture of Dakka
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Da Butcha wrote:Man, I'm praying that they either don't drop Wazzdakka, or that someone at Forgeworld is paying attention, and they pick him up somehow. It would be so disappointing to me to see him go away. (Of course, given the focus on the Horus Heresy, I'm not sure how Forgeworld could possibly fit him in at this point--just make him!).
I love that character, and everything about him. I'd hate to see Ol' Zogwort go, but he didn't seem to define an aspect of the ork mindset the way Wazzdakka does.
I'm still not sure why they don't produce a Flash Gitz sprue that is then boxed with a nob sprue.
Back on Wazzdakka, given that the Ogryns/Bullgryns set can also make Nork, why not a Warboss/Big Mek/Painboy on Bike sprue that can be used to make Wazzdakka too? You'd hae the bike, a torso and weapons suitable for a Warboss, and a slightly smaller torso for the painboy/big mek with arms and bits. Then, throw on the needed bits for Wazzdakka. That's one box set and four builds, and there's no Warboss on Bike model except for the Forgeworld one (which, admittedly, is amazing).
The FW Warboss on bike is a perfect model to represent Wazdakka.
I would think they would make a Megaarmor Warboss kit with parts for Ghaz (and potentially Nazdreg) before a bike warboss kit.
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![[Post New]](/s/i/i.gif) 2014/04/13 19:04:35
Subject: Ork rumours, perhaps
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Leaping Khawarij
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Nazdreg was my favourite Warboss. I truly hope he gets a new figure.
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![[Post New]](/s/i/i.gif) 2014/04/13 20:57:32
Subject: Re:Ork rumours, perhaps
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Fixture of Dakka
drinking ale on the ground like russ intended
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MajorWesJanson wrote:Da Butcha wrote:Man, I'm praying that they either don't drop Wazzdakka, or that someone at Forgeworld is paying attention, and they pick him up somehow. It would be so disappointing to me to see him go away. (Of course, given the focus on the Horus Heresy, I'm not sure how Forgeworld could possibly fit him in at this point--just make him!).
I love that character, and everything about him. I'd hate to see Ol' Zogwort go, but he didn't seem to define an aspect of the ork mindset the way Wazzdakka does.
I'm still not sure why they don't produce a Flash Gitz sprue that is then boxed with a nob sprue.
Back on Wazzdakka, given that the Ogryns/Bullgryns set can also make Nork, why not a Warboss/Big Mek/Painboy on Bike sprue that can be used to make Wazzdakka too? You'd hae the bike, a torso and weapons suitable for a Warboss, and a slightly smaller torso for the painboy/big mek with arms and bits. Then, throw on the needed bits for Wazzdakka. That's one box set and four builds, and there's no Warboss on Bike model except for the Forgeworld one (which, admittedly, is amazing).
The FW Warboss on bike is a perfect model to represent Wazdakka.
I would think they would make a Megaarmor Warboss kit with parts for Ghaz (and potentially Nazdreg) before a bike warboss kit.
I see a Mega Armored Warboss and Nobs in plastic and a Wazdakka kit but something will end up dropped much to our distress.
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Logan's Great Company Oh yeah kickin' and not even bothering to take names. 2nd company 3rd company ravenguard House Navaros Forge world Lucious & Titan legion void runners 314th pie guard warboss 'ed krunchas waaaaaargh This thred needs more cow bell. Raised to acolyte of the children of the church of turtle pie by chaplain shrike 3/06/09 Help stop thread necro do not post in a thread more than a month old. "Dakkanaut" not "Dakkaite"
Join the Church of the Children of Turtle Pie To become a member pm me or another member of the Church |
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![[Post New]](/s/i/i.gif) 2014/04/14 06:18:59
Subject: Ork rumours, perhaps
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Perfect Organism wrote: Jidmah wrote: Agent_Tremolo wrote:There's another option for Flash Gitz I'm sure everyone has in mind but noone dares speak about.
They might be out there with Marbo... :/
They have absolutely nothing in common with any of the other dropped options in both IG and nids codex. Repeating this nonsense doesn't make it any more right. Wazzdakka and Ol'Zogwort are the only codex entries that have a realistic chance of getting dropped at all. All other entries (minus looted wagon) have an official GW model.
Al'Rahem, Chenkov and Marbo all had official models.
Not one of them was a regular unit, two of them were upgrade characters. Apples to oranges. If anything, flash gits would compare to the colossus, which didn't have a model.
WarlordRob117 wrote: Perfect Organism wrote:
GW doesn't give a damn about making sure all armies can handle all niches. Orks already have significant gaps in their ability to deal with tough vehicles and monstrous creatures. Tau actually managed to get worse at assaulting with their latest codex, Chaos Marines lack infiltrators, Imperial Knights can't shoot fliers.
You must not be familiar with the Power Klaw, the Deff Rolla, the Rokkit, the Shokk Attack Gun, The Zzap Gun, or the Power Klaw... 
So, tell me how you kill a flying daemon prince with that. Or a riptide. Or four wave serpents. Hint: you don't.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2014/04/14 06:23:01
Subject: Ork rumours, perhaps
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Longtime Dakkanaut
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Based on what's happened with the Nid and IG codexes, I predict some ork characters will indeed vanish from our new codex, only to reappear in data slates. Maybe ditto for many klan-specific armies - potential good news long-term for players with those armies, although perhaps not, given the current screaming and weeping re Nid data slates being 'outlawed' in some clubs/tournaments.
It's a total guess which builds will remain viable in the base ork codex, although I'd be surprised if Green Tide isn't still there. And whatever other build can use lots of GW's new models, whatever they are
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![[Post New]](/s/i/i.gif) 2014/04/14 08:11:02
Subject: Ork rumours, perhaps
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Longtime Dakkanaut
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I heavily doubt the "lots" part. We can hope for some new kits but I'd be surprised if there are any more than 4 of them, at least in the initial release wave.
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Waaagh an' a 'alf
1500 Pts WIP |
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![[Post New]](/s/i/i.gif) 2014/04/15 16:41:28
Subject: Ork rumours, perhaps
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Shrieking Traitor Sentinel Pilot
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I just hope I'll still be able to turn my opponents buffmander into a squig.
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![[Post New]](/s/i/i.gif) 2014/04/18 02:51:10
Subject: Ork rumours, perhaps
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Regular Dakkanaut
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I want them to add Roks as a dedicated transport like a drop pod.
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![[Post New]](/s/i/i.gif) 2014/04/18 23:03:21
Subject: Ork rumours, perhaps
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Battlefortress Driver with Krusha Wheel
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Bal4eva wrote:I want them to add Roks as a dedicated transport like a drop pod.
I hope they don't because I wanted to quit buying GW toys. However if they did, I'd have to buy three because it's the only thing my orks don't have that I want.
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![[Post New]](/s/i/i.gif) 2014/04/19 17:23:42
Subject: Re:Ork rumours, perhaps
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Veteran Wolf Guard Squad Leader
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too many pages to read at work without gettin in trouble, any news on when new codex is supposed to drop?
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![[Post New]](/s/i/i.gif) 2014/04/19 17:28:59
Subject: Ork rumours, perhaps
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Stealthy Grot Snipa
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Last I heard, probably in June.
Then again, last year the codex was rumored to drop in January of this year, so... it could change. Again.
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![[Post New]](/s/i/i.gif) 2014/04/19 17:31:46
Subject: Re:Ork rumours, perhaps
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Veteran Wolf Guard Squad Leader
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thank you, I'll wait on buying new stuff then hahaha
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![[Post New]](/s/i/i.gif) 2014/04/19 18:01:53
Subject: Ork rumours, perhaps
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Longtime Dakkanaut
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State of the Art:
7th ed. 40k, rumored new starter-kit with blood angels and orks. Variying rumours on the orks, the only thing common are 'ard boyz and maybe meganobz.
Ork Codex in June.
Supplements for Goffs and/or Blood Axes later on, maybe as part of a big supplement-wave themed after the Armageddon wars.
Unitwise whole lot of stuff, ranging from most probable (kits for deffcoptas, buggies, flash gitz) to completely unbelievable (eleventy variations of completely new grot units).
Nothing of it confirmed in any way so far, so take it with a big drum-mag full of salt.
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Waaagh an' a 'alf
1500 Pts WIP |
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![[Post New]](/s/i/i.gif) 2014/04/19 21:35:20
Subject: Ork rumours, perhaps
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Regular Dakkanaut
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So just guesswork, to put it in other words.
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![[Post New]](/s/i/i.gif) 2014/04/19 21:41:19
Subject: Ork rumours, perhaps
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Longtime Dakkanaut
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GW has been excellent at keeping rumors undercover for the last few months. The last reliable source, 40k radio, has run dry, and i dont expect to get any credible concerning the orks till we get a leak of warhammer vison or white dwarf, a week or two before they actually release. Hell, Wood elves are next week and nobodys knows what they will release.
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lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 |
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![[Post New]](/s/i/i.gif) 2014/04/19 22:35:36
Subject: Ork rumours, perhaps
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Longtime Dakkanaut
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Where are those spy-drones when you need them most, eh?
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Waaagh an' a 'alf
1500 Pts WIP |
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![[Post New]](/s/i/i.gif) 2014/04/19 23:57:38
Subject: Ork rumours, perhaps
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Pustulating Plague Priest
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Here's my guess, in an effort to thwart sales of all those awesome third party bits, Orks will no longer have heads. This is great news!
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There’s a difference between having a hobby and being a narcissist. |
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![[Post New]](/s/i/i.gif) 2014/04/20 00:28:19
Subject: Re:Ork rumours, perhaps
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Fixture of Dakka
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If you want more Storm Boyz, Killa Kans, Deffdreds, Lootas, or Nobz, or Dakkajets, I'd get them now. They are all great prices, especially compared to other kits. It would be annoying to see some or all of them get priced up when Orks get a new release.
Given that Nids got their living swarm box, I do wonder if Orks will get a Green Tide box with like 60 orks, some nobz, and some other stuff.
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![[Post New]](/s/i/i.gif) 2014/04/20 07:22:25
Subject: Ork rumours, perhaps
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Longtime Dakkanaut
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Correct me if I'm wrong but I feel that most bundled kits allways contain one or two modells GW can't get rid of otherwise.
I hope for a new starter kit, usually more bang for the buck, but if they manage a good battleforce, I'll be happy too.
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Waaagh an' a 'alf
1500 Pts WIP |
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![[Post New]](/s/i/i.gif) 2014/04/20 08:18:18
Subject: Ork rumours, perhaps
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Longtime Dakkanaut
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sonofruss wrote: Perfect Organism wrote: Kosake wrote:And as for units, there are armies with far more redundant units I think. Every unit in the codex fills an important niche. Cutting any unit out would leave the orks without some sort of important specialist.
GW doesn't give a damn about making sure all armies can handle all niches. Orks already have significant gaps in their ability to deal with tough vehicles and monstrous creatures. Tau actually managed to get worse at assaulting with their latest codex, Chaos Marines lack infiltrators, Imperial Knights can't shoot fliers.
Yes the knight can hit flyers it has a single heavy stubber that can snap fire
And I only see one or two things being dropped unless they make the models for them and that is Wazdakka and any other named chars without models.
I've shot fliers down with my Lootas before. I may be the only one out there but if played right. I think Orks can give just about any army a run for their money. And they're a 4 edition codex supposedly.
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![[Post New]](/s/i/i.gif) 2014/04/20 08:41:41
Subject: Ork rumours, perhaps
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Disguised Speculo
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Downed a Helldrake with a single volley to rear armour today. They ain't all that bad at AA
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![[Post New]](/s/i/i.gif) 2014/04/20 09:12:49
Subject: Ork rumours, perhaps
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Fixture of Dakka
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Johnnytorrance wrote:I've shot fliers down with my Lootas before. I may be the only one out there but if played right. I think Orks can give just about any army a run for their money. And they're a 4 edition codex supposedly.
Well, Orks don't really care about snapfire, as they are already BS5 base. Snapfiring, they hit half as often as usual, but have the weight of fire that it doesn't hurt them as much. Guard are only hitting a third as often, and Marines only hit a quarter as often. , and they tend to rely more on accuracy, so have less shots to throw.
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![[Post New]](/s/i/i.gif) 2014/04/20 10:28:13
Subject: Ork rumours, perhaps
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Automated Rubric Marine of Tzeentch
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Bal4eva wrote:I want them to add Roks as a dedicated transport like a drop pod.
Good luck with that... CSM still dont have our ones...
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CSM 20,000 Pts
Daemons 4,000 (ish)
WoC over 10,000
6000+ Pts
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![[Post New]](/s/i/i.gif) 2014/04/20 11:35:40
Subject: Ork rumours, perhaps
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Charging Orc Boar Boy
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Here is my perdition based on what we have seen from other armies.
ork speed freak box, a box o boys and a trukk for 60 bucks
Ork dread mob, three kanz boxes three deff dread bxes and a stompa for 300
green tide: 6 boxex of boyz 2 boxes of nobz some new thing 130
gazgullz waggh an bunch of stuff for 1600 bucks no one will buy
2 new combi kit vehicales
buggie/copta
mek tank that cand be 2 different things
3 infantry kits
megga nobz/something new
flashgitz/something new
2 completely new things
3 clampack characters with no options for build
boss man
bad doc
mek boy Automatically Appended Next Post: orks should have a release close to the size of the mehrines they are probably the studio's favorite army and everyone's favorite bad guy.
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This message was edited 1 time. Last update was at 2014/04/20 11:37:07
Stikk bommas are special among ork society for one reason - They know when you pull the pin out of a stikk bomb you throw the bomb not the pin!
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![[Post New]](/s/i/i.gif) 2014/04/20 15:46:15
Subject: Ork rumours, perhaps
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Agile Revenant Titan
In the Casualty section of a Blood Bowl dugout
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Awesome, sounds pretty good so far, and not so far-fetched that I don't believe it.
Doesn't sound like many new units though really...?
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![[Post New]](/s/i/i.gif) 2014/04/20 17:33:44
Subject: Ork rumours, perhaps
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Gargantuan Gargant
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The Shadow wrote:Awesome, sounds pretty good so far, and not so far-fetched that I don't believe it.
Doesn't sound like many new units though really...?
Given their recent releases for codices have been focussed around only up to 4 kits that are often updates for units that used to have metal models or no models at all (i.e. Bullgryn/Ogryn, Wyvern/Hydra and Forgefiend/Maulerfiend) and their very rapid weekly release schedule means they won't have the depth nor the breadth of releases from the previous editions like in 5th ed. Especially since even codex wise they seem to be more focussed on tweaks on rules than entire overhauls like they did with Dark Eldar and Necrons.
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