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Made in us
Savage Khorne Berserker Biker





Texarkana TX

sw non hq character is arjak rockfist?

5000+ 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I was thinking of Lucas the Trickster, he is an upgrade for blood claws.

The GK one was Justicar Thawn.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in de
Longtime Dakkanaut





Germany

So, still, named characters appear almost exclusively as sergants in IG and SM armies of various flavours (excuse me for counting BA and wolfwolves as just another type of marine).

I think it's just not a thing that fits with orks. If you make a name for yourself, you are inevitably going to be warboss (so a HQ) and not just a squad leader. Anyone ordering Badrukk around? Plasma to the face. Trying to boss it over Snikrot? Knives to the soft parts. Tryint to outshout Zagstrukk? Both. At once. While being yelled at.

Waaagh an' a 'alf
1500 Pts WIP 
   
Made in us
Savage Khorne Berserker Biker





Texarkana TX

agree with the zagstruck and badruck bit, but i don't think snikkrot cares, in a kind of Rambo way. he just wants to cut throats, in a very sneaky manner.

can't be very sneaky leading a waaaagh!

5000+ 
   
Made in gb
Smokin' Skorcha Driver




UK - Kent

Following orders is zagstrukks whole deal, and he likes the orks under his command to do the same, he'd go mad trying to organise a whole ork army to his standards.
   
Made in gb
Longtime Dakkanaut






Maybe when he grows up a bit more. Remember it's the younger Orks that tend to be more disciplined.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Gargskull wrote:
Following orders is zagstrukks whole deal, and he likes the orks under his command to do the same, he'd go mad trying to organise a whole ork army to his standards.


Why? Just shoot everyone that doesn't follow orders. When everyone is following orders, just shoot the ones you don't like. Too little ork thinking here

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Angry Blood Angel Assault marine




 Perfect Organism wrote:


Why would you need them to be anything other than press-fit? Meganobs have virtually no options and not many people are going to field them in large enough numbers that duplicate poses are a big issue.

I was actually hoping for press-fit biker nobs and a biker warboss though. I think it's terribly unlikely we will get them any other way.


because press fit is crap, i want minis, not legos... press fit means more work when i hack things apart and put them pack togeather...
   
Made in us
Dakka Veteran






 Kosake wrote:
Hm... Looks like there wont be a price increase when the models come however... because they're doing it right now! Almost every ork model in the store has gotten a price increase it seems.

They're the same price in the US store, Boyz are still 30 bucks, Lootas & Burnas and Nobs are still 25.

 matphat wrote:
With the official announcement of the new rule book out, we should really start seeing something about orks now. would you people agree?

Being primarily an Ork player, I'm dying for some actual news.

So am I, I've been holding myself back from buying anything so I can maybe convert new models.

This message was edited 1 time. Last update was at 2014/05/15 00:25:18


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Meh, depends. It's a pain to modify AOBR koptaz or the warboss, while boyz and nobz are completely fine the way they are.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Angry Blood Angel Assault marine




 Jidmah wrote:
Meh, depends. It's a pain to modify AOBR koptaz or the warboss, while boyz and nobz are completely fine the way they are.


depends how many you have I prefer real minis over snap to fit, mixing and matching ork bits...
   
Made in us
Been Around the Block






 zachwho wrote:
i know in the 3rd edition Armageddon book there was an ork character(fluff only, wasn't playable) named Orkamedies (spelling?). he was a tactician type advisor to Ghaz, but idk if he was a psycher or not. could be a character they bring into table top life.

I'm not sure about all of GW fluff, but are there any new special characters they gave rules to that were previously only mentioned in fluff?





Orkimedes. Is a Big Mek.


Automatically Appended Next Post:
 matphat wrote:
With the official announcement of the new rule book out, we should really start seeing something about orks now. would you people agree?

Being primarily an Ork player, I'm dying for some actual news.



Totally with you on that! ! We should have some leaked pictures by now of something.

This message was edited 1 time. Last update was at 2014/05/14 17:24:47


 
   
Made in us
Regular Dakkanaut



Massachusetts

Big leaks seem to be happening on the Tuesday prior to preorder. The blurry pics from WD Weekly anyway.

I wouldn't expect leaked pictures until after the new edition has been thoroughly exploited.

www.thebolterhole.com - Check out our shop, The Bolter Hole, where our focus is community gaming! 
   
Made in us
Dakka Veteran





 Perfect Organism wrote:
 Phydox wrote:
My biggest fear in this new codex is our standard old boyz will get dropped to 1 attack. So, two with close combat weapon, and three on the charge. This would be really sad. Ive seen the rumors about choppas giving +1 strength? So the trade off is four str 3 attacks vs 3 st 4 attacks.


Surely it's four S 4 attacks vs. three S 5 attacks (charging with Furious Charge) or three S 3 attacks vs. two S 4 attacks (not charging)? That ends up being pretty much exactly the same against T 4 opponents.


I've already discounted furious charge. If they give choppa +1 st I really think its doubtful furious charge will stay. Thats why I'm concerned about a drop in the number of attacks for boyz.




 
   
Made in us
Fresh-Faced New User




 Phydox wrote:
Perfect Organism 585556 6823105 c0d4e964e46e7bf1c74f986397aco wrote:
 Phydox wrote:
My biggest fear in this new codex is our standard old boyz will get dropped to 1 attack. So, two with close combat weapon, and three on the charge. This would be really sad. Ive seen the rumors about choppas giving +1 strength? So the trade off is four str 3 attacks vs 3 st 4 attacks.


Surely it's four S 4 attacks vs. three S 5 attacks (charging with Furious Charge) or three S 3 attacks vs. two S 4 attacks (not charging)? That ends up being pretty much exactly the same against T 4 opponents.


I've already discounted furious charge. If they give choppa +1 st I really think its doubtful furious charge will stay. Thats why I'm concerned about a drop in the number of attacks for boyz.


I'd be completely shocked if aanything in the Ork codex gets nerfed except possibly Lootas. EEverything else is mediocre at best or completely terrible. The Ork codex has aged well though, so I am not expecting huge buffs to most of the units either

This message was edited 1 time. Last update was at 2014/05/15 03:21:43


 
   
Made in gb
Nasty Nob






I think that Lootas, Battlewagons, Dakkajets and Biker Nobs are all likely to take a beating with the nerf bat.

Not sure what is due for a buff. Bikers seem likely to get a lot cheaper, given 6th edition trends. Whatever gets a new kit is more likely to get the good rules, I guess... although it didn't help Ogryns or Hydras.

   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Why? It's not like any of those are actually good in comparison to the rest of the game.

Lootaz are pretty much just as good as heavy weapon teams with auto-cannons, the only reason for them seeing so much play is that we simply don't have any other option in the codex. Add two or three entries with decent 48" anti-vehicle/mc shooting and the lootaz will all but disappear, no nerf needed.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Fresh-Faced New User




Well to be fair, Lootas are still the cheapest access to long range Str 7 shooting in the game, even taking their terrible BS into consideration. With that said, I don't know why GE would need to take that away from them, since other armies have access to things Orks never will.

I'd be really surprised if there isn't a Kommando/Flash Git combo box, and I really hope the rules for Flash Gitz are not what this rumor suggests since I play Freebootaz. I also hope there's some way for me to take Big Gunz and Gitz, since currently they occupy Heavy Support
   
Made in us
Dakka Veteran






With the unbound army lists you can take your Gitz and Big Gunz, so I wouldn't worry if they're still Heavy Support.
   
Made in us
Fixture of Dakka






 Perfect Organism wrote:
I think that Lootas, Battlewagons, Dakkajets and Biker Nobs are all likely to take a beating with the nerf bat.

Not sure what is due for a buff. Bikers seem likely to get a lot cheaper, given 6th edition trends. Whatever gets a new kit is more likely to get the good rules, I guess... although it didn't help Ogryns or Hydras.


Lootas, if they switch FOC slots with Flash Gitz would be balance enough.
Battlewagons are not bad as is. Deffrollas may get a nerf, but battlewagons should likely stay about the same. They will probably repackage the kit with the deffarolla sprue and bump the price to match the land raider or something.
Dakkajets can put out a lot of shots, but only at S6, and are AV10. They are also priced about right where they are, so no real need to change them.
Bikker Nobz were nasty before with wound allocation shenanigans, but with the change to the "wound the closest model first" they are no longer the death star they once were. They will probably stay about the same, with basic bikker boyz getting cheaper. .
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






What about lootaz needs to be balanced?

There not played because they are a good option. They are played because they are the only option. There are almost equal to heavy weapon teams with autocannons, which see no play at all.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in de
Longtime Dakkanaut





Germany

Agreed. If you don't have a flakka-trukk from Forge, Lootas are about the only somewhat viable option for anti-air.
As for light vehicles or somesuch, it's either Lootas or Wagons with some cannons on.

Waaagh an' a 'alf
1500 Pts WIP 
   
Made in gb
Yellin' Yoof






Agreed, lootas are fine. And without an aegis, they die as easily as boyz.


I really would like orks to be more efficient in cc. Nobz, warboss, slugga boyz really need to be more efficient.
   
Made in de
Longtime Dakkanaut





Germany

Orks aint about efficiency, they are about mass. Lost 12 boys on the way to the fighting? So what! You still bury the enemy in dice. Those terms still have only one hitpoint, 2+ save notwithstanding.

Waaagh an' a 'alf
1500 Pts WIP 
   
Made in gb
Yellin' Yoof






Yes, I know, the fabulous internet legend of "saturation solves everything".
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Kosake wrote:
Orks aint about efficiency, they are about mass. Lost 12 boys on the way to the fighting? So what! You still bury the enemy in dice. Those terms still have only one hitpoint, 2+ save notwithstanding.


Mass and efficiency are not mutually exclusive. Boyz are efficient, because the do a lot for their 6 points. You still use a lot of them because they are cheap.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in de
Longtime Dakkanaut





Germany

Agreed, but due to their mob rule, they tend to work much better in large mobs.

Waaagh an' a 'alf
1500 Pts WIP 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






So, what's the problem with making blobs of 30 more efficient?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in de
Longtime Dakkanaut





Germany

Aint no problem. I just think they are still good the way they are. No need to buff them any further, you'll only get a much fiercer nerf in the FAQ/next edition otherwise.

Waaagh an' a 'alf
1500 Pts WIP 
   
Made in us
Dakka Veteran





 Jidmah wrote:
What about lootaz needs to be balanced?

There not played because they are a good option. They are played because they are the only option. There are almost equal to heavy weapon teams with autocannons, which see no play at all.



This is right. The problem with lootas is all of us ork players have bought our lootas. So, GW sees them as bad cause sales are down now. GW wants to generate buying so they're gonna turn bad units no one buys into good units in the next codex.

Flash Gitz and mega nobz will see the big boost, and we'll have to flock and buy to stay competitive.

Orks are really swimming against the current this edition. It is going to be interesting to see what GW views will be. and by this edition I mean pre 5/24 cause I'm having a lot of problems justifying spending $85 for a rulebook after only two years.




 
   
 
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