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![[Post New]](/s/i/i.gif) 2014/05/31 01:33:51
Subject: Ork rumours - First post updated 30th May
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Monstrous Master Moulder
Longmeadow MA 25+ Trade Rep
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Smuttbudgie wrote:
Yep im diggin those gtfinda squigs.
If Kaptin badrukk is dropped i think hell still be good model to fit in as a normal Kaptin. But like all i hope hes moved to HQ and make these guys troops or something. A squig can dream right.
Oh my I so hope this turns out...I wonder if that Freebootaz supplement rumor will come to pass?
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"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness. ADB |
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![[Post New]](/s/i/i.gif) 2014/05/31 01:35:02
Subject: Ork rumours - First post updated 30th May
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Regular Dakkanaut
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Delevarius wrote:Wauwee! They look awesome
22p is still steep though, but worth it I think
I mean look at all that dakka !!! I dont even care if I roll 4+ on the AP all the time xD
And you can put 'em in a trukk, a fast vehicle, so they can move 6 and still shoot at BS3?!?!
I like the 'Ere we go rule
less powerfull then Waaagh!Fleet, but its constant
Not to mention them models look SWEET! I mean look at dem big snazzy gunz !
And the biggest and most important thing is, the character is called "Kaptin" !!
I LOVE IT!!
You just gave me the idea to put them in a trukk, move 6inches, shoot at BS3... Trukk flats out behind the morkanaught. Checking my rulebook to see if this works now.. if it does, you bet im going to be doing this!
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![[Post New]](/s/i/i.gif) 2014/05/31 01:40:07
Subject: Ork rumours - First post updated 30th May
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Nasty Nob
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I wonder if the FGs will be a dual kit? Seems unlikely, given how specific all their gear seems to be, but GW does love it's dual kits recently. When was the last time they even released a plastic kit that only made one unit?
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![[Post New]](/s/i/i.gif) 2014/05/31 01:41:05
Subject: Ork rumours - First post updated 30th May
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Secretive Dark Angels Veteran
UK - Warwickshire
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Well... its finally came around, they posted the preorders for those morka/gorkanauts... gota say I'm a little dissapointed... Finding it hard to get myself to like these models. Is this the worst ork model in years and years? lol
Bring on the next wave already.. something I actually want to buy perhaps
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'Ain't nothing crazy about me but my brain. Right brain? Riight! No not you right brain! Right left brain? Right!... Okay then lets do this!! |
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![[Post New]](/s/i/i.gif) 2014/05/31 01:41:38
Subject: Ork rumours - First post updated 30th May
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Gargantuan Gargant
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Perfect Organism wrote:I wonder if the FGs will be a dual kit? Seems unlikely, given how specific all their gear seems to be, but GW does love it's dual kits recently. When was the last time they even released a plastic kit that only made one unit?
Sternguard and Vanguard vets I believe. As well as the new tactical squad.
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![[Post New]](/s/i/i.gif) 2014/05/31 01:43:44
Subject: Ork rumours - First post updated 30th May
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Fresh-Faced New User
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HairySticks wrote:Well... its finally came around, they posted the preorders for those morka/gorkanauts... gota say I'm a little dissapointed... Finding it hard to get myself to like these models. Is this the worst ork model in years and years? lol
Bring on the next wave already.. something I actually want to buy perhaps
check page 63 matey you may like
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![[Post New]](/s/i/i.gif) 2014/05/31 01:45:28
Subject: Ork rumours - First post updated 30th May
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Krazed Killa Kan
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Rubs wrote: Delevarius wrote:Wauwee! They look awesome
22p is still steep though, but worth it I think
I mean look at all that dakka !!! I dont even care if I roll 4+ on the AP all the time xD
And you can put 'em in a trukk, a fast vehicle, so they can move 6 and still shoot at BS3?!?!
I like the 'Ere we go rule
less powerfull then Waaagh!Fleet, but its constant
Not to mention them models look SWEET! I mean look at dem big snazzy gunz !
And the biggest and most important thing is, the character is called "Kaptin" !!
I LOVE IT!!
You just gave me the idea to put them in a trukk, move 6inches, shoot at BS3... Trukk flats out behind the morkanaught. Checking my rulebook to see if this works now.. if it does, you bet im going to be doing this!
Move 7 with red paint job as the extra inch doesn't count against you (if that rule still exists)
I'm just worried that the T shirt save is going to make them a prime target to be focused down. Big shootas (if we aren't trusting the variable AP to be favorable) seem like they are a better point value. It does make me wonder though why they all have boss poles and what function they could have now.
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"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" |
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![[Post New]](/s/i/i.gif) 2014/05/31 01:50:37
Subject: Ork rumours - First post updated 30th May
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Regular Dakkanaut
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Vankraken wrote:Rubs wrote: Delevarius wrote:Wauwee! They look awesome
22p is still steep though, but worth it I think
I mean look at all that dakka !!! I dont even care if I roll 4+ on the AP all the time xD
And you can put 'em in a trukk, a fast vehicle, so they can move 6 and still shoot at BS3?!?!
I like the 'Ere we go rule
less powerfull then Waaagh!Fleet, but its constant
Not to mention them models look SWEET! I mean look at dem big snazzy gunz !
And the biggest and most important thing is, the character is called "Kaptin" !!
I LOVE IT!!
You just gave me the idea to put them in a trukk, move 6inches, shoot at BS3... Trukk flats out behind the morkanaught. Checking my rulebook to see if this works now.. if it does, you bet im going to be doing this!
Move 7 with red paint job as the extra inch doesn't count against you (if that rule still exists)
I'm just worried that the T shirt save is going to make them a prime target to be focused down. Big shootas (if we aren't trusting the variable AP to be favorable) seem like they are a better point value. It does make me wonder though why they all have boss poles and what function they could have now.
I certainly hope red paint job doesn't go away. With the morkanaught near by, these guy at least get 5++, that combo, I'm going to be playing it quite a bit.. Beyond excited at this point.
I think for their point value, they make an argument that they are better than lootas.
They are consistant with their firing, no d3 shots. Ap value that will ignore space marine armor 50% of the time. Much better at assaults. I'm starting with two boxes... at the minimum of flash gitz.
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![[Post New]](/s/i/i.gif) 2014/05/31 01:52:35
Subject: Ork rumours - First post updated 30th May
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Secretive Dark Angels Veteran
UK - Warwickshire
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Smuttbudgie wrote:HairySticks wrote:Well... its finally came around, they posted the preorders for those morka/gorkanauts... gota say I'm a little dissapointed... Finding it hard to get myself to like these models. Is this the worst ork model in years and years? lol
Bring on the next wave already.. something I actually want to buy perhaps
check page 63 matey you may like 
ooh yes! those Flash gits look purdy! what happened with the walkers ?! haha
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This message was edited 1 time. Last update was at 2014/05/31 01:52:53
'Ain't nothing crazy about me but my brain. Right brain? Riight! No not you right brain! Right left brain? Right!... Okay then lets do this!! |
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![[Post New]](/s/i/i.gif) 2014/05/31 01:53:54
Subject: Ork rumours - First post updated 30th May
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Regular Dakkanaut
Seattle, WA
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Rubs wrote: Delevarius wrote:Wauwee! They look awesome
22p is still steep though, but worth it I think
I mean look at all that dakka !!! I dont even care if I roll 4+ on the AP all the time xD
And you can put 'em in a trukk, a fast vehicle, so they can move 6 and still shoot at BS3?!?!
I like the 'Ere we go rule
less powerfull then Waaagh!Fleet, but its constant
Not to mention them models look SWEET! I mean look at dem big snazzy gunz !
And the biggest and most important thing is, the character is called "Kaptin" !!
I LOVE IT!!
You just gave me the idea to put them in a trukk, move 6inches, shoot at BS3... Trukk flats out behind the morkanaught. Checking my rulebook to see if this works now.. if it does, you bet im going to be doing this!
What? You can't shoot with the Gitz THEN move flat out with the Trukk. They all shoot as one unit but with Split Fire, at least that's how it was in 6th.
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ORKS IS MADE FOR FIGHTIN' AN WINNIN'
~10,000
~2,000
~5,000 |
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![[Post New]](/s/i/i.gif) 2014/05/31 01:56:46
Subject: Ork rumours - First post updated 30th May
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Regular Dakkanaut
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Vankraken wrote:Rubs wrote: Delevarius wrote:Wauwee! They look awesome
22p is still steep though, but worth it I think
I mean look at all that dakka !!! I dont even care if I roll 4+ on the AP all the time xD
And you can put 'em in a trukk, a fast vehicle, so they can move 6 and still shoot at BS3?!?!
I like the 'Ere we go rule
less powerfull then Waaagh!Fleet, but its constant
Not to mention them models look SWEET! I mean look at dem big snazzy gunz !
And the biggest and most important thing is, the character is called "Kaptin" !!  pD
I LOVE IT!!
You just gave me the idea to put them in a trukk, move 6inches, shoot at BS3... Trukk flats out behind the morkanaught. Checking my rulebook to see if this works now.. if it does, you bet im going to be doing this!
Move 7 with red paint job as the extra inch doesn't count against you (if that rule still exists)
I'm just worried that the T shirt save is going to make them a prime target to be focused down. Big shootas (if we aren't trusting the variable AP to be favorable) seem like they are a better point value. It does make me wonder though why they all have boss poles and what function they could have now.
The flash gitz now fire at BS 3 and we dont have units that can take only big shootas as far as we know
The random ap can be good if you dont rely on it. Think of it as a bonus in disguise. Shoot to dakka to death and from time to time "woups i ignore your armor, now you have to relly on cover"
As for the armor save, 4+ imo never did make a difference since most people ignored it
A guntrukk seems to me like it could be rly good, and dont forget they can still charge and hit like a hammer to the face (4atks each at str5)
I think they might be a great support anti infantry unit
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![[Post New]](/s/i/i.gif) 2014/05/31 01:58:48
Subject: Ork rumours - First post updated 30th May
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Nasty Nob
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Vankraken wrote:Big shootas (if we aren't trusting the variable AP to be favorable) seem like they are a better point value.
Well, Big Shootas are fantastic value, so that's no real criticism.
The random AP thing actually should give you a decent boost to killing power on average. I think it works out about 50% better vs 3+ saves in 5+ cover than a big shoota would.
If mega-armour still gives Slow and Purposeful, then attaching a character to these guys might be hilariously good depending on the exact interaction between gitfindas and S&P.
Are these the first 40mm base models since 6th edition that don't have the Bulky rule?
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![[Post New]](/s/i/i.gif) 2014/05/31 02:02:38
Subject: Ork rumours - First post updated 30th May
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Regular Dakkanaut
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Why are people saying that the gork/morkanaught's rules are bad? I dont see anything wrong with it.
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![[Post New]](/s/i/i.gif) 2014/05/31 02:02:52
Subject: Ork rumours - First post updated 30th May
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Regular Dakkanaut
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I think that we should be more exited about the " 'Ere we go" special rule
If it replaces the previous WAAAGH! Special Rule across the codex, that means boyz will have a better chance to get off charges then before!
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![[Post New]](/s/i/i.gif) 2014/05/31 02:03:08
Subject: Ork rumours - First post updated 30th May
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Fixture of Dakka
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rothrich wrote:
lost the ability to take cyborks
lost their 4 up save and the ability to take one
It's quite possible that they have access to the ork armory which contains things like eavy armor, cybork bodies, et al, but the WD just doesn't list that.
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![[Post New]](/s/i/i.gif) 0025/05/31 02:04:20
Subject: Ork rumours - First post updated 30th May
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Regular Dakkanaut
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Delevarius wrote:I think that we should be more exited about the " 'Ere we go" special rule
If it replaces the previous WAAAGH! Special Rule across the codex, that means boyz will have a better chance to get off charges then before!
Yep, at intial glance, 'ere we go! looks better than a one-time use waagh!
And on top of that, (hopefully) there's a new WAAGGH! Automatically Appended Next Post: Perfect Organism wrote:Vankraken wrote:Big shootas (if we aren't trusting the variable AP to be favorable) seem like they are a better point value.
Well, Big Shootas are fantastic value, so that's no real criticism.
The random AP thing actually should give you a decent boost to killing power on average. I think it works out about 50% better vs 3+ saves in 5+ cover than a big shoota would.
If mega-armour still gives Slow and Purposeful, then attaching a character to these guys might be hilariously good depending on the exact interaction between gitfindas and S&P.
Are these the first 40mm base models since 6th edition that don't have the Bulky rule?
Slow and purposeful now only works with heavy, salvo, ordnance weapons as if they were stationary. Assault weapons weren't on the list, unfortunately. The rule is pretty straight forward in its wording.
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This message was edited 1 time. Last update was at 2014/05/31 02:11:32
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![[Post New]](/s/i/i.gif) 2014/05/31 02:28:31
Subject: Re:Ork rumours - First post updated 30th May
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Primered White
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By Mork (or Gork), I love the new models for the Flashgitz (though I can see that painting them will be a long-term project). It looks like my wallet's going to take a hit next month.
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Salamanders 2nd Company [SM]: 500pts (painted)
Bad Moons [Orks]: 2,200pts (painted) |
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![[Post New]](/s/i/i.gif) 2014/05/31 02:29:46
Subject: Re:Ork rumours - First post updated 30th May
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Dicrel Seijin wrote:By Mork (or Gork), I love the new models for the Flashgitz (though I can see that painting them will be a long-term project). It looks like my wallet's going to take a hit next month.
Month?
Next week they'll go up for preorder, most likely.
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![[Post New]](/s/i/i.gif) 2014/05/31 02:35:54
Subject: Re:Ork rumours - First post updated 30th May
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Sneaky Kommando
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that would be sweet if the kans get 2 ranged weapons,
due to the box lacking another weapon option it has a skorcha on it, and i am wondering if the give you the option to replace the klaw arm with a skorcha or allow other options for that arm.
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![[Post New]](/s/i/i.gif) 2014/05/31 02:36:00
Subject: Re:Ork rumours - First post updated 30th May
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Primered White
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Kanluwen wrote: Dicrel Seijin wrote:By Mork (or Gork), I love the new models for the Flashgitz (though I can see that painting them will be a long-term project). It looks like my wallet's going to take a hit next month.
Month?
Next week they'll go up for preorder, most likely. 
 I can honestly say I didn't realize May's almost over. Hmm, going to have to figure out what I can do without for the next few weeks if I don't want to wreck my budget.
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Salamanders 2nd Company [SM]: 500pts (painted)
Bad Moons [Orks]: 2,200pts (painted) |
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![[Post New]](/s/i/i.gif) 2014/05/31 03:01:00
Subject: Re:Ork rumours - First post updated 30th May
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Krazed Killa Kan
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forgotten ghosts wrote:that would be sweet if the kans get 2 ranged weapons,
due to the box lacking another weapon option it has a skorcha on it, and i am wondering if the give you the option to replace the klaw arm with a skorcha or allow other options for that arm.
Double grotzooka would be a gift from Gork and Mork for my Kanz.
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"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" |
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![[Post New]](/s/i/i.gif) 2014/05/31 03:01:54
Subject: Re:Ork rumours - First post updated 30th Maye
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Regular Dakkanaut
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Just some armchair speculation from an orky neophyte, but ork leadership is chosen solely by a policy of "dah biggest and dah strongest". It is common for the ork leader to be unceremoniously replaced by some young upstart gunning for the crown, right? When one falls for whatever reason, the next meanest, nastiest git takes ova 'is station.
Looking at the Kaptain stats, they are the same as the rest. All models have boss poles, as well. Maybe ork unit leadership never loses its leader? When one dies to, say, a challenge, another immediately claims the top spot? Would there be any gaming advantage to this? I only paint, so I wouldn't be able to speculate any more than this baseless meandering.
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![[Post New]](/s/i/i.gif) 2014/05/31 03:10:19
Subject: Ork rumours - First post updated 30th May
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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22 points for a model with a 6+ save? Ok GW. You keep forgin' that narrative!
Models look ace, though.
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![[Post New]](/s/i/i.gif) 2014/05/31 03:17:39
Subject: Ork rumours - First post updated 30th May
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Regular Dakkanaut
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That price must be wron.... oh wait it is gw  That boos pole looks turbo silly also
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This message was edited 1 time. Last update was at 2014/05/31 03:18:01
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![[Post New]](/s/i/i.gif) 2014/05/31 03:30:17
Subject: Ork rumours - First post updated 30th May
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Longtime Dakkanaut
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WHY IS IT NOT OUT YET?
I'd forgotten how awesome those Flash Gitz are, and now I've had a taste of the rules.... oh man.
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![[Post New]](/s/i/i.gif) 2014/05/31 03:33:24
Subject: Ork rumours - First post updated 30th May
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Regular Dakkanaut
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Squidbot wrote:WHY IS IT NOT OUT YET?
I'd forgotten how awesome those Flash Gitz are, and now I've had a taste of the rules.... oh man.
Squid dude, I don't know how you held it in for so long. I've only seen them today and I want them yesterday.
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![[Post New]](/s/i/i.gif) 2014/05/31 03:35:38
Subject: Ork rumours - First post updated 30th May
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Irked Necron Immortal
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The lack of the Waaagh! special rule, in addition to the 'Ere We Go! special rule effectively confirms a new Codex is imminent. All that remains to be seen is whether it goes up for preorder next Saturday or the one after.
Those models are freakin' awesome, as well. I agree with whoever said it above that the lack of 'eavy armour doesn't actually confirm or deny their ability to take it, there could easily be an additional Armoury section with a bunch of options.
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![[Post New]](/s/i/i.gif) 2014/05/31 03:40:57
Subject: Ork rumours - First post updated 30th May
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Dakka Veteran
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FINALLY A TRANSPORT OPTION! !!!!!!!!!! :O
They could of just gotten that and I would have been happy the rest is icing on the cake after I read that.
I have a unit already converted up now to make them their own trukk
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- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2014/05/31 03:41:09
Subject: Ork rumours - First post updated 30th May
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Regular Dakkanaut
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How much are the limited edition codex's in australia usually? Just so i know how much to not spend
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![[Post New]](/s/i/i.gif) 2014/05/31 03:44:47
Subject: Ork rumours - First post updated 30th May
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Irked Necron Immortal
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Dragonzord wrote:How much are the limited edition codex's in australia usually? Just so i know how much to not spend 
Usually around $150, and yes I will be buying one because I'm insane.
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