A little perspective (or my 2 cents on the 'hate' posts...)
Most game companies are in SURVIVAL MODE, as slow economic recovery is hurting entertainment industry hard. Hollywood and network tv have both tightened their belts and gotten more cutthroat about what gets made and what gets the chopping block. White Wolf Games Studio can't fund all the projects they want to do so some of their games are now funded by Kickstarter. I hold little doubt that
GW had to make more than a few painful decisions in recent years (painful for/to them, not just the fanbase). Sadly, both the Buffalo
GW store and my favorite game store (Sage's Quest) are both dead and gone.
Inflation sucks, and sucks worse in a recession. Sad but true. Prices going up was gonna happen eventually, but recent/present conditions have forced their hand. Raising the bar (what they 'hoped' to do with the new books) was going to cost money, but rising costs of
everything (staff/labor, paper, ink, etc...) demanded more investment & risk. As i myself am one of the millions of victims of the recession in the U.S., i had sticker-shock when i tried getting back into the hobby. I didn't like it, but at least i understand it.
Rules. Games evolve. Hopefully for the better, sometimes for the worse. For any and all the reasons mentioned in past posts and then some, some players will love some/all changes and others will hate. When WWGS released 3rd edtition as "Revised Edition" the game had some changes i considered major and
wrong, to such a degree i openly flouted my dislike of
'Despised Edtion', even though there was some good content that i did add to my 2nd Ed games. When a few yrs later they killed the entire WoD-universe to launch a NEW WoD (completely rebooting all game lines with something almost completely different) i was initially furious, but i eventually got over it. When i can get players together, we still play the 'old' WoD. I suspect the same may be true for more than a few groups of players (whether its minis battles, Inquisitor or
rpg). I haven't heard anything about revival/support for the Warhammer
rpg, but i'm still interested in it. I may even have a copy of it somewhere in my collection...
When bad times abound, the 'angry mob' mentality spreads like wildfire, and misery is fuel feeding the flames. Regretably, that's human nature. To lash out with rage rather than think things through. Yes, it is prefered, even helpful, when the wronged party rationally explains why they feel/think they are wronged and how things might be made right. My impression of DakkaDakka is there's a good mix of people here! And this is far from my 1st forum.
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MWHistorian wrote:I really like allies...if they make sense. Imperial shouldn't be allowed to ally with xenos for example.
Okay, i get the Xenophobic/Xeno-hate is actively cultivated in the Imperium, but 'canon fluff' has established that the early (Pre-Crusades & Crusades-eras) Imperium made
many alien allies. They simply haven't been elaborated on as they can't even field anything close to matching either the
IG or IN. Those allies might at best have their own police force.
Also in 'canon fluff' IN and
SM have joined forces with Tau against Tyranids on at least a few occassions. Eldar have joined imperial forces fighting Dark Eldar or Chaos forces too many times for me to count.
I'll post fluff for my Tomb Kings Legion of Loyal
SM and the Nehekharan Sector in another thread, but although i have yet to see this Allies Rule it soulds like it could be a great thing. But i don't think ANY rule should be forced on players. I like tournaments, but prefere casual play. Players should discuss which rules are being used for play before the set armies/fleets on the table. Tournaments have their rules & special conditions clearly stated, not open for discussion. Pick your poison/beast.