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![[Post New]](/s/i/i.gif) 2014/04/22 20:15:54
Subject: 5 Riptides at 1850 Madness?
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Water-Caste Negotiator
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Hey guys can 5 Riptides at 1850 be competitive? What do you think?
HQ - Commander Farsight
Commander O'Vesa
Troops - 3x Crisis Suits
Troops - Crisis Suit
Troops - Crisis Suit
Troops - Crisis Suit
Elites - XV104 Riptide w/Heavy Burst Cannon, Smart Missile Systems, Velocity Tracker, Target Lock, Talisman of the Arthas Moloch
Elites - XV104 Riptide w/Ion Accelerator, Smart Missile Systems, Target Lock, Early Warning Override
Elites - XV104 Riptide w/Ion Accelerator, Smart Missile Systems, Target Lock, Early Warning Override
Heavy Support - Skyray Gunship w/Smart Missile Systems
Heavy Support - Skyray Gunship w/Smart Missile Systems
HQ - Tau Commander w/Multispectrum Sensor Suite, Command and Control Node, Puretide Engram Neurochip, Vectored Retro Thrusters
Troops - 6x Fire Warriors
Elites - XV104 Riptide w/Ion Accelerator, Smart Missile Systems, Target Lock, Early Warning Override
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Goat wrote:
Khorne. Khorne always gets first blood. Always...
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![[Post New]](/s/i/i.gif) 2014/04/22 20:38:27
Subject: 5 Riptides at 1850 Madness?
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Blood-Drenched Death Company Marine
Little Rock, Arkansas
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A bunch of quick nigh invincible models that can shoot across the board? Yeah loading up on several is decently powerful.
Not a lot of friend-making potential, so you may want to keep that to "competitive zones" of play.
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20000+ points
Tournament reports:
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![[Post New]](/s/i/i.gif) 2014/04/22 20:46:39
Subject: 5 Riptides at 1850 Madness?
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Guard Heavy Weapon Crewman
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Your only weakness is going second and getting your O'vesa star JoTWW off the table, which I hope happens lol. This list is hard as nails for sure. Grav-stars will eat your lunch as well, but as far as Tau + Tau lists go this is pretty serious business.
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"In battle, you're either killing or dying. So don't stop not dying!"
"The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance come to naught in the face of honest human intolerance backed by a sufficient number of guns" |
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![[Post New]](/s/i/i.gif) 2014/04/22 21:06:34
Subject: 5 Riptides at 1850 Madness?
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Wraith
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This is a list call the "O'Vesa Star" as made famous by Justin Cook.
It's a GT winner, it's good.
Try to get some sort of missile pods on the crisis suits, IMO. JSJ to hug cover.
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Shine on, Kaldor Dayglow!
Not Ken Lobb
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![[Post New]](/s/i/i.gif) 2014/04/22 21:23:57
Subject: 5 Riptides at 1850 Madness?
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Focused Fire Warrior
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As much as I hate to say this since I LOVE Ovesa Star and I feel good about my awesome invincible giant robots... A list like that will get sh*t on by haters and you WILL get a lot of loses simply because a) people are ready for it now b) Look at your troops, just look at it.
Like everyone else said, against a bad opponent you will just UNDRESS him completely, then get called a cheese monkey; but against an opponent who's ready for you (JotWW, Grav-spam etc.) you will get laughed at when you lose and get no credit if you win.
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1500pt O'Vesa Star W: 27 D: 2 L: 1
The challenge: in a 1500pt game I will play 900pt + D6x100 pts, if I roll a 6 I reroll and -100 to that second number (down to 1000pt minimum)
W:6 D:0 L:1 |
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![[Post New]](/s/i/i.gif) 2014/04/22 21:40:06
Subject: 5 Riptides at 1850 Madness?
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Highlord with a Blackstone Fortress
Adrift within the vortex of my imagination.
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Madness? This is Dakka!
Five Riptides isn't mad, but it is grossly unfair and unfun. For tournament go ahead otherwise stick to less broken units.
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n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. |
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![[Post New]](/s/i/i.gif) 2014/04/22 21:48:26
Subject: 5 Riptides at 1850 Madness?
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Locked in the Tower of Amareo
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I can't wait till JotWW is out of the game.
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![[Post New]](/s/i/i.gif) 2014/04/22 22:19:15
Subject: 5 Riptides at 1850 Madness?
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Water-Caste Negotiator
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Madness? Nah, just more cheese.
Don't get me wrong I love the Tau - but this type of list isn't exactly unique. There's no doubt that sticking multiple Riptides in your list is bringing a lot of power to the board and with how tough they are and what guns they bring they're an obvious choice for competition. It IS hard to beat, so I'm wondering - what advice were you looking for here? You know you're short on troops but you probably want to keep most of the elements in that list because that's what make it effective (like I would suggest getting rid of the tanks but they provide you solid Anti-Air and secondary Anti-Vehicle platforms) So you could use more troops... is that a squad of three crisis suits AND three separate suits or what? Also since these Riptide blobs will be heavy targets for CC savvy armies it might also be a good idea to throw a VRT on one of the suits in Farsights unit (using his initiative to Hit & Run)
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This message was edited 4 times. Last update was at 2014/04/22 22:32:08
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![[Post New]](/s/i/i.gif) 2014/04/22 22:28:32
Subject: 5 Riptides at 1850 Madness?
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Disguised Speculo
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Man its not even the five riptides that are bugging me here. Its that Tau *also* get fast, tough, one man scoring units. Any army getting this much bs for so cheap deserves to have to put gakky firewarriors on the table
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![[Post New]](/s/i/i.gif) 2014/04/22 22:39:07
Subject: 5 Riptides at 1850 Madness?
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Dispassionate Imperial Judge
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I have to agree with wings of purity - if you win, people will just (rightly) say it because of your list / funds / cheese. If you lose to the few builds that can easily beat riptides, then you'll get none of that sympathy.
It's a very good list, but not a very friendly one. Take it in a tournament, but be prepared to meet a lot of bored people having to face their third Riptide list of the day...
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![[Post New]](/s/i/i.gif) 2014/04/22 23:50:30
Subject: 5 Riptides at 1850 Madness?
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Regular Dakkanaut
New Jersey
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Why target locks? your riptides are not fielded in units, they are alone. Target lock benefits you in absolutely no way. Did you intend to put velocity trackers, or possibly targeting arrays on them? I am also confused by you putting two support systems and a special issue wargear item on a single riptide. The codex says they can only take two items, the farsight codex only allows you to replace one of those two items with a special issue item. I don't think your list is legal for that reason. Other than this I think it is an okay list, I would try and get weapons on the suits though, at least flamers.
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Tau Vior'la Sept: 6250 pts |
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![[Post New]](/s/i/i.gif) 2014/04/23 10:04:43
Subject: Re:5 Riptides at 1850 Madness?
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Brooding Night Goblin
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Yes. Yes it's competitive. The Riptide is a competitive unit in a powerful army.
It's unlikely five of them will somehow negate this.
No, no it won't endear you to players. Winners maybe, players not at all.
Was there something in particular that you wanted to know beyond that?
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![[Post New]](/s/i/i.gif) 2014/04/23 10:16:11
Subject: Re:5 Riptides at 1850 Madness?
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Focused Fire Warrior
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I just finished a 6 round tournament over the easter holidays with this list:
Farsight Enclaves Primary
HQ
Farsight - 165
Shas'vre O'Vesa, Ion, Fusion, EWO, Stims, 2xShielded Missile Drones, Earth Caste Array - 305
TROOPS
3 Crisis, 3xTwin Linked Flamers, 3xFlamers, 3xBonding Knife - 114
10 Kroot - 60
10 Kroot - 60
10 Kroot - 60
ELITES
Riptide, Ion, Fusion, EWO - 190
Riptide, Ion, Fusion, EWO - 190
Riptide, Ion, Fusion, EWO, Target Lock - 195
Tau Empire Allies
HQ
Crisis Commander, Puretide Engram Neurochip, XV8-02 'Iridium' Crisis Battlesuit, Vectored-Retro Thrusters, Multi-Spectrum Sensor Suite, Command and Control Node, Stims - 180
TROOPS
10 Kroot, 1 hound - 65
10 Kroot - 60
ELITES
Riptide, SMS, Target Lock, Velocity Tracker - 205
1849
And didn't fare all that well  my list ran into Seercouncil, Beaststar and Screamerstars and against those lists you just don't have enough firepower to even threaten them a little bit and you have to play for denial/draw kinda play where you hope to tie something up with stubborn. But against non invul rerollable lists I actually fared quite well, so it's not like it's a bad list. Although - don't go up against JotWW!
But it was damn funny when I was insanely hung over to be able to just deploy 6 models and then hang back and relax while my Nid opponent deployed their horde
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Saddened on behalf of all the Ultramarines, Salamanders and White Scars players who got their Codex rolled into Codex: Black Templars. |
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![[Post New]](/s/i/i.gif) 2014/04/23 12:18:35
Subject: 5 Riptides at 1850 Madness?
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Violent Space Marine Dedicated to Khorne
Fort Lee VA
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i cant wait till riptides are out of the game or a 50pt increase.
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![[Post New]](/s/i/i.gif) 2014/04/23 18:40:20
Subject: 5 Riptides at 1850 Madness?
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Boom! Leman Russ Commander
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A 50 point increase is still too cheap for Riptide.
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Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right. |
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![[Post New]](/s/i/i.gif) 2014/04/23 18:49:37
Subject: 5 Riptides at 1850 Madness?
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Decrepit Dakkanaut
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The list got a major weakness though - you will quickly run out of people to play with.
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![[Post New]](/s/i/i.gif) 2014/04/23 18:54:38
Subject: 5 Riptides at 1850 Madness?
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Sadistic Inquisitorial Excruciator
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The Riptide deserves a lot less hate than it gets. People need to stop complaining about it, as its just a very points efficient model. Just like Grey Hunters, Beastpacks, and Inquisitors are. Name one other model in the Tau book that can drop a AP2 pie plate. The thing is..... there isn't. Its our only source of Large Blast AP2, which all armies have. You won't run out of people to play with, because people run Serpent Spam and don't run out of people to play with, people played Grey Knights in 5th and still had people to play with, and people play Knights and find people to play with. As for the list itself, it's a cute idea. Too bad only 2 Riptides are gonna be buffed, and you only get 1 unit with Ignores Cover, so Seerstar is still gonna crush you. Riptides dissolve like wet paper when they get into combat with anything that can reliably kill a Space Marine. It looks scary until you realize every model you remove is basically 10 percent of your army..... Lucarikx
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This message was edited 1 time. Last update was at 2014/04/23 18:56:07
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![[Post New]](/s/i/i.gif) 2014/04/23 19:21:47
Subject: 5 Riptides at 1850 Madness?
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Regular Dakkanaut
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Lucarikx wrote:The Riptide deserves a lot less hate than it gets. People need to stop complaining about it, as its just a very points efficient model. Just like Grey Hunters, Beastpacks, and Inquisitors are. Name one other model in the Tau book that can drop a AP2 pie plate. The thing is..... there isn't. Its our only source of Large Blast AP2, which all armies have. You won't run out of people to play with, because people run Serpent Spam and don't run out of people to play with, people played Grey Knights in 5th and still had people to play with, and people play Knights and find people to play with.
As for the list itself, it's a cute idea. Too bad only 2 Riptides are gonna be buffed, and you only get 1 unit with Ignores Cover, so Seerstar is still gonna crush you. Riptides dissolve like wet paper when they get into combat with anything that can reliably kill a Space Marine. It looks scary until you realize every model you remove is basically 10 percent of your army.....
Lucarikx
That's your justification for why Riptides deserves less hate, because it's the only AP2 large blast in the Tau codex? How many other codexes have multiple units that can throw out an AP2 large blast?
IG: Demolisher Cannon
Marine varieties (to include CSM): Vindicators
Orks, none I can think of
Eldar-none
Dark Eldar-none
Tyranids-none
Sisters-no blast weapons in the entire list, let alone an AP2 one
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![[Post New]](/s/i/i.gif) 2014/04/23 19:50:43
Subject: 5 Riptides at 1850 Madness?
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Brooding Night Goblin
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I'm sorry but that is ridiculous.
Riptide is 235pts for a Toughness 6, 4 wound MC with a 2+/5++?
Compare the Riptide to a Talos, a Daemon Prince, a Hive Tyrant, Wraithlord, WraithKnight etc etc. The one thing that all of these
MC have in common is that when it comes to offensive power they are generally more flexible and typically put out as much or more damage than a Riptide
and particularly in the case of the Eldar and Dark Eldar Variants they are about as durable. All for less or equal points. (granted the Wraithknight is a poor example in this case but whatever)
Now granted, the Ion accelerator is powerful, and the backup weapons are dependable. But it in NO WAY eclipses the abilities of these other MC. I don't know if people are just seeing a lot
of Riptides and feel the need to vent, but I mean come on. Half of the difficulty in fighting the damn things is getting over the weird mentality everyone has built up around them.
As a serious response to the OP, yes the list is totally competitive so long as people aren't ready for it. You get someone who is prepared for what you are bringing then you will find that the army
is a one trick pony that can't do a particularly good trick. This however is pretty much the case for all lists like this including Cron Air, Nidzilla, Mech Guard. You get the idea.
In summary, if you want to run that list then just do it.
Cranky and Crotchety
-Hxwlf
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![[Post New]](/s/i/i.gif) 2014/04/23 21:34:07
Subject: 5 Riptides at 1850 Madness?
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Sadistic Inquisitorial Excruciator
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tremere47 wrote: Lucarikx wrote:The Riptide deserves a lot less hate than it gets. People need to stop complaining about it, as its just a very points efficient model. Just like Grey Hunters, Beastpacks, and Inquisitors are. Name one other model in the Tau book that can drop a AP2 pie plate. The thing is..... there isn't. Its our only source of Large Blast AP2, which all armies have. You won't run out of people to play with, because people run Serpent Spam and don't run out of people to play with, people played Grey Knights in 5th and still had people to play with, and people play Knights and find people to play with. As for the list itself, it's a cute idea. Too bad only 2 Riptides are gonna be buffed, and you only get 1 unit with Ignores Cover, so Seerstar is still gonna crush you. Riptides dissolve like wet paper when they get into combat with anything that can reliably kill a Space Marine. It looks scary until you realize every model you remove is basically 10 percent of your army..... Lucarikx That's your justification for why Riptides deserves less hate, because it's the only AP2 large blast in the Tau codex? How many other codexes have multiple units that can throw out an AP2 large blast? IG: Demolisher Cannon Marine varieties (to include CSM): Vindicators Orks, none I can think of Eldar-none Dark Eldar-none Tyranids-none Sisters-no blast weapons in the entire list, let alone an AP2 one Its only one justification. What is it with people and Riptides? There are efficient models in the game, and it happens to be one of them. It is the only shooting dedicated MC in the game. Wraithknights don't count because they are pretty decent in CC, 'Fexes can be built for assault, DP are CC monsters. It has 1 role to fill, kill expensive units. 10 Scouts get in combat with it and it's as good as dead. Lucarikx
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This message was edited 1 time. Last update was at 2014/04/23 21:34:20
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![[Post New]](/s/i/i.gif) 2014/04/23 22:47:23
Subject: 5 Riptides at 1850 Madness?
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Dispassionate Imperial Judge
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'Points-efficient' is a very nice way of saying 'under costed'
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![[Post New]](/s/i/i.gif) 2014/04/23 22:54:24
Subject: 5 Riptides at 1850 Madness?
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Sadistic Inquisitorial Excruciator
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So were Grey Hunters. And Wave Serpents. And Vendettas. People got over those, why not Riptides? The problem in 40k right now is 2++ rerollables, not that Riptides are a good unit.
Lucarikx
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![[Post New]](/s/i/i.gif) 2014/04/23 23:09:07
Subject: 5 Riptides at 1850 Madness?
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Fixture of Dakka
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Too many riptides. Not enough support units. The army is strong, but it isn't balanced enough to be a top-tier build.
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