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40k 7th Edition release 24th may - All info in 1st post, psychic power cards added (5/21)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
The New Miss Macross!





the Mothership...

 torgoch wrote:
I've clearly missed something. What counts as scoring in the 10 Helldrake army? Has that concept gone?


That is one of the details that are missing. For all we know, everything is scoring like with Knights which IIRC are the only non-FOC army we have to go on at the moment. Everything for every army could be scoring since they're completely changing up objectives with the new edition.
   
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On the Internet

 warboss wrote:
 torgoch wrote:
I've clearly missed something. What counts as scoring in the 10 Helldrake army? Has that concept gone?


That is one of the details that are missing. For all we know, everything is scoring like with Knights which IIRC are the only non-FOC army we have to go on at the moment. Everything for every army could be scoring since they're completely changing up objectives with the new edition.

Apoc keeps scoring limited to models that'd normally be scoring IIRC (namely Troops and anyone who is made scoring), I don't see that likely changing for Unbound.
   
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Sweden

 Sir Arun wrote:
Only taking Farsight Enclave Riptides with ECPA, HBC, Tl-SMS and EWOs and enough shield drones to severely hamper grav gun fire ...how are you going to counter them?


Warhound Titans.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
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The New Miss Macross!





the Mothership...

That is a good point and I had forgotten about apoc.
   
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Longtime Dakkanaut






 jonolikespie wrote:
Yet more proof GW really don't know their own rules?

(Or at least don't look at them in the same way as many of us, ie start looking througah multiple books to figure out how many riptides can legally be taken.)

Proof of nothing other than that 4 Riptide armies are already possible, played, and not any different under Unbound.

 ClockworkZion wrote:
Apoc keeps scoring limited to models that'd normally be scoring IIRC (namely Troops and anyone who is made scoring), I don't see that likely changing for Unbound.

I suspect it will depend more on the mission that your force selection.

The article shown makes a comment about 6 new missions (umbrellad under a different type than the current missions). These missions use objective cards that seem to apply to you as the general, rather than any specific point/object on the field. As to the "If you wipe them out you automatically win", we can't even be sure that rule continues for the new missions, with the new objectives.

Naturally, mission selection is still between you and your opponent, but hopefully you should be able to come to some consensus. Game is pretty much already off to a bad start if you can't even agree on that.
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

I'm not liking this unbound army list stuff. No sir.

I'm willing to wait until I see the rule book, but if it's as silly as "take 500 heldrakes", then I'll probably just refuse to play those lists, just like I refused to play against super heavies in normal games (Escalation). Feel free to build whatever list you want. I'll be over there painting and waiting for someone that didn't bring something silly. Good luck, though. Enjoy your hobby.

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 ClockworkZion wrote:
 tyrannosaurus wrote:
I literally cannot think of any other tabletop wargame where players feel that they can just ignore the core rules because they don't fit into their idea of how the game 'should' be played.

I can't think of any other game that encourages players to invent their own rules and to change the rules of the game as they see fit to make it more fun. Seriously, go read Spirit of the Game in the rulebook. You'll see that the designers encourage you to do whatever you want in the name of fun between both parties.

I also can't think of any other game that forces players to invent their own rules and change the rules of the game as they see fit to make the game fun or even playable at all.

The encouragement would be nice, if it didn't have the bitter taste of "Got problems with our rules? Well, it's your problem now!".

Oh, and I can think of one game. It's called Magic the Gathering. Their very home page has a column talking about new, wacky formats, and they have supported more than a few of those officially by releasing supplies and cards targeted at people who don't play competitive. The last release event even had a challenge which was about using your deck to fight a multi-headed hydra which acted on its own. It's just so much easier to create new ways to play the game when you can stop worrying about the core rules.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
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Shropshire

As the psychic phase now uses a dice pool, is it safe to assume psychic tests aren't based on leadership anymore? I can't see how you'd want to roll MORE dice when keeping under 9-10.
However If it goes the way of Warhammer, and starts using target numbers, what will happen to all the psychic powers in the Codexes? That is a lot of renumbering needed in the FAQ's (and will really mess up the signature spell for Tzeentch daemons)

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Et In Arcadia Ego





Canterbury

Kindly brought to us by Mr Rick_1138

Good work fella !




This may be in wrong bit, but as its not a rumour(WD official text) and its not news I wasn't sure, but move if needs be mods

A mate just showed me this picture on FB:



Read the red box text, second paragraph of text, basically Ezekial like the possession......hmmmm



...

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Longtime Dakkanaut






What the actual feth?
   
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Regular Dakkanaut




Aberdeen Scotland

Sorry chaps, wasn't sure if it should have gone in the big 7th thread, as twas bit of humour

 
   
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Decrepit Dakkanaut






New Orleans, LA

Kronk doesn't like this one bit. But thank you for sharing this.

This message was edited 1 time. Last update was at 2014/05/07 12:47:27


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[MOD]
Making Stuff






Under the couch

Well, I guess that answers the question on whether marines get to summon daemons.


Now we can all say 'I was there the day GW killed the 40k fluff...'

 
   
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Sister Oh-So Repentia





Well that's one way to sell more bloodthirsters I guess.

This message was edited 1 time. Last update was at 2014/05/07 12:49:29


 
   
Made in gr
Alluring Sorcerer of Slaanesh






Reading, UK

Yup, this seems rather dumb and what I was afraid of.

I wonder if Grey Knights will be able to summon Daemons.

No pity, no remorse, no shoes 
   
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On the Internet

Sounds like how CSM used to summon Deamons in their old codex actually.
   
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Longtime Dakkanaut






Is it possible that they designers allowed the Space Marine player to use something not normally available to them, just for the purposes of their test game?


Nah, we all know GW always follows all their own rules for testing and even White Dwarf games!
   
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Twisted Trueborn with Blaster



Shropshire

Sounds a lot like possession. Perhaps the spell lets the psyker transform into a greater daemon, ala Transformation of Kadon, but with no backsies.

"Marion! For Gods sake, you're going to die!"
"Ah, but then I'll wake up in a magical fantasy world, filled with virgins!"
"You mean Games Workshop?" Mongrels

"Realism? THESE ARE SPACE ELVES!!" - My friend Jordan during an argument about rule abstraction 
   
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Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Holy crap. I will gladly drop Daemons in the list if I can just take a Sorcerer and attempt a Lord of Change summoning. .Unless it is random. In which case I'd just have to "ask" my friends if I can pop my FW model down as a basic LoC. Time will tell.
   
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Regular Dakkanaut




Aberdeen Scotland

Its not the end of the world if its a test game and they were mucking about, but if its available to all with psychic abilities then Grey Knight armies might soon have questions to answer.

I think it could be good fun actually especially against unbound armies as a couple of bloodthirsters randomly appear out of tigurius and his apprentice!

 
   
Made in gr
Alluring Sorcerer of Slaanesh






Reading, UK

ClockworkZion wrote:Sounds like how CSM used to summon Deamons in their old codex actually.


It does. For CSM that makes sense as they fight along side Daemons all the time, for a Space Marine to do it, eh.

Leggy wrote:Sounds a lot like possession. Perhaps the spell lets the psyker transform into a greater daemon, ala Transformation of Kadon, but with no backsies.


But from a fluff perspective, why would Ezekiel summon a Blood Thirster for aid?

But yeah, hopefully it was for testing purposes rather than an actual allowance, we'll see though soon enough.

This message was edited 1 time. Last update was at 2014/05/07 12:55:50


No pity, no remorse, no shoes 
   
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[MOD]
Making Stuff






Under the couch

I think i'm going to have to start a grey knight army specifically to run around summoning as many daemons as possible, just to see how many people's heads implode...

 
   
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Longtime Dakkanaut






I think the first paragraph is very important, specifically the word "allowing".
   
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Buffalo, NY

Well... this is escalating quickly. The fluff murder will come to an all time high if you can turn Draigo into a Bloodthirster lol.
   
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Pragmatic Primus Commanding Cult Forces






Southeastern PA, USA

 oni wrote:
I've been reading the leaked WD at face value rather than trying to read between the lines and nowhere does it say or hint at that Unbound armies and Battle-Forged armies play each other. The allusion to in-game bonuses for Battle-Forged armies does not equal Unbound armies and Battle-Forged armies play each other.

I believe that the intent of the statement is to point out that playing games (you and your opponent) using Battle-Forged armies is still desirable as to take advantage of added game rules. Not necessarily that Battle-Forged armies get bonuses to aid their shortcomings vs. an Unbound army.


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Liverpool

You see, THIS is why we hate psykers.

Man that is fluff breaking, right there in the WD, in the WD.

Obviously games are by no means fluff-orientated with marines vs marines etc etc but to see that in the WD, just seems, wrong.

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
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Never really trusted Draigo anyway. http://www.newgrounds.com/portal/view/598617
   
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On the Internet

 Pilau Rice wrote:
But from a fluff perspective, why would Ezekiel summon a Blood Thirster for aid?

Because the heresy of the Dark Angels knows no bounds?
   
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Buffalo, NY



Hahaha I love this video more every time I watch it, Trolleaz has the greatest cameo ever!
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Ok maybe im being a bit too harsh with my first thoughts there, perhaps they are just showing the possibilities of what general games would be like, ignoring fluff.

But then again why couldnt it have been a chaos player instead of DA? I dunno what to think here.

Edit: Actually why the hell can the Emeprors finest even get to summon demons in the first place. Maaaaaaaaaaaaan

This message was edited 1 time. Last update was at 2014/05/07 13:03:08


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Numquam solus ambulabis 
   
 
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