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Made in us
Ambitious Acothyst With Agonizer




Boston, MA

 Ovion wrote:
eohall wrote:Cards already NLA? I had only myself to blame for sleeping on the WWP when it was up, but this...
Contact your local store / FLGS.
I know my local store ordered 5 for floor stock, and when I asked to preorder the cards they just earmarked one of those.



I'd have to take a bus to NYC to get to my "local" GW, but it may be worth calling up some FLGSs.

Kabal of the Slit Throat ~2000pts
Elect of the Plaguefather 4500pts

 
   
Made in gb
Sinewy Scourge




Warrington, UK

 Panic wrote:
yeah
winterman wrote:https://itunes.apple.com/us/book/codex-dark-eldar-enhanced/id921973285?mt=11
Notice there's no lord of war listed and no Vect in the HQ slot. Looking more and more like he is not in the codex.
and no Baron... oh well thats my army/ fethed.

Looks like I'll have to make a new list...

 Frozen Ocean wrote:
I know that tech is rarely practical in 40k, but "glass bubble with a guy looking down" has got to be one of the worst attempts at logic they have ever done. Meanwhile, Space Marines get a single-seat gunship with a 360° nose turret, so it's not like they don't understand that a pilot doesn't have to focus solely on flying. I just hope that the front cockpit is mostly flush with the actual craft so that painting it over won't look too odd, or that it can be fixed in some other way.
Well I'm kinda going to find out in a round about way.. my glass is all painted in.


Panic...


Just run it as unbound or take 2 tiny troop choices.

Sucks but not the end of the world.

Website: http://www.northernwarlords.co.uk

Facebook: https://www.facebook.com/northernwarlords

Dark Eldar 35,000pts
Craftworld Eldar 27,500pts
+ 10,000pts of Ynnari, Corsairs & Harlequins 
   
Made in us
Haemonculi Flesh Apprentice






I think he already understands that. It's the fact that they invalidated another list that was entirely legal last week.

It's just like Draigowing, Logan wing, Purifier troops, Nob troops. Sure you can still get by but unbound should be written off, most places won't touch that format.

To me the bigger concern of this is the homogenization of armies. Why build a coven army if in 4 years it may no longer be legal, nope best to play straight from the book and build white dwarf armies. This may not happen I admit, but it's a thought anyway.

   
Made in us
Longtime Dakkanaut




 Panic wrote:
yeah,
Hellions as troops isn't as important as it once was, but it was nice and for my army fluffy...

The itunes list does look very light on DE characters!

There is still hope that it's a not a complete list??
or that guys and girls like Malys, the Baron and Kheradruakh are unit upgrades??

Panic...


Maybe I'm missing something and I've checked App Store, black library, and a few other places. What list are people referring too when they state that things like no lord of war and stuff?
   
Made in us
Wraith






I've only half paid attention to the release, but I can see the trend continuing. I only hope more and more people say "No Thanks."


Shine on, Kaldor Dayglow!
Not Ken Lobb

 
   
Made in us
Willing Inquisitorial Excruciator





Imperial Embassy

 TheKbob wrote:
I've only half paid attention to the release, but I can see the trend continuing. I only hope more and more people say "No Thanks."


I 100% agree with you, GW still thinks they are the ONLY company when clearly there are better ones who usually are cheaper. It is quite sad they still think this way, hopefully when enough people say no thanks to them they'll go back to the days of old when they actually let us know months in advance before models came out and lower their prices back to those times

"Those that Dare impersonate the dead are judged to join their ranks!"- Alucard
6970 points of Preheresy Night Lords 7681 points Preheresy thousand sons 8230 points Preheresy Iron Warriors 3230 points Preheresy Death Guard 4940 points preheresy Dark Angels 4888 points preheresy Iron Hands 2030 points preheresy Blood Angels 2280 points preheresy space wolfs 1065 points preheresy white scars 3210 points preheresy sons of Horus 1660 points Grey Knights 628 points Sister of Battle 2960 points adeptus mechanicus 18650 points Titanicus legio Nex Caput capitis 5566 points Imperial Guard 5875 points Preheresy Emperor's Children 3735 points Preheresy World Eaters 1710 points Preheresy Word Bearers 2090 points preheresy Imperial Fists 1570 points preheresy Alpha Legion 4600 points necrons 1420 points prehersy Raven Guard 960 points prehersy Salamanders 6334 points Tau Empire 20942 points tyranids 8722 points eldar 3125 points dark eldar 10745 points Bearers of the Light 1415 points Preheresy Luna Wolves 8508 points Chaos

 
   
Made in us
Been Around the Block




Earth

 TheKbob wrote:
I've only half paid attention to the release



I've got to say that hearing that Vect is no longer in the MAIN codex is very very disappointing to hear about, and if he is then going to be only avaiable in some supplement codex I am going to be uber pissed the off. I mean I never used any of the special characters as it was because DE was really a fourth army for me anyway but still that would be a blatant money grab on GW part.

- 5000
1000 (WIP)
500 (WIP)

 
   
Made in gb
Ichor-Dripping Talos Monstrosity






Well, only 7-9 days before it's thoroughly confirmed.

   
Made in pl
Kelne





Warsaw, Poland

When it comes to new Dark Eldar models, I think Raging Heroes have a Kickstarter in the works, right ?
   
Made in gb
Ultramarine Land Raider Pilot on Cruise Control




Bristol, UK

 ravenousork25 wrote:
 TheKbob wrote:
I've only half paid attention to the release



I've got to say that hearing that Vect is no longer in the MAIN codex is very very disappointing to hear about, and if he is then going to be only avaiable in some supplement codex I am going to be uber pissed the off. I mean I never used any of the special characters as it was because DE was really a fourth army for me anyway but still that would be a blatant money grab on GW part.


He won't be in a supplement, so you can stop worrying about so-called 'money grabs'.

If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!

6,000pts
5,500pts
3,500pts
2,500pts 
   
Made in us
Longtime Dakkanaut




Where are people seeing he's not in the codex?
   
Made in us
Rampaging Carnifex





South Florida

Chancetragedy wrote:
Where are people seeing he's not in the codex?


The built in digital codex army builder has no LoW slot when shown in the Black Library preview page and he is not listed among the HQ's.

This message was edited 2 times. Last update was at 2014/09/27 22:05:29


   
Made in us
Longtime Dakkanaut




rollawaythestone wrote:
Chancetragedy wrote:
Where are people seeing he's not in the codex?


The built in digital codex army builder has no LoW slot when shown in the Black Library preview page and he is not listed among the HQ's.


Thanks.
   
Made in gb
Tunneling Trygon






Carrickfergus, Northern Ireland

Thanatos73 wrote:
Glass bubble with guy looking down is how bombers in the real world were made for many years. It's identifiable to people and you can see its a bomber. Maybe it's super strong space elf glass with an advanced targeting array for the bombardier.

I personally think it looks good.


Except that was when cameras didn't exist, or any form of advanced targeting. I like the cockpit as a cockpit (it looks like it would give you quite the thrill when flying, as you're surrounded by almost no material that isn't transparent - I know from my own experience that nothing quite makes you feel like you're flying than having any sort of windows below you in an aircraft) and it looks nice, but unfortunately it seems much harder to cover up the standard "Wave Serpent cockpit" than the nose one, and I'd really prefer it to only have one. I like planes, so I'll be getting the Voidraven to go with my growing collection of flyers from various armies, although I've meant to get a Razorwing for a long time so I might get that first, or maybe at the same time.

Ovion wrote:It also states the entire bubble is a tactical display.


That's just a silly way to work around it! If they had a unique helmet that was obviously connected to the craft (I know they could have displays and stuff in the round helmet, but it wouldn't be obvious, especially not when the model is literally looking at the ground), it would work better. Especially if the bomber was actually the rear cockpit.

This message was edited 1 time. Last update was at 2014/09/27 22:44:00


Sieg Zeon!

Selling TGG2! 
   
Made in us
Lead-Footed Trukkboy Driver





I have no problem with armies getting weaker. I hope all of the armies get toned down a notch. The game needs things like wyverns, centurion stars, wave serpents to go away.

However, I know two things that ruin this.

First, they are completely removing any sort of flavor from the armies. They are so unbearably bland. Second, there's no possible way they'll continue to adjust armies down. Soon enough, they'll return to their flying rodent gak insane tranny c'tan levels of stupid. And all these armies that have been 'adjusted down' will be left up gak creek for 3-5 years.

   
Made in gb
Secret Inquisitorial Eldar Xenexecutor





Leeds, UK

Do we have any info yet on mounted hq's? Ie, the ability to take board /bike Archons/Succubi?

   
Made in us
Dakka Veteran




Given what we've seen and heard I wouldn't get your hopes up. It sounds like DE are getting the GK treatment more or less.
   
Made in us
Longtime Dakkanaut




But so much worse if the vect thing is true. GK at least got to keep draigo and most of their HQ's.
   
Made in us
Haemonculi Flesh Apprentice






What kills me if vect is gone is the fact that 2 months earlier despite logan having a model already and a wolf drawn chariot being asinine and against all SW canon they still dedicated resources and man hours to that god awful POS instead of making a Vect + dais kit which we needed in the DE line.

This message was edited 1 time. Last update was at 2014/09/28 02:34:03


   
Made in us
Sword-Bearing Inquisitorial Crusader




 Red Corsair wrote:
What kills me if vect is gone is the fact that 2 months earlier despite logan having a model already and a wolf drawn chariot being asinine and against all SW canon they still dedicated resources and man hours to that god awful POS instead of making a Vect + dais kit which we needed in the DE line.


Not if they cut the model...
   
Made in us
Regular Dakkanaut




 Red Corsair wrote:
What kills me if vect is gone is the fact that 2 months earlier despite logan having a model already and a wolf drawn chariot being asinine and against all SW canon they still dedicated resources and man hours to that god awful POS instead of making a Vect + dais kit which we needed in the DE line.

Disagree with Logan comment, but beauty in the eye of the beholder, blah blah...

But I do agree with Vect portion.
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

At least i never got around to building the Dais conversion i was planning...

Procrastination FTW, ish...

This message was edited 1 time. Last update was at 2014/09/28 03:01:20


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Shas'o Commanding the Hunter Kadre




Missouri

 Lone Cat wrote:
1. Tell me about an elf with many arms. Does he wears the armor of the same grade the IG troops wear?
2. What happens to the two slave girls?


...wat?

 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


"It's easier to change the rules than to get good at the game." 
   
Made in us
Haemonculi Flesh Apprentice






Garukadon wrote:
 Red Corsair wrote:
What kills me if vect is gone is the fact that 2 months earlier despite logan having a model already and a wolf drawn chariot being asinine and against all SW canon they still dedicated resources and man hours to that god awful POS instead of making a Vect + dais kit which we needed in the DE line.

Disagree with Logan comment, but beauty in the eye of the beholder, blah blah...

But I do agree with Vect portion.


I like the new logan, I just don't agree with the chariot. I'd care less about the chariot if it wasn't taking time and resources from other things the game could really use. Why add unasked for things while ignoring please sort of deal.

   
Made in us
Longtime Dakkanaut






 CthuluIsSpy wrote:
You can probably still do hellion spam.
Unbound and 2FOC is a thing.

Besides, there might be a unique detachment or formation that has that sort of thing

One of the rumors said there's a detachment full of Fast Attack.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Tail-spinning Tomb Blade Pilot






Just posted on warseer

- Huskblades are ap3, cheaper, not a relic
- Racks now work on all Splinter weapons
- Wych weapons nerfed. Hydras confer Shred, Razors reroll To Hit, Shardnet/Impaler reroll 1s on To Hit and To Wound
- Stun Claw is +1S, ap6, confers ID in challenge
- Shadow Field is more expensive
- Incubi are still ap2
- Torment Gren. Launchers can now be fired, 24", blast, s1, unit hit tests Ld, takes a wound for each point it failed, no armor or cover saves, doesnt work against ATSKNF
- Night Shield confers Stealth
- Hex Rifle inflicts ID on Precision Hits
- Soul Trap gives +1s for each usnaved wound inflicted in a challenge
- Reavers no longer attack while moving, now bladevanes are improved HoW. Caltrops inflict D6 rending HoWs, Gravs inflict Concussive
- Spirit Probe now improves FnP of all Deldar in 6" by 1 to a max od 4+
- Phantasm works like TGL, shorter range
- Ossefactor is assault 1, fleshbane, ap2. If something is killed then the victims unit get d6 hits with s equal to t of the victim, ap-, ignores cover
- Liquifier is now s3
- Implosion Msls are s6 ap2 blast
- Chain Flails now only give Shred
- Talos has 3 attacks, same as Cronos
- Borh Haemy and Archon improve PfP, they let a unit add a 1 to the turn number for PrP, this stacks
- Warlord traits are ultrashitty, one gives the warlord +1 ws...
- Artefacts look average too, there is the old Djinn blade which works almost the same, a helmet that gives adamantium will in 12" and perils on any double, a terrible pistol, an ghostplate that gives -2 Ld in 6" and Fear, also one of the items does not work against atsknf. There is also Animus Vitae which is a one use, assault 1, s4 ap2, 8" that if a unsaved wound is inflicted lets all Deldar add 1 to the turn number for PfP effects until the end of the game
- it says that Dodge now works against any wounds inflicted in fight sub phase, I am nit sure if overwatch counts or not
- bomber is 10 av on all sides
- it looks like Venom Blade can only be taken by the Acothyst now
- no flickerfields for anything other than venoms
- sails let a vehicle flat out 24"
- lances on infantry are a bit cheape

2K Daemons Fantasy
2.5K Ogres
3K Flesh Tearers
2K Necrons
 
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

^^^ interesting...

Faeit has an update:
via an anonymous source on Faeit 212
Court of the archon is now between 1 and 12 models chosen in any combination from the 4 types (so can have 12 sslyths if you want etc, thissame exact method is applied to the beastmasters where you now dont even need to take beastmasters if you wanted to), Lhamean 10pts, Ur-ghul 15, Medusae 25 and sslyth 25 and can take a venom or raider. Stats wise they look the same as before, some equipment changed though. The Lhamean now has a Shaimeshi blade, 2+ poison with a 6 to wound causing instant death (there's quite a few weapons with this rule). The medusae's eyeburst changed to a S4 template ap3.

Hellion's are fast attack, no way to change, same for wracks (elites) the only 2 squads that change their role are the kabalite warriors when they upgrade (3pts per model) to trueborn and the wyches upgrading to bloodbrides (3pts), they both are then considered Elites.

The succubus has a new weapon exclusive to her, the Archite glaive which can be used 1 or 2 handed, 1handed is S user, AP3 melee while the other is +1S, Ap2 and two handed.


I'm kind of intrigued with that "Court of the Archon" rule.

Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

 jspyd3rx wrote:
Just posted on warseer

- Huskblades are ap3, cheaper, not a relic
- Racks now work on all Splinter weapons
- Wych weapons nerfed. Hydras confer Shred, Razors reroll To Hit, Shardnet/Impaler reroll 1s on To Hit and To Wound
- Stun Claw is +1S, ap6, confers ID in challenge
- Shadow Field is more expensive
- Incubi are still ap2
- Torment Gren. Launchers can now be fired, 24", blast, s1, unit hit tests Ld, takes a wound for each point it failed, no armor or cover saves, doesnt work against ATSKNF
- Night Shield confers Stealth
- Hex Rifle inflicts ID on Precision Hits
- Soul Trap gives +1s for each usnaved wound inflicted in a challenge
- Reavers no longer attack while moving, now bladevanes are improved HoW. Caltrops inflict D6 rending HoWs, Gravs inflict Concussive
- Spirit Probe now improves FnP of all Deldar in 6" by 1 to a max od 4+
- Phantasm works like TGL, shorter range
- Ossefactor is assault 1, fleshbane, ap2. If something is killed then the victims unit get d6 hits with s equal to t of the victim, ap-, ignores cover
- Liquifier is now s3
- Implosion Msls are s6 ap2 blast
- Chain Flails now only give Shred
- Talos has 3 attacks, same as Cronos
- Borh Haemy and Archon improve PfP, they let a unit add a 1 to the turn number for PrP, this stacks
- Warlord traits are ultrashitty, one gives the warlord +1 ws...
- Artefacts look average too, there is the old Djinn blade which works almost the same, a helmet that gives adamantium will in 12" and perils on any double, a terrible pistol, an ghostplate that gives -2 Ld in 6" and Fear, also one of the items does not work against atsknf. There is also Animus Vitae which is a one use, assault 1, s4 ap2, 8" that if a unsaved wound is inflicted lets all Deldar add 1 to the turn number for PfP effects until the end of the game
- it says that Dodge now works against any wounds inflicted in fight sub phase, I am nit sure if overwatch counts or not
- bomber is 10 av on all sides
- it looks like Venom Blade can only be taken by the Acothyst now
- no flickerfields for anything other than venoms
- sails let a vehicle flat out 24"
- lances on infantry are a bit cheape



Not impressed.

Assuming this is true they took a fethed codex and fethed it just that few inches further, in as many orifices as possible.

granted DE like that sort of thing, but by and large this codex doesn't seem like it's worth getting out of bed for,

I don't doubt i will be able to find ways to play my DE with the new codex, but it's an uphill struggle now...


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in us
Fixture of Dakka





Steelcity

Hm.. With those rumors, is there even a reason to play with DE? You basically deploy your raiders and then lose the game since they have no flicker fields and fairly useless night shields. Lots of weird assault buffs in a game that is dominated by shooting and knights!

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

You are there as target practice for the IOM.

Like everyone else non-IOM (except Eldar)

The most recent codexes have been pretty weak tea.

The ork one at least allows for you to lose the game in a some-what orky manner (though they did take a lot of the fun out of it).

The DE one... You show up. Look pretty. Die without doing a fething thing. (unless the codex is hiding something decent to balance out the bucket of crap we look to be getting in the face).

I'll try to be objective until the codex actually drops so that i can look at it, but GW seems determined to make me lose any empathy for the game i've been playing almost my entire life (melodrama to 11, captain!)

The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
 
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