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![[Post New]](/s/i/i.gif) 2014/05/27 17:12:41
Subject: Necrons in 7th
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Decrepit Dakkanaut
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I have no idea why they changed it, really makes me wonder. All named characters are / were pretty mediocre anyway with the exception of Zahndrekh who would never be placed on a CCB anyway. Weird.
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![[Post New]](/s/i/i.gif) 2014/05/27 17:18:18
Subject: Necrons in 7th
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Thane of Dol Guldur
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Sigvatr wrote:I have no idea why they changed it, really makes me wonder. All named characters are / were pretty mediocre anyway with the exception of Zahndrekh who would never be placed on a CCB anyway. Weird.
There's a dude at GW that couldn't figure out how to beat his friend, who always threw Arankyr in a CCB???
I don't get it.
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![[Post New]](/s/i/i.gif) 2014/05/27 18:08:11
Subject: Necrons in 7th
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Regular Dakkanaut
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I know I always threw Arankyr in a CCB, so often infact that I magnetized him to be able to take off his base and attach him to the CCB.
But now that he can't go in a CCB, meh.
Also, the fact that the CCB itself goes away if the OL dies doesn't make a ton of sense to me as it still has a weapon and a crew that could still fly it around.
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![[Post New]](/s/i/i.gif) 2014/05/27 18:17:11
Subject: Necrons in 7th
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Numberless Necron Warrior
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They also didn't address how exactly Phylactery syncs up with the changes to the CCB.
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10,000+ |
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![[Post New]](/s/i/i.gif) 2014/05/27 18:24:43
Subject: Necrons in 7th
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Nihilistic Necron Lord
The best State-Texas
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Yeah, I think that's a pretty easy RAI that no (Sane) Person will argue.
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![[Post New]](/s/i/i.gif) 2014/05/27 18:34:03
Subject: Necrons in 7th
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Numberless Necron Warrior
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Just to be clear for my own records:
If the CCB is reduced to 0 hull points or is otherwise destroyed then the Overlord auto dies with it regardless of his wounds. If the Overlord is reduced to 0 wounds then the CCB is auto wrecked regardless of how many hull points it had left.
Then Phylactery would add wounds back to the lord, for instance regaining them all, but is then auto killed again when the now AV11 barge is harmed in any way?
Is that correct?
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10,000+ |
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![[Post New]](/s/i/i.gif) 2014/05/27 18:44:27
Subject: Necrons in 7th
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Nihilistic Necron Lord
The best State-Texas
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MoonlightSonata wrote:Just to be clear for my own records:
If the CCB is reduced to 0 hull points or is otherwise destroyed then the Overlord auto dies with it regardless of his wounds. If the Overlord is reduced to 0 wounds then the CCB is auto wrecked regardless of how many hull points it had left.
Then Phylactery would add wounds back to the lord, for instance regaining them all, but is then auto killed again when the now AV11 barge is harmed in any way?
Is that correct?
Bassicaly, if the CCB is wrecked/Exploded or the Overlord loses all of his wounds, you then place it on it's side and roll for Reanimation protocols. If it makes it, it gets back up with 1W/ HP remaning. RAI, if it had a Phlactery, if it passed that first test it would get back up with D3 HP/W remaining instead of 1.
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![[Post New]](/s/i/i.gif) 2014/05/27 18:48:53
Subject: Necrons in 7th
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Proud Triarch Praetorian
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Just checked the FAQ. It's considerably shorter than it was previously. I haven't finished reading 7th yet, but can I assume everything missing from the Necron FAQ has been cleared up in the new rule book?
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![[Post New]](/s/i/i.gif) 2014/05/27 18:50:54
Subject: Necrons in 7th
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Numberless Necron Warrior
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So the rider and the chariot itself share the same pool of wounds? In this case 3?
Hmm. Not bad if you can keep the shields up by tanking S8+ things on the lord
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10,000+ |
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![[Post New]](/s/i/i.gif) 2014/05/27 18:52:53
Subject: Necrons in 7th
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Nihilistic Necron Lord
The best State-Texas
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MoonlightSonata wrote:So the rider and the chariot itself share the same pool of wounds? In this case 3?
Hmm. Not bad if you can keep the shields up by tanking S8+ things on the lord
Yep, since you allocate how shooting wounds go, you simply put everything that bust the QS on the Overlord, and let things like bolters patter harmlessly off the AV 13 front.
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![[Post New]](/s/i/i.gif) 2014/05/27 19:33:17
Subject: Necrons in 7th
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Thane of Dol Guldur
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Sasori wrote:Bassicaly, if the CCB is wrecked/Exploded or the Overlord loses all of his wounds, you then place it on it's side and roll for Reanimation protocols. If it makes it, it gets back up with 1W/ HP remaning. RAI, if it had a Phlactery, if it passed that first test it would get back up with D3 HP/W remaining instead of 1.
I wouldn't have thought so. Phylacteries have rules for restoring wounds, but don't say anything about Hull Points, so I'd assume that a successful Phylactery test would bring the OL back with D3 wounds, but the CCB would come back with what the Rulebook says it comes back with...1 HP
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![[Post New]](/s/i/i.gif) 2014/05/27 19:38:22
Subject: Necrons in 7th
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Nihilistic Necron Lord
The best State-Texas
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jasper76 wrote: Sasori wrote:Bassicaly, if the CCB is wrecked/Exploded or the Overlord loses all of his wounds, you then place it on it's side and roll for Reanimation protocols. If it makes it, it gets back up with 1W/ HP remaning. RAI, if it had a Phlactery, if it passed that first test it would get back up with D3 HP/W remaining instead of 1.
I wouldn't have thought so. Phylacteries have rules for restoring wounds, but don't say anything about Hull Points, so I'd assume that a successful Phylactery test would bring the OL back with D3 wounds, but the CCB would come back with what the Rulebook says it comes back with...1 HP
Well, RAW that is correct. As for RAI, I think it would be both.
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![[Post New]](/s/i/i.gif) 2014/05/27 19:45:26
Subject: Necrons in 7th
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Thane of Dol Guldur
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Sasori wrote: jasper76 wrote: Sasori wrote:Bassicaly, if the CCB is wrecked/Exploded or the Overlord loses all of his wounds, you then place it on it's side and roll for Reanimation protocols. If it makes it, it gets back up with 1W/ HP remaning. RAI, if it had a Phlactery, if it passed that first test it would get back up with D3 HP/W remaining instead of 1.
I wouldn't have thought so. Phylacteries have rules for restoring wounds, but don't say anything about Hull Points, so I'd assume that a successful Phylactery test would bring the OL back with D3 wounds, but the CCB would come back with what the Rulebook says it comes back with...1 HP
Well, RAW that is correct. As for RAI, I think it would be both.
The only reason I'm inclined to disagree, is that the FAQ has so much on CCBs, it seems if they intended for Phylactery to work on CCB HP, they were looking right at the stuff, and would have said so.
But maybe its a "should" have said so issue.
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This message was edited 1 time. Last update was at 2014/05/27 19:45:56
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![[Post New]](/s/i/i.gif) 2014/05/27 22:13:17
Subject: Re:Necrons in 7th
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Longtime Dakkanaut
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skoffs wrote:Help me out here, guys. Does this look right?
Necron 7th changes
buff (+) / nerf (-) / same (=) / not sure (?)
Anything need to be changed? (if so, why?)
(and feel free to add the superheavies/ FW units as well, anyone)
Good list.
Zandy gets a ++, because phased reinforcements allows you to bring in units in the opponent turn, thereby denying them objectives. Best application would be to bring in a NS and dump out the warriors on the objective, but DS Praetorians, Wraiths and anything with a veiltek would be possible too.
Deathmarks get a ++ because of Ethereal interception
Lych should get a + because they are scoring. I think sword and shield is probably better now, as sword is AP3 (or was it always AP3?)
Spyders get at least a + because of Gloom Prism and Fabricator claws.
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![[Post New]](/s/i/i.gif) 2014/05/27 22:16:24
Subject: Necrons in 7th
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Pyro Pilot of a Triach Stalker
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C'tan gets a + soley for the Lord of Fire errata. That is nasty.
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01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001 |
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![[Post New]](/s/i/i.gif) 2014/05/28 00:47:04
Subject: Necrons in 7th
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Thane of Dol Guldur
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Hell Yeah. Everyone scoring now is making me rethink Lychguard for the deflective camping, and Praetorian Whatevers for mobility.
Destroyer squads are looking pretty good to me due to mobility with high test weapons and range.
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![[Post New]](/s/i/i.gif) 2014/05/28 00:52:16
Subject: Necrons in 7th
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Raging Ravener
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buddha wrote:C'tan gets a + soley for the Lord of Fire errata. That is nasty.
Has that really changed that much though? It appears to have always been that way, but then again I could be behind the times. I hope I'm wrong though, I need an excuse to take the C'Tan. I love the Night Bringer model.
Man, I was hoping they'd change the Praetorians Rods to normal initiative, but oh well. Can't have everything.
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![[Post New]](/s/i/i.gif) 2014/05/28 03:23:47
Subject: Necrons in 7th
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Dakka Veteran
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I think the RAW for the Phylactery with the overlord on the CCB is pretty clear? I don't understand why there is a RAI argument?
When you pass the reanimation roll the chariot comes back with 1 x hull point and the rider comes back with D3 wounds?
Either way.. the chariot is pretty amazing now!
Also, I didn't see any change to the lord of fire thing what makes it different now?
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This message was edited 1 time. Last update was at 2014/05/28 03:24:14
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![[Post New]](/s/i/i.gif) 2014/05/28 03:35:19
Subject: Necrons in 7th
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Loyal Necron Lychguard
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RAW, a Phylactery simply doesn't work with a CCB. RAW, Everliving simply doesn't work with vehicles because it refers to wounds, not hull points.
I can't even suss out an RAI argument... I just think we'll have to wait on either GW or some enterprising TO's get down to FAQing this.
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![[Post New]](/s/i/i.gif) 2014/05/28 03:41:45
Subject: Necrons in 7th
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Dakka Veteran
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Anpu-adom wrote:RAW, a Phylactery simply doesn't work with a CCB. RAW, Everliving simply doesn't work with vehicles because it refers to wounds, not hull points.
I can't even suss out an RAI argument... I just think we'll have to wait on either GW or some enterprising TO's get down to FAQing this.
The BRB specifically mentions ever living and the chariot, the phylactery specifically mentions the wounds on your lord.
I don't understand why we need an argument about it?
Roll for ever living and the chariot comes back with 1 x hull point (as specifically stated in the BRB)
AFTER the roll for ever living your phylactery is a seperate roll purely for the model with the phylactery (as specifically sated in the codex)
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This message was edited 1 time. Last update was at 2014/05/28 03:43:09
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![[Post New]](/s/i/i.gif) 2014/05/28 03:45:16
Subject: Necrons in 7th
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Longtime Dakkanaut
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This ^^
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![[Post New]](/s/i/i.gif) 2014/05/28 03:46:02
Subject: Necrons in 7th
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Loyal Necron Lychguard
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bodazoka wrote: Anpu-adom wrote:RAW, a Phylactery simply doesn't work with a CCB. RAW, Everliving simply doesn't work with vehicles because it refers to wounds, not hull points.
I can't even suss out an RAI argument... I just think we'll have to wait on either GW or some enterprising TO's get down to FAQing this.
The BRB specifically mentions ever living and the chariot, the phylactery specifically mentions the wounds on your lord.
I don't understand why we need an argument about it?
My bad. If that is the case, then yes... 1 Hull on the CCB and d3 wounds on the Overlord.
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![[Post New]](/s/i/i.gif) 2014/05/28 03:50:44
Subject: Necrons in 7th
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Longtime Dakkanaut
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You can always move to a spyder and restore HP that way. Automatically Appended Next Post: Spyders with gloom prisms and fabricator claws are looking more and more useful in 7th.
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This message was edited 1 time. Last update was at 2014/05/28 03:51:43
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![[Post New]](/s/i/i.gif) 2014/05/28 04:08:23
Subject: Necrons in 7th
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Proud Triarch Praetorian
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MarkCron wrote:You can always move to a spyder and restore HP that way.
Spyders with gloom prisms and fabricator claws are looking more and more useful in 7th.
They might have ended the rise of the SpyderStar, but with all the utility roles Spyders play, I can definitely see people using them more now (especially because SWARMS NOW SCORE *never ending flood of scarabs*)
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![[Post New]](/s/i/i.gif) 2014/05/28 04:15:37
Subject: Re:Necrons in 7th
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Longtime Dakkanaut
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Yeah, I'm really thinking about working back in a CCB now.
Also, I dig the Imothek changes. Loss of Shrouded beyond 24" hurts, but the gain of Stealth within 12" is an agreeable trade off. Automatically Appended Next Post: Hey Skoffs, think I can get this thread to 20 pages merely by discussing the Flayed One viability in 7th  ?
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This message was edited 1 time. Last update was at 2014/05/28 04:16:50
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![[Post New]](/s/i/i.gif) 2014/05/28 04:22:32
Subject: Re:Necrons in 7th
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Fixture of Dakka
Chicago, Illinois
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I told you guys CCB was a beast now and no reason not to take Phylactery on it.
I think Seismic Crucible +++ simply because if you have a unit in cover and they charge its -2 + -D3, although that makes a positive the way I just wrote that I think. I wonder if someone would ever argue that. Yea this is - 2 and that says subtract so if we add..
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This message was edited 1 time. Last update was at 2014/05/28 04:24:00
If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2014/05/28 04:24:15
Subject: Re:Necrons in 7th
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Longtime Dakkanaut
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I can't tell from reading the FAQ, do Prisms stack? So being in range of two would give you a 2+ DtW?
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![[Post New]](/s/i/i.gif) 2014/05/28 04:34:30
Subject: Re:Necrons in 7th
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Longtime Dakkanaut
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ShadarLogoth wrote:
Hey Skoffs, think I can get this thread to 20 pages merely by discussing the Flayed One viability in 7th  ?
Actually, the fact you can DS them is pretty attractive, particularly if you can combine with phased reinforcements and drop on their objective in their turn...(shame they aren't troops).....but can we do this in a separate thread?
I like the way this one is going.
ShadarLogoth wrote:I can't tell from reading the FAQ, do Prisms stack? So being in range of two would give you a 2+ DtW?
I put a YMDC thread on that, I can't see anything preventing it.
[edit : cos I thought of something else!]
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This message was edited 1 time. Last update was at 2014/05/28 04:36:59
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![[Post New]](/s/i/i.gif) 2014/05/28 04:37:59
Subject: Re:Necrons in 7th
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Fixture of Dakka
Chicago, Illinois
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The fact that flayed ones are Scoring is kind of a boon.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2014/05/28 04:44:05
Subject: Necrons in 7th
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Longtime Dakkanaut
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So are Praetorians, and they can DS too!
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