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2015/09/09 22:44:03
Subject: The Others - 7 Sins - Studio McVey and Guillotine Games
Alex C wrote: Anyone have any idea what will be in the core game yet?
Due to how CMoN loves fake SGs to pad their campaigns, we probably won't know for several days, maybe a week, depending on how fast things unlock.
That definitely used to be true but CMoN did not add a single item to either the core set or expansion during the Black Plague campaign and hopefully that's the direction they will be taking in the future.
And haven't for some time.
Don't let a good sound byte get in the way of facts. ;-)
2015/09/09 22:54:29
Subject: Re:The Others - 7 Sins - Studio McVey and Guillotine Games
I think I guessed 4 Sins in the starter earlier in the thread. I'm NOT going to buy 5 add-on packs, especially not big 40+ dollars ones. Sucks that the Avatar of Sloth is my least favourite one. Lets see what is given in SGs and what not, but blergh. I don't need all 7. I want Gluttony and Wrath. I bet they'll be paid add-ons then
Ah, well, rip me off, if you must, it's my last KS, anyway. More money here might mean I'm not buying Black Plague in the PM (though I want that Abominorat).
This message was edited 1 time. Last update was at 2015/09/10 08:35:46
Looking for a Skaven Doomwheel banner to repair my Nurgle knights.
2015/09/10 08:44:23
Subject: The Others - 7 Sins - Studio McVey and Guillotine Games
I would guess that there will be an expansion box in the higher pledge level which would have the third sin. I suspect we will get 2 of the remaining 4 free as stretch goals with the final 2 being addons.
2015/09/10 09:21:00
Subject: The Others - 7 Sins - Studio McVey and Guillotine Games
Siygess wrote: Or possibly "The Others: Are Not Included"
Pure Win !
A bit of everything really....... Titanicus, Bolt Action, Cruel Seas, Black Seas, Blood Red Skies, Kingdom Death, Relic Knights, DUST Tactics, Zombicide the lit goes on.............
2015/09/10 17:21:27
Subject: The Others - 7 Sins - Studio McVey and Guillotine Games
I counted each Sin like this:
1 Avatar
6 Abominations
1 Controller
= 8 models per Sin.
x5 Sins
= 40 models.
I think we'll need to wait to the end to see whether the base pledge will include all Sins, or if they're breaking them off in an expansion of some sort.
More heroes would be the obvious add, but the game itself is designed around a maximum "pool" of 7 heroes. I guess you could have a different group of heroes in the active pool, but oddly, even the pool is tightly-constructed around 1 Leader 2 shooters, 2 fighters & 2 tanks. And we got a 2nd Leader to swap.
The 7 Sins motif and design around 7s carries into the Acolytes being of 7 factions/flavors. While this kind of limitation is fine for a board game, it limits future expansion to some extent. With 3 flavors of Acolytes in the box (6 models each), that leaves 4 more flavors of Acolytes to release.
Also, it is completely baffling why the Sins total 8 models, while the Acolytes are 6 per faction - the way the game is, it should have been 7 total models per faction... ____
I grabbed a $90 EB, and will let this ride to see whether it will be worth $110 after S&H is added.
Right now, the game looks like this:
8/7 Heroes
5/5 Hell Club members 2/7 Sins (8 models each) 3/7 Acolytes (6 models each)
There are at least the 5 Sins and 4 Acolytes to unlock, plus whatever Hell Club and Heroes are waiting in the wings.
This message was edited 1 time. Last update was at 2015/09/10 19:11:11
cerealkiller195 wrote: if you didn't get an EB pledge might as well hold back before they scale up the stretch goals after they see how much they made the first few hours...
Indeed.
Funny how they never have the SG list up at the start.
"The Omnissiah is my Moderati"
2015/09/10 19:12:53
Subject: The Others - 7 Sins - Studio McVey and Guillotine Games
CMoN tend to stick to $25k stretch goals up to $300k then $30k thereafter until closer to $800k or so they don't bump up the stretch goals based on initial funding.
2015/09/10 19:14:07
Subject: The Others - 7 Sins - Studio McVey and Guillotine Games