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2014/07/15 22:53:09
Subject: Warhammer 40K Video Bat Rep #242 Astra Militarum vs Farsight Enclave Tau
Just love that Raw Dogger needles the Architect for his "friendly list" while playing that firepower abomination of a Guard list.
BlaxicanX wrote: A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
2014/07/16 03:24:33
Subject: Warhammer 40K Video Bat Rep #242 Astra Militarum vs Farsight Enclave Tau
Looks like Raw Dogger was moving his stomlord 12". Don't have my book with me, but I thought the baneblade-type super-heavies could only move 6" each turn?
They move 12". He usually doesn't move his much though, (as the others pointed out, haha) because if he sits still, he gets 30 shots on the main cannon.
@Eldarain
I know, right?! Haha, no right to complain on that one!
They move 12". He usually doesn't move his much though, (as the others pointed out, haha) because if he sits still, he gets 30 shots on the main cannon.
My bad then. Must have been thinking about the older rules for the blanebalde-type tanks.
Good report all in all. I've been slowly building a Farsight Enclave army that is nearly all suits and it's kind of a neat army.
I'm out of town and don't have my Tau codex with me, but how far can a Riptide move in the movement phase? I thought it was only 6". With the Relic, the only time you can actually pick up the Relic is at the end of the movement phase. You can't move onto the relic during the run/assault phase and actually pick it up. Maybe I am misunderstanding the video or the Riptide's movement capability.
No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby.
2014/07/17 19:16:23
Subject: Warhammer 40K Video Bat Rep #242 Astra Militarum vs Farsight Enclave Tau