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Warhammer 40K Video Bat Rep #242 Astra Militarum vs Farsight Enclave Tau  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Awesome Autarch






Las Vegas, NV

Raw Dogger's on a roll with his new Astra Militarum list! This time he calls out the Architect's Tau in a firepower showdown!



   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Haven't finished the vid yet.

Just love that Raw Dogger needles the Architect for his "friendly list" while playing that firepower abomination of a Guard list.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Longtime Dakkanaut






Bay Area

I think that's the most Raw Dogger's Stormlord has ever moved in a game.

   
Made in us
Dakka Veteran





Alexandria, VA

 SabrX wrote:
I think that's the most Raw Dogger's Stormlord has ever moved in a game.


Moved more in this game than every other game combined!
   
Made in us
Fixture of Dakka





San Jose, CA

Looks like Raw Dogger was moving his stomlord 12". Don't have my book with me, but I thought the baneblade-type super-heavies could only move 6" each turn?




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Awesome Autarch






Las Vegas, NV

@Jim

They move 12". He usually doesn't move his much though, (as the others pointed out, haha) because if he sits still, he gets 30 shots on the main cannon.

@Eldarain

I know, right?! Haha, no right to complain on that one!

   
Made in us
Fixture of Dakka





San Jose, CA

 Reecius wrote:
@Jim

They move 12". He usually doesn't move his much though, (as the others pointed out, haha) because if he sits still, he gets 30 shots on the main cannon.

My bad then. Must have been thinking about the older rules for the blanebalde-type tanks.




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Agile Revenant Titan




Florida

Good report all in all. I've been slowly building a Farsight Enclave army that is nearly all suits and it's kind of a neat army.

I'm out of town and don't have my Tau codex with me, but how far can a Riptide move in the movement phase? I thought it was only 6". With the Relic, the only time you can actually pick up the Relic is at the end of the movement phase. You can't move onto the relic during the run/assault phase and actually pick it up. Maybe I am misunderstanding the video or the Riptide's movement capability.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Awesome Autarch






Las Vegas, NV

@Jy2

Ah, no worries. I learn something new about 7th every day! haha, so many subtle changes.

@Sarigar

You are right, you only pick up the Relic at the end of the movement phase. If they did pick it up out of sequence, that was a mistake.

   
 
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