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![[Post New]](/s/i/i.gif) 2014/08/07 15:30:42
Subject: Re:Space wolves tactics and new edition rumours....
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Agile Revenant Titan
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Anpu42 wrote: Khaine's Wrath wrote: Anpu42 wrote:Probably depends on their job is:
>Blood Claws (All Types} [Flamer]: Anti-Infantry, Objective Taker.
>Blood Claws {All Types} [Melta-Gun]: Close Quarters Anti-Tank/ MC, most likely out of a Drop Pod, I would even toss in a Power Axe/Power Fist.
>Blood Claws (All Types} [Plasma Pistol]: TEQ/Vehicle/Monster Hunter, especially with a Power Axe or Power Fist thrown in.
It would also depend on Transport options.
I am thinking of taking 10 Blood Claws in a Drop Pod to take Objectives or 15+Wolf Priest in a Stormfang Assault Craft for late game Objective grabbing.
The Melta gun/drop pod combo is what interests me. Prob two squads. Then possibly throw in logan-claus and his sleigh. Two squads of armed to the teeth TWC with Shields. Two iron priests on mounts and maybe a dread in a pod.... Would upset my friends farsight army.
The only issue with the Drop Pod is you will only get one Melta Gun
Now going to 9 Models
>Melta-Gun
>Power Fist
WGPL
>Combi-Melta
>Power Lance
>Melta Bombs
Wolf Priest
>Combi-Melta
>Melta Bombs
This could be the way to go.
Doesn't look too bad at all. Looking forward to getting the book and trying some combos. Trying to field a farsight smasher at 1500 points.
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You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
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![[Post New]](/s/i/i.gif) 2014/08/07 16:16:43
Subject: Re:Space wolves tactics and new edition rumours....
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Whiteshield Conscript Trooper
United States
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The base troops are a really safe bet for picking stuff up, and thunderwolves look to have gotten a little better as far as them being a touch cheaper now. Regardless you probably just want them cause they are awesome. Stormclaw is a good deal on models, should try and find someone who will split it or buy the orks from you, use that money to get some more troop pack kits. Someone in this thread said the BC's were now 13 pts, I thought I saw a spanish picture of their page yesterday with them at 12 pts a model, id have to look for it again though.
That outflank force org looks awesome. Just run double force org, put your bulk troops in the regular CAD so they get Obj secured, pay a tax of 2 troops, I would just take 2 suicide melta scout units to fulfill the outflank charts troop requirement, then you can outflank vindicators, melta dreads or anything in the book you want really. You would also need 3 hq to meet the requirements of both FoC's but i don't really see that as a tax, I have no prob doing 3 HQ.
I'd probably just use it to flank with a vindicator and dreads, though I could see it being useful for other units, speeders, bikes, landraider wouldn't be bad either.
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This message was edited 1 time. Last update was at 2014/08/07 16:46:01
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![[Post New]](/s/i/i.gif) 2014/08/07 16:36:55
Subject: Space wolves tactics and new edition rumours....
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Veteran Wolf Guard Squad Leader
DC Metro
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I'm liking the 3 point jump packs on PA Wolf Guard myself. I may knock up a squad with power axes and a few storm shields to use as a bunker for a Rune Priest and a Wolf Priest, and fill the rest of my Elite slots with Rifleman dreads. Tack on some cheap Typhoons, some Long Fangs with flak missiles, and a shed load of Grey Hunters in pods and Bob's your uncle.
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![[Post New]](/s/i/i.gif) 2014/08/07 16:55:19
Subject: Space wolves tactics and new edition rumours....
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Whiteshield Conscript Trooper
United States
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DaddyWarcrimes wrote:I'm liking the 3 point jump packs on PA Wolf Guard myself. I may knock up a squad with power axes and a few storm shields to use as a bunker for a Rune Priest and a Wolf Priest
Jump packs in general seem pretty appealing, PAWG jump units could be set up to be really decent and skyclaws are looking to be a lot more worth considering. So long as they can be in packs of more then 10 like reg blood claws I might start using them.
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![[Post New]](/s/i/i.gif) 2014/08/07 23:27:53
Subject: Space wolves tactics and new edition rumours....
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Agile Revenant Titan
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Just picked up 20 storm claw GH/BC for under £30....ebay is awesome... It's started....
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You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
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![[Post New]](/s/i/i.gif) 2014/08/07 23:41:20
Subject: Space wolves tactics and new edition rumours....
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Veteran Knight Baron in a Crusader
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Here's the problem with blood claws, they're still a close combat specialist unit in an edition that HEAVILY favors shooting. Also, they aren't grey hunters. I doubt you will see blood claws used in a competitive list even with the point drop as we got reduced costs on nearly everything in the codex. BC are only effective at max squad size due to low WS/BS, which means you will be paying 220-250 to transport them and get them into assault. You now have a 400-450 point close combat unit with 3+ saves and WS/BS3, no thanks. Scouts will be run almost never, if they are it will be min squad with melta and plasma pistol. TWC and WG on bikes are much more viable options now. Terminators got a lot better with deep strike and half price war gear (as long as you take things in pairs).
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![[Post New]](/s/i/i.gif) 2014/08/07 23:44:53
Subject: Space wolves tactics and new edition rumours....
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Grim Rune Priest in the Eye of the Storm
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Toofast wrote:Here's the problem with blood claws, they're still a close combat specialist unit in an edition that HEAVILY favors shooting. Also, they aren't grey hunters. I doubt you will see blood claws used in a competitive list even with the point drop as we got reduced costs on nearly everything in the codex. BC are only effective at max squad size due to low WS/ BS, which means you will be paying 220-250 to transport them and get them into assault. You now have a 400-450 point close combat unit with 3+ saves and WS/BS3, no thanks. Scouts will be run almost never, if they are it will be min squad with melta and plasma pistol. TWC and WG on bikes are much more viable options now. Terminators got a lot better with deep strike and half price war gear (as long as you take things in pairs).
I don't know about that, 10 in a pod is really cheep. Mixed a couple with a dread and/or a couple of Grey Hunters could still do a lot of damage.
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![[Post New]](/s/i/i.gif) 2014/08/08 00:25:24
Subject: Space wolves tactics and new edition rumours....
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Agile Revenant Titan
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I'll reserve judgement until I get the book and I see how the special weapons/points work. I have a few ideas. Like 8 blood claws withs a TDA WG thrown in for good measure. Or 5 GH with the same. I'm pretty much guaranteed to put all my troop choices in drop pods. As nice as the fliers look I can't stand leaving that many points to chance in reserve. Especially if full with a squad. Add that to facing anything with semi decent skyfire and it's got no chance.... Pods in your face it is then....
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You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
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![[Post New]](/s/i/i.gif) 2014/08/08 18:42:06
Subject: Space wolves tactics and new edition rumours....
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Agile Revenant Titan
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It seems the Mod had locked my thread in the army list section where I was trying to get people's army lists... So I'll have to ask for them here..... In the tactics thread..... Seems odd to me.
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You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
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![[Post New]](/s/i/i.gif) 2014/08/08 18:48:08
Subject: Space wolves tactics and new edition rumours....
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Is 'Eavy Metal Calling?
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Toofast wrote:Here's the problem with blood claws, they're still a close combat specialist unit in an edition that HEAVILY favors shooting. Also, they aren't grey hunters. I doubt you will see blood claws used in a competitive list even with the point drop as we got reduced costs on nearly everything in the codex. BC are only effective at max squad size due to low WS/ BS, which means you will be paying 220-250 to transport them and get them into assault. You now have a 400-450 point close combat unit with 3+ saves and WS/BS3, no thanks. Scouts will be run almost never, if they are it will be min squad with melta and plasma pistol. TWC and WG on bikes are much more viable options now. Terminators got a lot better with deep strike and half price war gear (as long as you take things in pairs).
I'm not sure they'd need a transport. For 100 points less than a LR, you can grab another full squad, and combined with the rest of the army ( GH in pods, cheaper TWC, maybe JP/Bike WG) I can see 30 Claws making it across the table. Like most aggressive lists, you have to go all-in, but they're chgeap enough to do that.
Put it this way, I'm sure Templars players are suddenly very jealous of our 12ppm 4 attack MEQ!
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![[Post New]](/s/i/i.gif) 2014/08/08 18:50:12
Subject: Space wolves tactics and new edition rumours....
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Badass "Sister Sin"
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Khaine's Wrath wrote:It seems the Mod had locked my thread in the army list section where I was trying to get people's army lists... So I'll have to ask for them here..... In the tactics thread..... Seems odd to me.
Army list section isn't for asking for army lists and talking about them. It's for posting army lists and talking about them.
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![[Post New]](/s/i/i.gif) 2014/08/08 19:18:02
Subject: Space wolves tactics and new edition rumours....
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Nurgle Chosen Marine on a Palanquin
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So some things that are standing out to me have been -
Wolf guard battle leader in armor of russ and TWC, weapon of choice. Nice, cheap and pretty powerful, good for MC hunting.
Iron priest on TWC
Lone wolves not being in force org HOWEVER they don't seem to be able to take storm shield and chainfist anymore. On the other hand, drop pods with locator beacons + lone wolves = awesome.
All the special weapons seem to have gone up in cost, no more cheap missile launchers...
Wait wait wait. Bikes can jink right? rune priest on a bike with Storm caller would be pretty awesome. Say, with a unit of wolf guard on bikes?
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This message was edited 1 time. Last update was at 2014/08/08 19:32:31
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![[Post New]](/s/i/i.gif) 2014/08/08 19:30:36
Subject: Space wolves tactics and new edition rumours....
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Stone Bonkers Fabricator General
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Toofast wrote:Here's the problem with blood claws, they're still a close combat specialist unit in an edition that HEAVILY favors shooting. Also, they aren't grey hunters. I doubt you will see blood claws used in a competitive list even with the point drop as we got reduced costs on nearly everything in the codex. BC are only effective at max squad size due to low WS/ BS, which means you will be paying 220-250 to transport them and get them into assault. You now have a 400-450 point close combat unit with 3+ saves and WS/BS3, no thanks. Scouts will be run almost never, if they are it will be min squad with melta and plasma pistol. TWC and WG on bikes are much more viable options now. Terminators got a lot better with deep strike and half price war gear (as long as you take things in pairs).
I dont think you can really call them close combat specialists? At 12 points a model, with grenades bolt pistols and special weapons they aren't super expensive or dedicated to choppy. A unit of blood claws can compliment a unit of greyhunters(who are now worse at CC than they use to be).
I mean if you are going to pod in, probably best go for the alpha strike. But no matter how shooty GH might get. They still are going to have trouble shifting things in good cover. Charge in, and even with the expensive CCW they arent doing combat that well.
10-15 blood claws with 2 flamers. It's cheap, it's likely going to be ignored till late game. It's durable for the price. March them up in front of your grey hunters to get favorable cover from enemy shooting. If you need an objective cleared, flame then charge. Doing it much better than GH without CCW and still better than GH with CCW for less. Automatically Appended Next Post: Paradigm wrote:Toofast wrote:Here's the problem with blood claws, they're still a close combat specialist unit in an edition that HEAVILY favors shooting. Also, they aren't grey hunters. I doubt you will see blood claws used in a competitive list even with the point drop as we got reduced costs on nearly everything in the codex. BC are only effective at max squad size due to low WS/ BS, which means you will be paying 220-250 to transport them and get them into assault. You now have a 400-450 point close combat unit with 3+ saves and WS/BS3, no thanks. Scouts will be run almost never, if they are it will be min squad with melta and plasma pistol. TWC and WG on bikes are much more viable options now. Terminators got a lot better with deep strike and half price war gear (as long as you take things in pairs).
I'm not sure they'd need a transport. For 100 points less than a LR, you can grab another full squad, and combined with the rest of the army ( GH in pods, cheaper TWC, maybe JP/Bike WG) I can see 30 Claws making it across the table. Like most aggressive lists, you have to go all-in, but they're chgeap enough to do that.
Put it this way, I'm sure Templars players are suddenly very jealous of our 12ppm 4 attack MEQ!
as are Khorne marines (14 points for the same attacks without ATSKNF)
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This message was edited 1 time. Last update was at 2014/08/08 19:32:04
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2014/08/10 09:39:01
Subject: Space wolves tactics and new edition rumours....
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Boom! Leman Russ Commander
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I'm thinking the Wolf Guard are not all that great now.
Am I correct?
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Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right. |
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![[Post New]](/s/i/i.gif) 2014/08/10 10:16:10
Subject: Space wolves tactics and new edition rumours....
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Is 'Eavy Metal Calling?
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Puscifer wrote:I'm thinking the Wolf Guard are not all that great now.
Am I correct?
I'm not sure I agree, to be honest. The Terminators lost a few options, but got significantly cheaper with some options ( TH/ SS used to be 62ppm, it's now 48), the cheaper Jump Packs and Bikes open up new ways to run them, and basically, they can do whatever they did before, just cheaper in a lot of cases. Unless there's something I'm missing, I can't really see where you're coming from.
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![[Post New]](/s/i/i.gif) 2014/08/10 13:12:25
Subject: Space wolves tactics and new edition rumours....
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Dour Wolf Priest with Iron Wolf Amulet
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I always looked at TWC as my "alternate" army in 5th and 6th ed, the list type I'd cook up when I ran low on GHs in a 3000pts+ list. However, now they're cheap enough that I'm seriously considering making them a mainstay. There are so many viable options in this new book, I'm smothered with choices. Hell, I don't even have to feel guilty about my Skyclaw unit anymore!
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![[Post New]](/s/i/i.gif) 2014/08/10 13:18:47
Subject: Space wolves tactics and new edition rumours....
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Is 'Eavy Metal Calling?
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Agreed. I'm on the verge of finally grabbing the TWC I've been wanting for years, and throwing toghther a Blood Claw blob for Ragnar.
Another though I had was on MSU. Now there's no difference in price for the first and second specials, any thing modelled as 10 GH could easily be used as 2 squads of 5 with no difference in cost. It's not combat squads, but it's something to consider, at least. It also doubles your combi-weapon potential. Razorback lists could do well with this, I feel.
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![[Post New]](/s/i/i.gif) 2014/08/10 15:02:54
Subject: Space wolves tactics and new edition rumours....
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Stealthy Space Wolves Scout
In ur base, killin ur d00dz
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Paradigm wrote:Agreed. I'm on the verge of finally grabbing the TWC I've been wanting for years, and throwing toghther a Blood Claw blob for Ragnar.
Another though I had was on MSU. Now there's no difference in price for the first and second specials, any thing modelled as 10 GH could easily be used as 2 squads of 5 with no difference in cost. It's not combat squads, but it's something to consider, at least. It also doubles your combi-weapon potential. Razorback lists could do well with this, I feel.
That and I'd maybe throw a squad in a drop pod and deep strike in some of those Lone Wolves that don't take up slots on my FOC as either a distraction for my opponent or a nasty surprise when he ignores them.
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