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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Brutishcard wrote:
Anyone on this thread still buying the codex? :p

Yes, the codex and the data cards.
Its still worth playing GK (eventually with allies, vanilla SM preferred).

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 gigasnail wrote:
it's a 40%ish chance to ID any nid MC with a single model's shooting, less after DtW. it's not super broken but it's not some remote event in the farthest realms of impossibility, either.
Statistically, on a BS4 chassis it takes ~27 shots to ID a T6 3+sv MC, so about two rounds of shooting from a Dreadknight to put one down. It takes ~54 shots to put down a T6 5+sv FMC, or a T6 2+sv MC. That's 5 rounds of shooting.

1 dead MC per every two rounds of shooting or 1 dead MC per every 5 rounds of shooting isn't very efficient. Grav-guns on bikers is a point and click removal unit.

This message was edited 7 times. Last update was at 2014/08/20 09:48:10


 
   
Made in gb
Steadfast Ultramarine Sergeant





Looky Likey

Tyfus wrote:

- No new model or units
This is the most puzzling thing for me, even a single new unit would have helped sales, everything else you can see why, even if you disagree with it, why they did it, namely short term cash grab.

It doesn't impact me as I already own SM, IG, Inq, etc. codexes and I play with a group who do not mind allies but I feel for those that this is an issue for.

I will be buying the codex but I doubt I'll be playing straight GK at the points levels I play at, 3k and over as I just don't have the depth of options needed by straight GK.

I'm particularly liking the reduction in cost for the NK and its personal teleporter, I think we'll be seeing a ton of these now.
   
Made in gb
Fresh-Faced New User




 wuestenfux wrote:
Brutishcard wrote:
Anyone on this thread still buying the codex? :p

Yes, the codex and the data cards.
Its still worth playing GK (eventually with allies, vanilla SM preferred).


I meant more considering pretty much all the rules were up here... But yeah, I'd love to see the assasins data slate. Hoping the vindicare is still a badass.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

No new models or units doesn't bother me.
Actually, I'm glad that I only need to buy the codex (plus datacards).

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

So, what would it take for you to be bothered by a release?

This message was edited 1 time. Last update was at 2014/08/20 09:51:36


 
   
Made in tr
Willing Inquisitorial Excruciator





 wuestenfux wrote:
No new models or units doesn't bother me.
Actually, I'm glad that I only need to buy the codex (plus datacards).


I even bought the limited edition!

Weyland-Yutani
Building Better Terrains

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https://www.facebook.com/weylandyutaniinc/

 Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in us
Road-Raging Blood Angel Biker





Tyfus wrote:
 Looky Likey wrote:
The scans are up on the Mexican Ork's facebook page, I won't post them here due to the Mod post above. What do people think of the confirmed changes?


As a 40k player for 30 years i must admit that this relaese is a huge dissapointment, bouth as a fluffy player and a competetive player. The big four for me being:

- No new model or units
- All of inquisitor, henchmen and assassins gone. I can accept that GW take out those that don't have models and that Inq Xeno etc goes out. But Mallus Inquisitor, henchmen, stormtroopers and assassins should be there. Both for fluff and to flesh out the codex.
- Internal and external balance seems really bad.
- A lot of the nice unique wargear and powers for GK, which wasn't OP is taken out. Shure it's the same with other armies, but doesn't make it better.


Game has only been around for 27 year's unless you time warped to 2017 in which case is the game better?
And actually with the ds shoot/move or Ds move/shoot that alone is going to make GK probably one of the strongest armies/Allies you can have. I mean the Sister's of battle digital crap was way worse. And Eldar was horrible for over 5 year's then they got steriod injected now at least they can win vs space marines unlike when I started I lost every game against them for 3 years which is why I went blood angels.

I think this is really a lost opertunity for GW to make money. If I was in charge i would :

- Keep mallus inquisiors and relaese a plastic inqusitor modell with a lot of different weapons/options. Since a lot of people also ally in a inq., i think it would sell good.
- Keep henchmen and give GK some elite stormtroopers. Should boost sale for the stormtroopers.
- Give GK a jetbike options in fast slot. If GW don't want to invest in one, give GK access to the FW LEGION SCIMITAR PATTERN JETBIKE. It would be fluffy and good for sale.
- Some tweaks to units stats and wargear to make it better but not OP. I think most good players out there could do this in 10 min.

Overall - one of the worst relaeses so far IMO.



Automatically Appended Next Post:
I think your time playing is off by a few year's 40k was started in 1987. As for the codex the deep striking move and shoot or shoot then move is nasty that alone is great. The worst codex I have seen was the digital sister's which gutted them took away the LR. I think the first eldar codexs was way worse as well. I mean did they ever win against space marines from 2001-2006 ish? Which is why I bought a BA Army. I think in the end there will be so many GK armies at torneys now because of this dex and the change to factions in 7th being all of the imperuim of man battle bros which before they was not.

This message was edited 1 time. Last update was at 2014/08/20 10:06:33


Some Must Be Told. Others Must Be Shown.
Blood Angels- 15000
Dark Angels-7800
Sisters of Battle- 5000
Space Wolves- 5000 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Brutishcard wrote:
Anyone on this thread still buying the codex? :p



Yes. I only used Psybolts to pad out points as 20pts a pop, and most of my units have gotten better. My Interceptors and Purifiers got cheaper, my Purifiers got better, my Paladins got cheaper and that Nemesis Banner though. Draigo and Grand Masters got an unnessecary stat reduction; Why drop the BS to 5, Draigo's WS to 6 and his S and T to 4? The old profile was fine. I'd even take him at his old cost for the enhanced profile. Hatred Daemons as a Warlord Trait and AoE Hatred is great. Str7 AP2 is excellent, with hammerhand making it 9. Purity of Spirit is awesome army wide. Aegis is great. Lots of psychic dice. My Paladins are no longer Troops but that detachment suits me fine for having 1 Troop. My only Psycannons are on Paladins so no change for me there. My PA have Incinerators (great buff) and my Termies have a Psilincer. All I need is another HQ and I'm fixed for gaming, and I'v wanted to convert the EC into a Brotherhood Champion for a while now. Either that or repaint my BR Libby to the correct colours or buy a new one and arm him with that book that gives you +1 power.
My Termies now clock out cheaper than a base squad in the previous codex, my Paladins are mostly dirt cheap Halberds for the +1S, my Interceptors with Falchions aren't so bad now.
Santic discipline in the book means I can continue to play 6th, as me and some of my group like to keep it on and enjoy it more than 7th.

And I already have a Dreadknight from last edition. HI, HPC, PT and changable sword or Hammer.


And that cover though...
   
Made in gb
Steadfast Ultramarine Sergeant





Looky Likey

 BlaxicanX wrote:
So, what would it take for you to be bothered by a release?
I know this wasn't aimed at me, but if they started having good units or characters only in the limited edition codexes that would be the final straw for me, I would switch to erm "obtaining" copies of the codexes from that point forth.
   
Made in us
Road-Raging Blood Angel Biker





If you do not believe me look at the imperial knight book in allies matrix GK are allies of convenience but in the 7th main book they are battle bro.s

Some Must Be Told. Others Must Be Shown.
Blood Angels- 15000
Dark Angels-7800
Sisters of Battle- 5000
Space Wolves- 5000 
   
Made in us
Devestating Grey Knight Dreadknight







 Deadshot wrote:
Brutishcard wrote:
Anyone on this thread still buying the codex? :p



Yes. I only used Psybolts to pad out points as 20pts a pop, and most of my units have gotten better. My Interceptors and Purifiers got cheaper, my Purifiers got better, my Paladins got cheaper and that Nemesis Banner though. Draigo and Grand Masters got an unnessecary stat reduction; Why drop the BS to 5, Draigo's WS to 6 and his S and T to 4? The old profile was fine. I'd even take him at his old cost for the enhanced profile. Hatred Daemons as a Warlord Trait and AoE Hatred is great. Str7 AP2 is excellent, with hammerhand making it 9. Purity of Spirit is awesome army wide. Aegis is great. Lots of psychic dice. My Paladins are no longer Troops but that detachment suits me fine for having 1 Troop. My only Psycannons are on Paladins so no change for me there. My PA have Incinerators (great buff) and my Termies have a Psilincer. All I need is another HQ and I'm fixed for gaming, and I'v wanted to convert the EC into a Brotherhood Champion for a while now. Either that or repaint my BR Libby to the correct colours or buy a new one and arm him with that book that gives you +1 power.
My Termies now clock out cheaper than a base squad in the previous codex, my Paladins are mostly dirt cheap Halberds for the +1S, my Interceptors with Falchions aren't so bad now.
Santic discipline in the book means I can continue to play 6th, as me and some of my group like to keep it on and enjoy it more than 7th.

And I already have a Dreadknight from last edition. HI, HPC, PT and changable sword or Hammer.


And that cover though...


How did pallies get cheaper... they're still 55 a pop plus weapon tax. Also I'll prob wait for a battle report with the new codex to see what happens to my army, I have many fliers in my meta... So not much helping me there.
   
Made in gb
Squishy Oil Squig




I think a lot of people might be missing the point of the new codex and the direction that GW are taking. Gone are full GK army's say hello to ally's with a purpose. GK's will be used as a small deep strike first turn ally. There will be an inquisition codex and with the quality of SM's, IG and IK's as battle brothers. People need to start mixing it up with the fluff to make some interesting cross codex combos. It's time to be positive again. There's some good stuff here. We don't want OP codexes every time.
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Quickjager wrote:
 Deadshot wrote:
Brutishcard wrote:
Anyone on this thread still buying the codex? :p



Yes. I only used Psybolts to pad out points as 20pts a pop, and most of my units have gotten better. My Interceptors and Purifiers got cheaper, my Purifiers got better, my Paladins got cheaper and that Nemesis Banner though. Draigo and Grand Masters got an unnessecary stat reduction; Why drop the BS to 5, Draigo's WS to 6 and his S and T to 4? The old profile was fine. I'd even take him at his old cost for the enhanced profile. Hatred Daemons as a Warlord Trait and AoE Hatred is great. Str7 AP2 is excellent, with hammerhand making it 9. Purity of Spirit is awesome army wide. Aegis is great. Lots of psychic dice. My Paladins are no longer Troops but that detachment suits me fine for having 1 Troop. My only Psycannons are on Paladins so no change for me there. My PA have Incinerators (great buff) and my Termies have a Psilincer. All I need is another HQ and I'm fixed for gaming, and I'v wanted to convert the EC into a Brotherhood Champion for a while now. Either that or repaint my BR Libby to the correct colours or buy a new one and arm him with that book that gives you +1 power.
My Termies now clock out cheaper than a base squad in the previous codex, my Paladins are mostly dirt cheap Halberds for the +1S, my Interceptors with Falchions aren't so bad now.
Santic discipline in the book means I can continue to play 6th, as me and some of my group like to keep it on and enjoy it more than 7th.

And I already have a Dreadknight from last edition. HI, HPC, PT and changable sword or Hammer.


And that cover though...


How did pallies get cheaper... they're still 55 a pop plus weapon tax. Also I'll prob wait for a battle report with the new codex to see what happens to my army, I have many fliers in my meta... So not much helping me there.


A ten man Paladin Squad armed as I do is cheaper in this codex than the previous one.
   
Made in us
Devestating Grey Knight Dreadknight







 Deadshot wrote:
Quickjager wrote:
 Deadshot wrote:
Brutishcard wrote:
Anyone on this thread still buying the codex? :p



Yes. I only used Psybolts to pad out points as 20pts a pop, and most of my units have gotten better. My Interceptors and Purifiers got cheaper, my Purifiers got better, my Paladins got cheaper and that Nemesis Banner though. Draigo and Grand Masters got an unnessecary stat reduction; Why drop the BS to 5, Draigo's WS to 6 and his S and T to 4? The old profile was fine. I'd even take him at his old cost for the enhanced profile. Hatred Daemons as a Warlord Trait and AoE Hatred is great. Str7 AP2 is excellent, with hammerhand making it 9. Purity of Spirit is awesome army wide. Aegis is great. Lots of psychic dice. My Paladins are no longer Troops but that detachment suits me fine for having 1 Troop. My only Psycannons are on Paladins so no change for me there. My PA have Incinerators (great buff) and my Termies have a Psilincer. All I need is another HQ and I'm fixed for gaming, and I'v wanted to convert the EC into a Brotherhood Champion for a while now. Either that or repaint my BR Libby to the correct colours or buy a new one and arm him with that book that gives you +1 power.
My Termies now clock out cheaper than a base squad in the previous codex, my Paladins are mostly dirt cheap Halberds for the +1S, my Interceptors with Falchions aren't so bad now.
Santic discipline in the book means I can continue to play 6th, as me and some of my group like to keep it on and enjoy it more than 7th.

And I already have a Dreadknight from last edition. HI, HPC, PT and changable sword or Hammer.


And that cover though...


How did pallies get cheaper... they're still 55 a pop plus weapon tax. Also I'll prob wait for a battle report with the new codex to see what happens to my army, I have many fliers in my meta... So not much helping me there.


A ten man Paladin Squad armed as I do is cheaper in this codex than the previous one.


Well good for you then!
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 pizzaguardian wrote:
 wuestenfux wrote:
No new models or units doesn't bother me.
Actually, I'm glad that I only need to buy the codex (plus datacards).


I even bought the limited edition!

Congrats. Hope you enjoy it!

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Sure Space Wolves Land Raider Pilot




Aviano, Italy

I can't believe I had gotten my hopes up about playing this army...



Automatically Appended Next Post:
Brutishcard wrote:
Anyone on this thread still buying the codex? :p


I won't be after seeing it... Now I just need to get rid of the models I bought a month ago...

This message was edited 2 times. Last update was at 2014/08/20 10:29:08


 
   
Made in no
Regular Dakkanaut




Fireraven wrote:


I think your time playing is off by a few year's 40k was started in 1987. As for the codex the deep striking move and shoot or shoot then move is nasty that alone is great. The worst codex I have seen was the digital sister's which gutted them took away the LR. I think the first eldar codexs was way worse as well. I mean did they ever win against space marines from 2001-2006 ish? Which is why I bought a BA Army. I think in the end there will be so many GK armies at torneys now because of this dex and the change to factions in 7th being all of the imperuim of man battle bros which before they was not.


Lol. Times run fast for us old folks ! We see the big numbers only. So 27 years then !

I guess you refere to the nemis strike force detachment. Yeah shure fluffy but for competive play i would rate it bad:
- you have to make the reserve rolls. So on 1 and 2 you don't get the unit. Not reliable compared to drop pods.
- scatter problems
- interceptor armies are still a issue
- and what are you dropping which have good shooting ? No one is afraid of stormbolters without psyammo. And psycannons is just ok.
- And no one in the detachment has objective secured

If you want deep strike alpha strike look to drop pods, SW grey hunters with 3 meltas, fast slot drop pods with centurions etc.

In the new GK codex dreadknights seems good. Libby and terminators ok, and the rest meh. If you want a single good libby go Tigurius og Loth if FW is allowed. Or maybe even a inq. with grenades. GK psychic powers had some merits in 7.ed before this codex, because you had a big warp batteries from henchmen and vechiles. That is all gone now.

Edit: oh my english spelling sucks...

This message was edited 9 times. Last update was at 2014/08/20 10:47:35


 
   
Made in us
Road-Raging Blood Angel Biker





Jimbanana123 wrote:
I think a lot of people might be missing the point of the new codex and the direction that GW are taking. Gone are full GK army's say hello to ally's with a purpose. GK's will be used as a small deep strike first turn ally. There will be an inquisition codex and with the quality of SM's, IG and IK's as battle brothers. People need to start mixing it up with the fluff to make some interesting cross codex combos. It's time to be positive again. There's some good stuff here. We don't want OP codexes every time.


I totally agree. So your standard non gk army gets a cheap libby and a squad of cheap terms that is going to huert something or ya they can hold objectives as well. If yr GK army is weak anti armor get a knight that will fix that. Be exact I think a knight is the answer to armor , mc,or hoards that was needed.

Some Must Be Told. Others Must Be Shown.
Blood Angels- 15000
Dark Angels-7800
Sisters of Battle- 5000
Space Wolves- 5000 
   
Made in us
Lead-Footed Trukkboy Driver





This is how a Sisters death spiral starts. If masses of people actually do try to sell their armies, the book will have lackluster sales. Anyone who does buy in will buy used models from the secondary market because their are no new kits and the glut of much cheaper used figures.

GW sees bad sales, says "no one's interested in that army." And next thing you know, you've been sistered.

   
Made in us
Road-Raging Blood Angel Biker





Goresaw wrote:
This is how a Sisters death spiral starts. If masses of people actually do try to sell their armies, the book will have lackluster sales. Anyone who does buy in will buy used models from the secondary market because their are no new kits and the glut of much cheaper used figures.

GW sees bad sales, says "no one's interested in that army." And next thing you know, you've been sistered.


I feel ya brother. I thought that about space wolves but hay we got a flier some new toys I'm happy there. Nect is BA for me and maybe just maybe they will throw me a bone and give my Sister's something heck talon for that and my land raider back ill be happy. But hay I can always throw the nude nuns now in my deepatriking BA LR since they like each other now or heck in my BA storm Raven for lols.

Some Must Be Told. Others Must Be Shown.
Blood Angels- 15000
Dark Angels-7800
Sisters of Battle- 5000
Space Wolves- 5000 
   
Made in gb
Secretive Dark Angels Veteran





Been well and truly scooped, but just posted a review of the Codex;

https://ttgamingdiary.wordpress.com/2014/08/20/codex-grey-knights-a-review/

40k and Age of Sigmar Blog - A Tabletop Gamer's Diary: https://ttgamingdiary.wordpress.com/

Mongoose Publishing: http://www.mongoosepublishing.com/ 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, I don't think there is an analogy to the SB death spiral.
The Inquistion and GK in particular are part of the fluff and cannot easily be dropped.

This message was edited 1 time. Last update was at 2014/08/20 11:04:12


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Regular Dakkanaut



Dudley, UK

 wuestenfux wrote:
Well, I don't think there is no analogy to the SB death spiral.
The Inquistion and GK in particular are part of the fluff and cannot easily be dropped.


Agreed. Also, GW will only look at this purely from a sales point of view and while most tournament gamers are saying the codex is rubbish, the average gamer may think it's the best thing ever! And even if the average gamer hates it, I think there will still be good sales thanks to the ally rules.

So I can't see Grey Knights going anywhere

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Made in us
Growlin' Guntrukk Driver with Killacannon




USA, Maine

 insaniak wrote:
 PhillyT wrote:
Honestly, the amount of tears spilling forth on this thread is hilarious.

I you are upset about losing the Inquisition forces and assassins, you can just include them as allies. If you are crying about needing to buy other books, the Inquisition book is identical to the old GK rules in almost every way with one or two items being different in points.

This sort of loaded wording does nothing positive for the discussion. Please dial down the hyperbole.


Come on now, most of the last 30 pages have been pure hyperbolic drivel.

Complaining that Inquisiton forces have been removed ignores the fact that the inquisition "book" we currently have is identical to the rules listed in the current GK book plus warlord traits and a couple relics.

Similarly the assassins will likely be the same as the current book.

Complaining about having to buy multiple books by current players is somewhat empty since it is reasonable to assume that those current players have the book and can therefore pull what they need from them and add them to the new GK book using the loser 7th edition army construction method.

Painted armies:

Orks: 11000 points
Marines: 9500 points
Khorne Marines: 2500 points
Khorne Demons: 1500 points 
   
Made in no
Regular Dakkanaut




 PhillyT wrote:



Come on now, most of the last 30 pages have been pure hyperbolic drivel.

Complaining that Inquisiton forces have been removed ignores the fact that the inquisition "book" we currently have is identical to the rules listed in the current GK book plus warlord traits and a couple relics.

Similarly the assassins will likely be the same as the current book.

Complaining about having to buy multiple books by current players is somewhat empty since it is reasonable to assume that those current players have the book and can therefore pull what they need from them and add them to the new GK book using the loser 7th edition army construction method.


Units in codex I and old GK was not the same. No objective secured henchmen as an example.

The big issue however is that most GTs don't allow you to use more than 2 detachments. So in a friendly game shure you can take GK allied with IG, and then some henchmen from codex I and assains etc. But not in GTs. Hopefully this will change over time. GW of course don't care for Gts.

This message was edited 2 times. Last update was at 2014/08/20 12:09:22


 
   
Made in us
Longtime Dakkanaut





Emulgator wrote:
Since i never owned a single DK, because to this day i cannot stand that awful awful model, does anyone know of a good alternative model for the DK since I'm forced to get at least 2 if i ever want to play my GKs again ?


Convert it. Which mostly involves an Ork Deff Dread plate and cutting away / not installing the baby carrier. Check out the pick in my gallery.
   
Made in us
Youth wracked by nightmarish visions



Detroit

Im sort of confused, i get the first turn deep strike thing and there are some possibilities... But even as an ally this codex is quite lackluster. What would be the reason someone would dish out the money for the sub par codex and models to start the army? Who really wants to play GK minus the people that already have the models, and if one would with the amount of used GK on the market already who would buy something new. Doesn't sound good for model sales, guess thats why they aren't any new ones.
   
Made in gb
Blood-Drenched Death Company Marine





United Kingdom

Jimbanana123 wrote:
I think a lot of people might be missing the point of the new codex and the direction that GW are taking. Gone are full GK army's say hello to ally's with a purpose. GK's will be used as a small deep strike first turn ally. There will be an inquisition codex and with the quality of SM's, IG and IK's as battle brothers. People need to start mixing it up with the fluff to make some interesting cross codex combos. It's time to be positive again. There's some good stuff here. We don't want OP codexes every time.


Nope.

I think a lot of people ( would even go as far as saying the majority) understand that GW are trying to make purchasing allies and formations/dataslates a necessity.

However, many players like having a viable, mono-codex army and have enjoyed being able to deploy one in previous editions. That they are unhappy at essentially being told by the company to branch out into poly-codex combinations and 'forge the narrative' (an immensely patronising way of palming off criticism about lax game and product design) simply in order to prop up GW's ailing bottom line is entirely understandable.

Have you ever had someone randomly tell you to smile? Have you ever had them say that when something bad has happened? " It's time to be positive", is much like that.


N.B. I italicised viable because there's a huge difference between that and OP. Not everyone wants an OP dex for their army, they just want something that has more than a couple of builds and that allows them to rock up to a game with an even chance of winning.

   
Made in ca
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http://bloodofkittens.com/blog/2014/08/19/rumor-it-grey-knight-codex-rules-confirmations/

In case you missed it, all the pages are at the bottom of the page. Get it before the lawyer death squads take it down.

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