Switch Theme:

Is anyone else dissapointed with the new SW codex?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Oberstleutnant






Perth, West Australia

As an SM player who sometimes uses the SW codex for "tac marines with CCWs", "nice devastators" and "different assault marines" I like the basic rules that I've seen.
- The change to grey hunters is good - 1 ppm more with chainsword, no free second special weapon, but I still prefer 2 specials to 1 special and a heavy and it was a reasonable change.
- The change to Long Fangs is good.
- I like the new blood claws, usable now
- I like the wolf scouts. Cheaper sniper rifles and optional camo cloaks.
- I like the dreadnoughts.
- I like the cheaper skyclaws and multiple specials.
- I like having a termie leader option for the squads, that's really cool.
- Rune priests are much better although daemonology... srsly.

- I really dislike the new codex layout. My bookmarked pdf minimises this substantially but it's still silly.
- Murder stuff is ridiculous.
- Blizzard/frost stuff... srsly ; /
- Hover longboats pulled by wolves -_-

- I'm still unsure on the flyer.
- Won't comment on the characters.

GW writing more balanced rules is a great thing. There are some very obvious changes that should have been patched into the previous codex long ago. I won't comment much on the fluff other than that I think some of it is detrimental to the game as a whole. Chances are I'll run mytheorycraft my Blood Ravens as SWs once army builder (or battlescribe if needs be) is updated and I can play with some lists.

This message was edited 2 times. Last update was at 2014/08/15 04:21:30


 
   
Made in us
Veteran Knight Baron in a Crusader





Battlescribe has a file for new SW codex that is 100 % accurate on everything I've tested so far.

https://raw.githubusercontent.com/BSData/wh40k/master/Space%20Wolves%20-%20Codex.cat
   
Made in dk
Hardened Veteran Guardsman





 TheKbob wrote:
Outside of the almost "so plain it's silly" name of Herald, him and Ulrik are probably the two HQs I'd take. Solid TWC lord and a good buff HQ. If you could still make a true Bearlord, I'd go for that and Urlik.


You should probably check your codex, he isnt named Herald.

He is named Harald - a nordic name that you americans probably cant even pronounce
   
Made in in
Longtime Dakkanaut






St. Albans

 MWHistorian wrote:
I was in the US cavalry and we didn't ride around the desert on horses with big cowboy hats, sabers and handlebar mustaches. I didn't use my Cowboy Cav Jeep with the Cowboy Indian Fighter Machine gun.
The viking theme was taken in a silly direction. Light hearted is good. Silly is not when the game isn't supposed to be silly.


So you're saying we need to take this entirely fictional futuristic setting in which the ruler of mankind is a corpse and daemons can pop out of thin air much more seriously? Space wolves are based upon a bastardised interpretation of pseudo-Viking-Nordic culture by a group of 20 year old geeks. I honestly wouldn't read too much into it. There is nothing realistic about 40k. The elite soldiers of mankind paint their armour in bright primary colours. Makes absolutely no sense, but it's cool anyway. If you don't like the new models fine, but any justification of this on the grounds of them being silly or unrealistic makes no sense when placed in the context of the 40k universe.

 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

No one is saying it should be taken seriously either.

However, there is a very distinct difference between Murderfang with his murder claws suffering from murderlust from the planet Omnicide, and say, the fluff behind Wazdakka, which manages to be gritty, silly, have some fun references, and actually forms a great story for a generally silly race.

As has been said before, Space Wolves should be Space Marines with a nordic flavour, not Wolf Vikings with a Space Marine flavour.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in au
Oberstleutnant






Perth, West Australia

 tyrannosaurus wrote:
 MWHistorian wrote:
I was in the US cavalry and we didn't ride around the desert on horses with big cowboy hats, sabers and handlebar mustaches. I didn't use my Cowboy Cav Jeep with the Cowboy Indian Fighter Machine gun.
The viking theme was taken in a silly direction. Light hearted is good. Silly is not when the game isn't supposed to be silly.


So you're saying we need to take this entirely fictional futuristic setting in which the ruler of mankind is a corpse and daemons can pop out of thin air much more seriously? Space wolves are based upon a bastardised interpretation of pseudo-Viking-Nordic culture by a group of 20 year old geeks. I honestly wouldn't read too much into it. There is nothing realistic about 40k. The elite soldiers of mankind paint their armour in bright primary colours. Makes absolutely no sense, but it's cool anyway. If you don't like the new models fine, but any justification of this on the grounds of them being silly or unrealistic makes no sense when placed in the context of the 40k universe.

I can suspend disbelief and accept that in the setting chainswords work well, and melee combat is necessary and effective. I can suspend disbelief and accept that in the setting guardsmen are sent to their death by the billions with poor armour and weapons. I cannot suspend disbelief when wolves are used to pull a suspensor chariot into battle next to a guy named murderface in the midst of his murderlust with his murderfriends as bricks soar deftly overhead. It's even worse than midichlorians and jar-jar binks.
   
Made in gb
Speedy Swiftclaw Biker





St. Albans, Herts, UK

 anyeri wrote:
 streamdragon wrote:
 Anpu42 wrote:
Nuwisha wrote:
I had 30 wulfen models... for my 13th Company Army.

I miss that army, so many fleas.

I would say make them all Wolf Guard lead by a Wolf Priest with a Stone, that should give the same affect. Maybe replace the Bolt Pistol with Power Weapons.

I'm just going with Blood Claws. The old fluff for Wulfen had Wolf Priests leading them most of the time, so my Wolf Priest leading them makes perfect sense. Some of the models still have Bolt Pistols, which is all Blood Claws get (unless you give them special weapons, naturally). Murderous rampaging melee unit led by a Wolf Priest? Sounds like Wulfen!

Also, for Logan Wing fans, the Champions of Fenris supplement has most of the answers you need. The Company of the Great Wolf detachment has 0 mandatory troops, and 8 elite slots (2 of which are mandatory). You still don't get ObSec, but all your Wolf Guard do get a free +1 WS.


That it a murderous idea, a pack of 15 bloodclaws lead by one wolfpriest with the wulfen stone, they are 60 attacks s5 on the charge, and if you joint one wolfguard with a wolfclaw, you have 3 attacks s6 ap3 shred more on the charge, a true blender, a little expensibe, maybe, but they are space marines at the end, i mean Sv3+, ATSKNF, S4 with rage


They'd only get S5 with Ragnar, with his War Howl A.K.A. Furious Charge special rule - but yeah I agree, that coming out of a flying assault skimmer is going to be absolutely beast.

I've also thought about a Thunderlord with twin Wolf Claws and the Armour of Russ. 2+/4++, ST 5 (going up to 6 with WC's in CC) T 5, W 4. I think he gets 7 ST 6 AP 3 (5 base with TW) attacks on the charge...with re-roll wounds, and the armour of russ reduces all challenge opponents Init by -5...Bit more expensive than Harald or Ragnar though.


Automatically Appended Next Post:
Random Dude wrote:I like Tehjonny's sig. At first I wanted to play Space Wolves because of the Viking aspect, but now they're just silly.
Tehjonny's sig wrote:Back in the day, we were epic Space Vikings with horns, and beer, and stupid mockney accents, and we didn't have any truck with this flying around like a pansy shizzle. We certainly didn't surround ourselves with mangy animals.
I for one DON'T like Tehjonny's sig and I'm super happy that this sort of attitude has been completely $#*% on by this codex.
"Back in the Day" there was never any mention of this "both feet on the ground" nonsense.... that was some crap brought in with 3rd Ed... which any old school 40K player knows was "The Day 40K Died"... or "Worst Edition Ever"
"Back in the Day" ..... Russ had 2 pet wolves.... so I guess Spaces Wolves have always surrounded themselves with mangy animals.

I'm only 28, so for me 3rd is 'back in the day'. I hope our differing experiences of this subjective life are acceptable to you. It's not an attitude dude, it's just a little joke. Some may think it isn't a very good one, which is fine.

I agree with most of what you've said. The codex is generally very solid, and the fliers are a real boost.


Automatically Appended Next Post:
 Yonan wrote:
As an SM player who sometimes uses the SW codex for "tac marines with CCWs", "nice devastators" and "different assault marines" I like the basic rules that I've seen.
- The change to grey hunters is good - 1 ppm more with chainsword, no free second special weapon, but I still prefer 2 specials to 1 special and a heavy and it was a reasonable change.
- The change to Long Fangs is good.
- I like the new blood claws, usable now
- I like the wolf scouts. Cheaper sniper rifles and optional camo cloaks.
- I like the dreadnoughts.
- I like the cheaper skyclaws and multiple specials.
- I like having a termie leader option for the squads, that's really cool.
- Rune priests are much better although daemonology... srsly.

- I really dislike the new codex layout. My bookmarked pdf minimises this substantially but it's still silly.
- Murder stuff is ridiculous.
- Blizzard/frost stuff... srsly ; /
- Hover longboats pulled by wolves -_-

- I'm still unsure on the flyer.
- Won't comment on the characters.

GW writing more balanced rules is a great thing. There are some very obvious changes that should have been patched into the previous codex long ago. I won't comment much on the fluff other than that I think some of it is detrimental to the game as a whole. Chances are I'll run mytheorycraft my Blood Ravens as SWs once army builder (or battlescribe if needs be) is updated and I can play with some lists.


The Daemonology powers are split into two tables, one for manifestation and another that is basically 'anti-daemons'. I think you suffer increased penalties for using the actual chaos table as a non-chaos affiliated psyker, or something like that...but that's only a vague notion based on something I read a few nights ago.

This message was edited 4 times. Last update was at 2014/08/15 12:08:08


Back in the day, we were epic Space Vikings with horns, and beer, and stupid mockney accents, and we didn't have any truck with this flying around like a pansy shizzle. We certainly didn't surround ourselves with mangy animals.

Now we're basically the Bestiality Chapter.

We also now ride chariots and employ daemonic dreadnoughts...also, we fly and teleport with abandon. With wolves. 
   
Made in au
Grizzled Space Wolves Great Wolf





 Yonan wrote:
 tyrannosaurus wrote:
 MWHistorian wrote:
I was in the US cavalry and we didn't ride around the desert on horses with big cowboy hats, sabers and handlebar mustaches. I didn't use my Cowboy Cav Jeep with the Cowboy Indian Fighter Machine gun.
The viking theme was taken in a silly direction. Light hearted is good. Silly is not when the game isn't supposed to be silly.


So you're saying we need to take this entirely fictional futuristic setting in which the ruler of mankind is a corpse and daemons can pop out of thin air much more seriously? Space wolves are based upon a bastardised interpretation of pseudo-Viking-Nordic culture by a group of 20 year old geeks. I honestly wouldn't read too much into it. There is nothing realistic about 40k. The elite soldiers of mankind paint their armour in bright primary colours. Makes absolutely no sense, but it's cool anyway. If you don't like the new models fine, but any justification of this on the grounds of them being silly or unrealistic makes no sense when placed in the context of the 40k universe.

I can suspend disbelief and accept that in the setting chainswords work well, and melee combat is necessary and effective. I can suspend disbelief and accept that in the setting guardsmen are sent to their death by the billions with poor armour and weapons. I cannot suspend disbelief when wolves are used to pull a suspensor chariot into battle next to a guy named murderface in the midst of his murderlust with his murderfriends as bricks soar deftly overhead. It's even worse than midichlorians and jar-jar binks.
Yes, I've never understood the "well 40k isn't realistic so this green bunny rabbit towing a B-29 through honey is totally fine" argument.
   
Made in us
Tough-as-Nails Ork Boy





USA

 MWHistorian wrote:
Yes, I've never understood the "well 40k isn't realistic so this green bunny rabbit towing a B-29 through honey is totally fine" argument.


I would actually field that. It would be glorious.

"If the application of force does not solve a problem; apply more force." 
   
Made in au
Oberstleutnant






Perth, West Australia

 Saevus wrote:
 MWHistorian wrote:
Yes, I've never understood the "well 40k isn't realistic so this green bunny rabbit towing a B-29 through honey is totally fine" argument.


I would actually field that. It would be glorious.

Grey Knights will be out soon so you'll have your chance! If not them then certainly Blood Angels shortly after.

This message was edited 1 time. Last update was at 2014/08/15 15:44:39


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Sky Claws are back, cheaper and better than ever with a dedicated Wolf Guard leader
Wolf Guard jump packs area cheaper than ever... only 3ppm !!!!
We have... not one, but two Space Wolf unique fliers
One of those fliers is a "Dedicated Transport" to just about every unit in the book (so no FOC issues)
Only marine army to have stand alone drop pods
Still have Land Speeders (which everyone seemed to ignore during the whole "both feet on the ground" era)
Terminators can now TELEPORT ?!?!
Chapter Master now rides a hover chariot!!!

Looks interesting.
Nevertheless, it will require a decent player to get some milage out of it in a competitive setting.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

 wuestenfux wrote:
Sky Claws are back, cheaper and better than ever with a dedicated Wolf Guard leader
Wolf Guard jump packs area cheaper than ever... only 3ppm !!!!
We have... not one, but two Space Wolf unique fliers
One of those fliers is a "Dedicated Transport" to just about every unit in the book (so no FOC issues)
Only marine army to have stand alone drop pods
Still have Land Speeders (which everyone seemed to ignore during the whole "both feet on the ground" era)
Terminators can now TELEPORT ?!?!
Chapter Master now rides a hover chariot!!!

Looks interesting.
Nevertheless, it will require a decent player to get some milage out of it in a competitive setting.

True, but 10 with 2 Flamers, Power Weapon and a WGPL armed with a Wolf Claw and Power Fist are 230 points

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 Anpu42 wrote:
 wuestenfux wrote:
Sky Claws are back, cheaper and better than ever with a dedicated Wolf Guard leader
Wolf Guard jump packs area cheaper than ever... only 3ppm !!!!
We have... not one, but two Space Wolf unique fliers
One of those fliers is a "Dedicated Transport" to just about every unit in the book (so no FOC issues)
Only marine army to have stand alone drop pods
Still have Land Speeders (which everyone seemed to ignore during the whole "both feet on the ground" era)
Terminators can now TELEPORT ?!?!
Chapter Master now rides a hover chariot!!!

Looks interesting.
Nevertheless, it will require a decent player to get some milage out of it in a competitive setting.

True, but 10 with 2 Flamers, Power Weapon and a WGPL armed with a Wolf Claw and Power Fist are 230 points

This unit needs a transport.

Necrons has a decent unit at this pt level:
10 Immortals w/ Night Scythe - 230 pts.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

 wuestenfux wrote:
 Anpu42 wrote:
 wuestenfux wrote:
Sky Claws are back, cheaper and better than ever with a dedicated Wolf Guard leader
Wolf Guard jump packs area cheaper than ever... only 3ppm !!!!
We have... not one, but two Space Wolf unique fliers
One of those fliers is a "Dedicated Transport" to just about every unit in the book (so no FOC issues)
Only marine army to have stand alone drop pods
Still have Land Speeders (which everyone seemed to ignore during the whole "both feet on the ground" era)
Terminators can now TELEPORT ?!?!
Chapter Master now rides a hover chariot!!!

Looks interesting.
Nevertheless, it will require a decent player to get some milage out of it in a competitive setting.

True, but 10 Skyclaws with 2 Flamers, Power Weapon and a WGPL armed with a Wolf Claw and Power Fist are 230 points

This unit needs a transport.

Necrons has a decent unit at this pt level:
10 Immortals w/ Night Scythe - 230 pts.

Edit: Opps! I was referencing Skyclaws

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Stoic Grail Knight





Raleigh, NC

So here's something else I just noticed (my apologies, I have not been following 40k release as much these days)- I see there was a super deluxe Space Wolf codex being sold for $250!? ONE CODEX for two and a half times the cost of the main rule book!? That's insanity! There's no way it would s---wait a second, they all sold!?

Honest question: who buys these things?? I don't get it. I'm not trying to be rude to anyone, I just can't fathom buying a book that will last for a couple of years, largely rehashed from a previous version, and at that price point. Maybe the opinions I've heard about this are true- maybe GW will be able to jettison most of their customers and maintain a super elite purchasing group that keeps them in business indefinitely. I guess I can't really blame them
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Admittedly the Wolfy Wolferson edition does come with the supplement included, as well as the painting guide, plus art prints and some coins.

The value of the books is $160. Effectively, you're paying $140 for 6 coins, a few art prints, and a case to put them in.

Yes, I agree, its ridiculous. You could knock $100 off the price and I'd still hesitate, seeing as the codices and supplements are hilariously overpriced to begin with.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in us
Veteran Knight Baron in a Crusader





I would've bought the wolf guard edition if it had been the price of the long fang edition. How about $180 for a codex and a painting guide? No wonder the long fang is still available.
   
Made in au
Stealthy Space Wolves Scout





Sydney

Toofast wrote:
I would've bought the wolf guard edition if it had been the price of the long fang edition. How about $180 for a codex and a painting guide? No wonder the long fang is still available.
Not in Australia it's not. both versions of collector editions sold out day 1 of pre-order

- 10,000+ (since 1994)
- 5000 (since 1996)
Harlequins/Ynnari -2500
Empire - 3000 (Current build)
Dwarves - Old and desperately in need of updating 
   
Made in au
Oberstleutnant






Perth, West Australia

Hopefully due to greatly reduced quantities available here after previous collectors not selling well.
   
Made in in
Longtime Dakkanaut






St. Albans

Toofast wrote:
I would've bought the wolf guard edition if it had been the price of the long fang edition. How about $180 for a codex and a painting guide? No wonder the long fang is still available.


Not even if they threw in a copy of Dreadfleet? 133 copies of the Long Fang left in the UK, can't see them selling for a long time. Then again I was amazed that the Wolf Guard sold out, and can't understand why anyone would buy limited edition anything, especially with the increased release pace.

 
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

I had a Long Fang and a Wolf Guard edition sell when I picked up the Codex on Saturday last week. I almost laughed out loud when the Wolf Guard buyer said "This had better be worth the $300 I paid..."

   
Made in au
Grizzled Space Wolves Great Wolf





 Andilus Greatsword wrote:
I had a Long Fang and a Wolf Guard edition sell when I picked up the Codex on Saturday last week. I almost laughed out loud when the Wolf Guard buyer said "This had better be worth the $300 I paid..."
You almost laughed out loud at that person while some other person was laughing at you for paying $60 CAD for your book
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

AllSeeingSkink wrote:
 Andilus Greatsword wrote:
I had a Long Fang and a Wolf Guard edition sell when I picked up the Codex on Saturday last week. I almost laughed out loud when the Wolf Guard buyer said "This had better be worth the $300 I paid..."
You almost laughed out loud at that person while some other person was laughing at you for paying $60 CAD for your book

Nah, everyone else had already bought it. Although yeah, $60 is pretty damn steep at this point, but at least I didn't expect that paying even more would make the cost more worthwhile.

   
Made in us
Veteran Knight Baron in a Crusader





$240 for a mediocre painting guide, a book of maybe semi competitive formations and 6 coins didn't sound like a deal to you? You are obviously not GW's target market.
   
Made in us
Crazed Spirit of the Defiler






DaddyWarcrimes wrote:
I'd call my reaction "underwhelmed". The new format is wretched. The editing is as poor as usual.

The loss of a purchasable Eternal Warrior turns our beat stick HQs into JV scrubs like Chaos Lords.


This along with the loss of Mark of the Wulfin, wolf tooth necklace, and wolf tail talisman make me the most upset. In my opinion any HQ who isn't Eternal Warrior or a force multiplier is pretty much useless. Whose going to take a generic wolf lord when he can get instagibed by so many things.

This message was edited 1 time. Last update was at 2014/08/17 05:31:42


Games Workshop: Ruining Chaos Space Marines since 2007

First they raised prices on the Eldar, and I did not speak out because I did not play Eldar.

Then, they raised prices on the Orks, and I did not speak out because I did not play Orks.

Then, they raised prices on the Nids, and I did not speak out because I did not play Nids.

Then, they raised prices on the Marines, and there was nobody to speak out for me. 
   
Made in us
Jealous that Horus is Warmaster





Central US

I'm not disappointed in the Codex. It seems like a weel constructed and interesting collection of rules. But I won't be using it for my SWs, I'll need to look into other rules. It just doesn't feel esoteric enough to me.

It matters not from whence the weave flows, just that it doooo
-Nicki Minaj, Prophetess of Khorne

Too moe to live
Too kawaii to die

The Dusty Trail, Adventures in Painting and Modeling  
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

Am I the only one massively amused by the idea that if an HQ, even at T5, isn't an Eternal Warrior, it's just not good enough?


IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Beautiful and Deadly Keeper of Secrets





 Vaktathi wrote:
Am I the only one massively amused by the idea that if an HQ, even at T5, isn't an Eternal Warrior, it's just not good enough?



Seeing a Daemon Prince splattered is not something you want to see. :p
   
Made in au
Oberstleutnant






Perth, West Australia

I'm also amused that SWs now get to bypass eternal warrior. "Not so eternal warrior" doesn't quite have the same ring to it.
   
Made in nz
Stealthy Space Wolves Scout



Auckland, New Zealand

I think that we should be careful about giving our characters I1 weapons now, and given we can get rending from the Thunderwolf now we get pseudo AP2 at initiative anyway.

I'm thinking that my Wolf Lord configuration will be wolf claw, storm shield, runic armour, thunderwolf. That's 210 points, but he delivers 6-7 strength 6 AP3 rending attacks with shred while defending his 4 T5 wounds with 2+/3++ saves.

Certainly the loss of Eternal Warrior hurts, but what's done is done.


I am Blue/White
Take The Magic Dual Colour Test - Beta today!
Created with Rum and Monkey's Personality Test Generator.

I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.




I find passive aggressive messages in people's signatures quite amusing. 
   
 
Forum Index » 40K General Discussion
Go to: