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![[Post New]](/s/i/i.gif) 2014/08/15 04:03:05
Subject: Is anyone else dissapointed with the new SW codex?
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Oberstleutnant
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As an SM player who sometimes uses the SW codex for "tac marines with CCWs", "nice devastators" and "different assault marines" I like the basic rules that I've seen. - The change to grey hunters is good - 1 ppm more with chainsword, no free second special weapon, but I still prefer 2 specials to 1 special and a heavy and it was a reasonable change. - The change to Long Fangs is good. - I like the new blood claws, usable now - I like the wolf scouts. Cheaper sniper rifles and optional camo cloaks. - I like the dreadnoughts. - I like the cheaper skyclaws and multiple specials. - I like having a termie leader option for the squads, that's really cool. - Rune priests are much better although daemonology... srsly. - I really dislike the new codex layout. My bookmarked pdf minimises this substantially but it's still silly. - Murder stuff is ridiculous. - Blizzard/frost stuff... srsly ; / - Hover longboats pulled by wolves -_- - I'm still unsure on the flyer. - Won't comment on the characters. GW writing more balanced rules is a great thing. There are some very obvious changes that should have been patched into the previous codex long ago. I won't comment much on the fluff other than that I think some of it is detrimental to the game as a whole. Chances are I'll run mytheorycraft my Blood Ravens as SWs once army builder (or battlescribe if needs be) is updated and I can play with some lists.
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This message was edited 2 times. Last update was at 2014/08/15 04:21:30
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![[Post New]](/s/i/i.gif) 2014/08/15 04:27:37
Subject: Is anyone else dissapointed with the new SW codex?
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Veteran Knight Baron in a Crusader
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Battlescribe has a file for new SW codex that is 100 % accurate on everything I've tested so far.
https://raw.githubusercontent.com/BSData/wh40k/master/Space%20Wolves%20-%20Codex.cat
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![[Post New]](/s/i/i.gif) 2010/01/14 16:07:15
Subject: Is anyone else dissapointed with the new SW codex?
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Hardened Veteran Guardsman
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TheKbob wrote:Outside of the almost "so plain it's silly" name of Herald, him and Ulrik are probably the two HQs I'd take. Solid TWC lord and a good buff HQ. If you could still make a true Bearlord, I'd go for that and Urlik.
You should probably check your codex, he isnt named Herald.
He is named Harald - a nordic name that you americans probably cant even pronounce
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![[Post New]](/s/i/i.gif) 2014/08/15 10:44:03
Subject: Is anyone else dissapointed with the new SW codex?
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Longtime Dakkanaut
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MWHistorian wrote:I was in the US cavalry and we didn't ride around the desert on horses with big cowboy hats, sabers and handlebar mustaches. I didn't use my Cowboy Cav Jeep with the Cowboy Indian Fighter Machine gun.
The viking theme was taken in a silly direction. Light hearted is good. Silly is not when the game isn't supposed to be silly.
So you're saying we need to take this entirely fictional futuristic setting in which the ruler of mankind is a corpse and daemons can pop out of thin air much more seriously? Space wolves are based upon a bastardised interpretation of pseudo-Viking-Nordic culture by a group of 20 year old geeks. I honestly wouldn't read too much into it. There is nothing realistic about 40k. The elite soldiers of mankind paint their armour in bright primary colours. Makes absolutely no sense, but it's cool anyway. If you don't like the new models fine, but any justification of this on the grounds of them being silly or unrealistic makes no sense when placed in the context of the 40k universe.
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![[Post New]](/s/i/i.gif) 2014/08/15 11:02:51
Subject: Re:Is anyone else dissapointed with the new SW codex?
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Lord of the Fleet
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No one is saying it should be taken seriously either.
However, there is a very distinct difference between Murderfang with his murder claws suffering from murderlust from the planet Omnicide, and say, the fluff behind Wazdakka, which manages to be gritty, silly, have some fun references, and actually forms a great story for a generally silly race.
As has been said before, Space Wolves should be Space Marines with a nordic flavour, not Wolf Vikings with a Space Marine flavour.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2014/08/15 11:39:07
Subject: Is anyone else dissapointed with the new SW codex?
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Oberstleutnant
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tyrannosaurus wrote: MWHistorian wrote:I was in the US cavalry and we didn't ride around the desert on horses with big cowboy hats, sabers and handlebar mustaches. I didn't use my Cowboy Cav Jeep with the Cowboy Indian Fighter Machine gun.
The viking theme was taken in a silly direction. Light hearted is good. Silly is not when the game isn't supposed to be silly.
So you're saying we need to take this entirely fictional futuristic setting in which the ruler of mankind is a corpse and daemons can pop out of thin air much more seriously? Space wolves are based upon a bastardised interpretation of pseudo-Viking-Nordic culture by a group of 20 year old geeks. I honestly wouldn't read too much into it. There is nothing realistic about 40k. The elite soldiers of mankind paint their armour in bright primary colours. Makes absolutely no sense, but it's cool anyway. If you don't like the new models fine, but any justification of this on the grounds of them being silly or unrealistic makes no sense when placed in the context of the 40k universe.
I can suspend disbelief and accept that in the setting chainswords work well, and melee combat is necessary and effective. I can suspend disbelief and accept that in the setting guardsmen are sent to their death by the billions with poor armour and weapons. I cannot suspend disbelief when wolves are used to pull a suspensor chariot into battle next to a guy named murderface in the midst of his murderlust with his murderfriends as bricks soar deftly overhead. It's even worse than midichlorians and jar-jar binks.
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![[Post New]](/s/i/i.gif) 2014/08/15 11:56:14
Subject: Re:Is anyone else dissapointed with the new SW codex?
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Speedy Swiftclaw Biker
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anyeri wrote: streamdragon wrote: Anpu42 wrote:Nuwisha wrote:I had 30 wulfen models... for my 13th Company Army.
I miss that army, so many fleas.
I would say make them all Wolf Guard lead by a Wolf Priest with a Stone, that should give the same affect. Maybe replace the Bolt Pistol with Power Weapons.
I'm just going with Blood Claws. The old fluff for Wulfen had Wolf Priests leading them most of the time, so my Wolf Priest leading them makes perfect sense. Some of the models still have Bolt Pistols, which is all Blood Claws get (unless you give them special weapons, naturally). Murderous rampaging melee unit led by a Wolf Priest? Sounds like Wulfen!
Also, for Logan Wing fans, the Champions of Fenris supplement has most of the answers you need. The Company of the Great Wolf detachment has 0 mandatory troops, and 8 elite slots (2 of which are mandatory). You still don't get ObSec, but all your Wolf Guard do get a free +1 WS.
That it a murderous idea, a pack of 15 bloodclaws lead by one wolfpriest with the wulfen stone, they are 60 attacks s5 on the charge, and if you joint one wolfguard with a wolfclaw, you have 3 attacks s6 ap3 shred more on the charge, a true blender, a little expensibe, maybe, but they are space marines at the end, i mean Sv3+, ATSKNF, S4 with rage
They'd only get S5 with Ragnar, with his War Howl A.K.A. Furious Charge special rule - but yeah I agree, that coming out of a flying assault skimmer is going to be absolutely beast.
I've also thought about a Thunderlord with twin Wolf Claws and the Armour of Russ. 2+/4++, ST 5 (going up to 6 with WC's in CC) T 5, W 4. I think he gets 7 ST 6 AP 3 (5 base with TW) attacks on the charge...with re-roll wounds, and the armour of russ reduces all challenge opponents Init by -5...Bit more expensive than Harald or Ragnar though.
Automatically Appended Next Post:
Random Dude wrote:I like Tehjonny's sig. At first I wanted to play Space Wolves because of the Viking aspect, but now they're just silly.
Tehjonny's sig wrote:Back in the day, we were epic Space Vikings with horns, and beer, and stupid mockney accents, and we didn't have any truck with this flying around like a pansy shizzle. We certainly didn't surround ourselves with mangy animals.
I for one DON'T like Tehjonny's sig and I'm super happy that this sort of attitude has been completely $#*% on by this codex.
"Back in the Day" there was never any mention of this "both feet on the ground" nonsense.... that was some crap brought in with 3rd Ed... which any old school 40K player knows was "The Day 40K Died"... or "Worst Edition Ever"
"Back in the Day" ..... Russ had 2 pet wolves.... so I guess Spaces Wolves have always surrounded themselves with mangy animals.
I'm only 28, so for me 3rd is 'back in the day'. I hope our differing experiences of this subjective life are acceptable to you. It's not an attitude dude, it's just a little joke. Some may think it isn't a very good one, which is fine.
I agree with most of what you've said. The codex is generally very solid, and the fliers are a real boost. Automatically Appended Next Post: Yonan wrote:As an SM player who sometimes uses the SW codex for " tac marines with CCWs", "nice devastators" and "different assault marines" I like the basic rules that I've seen.
- The change to grey hunters is good - 1 ppm more with chainsword, no free second special weapon, but I still prefer 2 specials to 1 special and a heavy and it was a reasonable change.
- The change to Long Fangs is good.
- I like the new blood claws, usable now
- I like the wolf scouts. Cheaper sniper rifles and optional camo cloaks.
- I like the dreadnoughts.
- I like the cheaper skyclaws and multiple specials.
- I like having a termie leader option for the squads, that's really cool.
- Rune priests are much better although daemonology... srsly.
- I really dislike the new codex layout. My bookmarked pdf minimises this substantially but it's still silly.
- Murder stuff is ridiculous.
- Blizzard/frost stuff... srsly ; /
- Hover longboats pulled by wolves -_-
- I'm still unsure on the flyer.
- Won't comment on the characters.
GW writing more balanced rules is a great thing. There are some very obvious changes that should have been patched into the previous codex long ago. I won't comment much on the fluff other than that I think some of it is detrimental to the game as a whole. Chances are I'll run mytheorycraft my Blood Ravens as SWs once army builder (or battlescribe if needs be) is updated and I can play with some lists.
The Daemonology powers are split into two tables, one for manifestation and another that is basically 'anti-daemons'. I think you suffer increased penalties for using the actual chaos table as a non-chaos affiliated psyker, or something like that...but that's only a vague notion based on something I read a few nights ago.
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This message was edited 4 times. Last update was at 2014/08/15 12:08:08
Back in the day, we were epic Space Vikings with horns, and beer, and stupid mockney accents, and we didn't have any truck with this flying around like a pansy shizzle. We certainly didn't surround ourselves with mangy animals.
Now we're basically the Bestiality Chapter.
We also now ride chariots and employ daemonic dreadnoughts...also, we fly and teleport with abandon. With wolves. |
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![[Post New]](/s/i/i.gif) 2014/08/15 12:49:37
Subject: Is anyone else dissapointed with the new SW codex?
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Grizzled Space Wolves Great Wolf
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Yonan wrote: tyrannosaurus wrote: MWHistorian wrote:I was in the US cavalry and we didn't ride around the desert on horses with big cowboy hats, sabers and handlebar mustaches. I didn't use my Cowboy Cav Jeep with the Cowboy Indian Fighter Machine gun.
The viking theme was taken in a silly direction. Light hearted is good. Silly is not when the game isn't supposed to be silly.
So you're saying we need to take this entirely fictional futuristic setting in which the ruler of mankind is a corpse and daemons can pop out of thin air much more seriously? Space wolves are based upon a bastardised interpretation of pseudo-Viking-Nordic culture by a group of 20 year old geeks. I honestly wouldn't read too much into it. There is nothing realistic about 40k. The elite soldiers of mankind paint their armour in bright primary colours. Makes absolutely no sense, but it's cool anyway. If you don't like the new models fine, but any justification of this on the grounds of them being silly or unrealistic makes no sense when placed in the context of the 40k universe.
I can suspend disbelief and accept that in the setting chainswords work well, and melee combat is necessary and effective. I can suspend disbelief and accept that in the setting guardsmen are sent to their death by the billions with poor armour and weapons. I cannot suspend disbelief when wolves are used to pull a suspensor chariot into battle next to a guy named murderface in the midst of his murderlust with his murderfriends as bricks soar deftly overhead. It's even worse than midichlorians and jar-jar binks.
Yes, I've never understood the "well 40k isn't realistic so this green bunny rabbit towing a B-29 through honey is totally fine" argument.
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![[Post New]](/s/i/i.gif) 2014/08/15 15:37:30
Subject: Is anyone else dissapointed with the new SW codex?
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Tough-as-Nails Ork Boy
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MWHistorian wrote:Yes, I've never understood the "well 40k isn't realistic so this green bunny rabbit towing a B-29 through honey is totally fine" argument.
I would actually field that. It would be glorious.
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"If the application of force does not solve a problem; apply more force." |
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![[Post New]](/s/i/i.gif) 2014/08/15 15:44:17
Subject: Is anyone else dissapointed with the new SW codex?
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Oberstleutnant
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Saevus wrote: MWHistorian wrote:Yes, I've never understood the "well 40k isn't realistic so this green bunny rabbit towing a B-29 through honey is totally fine" argument. I would actually field that. It would be glorious.
Grey Knights will be out soon so you'll have your chance! If not them then certainly Blood Angels shortly after.
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This message was edited 1 time. Last update was at 2014/08/15 15:44:39
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![[Post New]](/s/i/i.gif) 2014/08/15 15:44:32
Subject: Is anyone else dissapointed with the new SW codex?
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Ladies Love the Vibro-Cannon Operator
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Sky Claws are back, cheaper and better than ever with a dedicated Wolf Guard leader
Wolf Guard jump packs area cheaper than ever... only 3ppm !!!!
We have... not one, but two Space Wolf unique fliers
One of those fliers is a "Dedicated Transport" to just about every unit in the book (so no FOC issues)
Only marine army to have stand alone drop pods
Still have Land Speeders (which everyone seemed to ignore during the whole "both feet on the ground" era)
Terminators can now TELEPORT ?!?!
Chapter Master now rides a hover chariot!!!
Looks interesting.
Nevertheless, it will require a decent player to get some milage out of it in a competitive setting.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2014/08/15 15:52:00
Subject: Is anyone else dissapointed with the new SW codex?
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Grim Rune Priest in the Eye of the Storm
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wuestenfux wrote:Sky Claws are back, cheaper and better than ever with a dedicated Wolf Guard leader
Wolf Guard jump packs area cheaper than ever... only 3ppm !!!!
We have... not one, but two Space Wolf unique fliers
One of those fliers is a "Dedicated Transport" to just about every unit in the book (so no FOC issues)
Only marine army to have stand alone drop pods
Still have Land Speeders (which everyone seemed to ignore during the whole "both feet on the ground" era)
Terminators can now TELEPORT ?!?!
Chapter Master now rides a hover chariot!!!
Looks interesting.
Nevertheless, it will require a decent player to get some milage out of it in a competitive setting.
True, but 10 with 2 Flamers, Power Weapon and a WGPL armed with a Wolf Claw and Power Fist are 230 points
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![[Post New]](/s/i/i.gif) 2014/08/15 16:26:56
Subject: Is anyone else dissapointed with the new SW codex?
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Ladies Love the Vibro-Cannon Operator
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Anpu42 wrote: wuestenfux wrote:Sky Claws are back, cheaper and better than ever with a dedicated Wolf Guard leader
Wolf Guard jump packs area cheaper than ever... only 3ppm !!!!
We have... not one, but two Space Wolf unique fliers
One of those fliers is a "Dedicated Transport" to just about every unit in the book (so no FOC issues)
Only marine army to have stand alone drop pods
Still have Land Speeders (which everyone seemed to ignore during the whole "both feet on the ground" era)
Terminators can now TELEPORT ?!?!
Chapter Master now rides a hover chariot!!!
Looks interesting.
Nevertheless, it will require a decent player to get some milage out of it in a competitive setting.
True, but 10 with 2 Flamers, Power Weapon and a WGPL armed with a Wolf Claw and Power Fist are 230 points
This unit needs a transport.
Necrons has a decent unit at this pt level:
10 Immortals w/ Night Scythe - 230 pts.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2014/08/15 16:29:53
Subject: Is anyone else dissapointed with the new SW codex?
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Grim Rune Priest in the Eye of the Storm
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wuestenfux wrote: Anpu42 wrote: wuestenfux wrote:Sky Claws are back, cheaper and better than ever with a dedicated Wolf Guard leader
Wolf Guard jump packs area cheaper than ever... only 3ppm !!!!
We have... not one, but two Space Wolf unique fliers
One of those fliers is a "Dedicated Transport" to just about every unit in the book (so no FOC issues)
Only marine army to have stand alone drop pods
Still have Land Speeders (which everyone seemed to ignore during the whole "both feet on the ground" era)
Terminators can now TELEPORT ?!?!
Chapter Master now rides a hover chariot!!!
Looks interesting.
Nevertheless, it will require a decent player to get some milage out of it in a competitive setting.
True, but 10 Skyclaws with 2 Flamers, Power Weapon and a WGPL armed with a Wolf Claw and Power Fist are 230 points
This unit needs a transport.
Necrons has a decent unit at this pt level:
10 Immortals w/ Night Scythe - 230 pts.
Edit: Opps! I was referencing Skyclaws
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![[Post New]](/s/i/i.gif) 2014/08/15 18:53:55
Subject: Re:Is anyone else dissapointed with the new SW codex?
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Stoic Grail Knight
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So here's something else I just noticed (my apologies, I have not been following 40k release as much these days)- I see there was a super deluxe Space Wolf codex being sold for $250!? ONE CODEX for two and a half times the cost of the main rule book!? That's insanity! There's no way it would s---wait a second, they all sold!?
Honest question: who buys these things?? I don't get it. I'm not trying to be rude to anyone, I just can't fathom buying a book that will last for a couple of years, largely rehashed from a previous version, and at that price point. Maybe the opinions I've heard about this are true- maybe GW will be able to jettison most of their customers and maintain a super elite purchasing group that keeps them in business indefinitely. I guess I can't really blame them
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![[Post New]](/s/i/i.gif) 2014/08/15 18:57:01
Subject: Re:Is anyone else dissapointed with the new SW codex?
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Lord of the Fleet
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Admittedly the Wolfy Wolferson edition does come with the supplement included, as well as the painting guide, plus art prints and some coins.
The value of the books is $160. Effectively, you're paying $140 for 6 coins, a few art prints, and a case to put them in.
Yes, I agree, its ridiculous. You could knock $100 off the price and I'd still hesitate, seeing as the codices and supplements are hilariously overpriced to begin with.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2014/08/15 19:13:29
Subject: Is anyone else dissapointed with the new SW codex?
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Veteran Knight Baron in a Crusader
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I would've bought the wolf guard edition if it had been the price of the long fang edition. How about $180 for a codex and a painting guide? No wonder the long fang is still available.
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![[Post New]](/s/i/i.gif) 2014/08/16 05:37:52
Subject: Is anyone else dissapointed with the new SW codex?
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Stealthy Space Wolves Scout
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Toofast wrote:I would've bought the wolf guard edition if it had been the price of the long fang edition. How about $180 for a codex and a painting guide? No wonder the long fang is still available.
Not in Australia it's not. both versions of collector editions sold out day 1 of pre-order
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- 10,000+ (since 1994)
- 5000 (since 1996)
Harlequins/Ynnari -2500
Empire - 3000 (Current build)
Dwarves - Old and desperately in need of updating |
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![[Post New]](/s/i/i.gif) 2014/08/16 05:45:12
Subject: Is anyone else dissapointed with the new SW codex?
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Oberstleutnant
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Hopefully due to greatly reduced quantities available here after previous collectors not selling well.
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![[Post New]](/s/i/i.gif) 2014/08/16 06:10:11
Subject: Is anyone else dissapointed with the new SW codex?
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Longtime Dakkanaut
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Toofast wrote:I would've bought the wolf guard edition if it had been the price of the long fang edition. How about $180 for a codex and a painting guide? No wonder the long fang is still available.
Not even if they threw in a copy of Dreadfleet? 133 copies of the Long Fang left in the UK, can't see them selling for a long time. Then again I was amazed that the Wolf Guard sold out, and can't understand why anyone would buy limited edition anything, especially with the increased release pace.
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![[Post New]](/s/i/i.gif) 2014/08/16 14:44:51
Subject: Is anyone else dissapointed with the new SW codex?
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Dour Wolf Priest with Iron Wolf Amulet
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I had a Long Fang and a Wolf Guard edition sell when I picked up the Codex on Saturday last week. I almost laughed out loud when the Wolf Guard buyer said "This had better be worth the $300 I paid..."
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![[Post New]](/s/i/i.gif) 2014/08/16 15:01:04
Subject: Is anyone else dissapointed with the new SW codex?
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Grizzled Space Wolves Great Wolf
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Andilus Greatsword wrote:I had a Long Fang and a Wolf Guard edition sell when I picked up the Codex on Saturday last week. I almost laughed out loud when the Wolf Guard buyer said "This had better be worth the $300 I paid..." 
You almost laughed out loud at that person while some other person was laughing at you for paying $60 CAD for your book
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![[Post New]](/s/i/i.gif) 2014/08/16 18:38:30
Subject: Is anyone else dissapointed with the new SW codex?
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Dour Wolf Priest with Iron Wolf Amulet
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AllSeeingSkink wrote: Andilus Greatsword wrote:I had a Long Fang and a Wolf Guard edition sell when I picked up the Codex on Saturday last week. I almost laughed out loud when the Wolf Guard buyer said "This had better be worth the $300 I paid..." 
You almost laughed out loud at that person while some other person was laughing at you for paying $60 CAD for your book 
Nah, everyone else had already bought it.  Although yeah, $60 is pretty damn steep at this point, but at least I didn't expect that paying even more would make the cost more worthwhile.
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![[Post New]](/s/i/i.gif) 2014/08/17 01:42:24
Subject: Is anyone else dissapointed with the new SW codex?
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Veteran Knight Baron in a Crusader
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$240 for a mediocre painting guide, a book of maybe semi competitive formations and 6 coins didn't sound like a deal to you? You are obviously not GW's target market.
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![[Post New]](/s/i/i.gif) 2014/08/17 04:33:02
Subject: Is anyone else dissapointed with the new SW codex?
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Crazed Spirit of the Defiler
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DaddyWarcrimes wrote:I'd call my reaction "underwhelmed". The new format is wretched. The editing is as poor as usual.
The loss of a purchasable Eternal Warrior turns our beat stick HQs into JV scrubs like Chaos Lords.
This along with the loss of Mark of the Wulfin, wolf tooth necklace, and wolf tail talisman make me the most upset. In my opinion any HQ who isn't Eternal Warrior or a force multiplier is pretty much useless. Whose going to take a generic wolf lord when he can get instagibed by so many things.
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This message was edited 1 time. Last update was at 2014/08/17 05:31:42
Games Workshop: Ruining Chaos Space Marines since 2007
First they raised prices on the Eldar, and I did not speak out because I did not play Eldar.
Then, they raised prices on the Orks, and I did not speak out because I did not play Orks.
Then, they raised prices on the Nids, and I did not speak out because I did not play Nids.
Then, they raised prices on the Marines, and there was nobody to speak out for me. |
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![[Post New]](/s/i/i.gif) 2014/08/17 05:15:18
Subject: Is anyone else dissapointed with the new SW codex?
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Jealous that Horus is Warmaster
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I'm not disappointed in the Codex. It seems like a weel constructed and interesting collection of rules. But I won't be using it for my SWs, I'll need to look into other rules. It just doesn't feel esoteric enough to me.
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![[Post New]](/s/i/i.gif) 2014/08/17 06:09:10
Subject: Is anyone else dissapointed with the new SW codex?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Am I the only one massively amused by the idea that if an HQ, even at T5, isn't an Eternal Warrior, it's just not good enough?
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2014/08/17 06:32:24
Subject: Is anyone else dissapointed with the new SW codex?
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Beautiful and Deadly Keeper of Secrets
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Vaktathi wrote:Am I the only one massively amused by the idea that if an HQ, even at T5, isn't an Eternal Warrior, it's just not good enough?

Seeing a Daemon Prince splattered is not something you want to see. :p
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![[Post New]](/s/i/i.gif) 2014/08/17 06:37:07
Subject: Is anyone else dissapointed with the new SW codex?
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Oberstleutnant
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I'm also amused that SWs now get to bypass eternal warrior. "Not so eternal warrior" doesn't quite have the same ring to it.
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![[Post New]](/s/i/i.gif) 2014/08/17 07:16:37
Subject: Is anyone else dissapointed with the new SW codex?
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Stealthy Space Wolves Scout
Auckland, New Zealand
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I think that we should be careful about giving our characters I1 weapons now, and given we can get rending from the Thunderwolf now we get pseudo AP2 at initiative anyway.
I'm thinking that my Wolf Lord configuration will be wolf claw, storm shield, runic armour, thunderwolf. That's 210 points, but he delivers 6-7 strength 6 AP3 rending attacks with shred while defending his 4 T5 wounds with 2+/3++ saves.
Certainly the loss of Eternal Warrior hurts, but what's done is done.
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